SlideShare a Scribd company logo
1 of 30
Download to read offline
Digital Games and Learning
Why does Jane McGonigal believe
Wikipedia is such a successful
crowdsourcing initiative?
McGonigal says:
•  Like multiplayer games, Wikipedia is an epic built
environment
•  It has good game mechanics
–  Players actions have direct and clear results
–  Unlimited work opportunities
–  Escalating difficulty
–  Players can take on quests
–  Good feedback system
–  A clearly defined enemy to defeat
•  Good game continuity
Positive social interaction
Meaningful context for collective effort
How can games be enlisted for political
impact, social activism, or public good?
What are some criteria we might use to
assess how successful they are?
21st Century Skills:
Games as preparation for life
https://www.youtube.com/watch?v=0hoeAmqwvyY&feature=share
Okay, so let’s practice those
21st century skills…
1. Visit and assess the game you’ve been given. Then,
2. come up with a concept for your own ‘game for good.’
Breakout rooms: https://guertin-educ5405g.wikispaces.com/Games+for+Good
•  Group 1: Against All Odds -- Amy, Alissa, Rahul
•  Group 2: Ayiti, Cost of Life -- Joe, Peter, Pam
•  Group 3: McDonald’s Video Game -- Vikki, Imran,
Ashley
•  Group 4: Darfur is dying -- Derek, Del, Astra
•  Group 5: PipeTrouble -- Matt, Carol, Rickesh
•  Group 6: Karma Tycoon -- Tiffany, Shirley, Maria
•  Group 7: Peter Packet -- L-A, Richard, Andrew
•  Group 8: Sim Sweatshop -- Nic, Philip, David,
Michelle
Tonight…
•  Game strategies for teachers
•  Games for your classes
•  Examples of games that teach
BBC’s Climate Challenge puts students into the shoes of the president
of the ‘European Nations’, tackling climate change through a
challenging combination of policy choices and diplomatic persuasive
approaches.
http://www.bbc.co.uk/sn/hottopics/climatechange/climate_challenge/index_1.shtml
Brilliant, prize-winning game from the Nobel Prize website lets students get up-close and personal
with medical and biological processes, learning about patients, treatment and blood-types. Two
settings enable students to choose between quick play or a longer mission-based game.
http://www.nobelprize.org/educational/medicine/bloodtypinggame/game/index.html
SimCEO is an online game that allows students to create and manage
their own company, giving them a foundation in economic principles.
Teachers can customise complexity to adjust the game for different
classes and age groups.
https://www.simceo.org/action/welcome
Peace Doves is an immersive interactive game from the Nobel Prize
website. It combines puzzles and problem-solving skills with important
concepts around peace-building and nuclear disarmament.
http://www.nobelprize.org/educational/peace/nuclear_weapons/game.html
A hands-on management style game, Electrocity puts students in
control of their own virtual town or city. Helps them get to grips with
geographical and social problems like spatial planning, urban
development and ecological responsibility.
http://www.electrocity.co.nz/
Virtual Surgery Games:
EdHeads and Surgery Squad
http://www.surgerysquad.com/http://www.edheads.org/activities/
Mission U.S.
http://www.mission-us.org /
Play My Code a simple, user-friendly type of coding to introduce key concepts
and ideas. Creating a game from scratch is a great incentive to draw students
into the world of coding. Code, graphics and sound are all stored online, so
development can continue across several lessons, or from home for flipped
classrooms.
http://www.playmycode.com/build
50 games that could help you
survive the apocalypse
http://ca.complex.com/pop-culture/2012/12/50-games-that-could-help-you-survive-the-apocalypse/dead-rising
Examples of Games that Teach
https://www.youtube.com/watch?v=WyzJ2Qq9Abs
Gaming the Training Manual
https://www.youtube.com/watch?v=YjcxdSpzXRc
Rewards and instant feedback
(but privacy issues, so be careful.)
https://www.youtube.com/watch?v=KaeNSYJvrn0
Playing for peace, World Peace
http://www.ted.com/talks/john_hunter_on_the_world_peace_game?language=en
Repetition-based learning
Pervasive Learning,
Wilfrid Laurier University
http://www.slideshare.net/cguertin/gaming-thecity-telephone-city-and-social-spaces-of-transformation
Other pervasive games
•  CityScabble: http://www.cityscrabble.gr/
•  Frequency 1550 (Amsterdam):
–  Game website:
http://www.futurelab.net/blog/2005/02/
frequency-1550-mobile-educational-game
YouTube Video:
https://www.youtube.com/watch?v=0hstVrxMdDI
• Uncle Roy All Around You:
https://www.blasttheory.co.uk/projects/uncle-
roy-all-around-you/
Not just for kids… Free Download
http://ww2.kqed.org/mindshift/series/guide-to-games-and-learning/
Mozilla OpenBadges
Take the quiz now: http://openbadges.org/quickstart/
Interactive sites for teachers
http://interactivesites.weebly.com/teacher-tools.html
Create custom apps with:
iPhone, Android or HTML5
Android or iPhone
HTML5
G4C15: Reclaiming Culture
Through Game Design
https://www.youtube.com/watch?t=322&v=80B581dIhUk
Further Reading
•  Farber, Matthew. Gamify Your Classroom: A Field
Guide to Game-Based Learning.
•  Gee, James Paul. What Video Games Have to
Teach Us About Learning and Literacy.
•  Kapp, Karl M. The Gamification of Learning and
Instruction: Game-based Methods and Strategies
for Training and Education.
•  McGonigal, Jane. Reality is Broken.
•  Prensky, Marc. Digital Game-Based Learning.
•  Shapiro, Jordan. Mindshift Guide to Digital Games
and Learning.

