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“VISUAL	
  THINKING”	
  	
  
Presenter:	
                                   Sponsor:	
  
Liz	
  Burow         	
      	
     	
  	
     Russell	
  C.	
  Petrella,	
  Ph.D.	
  –	
  	
  
Burlix	
  Studio	
                             President,	
  UnitedHealthcare,	
  
                                               Community	
  &	
  State	
  	
  
I AM A VISUAL THINKING
USER, ADVOCATE
AND EDUCATOR
WHY VISUAL THINKING?




BENEFIT– SHOW NON-LINEAR RELATIONSHIPS,
ENCOURAGE HOLISTIC THINKING
WHY VISUAL THINKING?




BENEFIT: IMPROVES QUALITY AND SPEED OF IDEATION
AND PROBLEM SOLVING, MAKE IDEAS TANGIBLE
WHY VISUAL THINKING?




BENEFIT: LOWER BARRIER FOR ENTRY, PARTICIPATORY
CONVERSATIONAL
WHY VISUAL THINKING?




BENEFIT: SHOW VS TELL, MAKES COMPLEXITY EASY TO UNDERSTAND
AND MANAGE
WHY VISUAL THINKING?




BENEFIT: DECREASE TIME IT TAKES TO EXPLAIN AND UNDERSTAND AN
IDEA, BETTER COORDINATED
WHY VISUAL THINKING?


                                    VISUAL THINKING HELPS
                                    FIND PATTERNS,
                                    SURFACE CRITICAL ISSUES,
                                    TAKE ACTION FASTER



JOHN SNOW: PLOT MAPPING | 1854 Broad St Cholera Outbreak, London
WHY VISUAL THINKING?
                                    PREVENTABLE

                                     WOUNDS

                                    OTHER




                                     VISUAL THINKING HELPS
                                     FIND PATTERNS,
                                     SURFACE CRITICAL ISSUES,
                                     TAKE ACTION FASTER



FLORENCE NIGHTINGALE | Polar Area Diagram & Sanitary Reform
WHY VISUAL THINKING?




STEPHEN COVEY, 2 x 2 MATRIX FOR PRIORITIZING QUALITATIVE DATA
WHY VISUAL THINKING?

     “DATA IN,
     INFORMATION OUT”
     – STEPHEN COVEY
WHY VISUAL THINKING?
   “WE ARE MOVING FROM THE
   INFORMATION AGE
    TO THE

    CONCEPTUAL AGE”
    – DANIEL H. PINK, A WHOLE NEW MIND
“WE ARE NO LONGER KNOWLEDGE WORKERS,
BUT RATHER HIGH CONCEPT PEOPLE...(WE)
DETECT PATTERNS AND OPPORTUNITIES, CRAFT A
SATISFYING NARRATIVE, AND COMBINE SEEMINGLY
UNRELATED IDEAS INTO SOMETHING NEW...
(WE) EMPATHIZE WITH OTHERS, UNDERSTAND
SUBTLETIES OF HUMAN INTERACTIONS, FIND JOY,
STRETCH BEYOND THE QUOTIDIAN IN PURSUIT OF
PURPOSE AND MEANING. ”
– DANIEL H. PINK, A WHOLE NEW MIND
GREAT. SO, IF ITS
 SO IMPORTANT,
 WE CAN ASSUME
WE’RE ALL USING
 VISUAL THINKING
   ALREADY, RIGHT
HERE’S THE PROBLEM:
HERE’S THE PROBLEM:
HERE’S THE PROBLEM:




        PEOPLE THINK IT’S:
        TOO COMPLICATED
        CAN’T DO IT
        TAKES TOO MUCH TIME
        NOT USEFUL
        DON’T KNOW HOW
        DIDN’T EVEN THINK TO TRY
HERE’S THE OPPORTUNITY:

             START THINKING ABOUT
             DRAWING AS A WAY TO THINK
HOW WE’RE GOING TO GET THERE:
    1
 GET COMFY
HOW WE’RE GOING TO GET THERE:
    1                            2
 GET COMFY                       APPLY
                                METHODS
HOW WE’RE GOING TO GET THERE:
    1                            2
 GET COMFY                       APPLY
                                METHODS




