SlideShare a Scribd company logo
1 of 39
Driven to distraction
@gilescolborne


                        http://www.flickr.com/photos/bartvandijk/4362990052/
                                                                           1
On 10 October 2011,
BlackBerry’s messenger
services went offline for 3
days.

During that period, Dubai
police reported a 20% drop
in road traffic accidents.
Abu Dabi police reported a
40% drop.




                                 This opens a window onto
                                 a hidden problem:

                                 The interfaces we create
                                 are killing our users.




                              http://www.flickr.com/photos/stepnout/2550739848/   2
Distraction is a problem
for our users. So it should
be a problem for us.

Part of the problem is the
shift from desktops to
mobile.



       http://www.flickr.com/photos/yourdon/
                                          3
The number of smartphones and
                                            Worldwide sales (millions)
tablets sold now exceeds desktop
and notebook sales. Expect
mobile traffic to exceed desktop
         800
traffic within three years.
                                                You are here
The design problem isn’t just
screen size and input methods.
          600
It’s also distracting contexts
(even when we’re using
smartphones at home).

But there’s another kind of
         400
distraction...




        200



           0
                  2005        2006   2007      2008    2009    2010      2011E   2012E    2013E


                              Desktops & Notebooks                Smartphones & Tablets


                                                                                         Source: Morgan Stanley   4
Even when we’re



                             4168
concentrating fully on our
devices, the constant ping
of email, Twitter and
Facebook stops us from
concentrating.

Office workers typically
check email 30-40 times an
hour.

We proudly call this
‘multitasking’. And each
generation seems more
prone to multitasking.




                                    5
People in their 20s are
                                                    twice as likely to have
                                                    large numbers of items
                                                    open on their desktops as
                                                    people over 50.
 50+
                                                    Does this mean there’s a
                                                    generation of elite
                                                    multitaskers coming
                                                    through? Should we
40-49                                               reflect this in the
                                                    personas we write?




30-39



20-29


        0%      25%             50%          75%                   100%

             5 or fewer items         6 or more items

                                                                                6
Well... no. Stanford
Psychology Professor
Clifford Nass studied the
performance of high
mutlitaskers and low
multitaskers.

He discovered that
people who regularly
multitask tend to be
worse at it than people
who don’t.

                                            And people who
                                            mutlitask seem to
                                            experience side effects
                                            long after they stop.

                                            They’re less able to
                                            concentrate, less able to
                                            learn, less able to
                                            discriminate relevant and
                                            irrelevant information.

                                            Multitasking, it seems, is
                            Clifford Nass   bad for your brain.


                                                                         7
Sure, you can walk and
chew gum at the same
time. But for complex
decision making, there’s no
such thing as multitasking.

Your prefrontal cortex can
handle one task at a time.
If you interrupt that, it has
to file away an (imperfect)
memory of your task and
pick it up again later – an
inefficient process.




                                8
Interfaces like email are
addictive. When you see a
new message in your inbox,
your brain gets a little hit of
dopamine.

Frequent, random rewards
like this are the most
powerful way to train
people. And that’s what we
get in email, Twitter... and
the interfaces interaction
designers admire the most.


                                  9
It’s what makes Tetris so
addictive. Random items
needing a simple response
(nothing complex that
would make you want to
put the game down).

And repeat. For hours.




                            10
This game has been doing
                my head in. Random
                characters arrive asking to
                be taken to random floors
                giving random rewards.
                Insanely addictive.

                And as for Twitter...




Tiny Tower   Do not download




                                              11
OMFG
  No wonder people are addicted to these
  interfaces. Little nuggets of information
  randomly updating. Users don’t stand a chance.
  Yet it’s damaging their minds, causing accidents
  and stops them from living in the moment.

  We design this stuff.

  What should our response be?

                                                     12
We just could tell users to deal
with it. Leave the problem to self-
help movements like ‘Getting
Things Done’ (GTD).

Which is like saying Alcoholics
Anonymous should fix society’s
drink and drugs culture.

Or saying we can fix usability
problems by getting users to read
the manual.

