This document provides a summary of a presentation on identifying and removing organizational friction through UX design. It discusses observing how users interact with internal systems and processes, synthesizing user tasks and goals to create personas, writing stakeholder stories, planning valued experiences, prototyping design ideas and testing them. The overarching messages are to have empathy for all users, as everyone experiences pain and wants to go home, and that iterating design through observation, synthesis and testing is key to removing organizational friction.