More Related Content

What's hot

The advantage and disadvantage of playing video game
The advantage and disadvantage of playing video gameThe advantage and disadvantage of playing video game
The advantage and disadvantage of playing video game
NAHZATUL SAHID
 

What's hot (19)

Games & learning
Games & learningGames & learning
Games & learning
 
Video Games: Advantages and Disadvantages
Video Games: Advantages and DisadvantagesVideo Games: Advantages and Disadvantages
Video Games: Advantages and Disadvantages
 
Gamification in Blackboard Learn
Gamification in Blackboard LearnGamification in Blackboard Learn
Gamification in Blackboard Learn
 
Games for Learning
Games for Learning Games for Learning
Games for Learning
 
Gamification and Usability
Gamification and UsabilityGamification and Usability
Gamification and Usability
 
Augmenting the reality of education for the 21st century by Richard Lewington
Augmenting the reality of education for the 21st century by Richard LewingtonAugmenting the reality of education for the 21st century by Richard Lewington
Augmenting the reality of education for the 21st century by Richard Lewington
 
The advantage and disadvantage of playing video game
The advantage and disadvantage of playing video gameThe advantage and disadvantage of playing video game
The advantage and disadvantage of playing video game
 
L21 Gamification
L21 GamificationL21 Gamification
L21 Gamification
 
Video Games Myth Busting
Video Games Myth BustingVideo Games Myth Busting
Video Games Myth Busting
 
UPA Israel event 2011 – Dudi Peles
UPA Israel event 2011 – Dudi PelesUPA Israel event 2011 – Dudi Peles
UPA Israel event 2011 – Dudi Peles
 
Thinking worlds rapid sims and games
Thinking worlds rapid sims and gamesThinking worlds rapid sims and games
Thinking worlds rapid sims and games
 
GAME ON! PAGE 2015
GAME ON! PAGE 2015GAME ON! PAGE 2015
GAME ON! PAGE 2015
 
Cultivating Ludus: The Rhetorics of Gamification
Cultivating Ludus: The Rhetorics of GamificationCultivating Ludus: The Rhetorics of Gamification
Cultivating Ludus: The Rhetorics of Gamification
 
Casual Games Discusssion
Casual Games DiscusssionCasual Games Discusssion
Casual Games Discusssion
 
Gamification: Future Tools
Gamification: Future ToolsGamification: Future Tools
Gamification: Future Tools
 
Mgd gamification
Mgd gamificationMgd gamification
Mgd gamification
 
SAGA (Story and Game Academy)
SAGA (Story and Game Academy)SAGA (Story and Game Academy)
SAGA (Story and Game Academy)
 