                     3
              PICK RESOLUTION
LET’S MOVE FROM:


  					 “I’M JUSTBLAH BLAH
        BLAH
  					THINKING BLAH
   BLAH
  					OUT LOUD
         BLA H          BLAH

  					HERE”
     BLAH
                BLAH
                     BLAH
                       BLAH
TO:


  					 “I’M JUSTBLAH BLAH
  					THINKING BLAH
  VISUALLY
  					OUT LOUD         BLAH

  					HERE”    BLAH
                     BLAH
                       BLAH
1. GET COMFY
HOW?: REMOVE THE BLOCKAGE
                              INFORMATION/
            NO TOOLS            DECISIONS
          NO LANGUAGE




 DATA                   INHIBITION
                         ATTITUDE
PROBLEM                  CULTURE
SOLVING                   SPACE
HOW?: DRAW LIKE A CAVEMAN
HOW?: DRAW LIKE A CAVEMAN
        USE        LEARN FROM
    SYMBOLS/         FAILURE/
      ICONS/        SURVIVAL/
 SIMPLE LANGUAGE    ADAPTIVE


                          MAKE IT
  LOW TECH/              CULTURAL/
     USE                  RITUAL/
  SHORTCUTS               SPATIAL
CAVEMAN:
5/20/12
                                 USE SYMBOLS                                                  Drawing Development in Children


      Perspectives

      Drawing
      Development
      in Children

      Viktor Lowenfeld
      Betty Edwards


      2 | 3 | 4 | 6 | 8 | 12 |   2 years          3 years            4 years                6 years                                  8 years                   10 years                 12 years                             14 years         16 years
      14 yrs

      Viktor Lowenfeld           Scribbling       The preschematic stage                    The schematic stage                      The gang stage: The dawning                        The pseudo‐ naturalistic             The period of decision
      Creative and               stage                                                                                               realism                                            stage
      Mental Growth                               First conscious creation of form occurs   The child arrives at a "schema," a                                                                                               Art at this stage of life is
                                 First            around age three and provides a           definite way of portraying an            The child finds that schematic generalization      This stage marks the end of art as   something to be done or left
                                 disordered       tangible record of the child's thinking   object, although it will be modified     no longer suffices to express reality. This        spontaneous activity as children     alone. Natural development
                                 scribbles are    process. The first representational       when he needs to portray something       dawning of how things really look is usually       are increasingly critical of their   will cease unless a conscious
                                 simply records   attempt is a person, usually with         important. The schema represents         expressed with more detail for individual          drawings. The focus is now on the    decision is made to improve
                                 of enjoyable     circle for head and two vertical lines    the child's active knowledge of the      parts, but is far from naturalism in drawing.      end product as they strive to        drawing skills. Students are
                                 kinesthetic      for legs. Later other forms develop,      subject. At this stage, there is         Space is discovered and depicted with              create "adult‐like" naturalistic     critically aware of the
                                 activity, not    clearly recognizable and often quite      definite order in space                  overlapping objects in drawings and a horizon      drawings. Light and shadow, folds,   immaturity of their drawing
                                 attempts at      complex. Children continually search      relationships: everything sits on the    line rather than a base line. Children begin to    and motion are observed with         and are easily discouraged.
                                 portraying the   for new concepts so symbols               base line.                               compare their work and become more critical        mixed success, translated to         Lowenfeld's solution is to
                                 visual world.    constantly change.                                                                 of it. While they are more independent of          paper. Space is depicted as three‐   enlarge their concept of adult
                                 After six                                                                                           adults, they are more anxious to conform to        dimensional by diminishing the       art to include non‐
                                 months of                                                                                           their peers.                                       size of objects that are further     representational art and art
                                 scribbling,                                                                                                                                            away.                                occupations besides painting
                                 marks are                                                                                                                                                                                   (architecture, interior design,
                                 more orderly                                                                                                                                                                                handcrafts, etc.)
                                 as children
                                 become more


                                                                                            RETURN TO
                                 engrossed.
                                 Soon they
                                 begin to name
                                 scribbles, an


                                                                                            YOUR 6YR
                                 important
                                 milestone in
                                 development.


