For the past few years, the potential of virtual reality in education has been talked about countless times. With its potential to transform the way educators teach and students learn, it helps students understand complex ideas in-depth and understand complex concepts.
Read full article: https://www.cfeduex.com/virtual-reality-changing-education-landscape/
2. The first ever iteration of virtual reality as we
know it today dates back to the early 80’s,
but its development has been on-going ever
since the 50’s.
3. With its potential to transform the way
educators teach and students learn, it
helps students understand complex
ideas in-depth and understand
complex concepts.
4. Barriers to Virtual Reality Adoption in Education
• VR is technology-heavy, it’s important that its users – students and
educators alike – are well-versed in using technologies that make it
work.
• Schools that have students who are not as familiar with technologies
that make VR work may find themselves at a disadvantage.
• VR technology can be costly for schools. Oculus Rift headsets are still
priced at around A$540 apiece.
• Content currently available for VR education is limited.
5. Positive Effects of Virtual Reality to Learning
• Reduced apprehension and embarrassment that is usually present in
real-life activities such as role-playing.
• Encouraged interaction between students which were immersed in a
virtual world, rather than just interacting through email and forums.
• Allowed students to explore and gather information independently,
making it easy for students to create their own understanding.
• Increased student motivation and better teamwork & knowledge-
building among students.
6. A Safe Environment for Failures and Mistakes
• In a world where applicable skills and scholarly knowledge is just as important, virtual reality is
slowly solidifying its relevance in learning new skills.
• With apps such as VirtualSpeak, provides a safe space for learners to get used to public
speaking without having to endure shame and judgement whenever a user commits a
mistake.
• Virtual reality provides a student with a room to make mistakes without suffering real-life
consequences, making it easier to try again and achieve mastery through practice.
7. How Virtual Reality is Changing
the Education Landscape
Read full article here:
https://www.cfeduex.com/virtual-reality-changing-education-
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