18. @CHRISLEMA
Source:
h*p://www.agile42.com/en/blog/2011/12/25/cynefin-‐lego-‐game/
In 30 seconds, decide if you’re building an animal
or vehicle. Then begin building – without talking.
You need a regular color pattern, but each color
of piece can only be touched by one person.
Every minute your team moves to a new table
(which has different pieces).
Complex
19. @CHRISLEMA
Source:
h*p://www.agile42.com/en/blog/2011/12/25/cynefin-‐lego-‐game/
In 30 seconds, decide if you’re building a building
or a plant. Then begin building – without talking.
You need a regular color pattern, but each color
of piece can only be touched by one person.
Someone may ask a team member to go to
another team.
Chaotic
20. @CHRISLEMA
Simple Complicated Complex Chaotic
You categorize
a situation and
then the answer
is obvious.
Pre-written
scripts for your
help desk
Cause & effect
exists.
There is a right answer
but it’s not obvious.
Analysis by an expert is
needed.
Coding a plugin for
WordPress
A cause & effect
relationship exists but it’s
only known by experts.
Experimenting &
probing is the right
approach.
Branding via
blogging or video
Cause & effect
can only be
perceived in
retrospect.
You act right
away to
stabilize, then
decide.
Client / Site
meltdown
Cause & effect
does not exist.
h*p://www.scrumsense.com/blog/cynefin-‐framework/