      Betty Edwards
      Creative and
      Mental Growth
                                 The
                                 scribbling
                                 stage
                                                  The stage of
                                                  symbols
                                                                     Pictures that
                                                                     tell stories
                                                                                            OLD SELF
                                                                                            The Landscape

                                                                                            By five or six, children develop a set
                                                                                                                                     The stage of
                                                                                                                                     complexity
                                                                                                                                                               The stage of
                                                                                                                                                               realism
                                                                                                                                                                                        The crisis period

                                                                                                                                                                                        The beginning of adolescence
                                                 After weeks of      At four or five, the   of symbols to create a landscape         At nine or ten years,     The passion for          marks the end of artistic
                                                                                            that eventually becomes a single                                                            development among most
  DRAWING DEVELOPMENT IN CHILDREN: VICTOR LOWENFELD, BETTY EDWARDS
                                 Random          scribbling,         child begins to tell                                            children try for more     realism is in full
                                                                                            variation repeated endlessly. A blue                                                        children, due to frustration at
                                 scribbles begin children make       stories or work out                                             detail, hoping to         bloom. When
                                                 the discovery of    problems with her      line and sun at the top of the page      achieve greater           drawings do not          "getting things right." Those who
                                 at age one‐
                                                 art: a drawn        drawings, changing     and a green line at the bottom           realism, a prized goal.   "come out right" (look   do manage to weather the crisis
  Copyright 1985 and 1987 Susan K. Donley, All Rights Reserved
                                 and‐a‐half,
                                                 symbol can stand    basic forms as         become symbolic representations of       Concern for where         real) they seek help     and learn the "secret" of drawing
                                 but quite
                                                 for a real thing    needed to express      the sky and ground. Landscapes are       things are in their       to resolve conflict      will become absorbed in it.
                                 quickly take
                                                 in the              meaning. Often         compose carefully, giving the            drawings is replaced      between how the          Edwards believes that proper
                                 on definite
                                                 environment.        once the problem is    impression that removing any single      by concern for how        subject looks and        teaching methods will help
                                 shapes.
                                                 Circular form       expressed, the         form would throw off the balance         things look‐‐             previously stored        children learn to see and draw and
                                 Circular
CAVEMAN:      USE SYMBOLS




 RETURNING TO YOUR 6 YEAR OLD SELF- THIS IS ALL YOU NEED TO GET YOUR MESSAGE ACROSS
CAVEMAN:   SYMBOLS/MEANING

                       DRAW WITH
                       SYMBOLS TO CONVEY
                       MEANING. SHOW
                       AS MUCH ACTION,
                       STORY AND SPACE
                       IN ONE DRAWING AS
                       POSSIBLE.
CAVEMAN:      SIMPLE LANGUAGE

                                                                  USE BASIC SHAPES
                                                                  (LETTERS OF THE
                                                                  ALPHABET) TO TO
                                                                  BUILD DIFFERENT
                                                                  ‘NOUNS’, ‘VERBS’,
                                                                  ‘ADJECTIVES’




 GLYPHS: 12 VISUAL SHAPES THAT YOU CAN USE TO CREATE ANY VISUAL
 COPYRIGHT: SUNNIBROWN.COM
CAVEMAN:    SPEED/ADAPABLITY

                                     PLAY TO YOUR
                                     STRENGTHS, THINK
                                     SURVIVAL, ACCEPT
                                     IMPERFECTION, ADAPT,
                                     LEARN




  PLAYING PICTIONARY WITH STUDENTS
CAVEMAN:    FIND SHORTCUTS

                                                             DEVELOP SHORTCUTS.
                                                             CREATE A DRAWING STYLE
                                                             AND SIGNATURES, PLAY TO
                                                             YOUR STRENGTHS.