As an industry, we’re better than
that.


                                      13
It strikes me that the problems users
face are similar to those of people
suffering from Attention Deficit
Hyperactivity Disorder.

I’ve spoken to educators and experts
in ADHD about the Cognitive
Behavioural Therapy strategies they
deploy. Maybe we can take some
design lessons from them.




                                        14
1. Minimise distraction
               If you’re coping with ADHD, some
               key advice is to create spaces where
               you can operate without distraction.

               Can we help people to do this?


                                                      15
Educators encourage people with
ADHD to use timers to break tasks
into 15 minute sprints and focus for
that period. Kind of like the
pomodoro method for time
management.




                                       16
Software like Vitimin R puts this on
your computer’s taskbar.

But this is an add-on solution. It’s
GTD for your computer.

As designers, we need to think about
what we can do to improve the user’s
work environment.


                                       17
We could stop our software from
interrupting people unnecessarily.

Skype plays a noise every time that
one of my contacts on the other side
of the world shuts down Skype. Does
it need to do this?

I think not.

                                       18
Does iCal need to jump to the front of
my windows to tell me that someone
responded to a meeting request?

No, it does not.

We need to design more thoughtful
alert systems.

                                         19
2. Focus


           20
This is a reading overlay used by
some people with dyslexia. The ruler
helps them focus on one line of text.
The coloured overlay seems to
improve their focus, too.

I often see something like this in
user tests when participants
highlight chunks of on-screen text
that they’re trying to read.

You can imagine how you might
design an online form so that the
text under the user’s focus is
highlighted.


                                        21
3. Increase motivation
             For too many people, ‘motivating
             users’ means giving them prizes or
             points for completing tasks. But
             there’s lots of research to show
             those ‘extrinsic rewards’ aren’t great
             motivators. Is there a deeper
             solution?



                                                      22
Educational psychologist Carol
Dweck has written about how
changing people’s mindset increases
motivation.

People who focus on their ‘ability’
become demotivated - because each
task has a chance of failure and
possible proof that they lack ability.
People who focus on learning,
irrespective of success, see tasks as
an opportunity for ‘growth’.

Maybe taking the win/lose out of
our interfaces will motivate users
and stop their attention from
wandering.




                                         Carol Dweck

                                                       23
Years ago I designed this car
configurator. It replaced a ‘wizard’
style interface where the user had to
complete a number of steps in
sequence to see their finished car.

Instead I gave users a default
configuration and a tabbed
interface. They could tweak things in
any order they liked. The
configuration was always ‘complete’.

When it launched, we found users
were twice as likely to complete all
the configuration tasks.

It’s an example of exploration and
‘growth’ beating ‘pass/fail’.




                                        24
Clifford Nass ran an experiment
where he gave participants blue
wrist bands and asked them to
complete tasks a computer.

For half the participants he put a
blue border on the computer screen
and said ‘you and the computer are
the blue team’. For the other half, he
gave the computer a green border
and said ‘you’re the blue guy working
on the green computer’.

When the colours matched, people
tried harder and thought the
computer was smarter.

Motivating users can be as simple as
making them feel the computer is on
the same side as them.




                                         25
4. Decrease pressure
             When we’re under pressure, we tend
             to give in to our addictions – like our
             addiction to petty distractions.

             How can we reduce pressure?




                                                       26
Game designers spend a lot of time
tuning the learning curve of their
games to make it engaging without
being stressful.

They aim for a smooth learning
curve.

When was the last time you analysed
the learning curve for your app or
website?




                                      27
Add this option
You can remove it later

                          When faced with high-risk choices,
                          users are likely to give in to
                          distraction.

                          One way to reduce pressure is to let
                          people know there’s an ‘undo’
                          option.




                                                                 28
5. Facilitate recovery
              If all else fails – and it will – what can
              you do to help your users recover
              from distraction?




                                                           29
Again, video games provide a clue. If
you pause some racing games during
a high-speed manoeuvre, when you
un-pause you’re not dumped back
into the game (because you’d always
spin out of control). Instead, you’re
shown a couple of seconds’ replay
before you regain control of the car.
It helps you re-orient yourself.