Gamification. Le dinamiche del gioco applicate al business
Gamification. Le dinamiche del gioco applicate al businessGamification. Le dinamiche del gioco applicate al business
Gamification. Le dinamiche del gioco applicate al business
 
L22 Gamification
L22 GamificationL22 Gamification
L22 Gamification
 

Similar to 5405 7 digital-games-&-learning

ISAS Learning is an Epic Win February 2012
ISAS Learning is an Epic Win February 2012ISAS Learning is an Epic Win February 2012
ISAS Learning is an Epic Win February 2012
Jane McGonigal
 
Motivating Students With Math Games
Motivating Students With Math GamesMotivating Students With Math Games
Motivating Students With Math Games
Doug Adams
 
Trends and issues ppt
Trends and issues pptTrends and issues ppt
Trends and issues ppt
Martha Rice
 
Applied Game Design by Example
Applied Game Design by ExampleApplied Game Design by Example
Applied Game Design by Example
Pietro Polsinelli
 

Similar to 5405 7 digital-games-&-learning (20)

Using games in education by Calongne
Using games in education by CalongneUsing games in education by Calongne
Using games in education by Calongne
 
Gamifying Aplications (aguascalientes_oct2014)
Gamifying Aplications (aguascalientes_oct2014)Gamifying Aplications (aguascalientes_oct2014)
Gamifying Aplications (aguascalientes_oct2014)
 
4. Serious Games: an Introduction
4. Serious Games: an Introduction4. Serious Games: an Introduction
4. Serious Games: an Introduction
 
Multimedia and gaming
Multimedia and gamingMultimedia and gaming
Multimedia and gaming
 
ISAS Learning is an Epic Win February 2012
ISAS Learning is an Epic Win February 2012ISAS Learning is an Epic Win February 2012
ISAS Learning is an Epic Win February 2012
 
Game-Based Learning
Game-Based LearningGame-Based Learning
Game-Based Learning
 
Motivating Students With Math Games
Motivating Students With Math GamesMotivating Students With Math Games
Motivating Students With Math Games
 
Video Games The Learning Revolution Tesol France
Video Games The Learning Revolution Tesol FranceVideo Games The Learning Revolution Tesol France
Video Games The Learning Revolution Tesol France
 
Learning through Play
Learning through PlayLearning through Play
Learning through Play
 
New5th worldotro ncdc
New5th worldotro ncdcNew5th worldotro ncdc
New5th worldotro ncdc
 
Gameful Learning - Using games & game strategies to engage learners
Gameful Learning - Using games & game strategies to engage learnersGameful Learning - Using games & game strategies to engage learners
Gameful Learning - Using games & game strategies to engage learners
 
Wake Up and Power Up- Why Educators Need to Pay Attention to Gaming and Gamif...
Wake Up and Power Up- Why Educators Need to Pay Attention to Gaming and Gamif...Wake Up and Power Up- Why Educators Need to Pay Attention to Gaming and Gamif...
Wake Up and Power Up- Why Educators Need to Pay Attention to Gaming and Gamif...
 
Gamification
GamificationGamification
Gamification
 
Game based learning and implementation in universities
Game based learning and implementation in universitiesGame based learning and implementation in universities
Game based learning and implementation in universities
 
Video games
Video gamesVideo games
Video games
 
Trends and issues ppt
Trends and issues pptTrends and issues ppt
Trends and issues ppt
 
Math & Science Computer Games
Math & Science Computer GamesMath & Science Computer Games
Math & Science Computer Games
 
For the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of GamesFor the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of Games
 
Applied Game Design by Example
Applied Game Design by ExampleApplied Game Design by Example
Applied Game Design by Example
 
KSDE video games in the classroom
KSDE video games in the classroomKSDE video games in the classroom
KSDE video games in the classroom
 

More from Carolyn Guertin

More from Carolyn Guertin (20)

2 5199-fashion-f15
2 5199-fashion-f152 5199-fashion-f15
2 5199-fashion-f15
 
Au digital-video-editing-imovie11
Au digital-video-editing-imovie11Au digital-video-editing-imovie11
Au digital-video-editing-imovie11
 
Week 9 What Are Documentaries About?
Week 9 What Are Documentaries About?Week 9 What Are Documentaries About?
Week 9 What Are Documentaries About?
 