  DAWING FOR THINKERS WORKSHOP: PRACTICE DRAWING SIGNATURE PEOPLE
CAVEMAN:    MAKE IT CULTURAL

                                           MAKE DRAWING A PART
                                           OF YOUR DAILY LIFE,
                                           YOUR DAILY RITUAL AND
                                           YOUR OFFICE CULTURE.
                                           LEAVE DRAWINGS UP AS
                                           A WAY TO COMMUNICATE
                                           YOUR IDEAS AND YOUR
                                           PROCESS.




  THE STANFORD DESIGN SCHOOL, CALIFORNIA
2. APPLYING
THE METHODS
BE A      FIT THE RIGHT METHOD
          FOR THE RIGHT
TEACHER   BENEFIT
BE A TEACHER
     LEARN BY SEEING      LEARN BY LISTENING,
                          TALKING

        SPATIAL/VISUAL   AUDITORY

       TACTILE/KINETIC   LOGICAL

      LEARN BY DOING      LEARN BY THINKING


      COMMUNICATE FOR ALL LEARNING TYPES
TEACH WITH YOUR:


             HEAD
            HEART
            HANDS


                    CREDIT: DAVE GRAY
TEACH TO THE:
      HEAD
                SCHEMATIC




                VISUALS: LOGICAL/STRATEGIC

                                   CREDIT: DAVE GRAY
TEACH TO THE:           EMOTIONAL
            HEART




                    VISUALS: METAPHORS/ENGAGING/STORIES

                                            CREDIT: DAVE GRAY
TEACH TO THE:              PRACTICAL

                HANDS




                        VISUALS: OPERATIONAL/FUNCTIONAL

                                             CREDIT: DAVE GRAY
COMPARISON
     PATH

   SYSTEM
             CREDIT: DAVE GRAY
HEAD   HEART       HANDS
               A
               B




                    3       4
               2        1




                            CREDIT: DAVE GRAY
IF YOU’RE NOT SURE WHERE TO START, TRY MIND-MAPPING
3. CHOOSE THE RIGHT
RESOLUTION
VISUAL THINKING IS
TECHNOLOGY AGNOSTIC
      YOU DECIDE WHAT IS RIGHT



  LOW RES               HIGH RES

   {CHOOSING THE RIGHT RESOLUTION}
SIMPLE               ELABORATE


QUALITATIVE        QUANTITATIVE


VISION               EXECUTION


LOW RES               HIGH RES

 {CHOOSING THE RIGHT RESOLUTION}
{CHOOSING THE RIGHT RESOLUTION}
        SIMPLE                ELABORATE

START   QUALITATIVE         QUANTITATIVE


        VISION                EXECUTION


        LOW RES                HIGH RES


 FASTER ARTICIPATORY
        P     SSIBLE TORY
          ACCE LORA
             EXP
{CHOOSING THE RIGHT RESOLUTION}
SIMPLE               ELABORATE




                                  FINISH
QUALITATIVE        QUANTITATIVE


VISION               EXECUTION


LOW RES               HIGH RES      FANCY

                      CONCLUS
                              IVE
                       COMPLE
                    ACCURAT X
                           E
LOW RES- A GOOD ENTRY POINT FOR COLLABORATION, INNOVATION
HIGH RES- A GOOD ENTRY POINT FOR COMMUNICATING
Q: HOW DO WE
PUT THIS INTO
PRACTICE? TAKE IT
BACK TO WORK?
A: THIS IS LESS
ABOUT SKILL AND
MORE ABOUT
CULTURE
SET AN EXAMPLE-
                             SHOW THAT IT IS
                             OK TO SKETCH AS A
                             WAY TO THINK. NOT
                             EVERYTHING HAS TO
                             BE WORDS.