Something similar happens when I
pause my iPod during a podcast: it
rewinds slightly when I un-pause.

You can see how you might use this
in an app. When the user returns, the
area of focus could be highlighted
and the rest of the app could slowly
build in. I imagine it would take
some fine-tuning, but it’s worth
exploring.




                                        30
A simple plan?


• Minimise distractions
• Focus
                          So people with ADHD can suggest
                          some interesting strategies and

• Increase motivation     design patterns that we can use to
                          tackle the problem of distraction.
                          But you can see more work is
                          needed.
• Decrease pressure       And if we’re going to plan for
                          distraction we need bigger tools
                          than design patterns.
• Facilitate recovery
                                                               31
And: understand context
              We need to be able to model users’
              context in more detail so we can
              predict where distraction may occur
              and target our design efforts.




                                                    32
I’m not talking about adding a line to a persona.
‘Dave likes to check websites on his iPhone,’
Big deal.

I mean proper analytic tools.

But current tools to model context seem
cumbersome and hard to implement. Can you
imagine using OWL-DL (a context modelling
language) in a stakeholder workshop?


                                                    33
Our tools for task analysis are well
developed. I want something as
powerful and engaging as Indy
Young’s ‘mental modelling’ with
post-its to help me pinpoint
problems of user distraction.

                                       34
The task analysis tool GOMS-KLM helps
us predict how interfaces will perform.
And it recognises that cognitive load is
important. Maybe we should be using
this kind of analysis more.




      K     Press a key on the keyboard 0.20 seconds
      P     Point the mouse to an object 1.10 seconds
      B     Button press (mouse) 0.10 seconds
      H     Hand from keyboard to mouse 0.40 seconds
      M     Mental preparation 1.20 seconds
      W     User waiting for the system to respond
                                           I’m struck by the fact that we lack
                                           tools and methods that will enable
                                           us take a strategic approach to
                                           managing and tackling distraction.



                                                                                 35
We’re designing products that are
                                                       killing our customers. We have
                                                       widespread evidence for this. Yet
                                                       we’re not addressing the problem.

                                                       In fact, we spend our time thinking
                                                       about how to make our interfaces
                                                       more addictive.

                                                       I’m reminded of the tobacco industry
                                                       in the 1960’s and 1970s trying to
                                                       avoid mounting evidence that its
                                                       products were dangerous.




http://www.flickr.com/photos/visioplanet/4760316376/

                                                                                              36
During that same period, the
computer industry was facing the
problem of usability. And it
developed the design patterns and
analysis tools that we’ve used ever
since.

The pioneers of that age are
remembered as giants in usability.

Today, we find we have a new
challenge. Distraction.




                                      Xerox Alto
                                                   37
I think we’re at the start of a new era   You?
in human computer interaction – one
in which the design patterns and
analysis tools we need have yet to be
developed.

These are problems that need solving.

And if someone’s going to solve them,
and enter the hall of fame,
why shouldn’t it be you?




                                                 38
Thank you.
    @gilescolborne




                     39

More Related Content

What's hot

Itm ppt daniel-prefinal ii
Itm ppt daniel-prefinal iiItm ppt daniel-prefinal ii
Itm ppt daniel-prefinal iixtina87_05
 
Instant Oatmeal Ed02
Instant Oatmeal Ed02Instant Oatmeal Ed02
Instant Oatmeal Ed02burrittd
 
Virtual worlds, So what?
Virtual worlds, So what?Virtual worlds, So what?
Virtual worlds, So what?Atman Patel
 
MMB 3D Printing Overview
MMB 3D Printing OverviewMMB 3D Printing Overview
MMB 3D Printing OverviewAlan Duda
 
Itm ppt daniel-prefinal ii
Itm ppt daniel-prefinal iiItm ppt daniel-prefinal ii
Itm ppt daniel-prefinal iixtina87_05
 
The New Negroponte Switch
The New Negroponte SwitchThe New Negroponte Switch
The New Negroponte Switchschulzeandwebb
 
