9. Media + Metadata = Objects
The idea behind ‘object-based’ media is that you take all the
assets for a given TV or radio show – the video clips, the
accompanying audio, any music soundtrack, and extras like
subtitles and sign language translations
wrap it up in useful metadata and then use software to ‘remix’
it as needed
@cubicgarden | https://thenextweb.com/media/2016/03/09/bbc-r-and-d-object-based-media/ | https://www.flickr.com/photos/nickpiggott/5212959770
30. Data points
@cubicgarden
Device Owner Name
Number of Contacts
Battery Level
Battery Condition
Current Activity (Running, walking, etc.)
Elevation
Number of Installed Apps
Device Make/Model
Time of Day
Weather
Sun Elevation (Twilight, Broad Daylight, etc)
Location (City, Town, Nearby Points of Interest, etc.)
Indoor/Outdoor
Mobile Network Operator Name
Available Wifi Networks
Altitude Pressure
Connected Bluetooth Devices
External or Internal Audio Device
Device Orientation
Ambient Brightness
Local Noise Environment (Ambient loudness, audio
recognition)
Calendar (Upcoming/recent appointments or occasions)
Music Tastes (Genres, Favourite Bands/Artists,
Recommendations)
Financial News (notable market crashes, upswings, etc.)
User Fitness Information (Fitbit/Google Fit)
Current Heart-rate
Number of Listeners/Users
Can it hear itself
Is it in someone's pocket or elsewhere?
What kind of apps
Knowledge of Home and Work
Proximity
42. Perceptive podcast specification
@cubicgarden | https://s3-eu-west-1.amazonaws.com/connectedstudio-perceptivepod/demos/playbackTimingDemo.zip
Podcasts are zip files
With a XML SMIL file,
JSON descriptor,
Audio / Images folders
43. Manifest markdown
@cubicgarden | https://www.markdownguide.org/
Used to specify podcast metadata such as series number,
episode number and various credits. This file is saved inside
the podcast folder root and named "manifest.json".
44. SMIL Lite
@cubicgarden | https://www.w3.org/TR/SMIL3/
SMIL Lite is a simplified implementation of the W3C SMIL
(Synchronized Multimedia Integration Language) specification.
SMIL is used to script media narratives and coordinate
playback of separate audio and TTS speech objects which can
change depending on arbitrary injected data.
This file is saved inside the podcast folder root and
named "smil.xml"