WHAT YOU CAN DO RIGHT AWAY
ENCOURAGE
                             AS A WAY TO
                             COMMUNICATE IN
                             MEETINGS, FOR
                             PRESENTATIONS




WHAT YOU CAN DO RIGHT AWAY
GIVE YOURSELF
                             TIME AND SPACE
                             TO SKETCH AND
                             THINK VISUALLY




WHAT YOU CAN DO RIGHT AWAY
PRACTICE
                             TALKING AND
                             DRAWING IN
                             FRONT OF OTHERS

                             PRACTICE LIKE
                             AN ATHLETE- FOR
                             MUSCLE MEMORY



WHAT YOU CAN DO RIGHT AWAY
THE BACK OF THE
                                              NAPKIN
                                              BY DAN ROAM




   THE VISUAL DISPLAY
   OF QUANTITATIVE
   INFORMATION          GAMESTORMING                                   A WHOLE NEW MIND
   BY EDWARD TUFTE      BY DAVE GRAY, SUNNI                            BY DANIEL PINK
                        BROWN



                                                                LEARN MORE!

WHAT YOU CAN DO RIGHT AWAY
FOR ALL OF US HIGH CONCEPT
   THINKERS WHO NEED TO :

       MAKE SENSE

 MAKE DECISIONS

      TAKE ACTION,
          DO GOOD
BUR OW
LIZ
                         RLIX IO.COM
                     @BU STUD
                       LIX IZBUROW
                   BUR E/L
               LIZ@ OUT.M
                 AB

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Visual Thinking Presentation for UnitedHealth Innovation Day