3 5199-weebly-blog-tutorial
3 5199-weebly-blog-tutorial3 5199-weebly-blog-tutorial
3 5199-weebly-blog-tutorial
 
6 5199-remix-avatars
6 5199-remix-avatars6 5199-remix-avatars
6 5199-remix-avatars
 
5 5199-diy-media-creation
5 5199-diy-media-creation5 5199-diy-media-creation
5 5199-diy-media-creation
 
4 star-trek-as-social-curriculum
4 star-trek-as-social-curriculum4 star-trek-as-social-curriculum
4 star-trek-as-social-curriculum
 
3 5199 Activism and Politics
3 5199 Activism and Politics3 5199 Activism and Politics
3 5199 Activism and Politics
 
2 5199-advertising
2 5199-advertising2 5199-advertising
2 5199-advertising
 
1 5199-pop-culture-intro
1 5199-pop-culture-intro1 5199-pop-culture-intro
1 5199-pop-culture-intro
 
8 gamification1
8 gamification18 gamification1
8 gamification1
 
Interactive Video and Adult Education
Interactive Video and Adult EducationInteractive Video and Adult Education
Interactive Video and Adult Education
 
5405 5 infographics-tools
5405 5 infographics-tools5405 5 infographics-tools
5405 5 infographics-tools
 
5405 4 infographics&multimedia2
5405 4 infographics&multimedia25405 4 infographics&multimedia2
5405 4 infographics&multimedia2
 
3 Digital Storytelling for the Classroom
3 Digital Storytelling for the Classroom3 Digital Storytelling for the Classroom
3 Digital Storytelling for the Classroom
 
2 5405-digital pedagogies
2 5405-digital pedagogies2 5405-digital pedagogies
2 5405-digital pedagogies
 
1 5405 g-intro
1 5405 g-intro1 5405 g-intro
1 5405 g-intro
 
Reading Screens: eBooks, Apps, and Electronic Literature
Reading Screens: eBooks, Apps, and Electronic LiteratureReading Screens: eBooks, Apps, and Electronic Literature
Reading Screens: eBooks, Apps, and Electronic Literature
 
Storyboarding For Digital Storytellers
Storyboarding For Digital StorytellersStoryboarding For Digital Storytellers
Storyboarding For Digital Storytellers
 
Gaming the-city: Telephone City and Social Spaces of Transformation
Gaming the-city: Telephone City and Social Spaces of TransformationGaming the-city: Telephone City and Social Spaces of Transformation
Gaming the-city: Telephone City and Social Spaces of Transformation
 

Recently uploaded

Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
ZurliaSoop
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
AnaAcapella
 

Recently uploaded (20)

Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Spatium Project Simulation student brief
Spatium Project Simulation student briefSpatium Project Simulation student brief
Spatium Project Simulation student brief
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentation
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
How to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSHow to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POS
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 

