26. Q3: Dystopian Literature or Super Better
As have read ⅔ of the book so far..
● What are some of the socioeconomic
themes that are prevalent?
● How does this stack up against what you
currently see in today’s media?
● What about other dystopian literature you
have read?
38. Q1:
If you are playing Ingress, what level are you?
Are you playing with other people? What are you
enjoying about it?
39. Q2:
What skills do video game players develop? Feel free to refer to the book, your
own experiences or what you have observed.
How would teach or maybe even coach is the right word if your games become
part of the curriculum?
Coaching can be tedious, with long hours of studying gameplay—not unlike the
film sessions National Football League players sit through. “You’re taking
notes. It’s really analytical,” says Ryan Towey, a 24-year-old trader in Chicago
who coaches a team that plays Microsoft Corp. ’s “Halo,” a shooting game.
40. Q3:
Ingress comes with a narrative. Would you
call it an Alternative Reality Game (ARG)?
Why or why not? What would be required for
it to be an Alternative Reality Game (ARG)?
48. Games and 3D Simulations:
Dystopian Fears to Utopian Visions
Closing Session with Dr. Cynthia Calongne (SL: Lyr Lobo)
Wednesday August 12 at 8 pm ET