  • 1. “VISUAL  THINKING”     Presenter:   Sponsor:   Liz  Burow         Russell  C.  Petrella,  Ph.D.  –     Burlix  Studio   President,  UnitedHealthcare,   Community  &  State    
  • 2. I AM A VISUAL THINKING USER, ADVOCATE AND EDUCATOR
  • 3. WHY VISUAL THINKING? BENEFIT– SHOW NON-LINEAR RELATIONSHIPS, ENCOURAGE HOLISTIC THINKING
  • 4. WHY VISUAL THINKING? BENEFIT: IMPROVES QUALITY AND SPEED OF IDEATION AND PROBLEM SOLVING, MAKE IDEAS TANGIBLE
  • 5. WHY VISUAL THINKING? BENEFIT: LOWER BARRIER FOR ENTRY, PARTICIPATORY CONVERSATIONAL
  • 6. WHY VISUAL THINKING? BENEFIT: SHOW VS TELL, MAKES COMPLEXITY EASY TO UNDERSTAND AND MANAGE
  • 7. WHY VISUAL THINKING? BENEFIT: DECREASE TIME IT TAKES TO EXPLAIN AND UNDERSTAND AN IDEA, BETTER COORDINATED
  • 8. WHY VISUAL THINKING? VISUAL THINKING HELPS FIND PATTERNS, SURFACE CRITICAL ISSUES, TAKE ACTION FASTER JOHN SNOW: PLOT MAPPING | 1854 Broad St Cholera Outbreak, London
  • 9. WHY VISUAL THINKING? PREVENTABLE WOUNDS OTHER VISUAL THINKING HELPS FIND PATTERNS, SURFACE CRITICAL ISSUES, TAKE ACTION FASTER FLORENCE NIGHTINGALE | Polar Area Diagram & Sanitary Reform
  • 10. WHY VISUAL THINKING? STEPHEN COVEY, 2 x 2 MATRIX FOR PRIORITIZING QUALITATIVE DATA
  • 11. WHY VISUAL THINKING? “DATA IN, INFORMATION OUT” – STEPHEN COVEY
  • 12. WHY VISUAL THINKING? “WE ARE MOVING FROM THE INFORMATION AGE TO THE CONCEPTUAL AGE” – DANIEL H. PINK, A WHOLE NEW MIND
  • 13. “WE ARE NO LONGER KNOWLEDGE WORKERS, BUT RATHER HIGH CONCEPT PEOPLE...(WE) DETECT PATTERNS AND OPPORTUNITIES, CRAFT A SATISFYING NARRATIVE, AND COMBINE SEEMINGLY UNRELATED IDEAS INTO SOMETHING NEW... (WE) EMPATHIZE WITH OTHERS, UNDERSTAND SUBTLETIES OF HUMAN INTERACTIONS, FIND JOY, STRETCH BEYOND THE QUOTIDIAN IN PURSUIT OF PURPOSE AND MEANING. ” – DANIEL H. PINK, A WHOLE NEW MIND
  • 14. GREAT. SO, IF ITS SO IMPORTANT, WE CAN ASSUME WE’RE ALL USING VISUAL THINKING ALREADY, RIGHT
  • 17. HERE’S THE PROBLEM: PEOPLE THINK IT’S: TOO COMPLICATED CAN’T DO IT TAKES TOO MUCH TIME NOT USEFUL DON’T KNOW HOW DIDN’T EVEN THINK TO TRY
  • 18. HERE’S THE OPPORTUNITY: START THINKING ABOUT DRAWING AS A WAY TO THINK
  • 19. HOW WE’RE GOING TO GET THERE: 1 GET COMFY
  • 20. HOW WE’RE GOING TO GET THERE: 1 2 GET COMFY APPLY METHODS
  • 21. HOW WE’RE GOING TO GET THERE: 1 2 GET COMFY APPLY METHODS 3 PICK RESOLUTION
  • 22. LET’S MOVE FROM: “I’M JUSTBLAH BLAH BLAH THINKING BLAH BLAH OUT LOUD BLA H BLAH HERE” BLAH BLAH BLAH BLAH
  • 23. TO: “I’M JUSTBLAH BLAH THINKING BLAH VISUALLY OUT LOUD BLAH HERE” BLAH BLAH BLAH
  • 25. HOW?: REMOVE THE BLOCKAGE INFORMATION/ NO TOOLS DECISIONS NO LANGUAGE DATA INHIBITION ATTITUDE PROBLEM CULTURE SOLVING SPACE
  • 26. HOW?: DRAW LIKE A CAVEMAN
  • 27. HOW?: DRAW LIKE A CAVEMAN USE LEARN FROM SYMBOLS/ FAILURE/ ICONS/ SURVIVAL/ SIMPLE LANGUAGE ADAPTIVE MAKE IT LOW TECH/ CULTURAL/ USE RITUAL/ SHORTCUTS SPATIAL
  • 28. CAVEMAN: 5/20/12 USE SYMBOLS Drawing Development in Children Perspectives Drawing Development in Children Viktor Lowenfeld Betty Edwards 2 | 3 | 4 | 6 | 8 | 12 | 2 years 3 years 4 years 6 years 8 years 10 years 12 years 14 years 16 years 14 yrs Viktor Lowenfeld Scribbling The preschematic stage The schematic stage The gang stage: The dawning The pseudo‐ naturalistic The period of decision Creative and stage realism stage Mental Growth First conscious creation of form occurs The child arrives at a "schema," a Art at this stage of life is First around age three and provides a definite way of portraying an The child finds that schematic generalization This stage marks the end of art as something to be done or left disordered tangible record of the child's