The stereotypical product image for seniors entails bigger buttons, bigger text, and bigger screens. When it comes to designing for the elderly, it is not necessary to dumb down technologies. In this talk, I'm taking a different perspective on aging: Rather than focusing on their disabilities such as loss of vision/hearing/memory, let's look into the rich dimensions of their lives, their surrounding communities, and discuss how design can contribute in this domain.
Let's move beyond usability, and introduce “Design for Aging” as a process of innovation. This presentation includes approach on design research, and my thoughts behind the emerging trends on aging. I've also included some discovery on the aging populations' inspirations, aspirations, values and challenges to their daily lives.
This talk plans to introduce you to "Inclusive Design", inspire you to take on different lenses, and offer plenty of design opportunities in the domain of aging.
3. The aging population in the US is
large, growing, with a lot of
influence socially and economically.
People are now living longer;
nearly 80% of the population now
lives past the age of 65.
27. Design
exercise
Design for your future-self
Examine our perception in future
aspirations, desires & technology.
Outcome:
1. There are not much changes that
we perceive in ourselves in the fu-
ture.
2. People generally have a positive
outlook in their lives.
3. Future desired items are a
manifestation of how we view the
current world.
- Draw a picture of yourself now on the left and when you’re 65 on the right.
- List 20 items of desire of needs when you’re 65
55. Wellness is a state of complete
physical, mental, and social
well-being, and not merely
the absence of disease.
More than
mHealth, monitoring, tracking...
57. 1. companionship
2. establishing a routine
3. exercise
4. less stress
5. getting out
6. making new friends
7. expose to new interest
8. security
9. feel needed
10. sense of purpose
Top Ten
Wellness
Goals
for Seniors