5405 7 digital-games-&-learning

  • 1. Digital Games and Learning
  • 2. Why does Jane McGonigal believe Wikipedia is such a successful crowdsourcing initiative?
  • 3. McGonigal says: •  Like multiplayer games, Wikipedia is an epic built environment •  It has good game mechanics –  Players actions have direct and clear results –  Unlimited work opportunities –  Escalating difficulty –  Players can take on quests –  Good feedback system –  A clearly defined enemy to defeat •  Good game continuity Positive social interaction Meaningful context for collective effort
  • 4. How can games be enlisted for political impact, social activism, or public good? What are some criteria we might use to assess how successful they are?
  • 5. 21st Century Skills: Games as preparation for life https://www.youtube.com/watch?v=0hoeAmqwvyY&feature=share
  • 6. Okay, so let’s practice those 21st century skills…
  • 7. 1. Visit and assess the game you’ve been given. Then, 2. come up with a concept for your own ‘game for good.’ Breakout rooms: https://guertin-educ5405g.wikispaces.com/Games+for+Good •  Group 1: Against All Odds -- Amy, Alissa, Rahul •  Group 2: Ayiti, Cost of Life -- Joe, Peter, Pam •  Group 3: McDonald’s Video Game -- Vikki, Imran, Ashley •  Group 4: Darfur is dying -- Derek, Del, Astra •  Group 5: PipeTrouble -- Matt, Carol, Rickesh •  Group 6: Karma Tycoon -- Tiffany, Shirley, Maria •  Group 7: Peter Packet -- L-A, Richard, Andrew •  Group 8: Sim Sweatshop -- Nic, Philip, David, Michelle
  • 8. Tonight… •  Game strategies for teachers •  Games for your classes •  Examples of games that teach
  • 9. BBC’s Climate Challenge puts students into the shoes of the president of the ‘European Nations’, tackling climate change through a challenging combination of policy choices and diplomatic persuasive approaches. http://www.bbc.co.uk/sn/hottopics/climatechange/climate_challenge/index_1.shtml
  • 10. Brilliant, prize-winning game from the Nobel Prize website lets students get up-close and personal with medical and biological processes, learning about patients, treatment and blood-types. Two settings enable students to choose between quick play or a longer mission-based game. http://www.nobelprize.org/educational/medicine/bloodtypinggame/game/index.html
  • 11. SimCEO is an online game that allows students to create and manage their own company, giving them a foundation in economic principles. Teachers can customise complexity to adjust the game for different classes and age groups. https://www.simceo.org/action/welcome
  • 12. Peace Doves is an immersive interactive game from the Nobel Prize website. It combines puzzles and problem-solving skills with important concepts around peace-building and nuclear disarmament. http://www.nobelprize.org/educational/peace/nuclear_weapons/game.html
  • 13. A hands-on management style game, Electrocity puts students in control of their own virtual town or city. Helps them get to grips with geographical and social problems like spatial planning, urban development and ecological responsibility. http://www.electrocity.co.nz/
  • 14. Virtual Surgery Games: EdHeads and Surgery Squad http://www.surgerysquad.com/http://www.edheads.org/activities/
  • 16. Play My Code a simple, user-friendly type of coding to introduce key concepts and ideas. Creating a game from scratch is a great incentive to draw students into the world of coding. Code, graphics and sound are all stored online, so development can continue across several lessons, or from home for flipped classrooms. http://www.playmycode.com/build
  • 17. 50 games that could help you survive the apocalypse http://ca.complex.com/pop-culture/2012/12/50-games-that-could-help-you-survive-the-apocalypse/dead-rising
  • 18. Examples of Games that Teach https://www.youtube.com/watch?v=WyzJ2Qq9Abs
  • 19. Gaming the Training Manual https://www.youtube.com/watch?v=YjcxdSpzXRc
  • 20. Rewards and instant feedback (but privacy issues, so be careful.) https://www.youtube.com/watch?v=KaeNSYJvrn0
  • 21. Playing for peace, World Peace http://www.ted.com/talks/john_hunter_on_the_world_peace_game?language=en
  • 23. Pervasive Learning, Wilfrid Laurier University http://www.slideshare.net/cguertin/gaming-thecity-telephone-city-and-social-spaces-of-transformation
  • 24. Other pervasive games •  CityScabble: http://www.cityscrabble.gr/ •  Frequency 1550 (Amsterdam): –  Game website: http://www.futurelab.net/blog/2005/02/ frequency-1550-mobile-educational-game YouTube Video: https://www.youtube.com/watch?v=0hstVrxMdDI • Uncle Roy All Around You: https://www.blasttheory.co.uk/projects/uncle- roy-all-around-you/
  • 25. Not just for kids… Free Download http://ww2.kqed.org/mindshift/series/guide-to-games-and-learning/
  • 26. Mozilla OpenBadges Take the quiz now: http://openbadges.org/quickstart/
  • 27. Interactive sites for teachers http://interactivesites.weebly.com/teacher-tools.html
  • 28. Create custom apps with: iPhone, Android or HTML5 Android or iPhone HTML5
  • 29. G4C15: Reclaiming Culture Through Game Design https://www.youtube.com/watch?t=322&v=80B581dIhUk
  • 30. Further Reading •  Farber, Matthew. Gamify Your Classroom: A Field Guide to Game-Based Learning. •  Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. •  Kapp, Karl M. The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education. •  McGonigal, Jane. Reality is Broken. •  Prensky, Marc. Digital Game-Based Learning. •  Shapiro, Jordan. Mindshift Guide to Digital Games and Learning.