thinking object, although it will be modified no longer suffices to express reality. This spontaneous activity as children alone. Natural development scribbles are process. The first representational when he needs to portray something dawning of how things really look is usually are increasingly critical of their will cease unless a conscious simply records attempt is a person, usually with important. The schema represents expressed with more detail for individual drawings. The focus is now on the decision is made to improve of enjoyable circle for head and two vertical lines the child's active knowledge of the parts, but is far from naturalism in drawing. end product as they strive to drawing skills. Students are kinesthetic for legs. Later other forms develop, subject. At this stage, there is Space is discovered and depicted with create "adult‐like" naturalistic critically aware of the activity, not clearly recognizable and often quite definite order in space overlapping objects in drawings and a horizon drawings. Light and shadow, folds, immaturity of their drawing attempts at complex. Children continually search relationships: everything sits on the line rather than a base line. Children begin to and motion are observed with and are easily discouraged. portraying the for new concepts so symbols base line. compare their work and become more critical mixed success, translated to Lowenfeld's solution is to visual world. constantly change. of it. While they are more independent of paper. Space is depicted as three‐ enlarge their concept of adult After six adults, they are more anxious to conform to dimensional by diminishing the art to include non‐ months of their peers. size of objects that are further representational art and art scribbling, away. occupations besides painting marks are (architecture, interior design, more orderly handcrafts, etc.) as children become more RETURN TO engrossed. Soon they begin to name scribbles, an YOUR 6YR important milestone in development. Betty Edwards Creative and Mental Growth The scribbling stage The stage of symbols Pictures that tell stories OLD SELF The Landscape By five or six, children develop a set The stage of complexity The stage of realism The crisis period The beginning of adolescence After weeks of At four or five, the of symbols to create a landscape At nine or ten years, The passion for marks the end of artistic that eventually becomes a single development among most DRAWING DEVELOPMENT IN CHILDREN: VICTOR LOWENFELD, BETTY EDWARDS Random scribbling, child begins to tell children try for more realism is in full variation repeated endlessly. A blue children, due to frustration at scribbles begin children make stories or work out detail, hoping to bloom. When the discovery of problems with her line and sun at the top of the page achieve greater drawings do not "getting things right." Those who at age one‐ art: a drawn drawings, changing and a green line at the bottom realism, a prized goal. "come out right" (look do manage to weather the crisis Copyright 1985 and 1987 Susan K. Donley, All Rights Reserved and‐a‐half, symbol can stand basic forms as become symbolic representations of Concern for where real) they seek help and learn the "secret" of drawing but quite for a real thing needed to express the sky and ground. Landscapes are things are in their to resolve conflict will become absorbed in it. quickly take in the meaning. Often compose carefully, giving the drawings is replaced between how the Edwards believes that proper on definite environment. once the problem is impression that removing any single by concern for how subject looks and teaching methods will help shapes. Circular form expressed, the form would throw off the balance things look‐‐ previously stored children learn to see and draw and Circular
