Metagame Book Club's Ender4Edu Week 2. Slides from Google Hangout http://bit.ly/2Ender4EduvidWk2
Week 2 Page http://bit.ly/2q9ZPol
Join us on Ender4Edu subreddit https://www.reddit.com/r/ender4edu/
4. Games & Simulations Network
International Society for Technology in Education
5. Games
Playing Games
Talking to Students about Games
Games as conveyors of Digital Literacy and Citizenship
Game Based Learning
Choosing the right games for your classroom
Using the right games in your classroom
Game Design
Understanding Fun, Flow, and Fiero,
Understanding Game Mechanics
Students as game designers
Teachers as game designers
Game Studies
Game narrative and metagame
Information and Technology Literacy
Gamification
Using Game Mechanics
Badges, leaderboards, points and levels
Focus
6. Most of the discussion will occur in our subreddit
https://www.reddit.com/r/ender4edu/
Overview of the Book Club
8. Ender
6 years old
Youngest of the 3 Wiggin children (“Third”)
Very afraid of his brother Peter
He does not want to resort to violence but does
Can be very compassionate
Things just seem to happen around him
Shy and brilliant
9. Peter Wiggin
Eldest of the Wiggin children
Previously identified as a potential commander
Failed because he was too cruel
Seems to enjoy control over his brother and others
Particularly incensed that Ender is chosen
10. Valentine Wiggin
Middle Wiggin child
Previously identified as potential candidate for Battle School
Rejected from Battle School for being too compassionate
Protects Ender from Peter
11. Mr. and Mrs. Wiggin
Ender’s parents
The parents of 3 children when only 2 are typically allowed
Passive observers
Secretly religious
Controlled/protected by State and their children
12. Colonel Graff
Has been observing Ender for some time
Has affection for Ender
Teacher
Willing to go to extreme lengths
Head of the Battle School
Believes he knows what is best
14. Dystopian Future
Existential threat - the buggers
Preparation of children for adult tasks
Identification and purpose of identification of Battle School children
Orwellian - complete government control and oversight of people’s lives
19. How does our current
educational technology
compare to Ender’s so far?
20. Monitor Cams
Surgically implanted
Provide Biological and Visual Feedback
Provide behavioral feedback
Invasive into every aspect of the child’s life
Used to make decisions “data-driven decision making”
22. The Information Commissioner’s Office (UK) which regulated
privacy issues, said that schools were free to use cameras as
long as they complied with the Data Protection Act, which states
that surveillance must be
“legitimate, proportionate and necessary”.
29. Targeted Neuroplasticity Training (TNT) seeks to advance the pace and
effectiveness of a specific kind of learning
cognitive skills training
through the precise activation of peripheral nerves that can in turn promote and
strengthen neuronal connections in the brain.
TNT will pursue development of a platform technology to enhance learning of a wide
range of cognitive skills, with a goal of reducing the cost and duration of the Defense
Department’s extensive training regimen, while improving outcomes. If successful, TNT
could accelerate learning and reduce the time needed to train foreign language
specialists, intelligence analysts, cryptographers, and others.
30. The engineering side of the program will concentrate on developing non-invasive
methods to deliver peripheral nerve stimulation that enhances plasticity in brain
regions responsible for cognitive functions.
The goal is to optimize training and stimulation protocols that expedite the rate of
learning and maximize long-term retention of cognitive skills.
TNT is part of a broader portfolio of programs within DARPA that support the
White House BRAIN initiative.