  • 29. CAVEMAN: USE SYMBOLS RETURNING TO YOUR 6 YEAR OLD SELF- THIS IS ALL YOU NEED TO GET YOUR MESSAGE ACROSS
  • 30. CAVEMAN: SYMBOLS/MEANING DRAW WITH SYMBOLS TO CONVEY MEANING. SHOW AS MUCH ACTION, STORY AND SPACE IN ONE DRAWING AS POSSIBLE.
  • 31. CAVEMAN: SIMPLE LANGUAGE USE BASIC SHAPES (LETTERS OF THE ALPHABET) TO TO BUILD DIFFERENT ‘NOUNS’, ‘VERBS’, ‘ADJECTIVES’ GLYPHS: 12 VISUAL SHAPES THAT YOU CAN USE TO CREATE ANY VISUAL COPYRIGHT: SUNNIBROWN.COM
  • 32. CAVEMAN: SPEED/ADAPABLITY PLAY TO YOUR STRENGTHS, THINK SURVIVAL, ACCEPT IMPERFECTION, ADAPT, LEARN PLAYING PICTIONARY WITH STUDENTS
  • 33. CAVEMAN: FIND SHORTCUTS DEVELOP SHORTCUTS. CREATE A DRAWING STYLE AND SIGNATURES, PLAY TO YOUR STRENGTHS. DAWING FOR THINKERS WORKSHOP: PRACTICE DRAWING SIGNATURE PEOPLE
  • 34. CAVEMAN: MAKE IT CULTURAL MAKE DRAWING A PART OF YOUR DAILY LIFE, YOUR DAILY RITUAL AND YOUR OFFICE CULTURE. LEAVE DRAWINGS UP AS A WAY TO COMMUNICATE YOUR IDEAS AND YOUR PROCESS. THE STANFORD DESIGN SCHOOL, CALIFORNIA
  • 36. BE A FIT THE RIGHT METHOD FOR THE RIGHT TEACHER BENEFIT
  • 37. BE A TEACHER LEARN BY SEEING LEARN BY LISTENING, TALKING SPATIAL/VISUAL AUDITORY TACTILE/KINETIC LOGICAL LEARN BY DOING LEARN BY THINKING COMMUNICATE FOR ALL LEARNING TYPES
  • 38. TEACH WITH YOUR: HEAD HEART HANDS CREDIT: DAVE GRAY
  • 39. TEACH TO THE: HEAD SCHEMATIC VISUALS: LOGICAL/STRATEGIC CREDIT: DAVE GRAY
  • 40. TEACH TO THE: EMOTIONAL HEART VISUALS: METAPHORS/ENGAGING/STORIES CREDIT: DAVE GRAY
  • 41. TEACH TO THE: PRACTICAL HANDS VISUALS: OPERATIONAL/FUNCTIONAL CREDIT: DAVE GRAY
  • 42. COMPARISON PATH SYSTEM CREDIT: DAVE GRAY
  • 43. HEAD HEART HANDS A B 3 4 2 1 CREDIT: DAVE GRAY
  • 44. IF YOU’RE NOT SURE WHERE TO START, TRY MIND-MAPPING
  • 45. 3. CHOOSE THE RIGHT RESOLUTION
  • 46. VISUAL THINKING IS TECHNOLOGY AGNOSTIC YOU DECIDE WHAT IS RIGHT LOW RES HIGH RES {CHOOSING THE RIGHT RESOLUTION}
  • 47. SIMPLE ELABORATE QUALITATIVE QUANTITATIVE VISION EXECUTION LOW RES HIGH RES {CHOOSING THE RIGHT RESOLUTION}
  • 48. {CHOOSING THE RIGHT RESOLUTION} SIMPLE ELABORATE START QUALITATIVE QUANTITATIVE VISION EXECUTION LOW RES HIGH RES FASTER ARTICIPATORY P SSIBLE TORY ACCE LORA EXP
  • 49. {CHOOSING THE RIGHT RESOLUTION} SIMPLE ELABORATE FINISH QUALITATIVE QUANTITATIVE VISION EXECUTION LOW RES HIGH RES FANCY CONCLUS IVE COMPLE ACCURAT X E
  • 50. LOW RES- A GOOD ENTRY POINT FOR COLLABORATION, INNOVATION
  • 51. HIGH RES- A GOOD ENTRY POINT FOR COMMUNICATING
  • 52. Q: HOW DO WE PUT THIS INTO PRACTICE? TAKE IT BACK TO WORK?
  • 53. A: THIS IS LESS ABOUT SKILL AND MORE ABOUT CULTURE
  • 54. SET AN EXAMPLE- SHOW THAT IT IS OK TO SKETCH AS A WAY TO THINK. NOT EVERYTHING HAS TO BE WORDS. WHAT YOU CAN DO RIGHT AWAY
  • 55. ENCOURAGE AS A WAY TO COMMUNICATE IN MEETINGS, FOR PRESENTATIONS WHAT YOU CAN DO RIGHT AWAY
  • 56. GIVE YOURSELF TIME AND SPACE TO SKETCH AND THINK VISUALLY WHAT YOU CAN DO RIGHT AWAY
  • 57. PRACTICE TALKING AND DRAWING IN FRONT OF OTHERS PRACTICE LIKE AN ATHLETE- FOR MUSCLE MEMORY WHAT YOU CAN DO RIGHT AWAY
  • 58. THE BACK OF THE NAPKIN BY DAN ROAM THE VISUAL DISPLAY OF QUANTITATIVE INFORMATION GAMESTORMING A WHOLE NEW MIND BY EDWARD TUFTE BY DAVE GRAY, SUNNI BY DANIEL PINK BROWN LEARN MORE! WHAT YOU CAN DO RIGHT AWAY
  • 59. FOR ALL OF US HIGH CONCEPT THINKERS WHO NEED TO : MAKE SENSE MAKE DECISIONS TAKE ACTION, DO GOOD
  • 60. BUR OW LIZ RLIX IO.COM @BU STUD LIX IZBUROW BUR E/L LIZ@ OUT.M AB