Putting Great KM Ideas into Practice
Putting Great KM Ideas into PracticePutting Great KM Ideas into Practice
Putting Great KM Ideas into PracticeKate Simpson
 
ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50
ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50
ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50zukun
 
Building Social Software for the Anti-Social: Part I
Building Social Software for the Anti-Social: Part IBuilding Social Software for the Anti-Social: Part I
Building Social Software for the Anti-Social: Part Icodinghorror
 
Ep 127- Future of Work: Machine Learning and Ability-Based Design
Ep 127- Future of Work: Machine Learning and Ability-Based DesignEp 127- Future of Work: Machine Learning and Ability-Based Design
Ep 127- Future of Work: Machine Learning and Ability-Based DesignJessica Miller-Merrell
 
UX Flows - Skillshare
UX Flows - SkillshareUX Flows - Skillshare
UX Flows - SkillshareCarl Nelson
 
Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...
Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...
Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...Workology
 

What's hot (15)

Itm ppt daniel-prefinal ii
Itm ppt daniel-prefinal iiItm ppt daniel-prefinal ii
Itm ppt daniel-prefinal ii
 
Stories in HCI
Stories in HCIStories in HCI
Stories in HCI
 
Instant Oatmeal Ed02
Instant Oatmeal Ed02Instant Oatmeal Ed02
Instant Oatmeal Ed02
 
Virtual worlds, So what?
Virtual worlds, So what?Virtual worlds, So what?
Virtual worlds, So what?
 
MMB 3D Printing Overview
MMB 3D Printing OverviewMMB 3D Printing Overview
MMB 3D Printing Overview
 
Itm ppt daniel-prefinal ii
Itm ppt daniel-prefinal iiItm ppt daniel-prefinal ii
Itm ppt daniel-prefinal ii
 
The New Negroponte Switch
The New Negroponte SwitchThe New Negroponte Switch
The New Negroponte Switch
 
Putting Great KM Ideas into Practice
Putting Great KM Ideas into PracticePutting Great KM Ideas into Practice
Putting Great KM Ideas into Practice
 
ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50
ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50
ICDE2010: DBMS: Lessons from the First 50 Years, Speculations for the Next 50
 
Metanomics Transcript Feb 3 2010
Metanomics Transcript Feb 3 2010Metanomics Transcript Feb 3 2010
Metanomics Transcript Feb 3 2010
 
Metanomics Transcript Feb 3 2010
Metanomics Transcript Feb 3 2010Metanomics Transcript Feb 3 2010
Metanomics Transcript Feb 3 2010
 
Building Social Software for the Anti-Social: Part I
Building Social Software for the Anti-Social: Part IBuilding Social Software for the Anti-Social: Part I
Building Social Software for the Anti-Social: Part I
 
Ep 127- Future of Work: Machine Learning and Ability-Based Design
Ep 127- Future of Work: Machine Learning and Ability-Based DesignEp 127- Future of Work: Machine Learning and Ability-Based Design
Ep 127- Future of Work: Machine Learning and Ability-Based Design
 
UX Flows - Skillshare
UX Flows - SkillshareUX Flows - Skillshare
UX Flows - Skillshare
 
Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...
Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...
Episode 220: Future of Work: How to Find and Select Accessible Workplace Tech...
 

Similar to Driven to distraction: Giles Colborne

Handout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_uploadHandout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_uploadThomas Zangerle
 
User Experience as the Lens
User Experience as the LensUser Experience as the Lens
User Experience as the LensKevin Rundblad
 
1_Maverick Introduction To Digital Literacy.pdf
1_Maverick Introduction To Digital Literacy.pdf1_Maverick Introduction To Digital Literacy.pdf
1_Maverick Introduction To Digital Literacy.pdfPaul Woodhead
 
Reaching net-generation learners with social technologies
Reaching net-generation learners with social technologiesReaching net-generation learners with social technologies
Reaching net-generation learners with social technologiesguestba21f9
 
Reaching Net Generation Learners with social technologies - CDIO 2008
Reaching Net Generation Learners with social technologies - CDIO 2008Reaching Net Generation Learners with social technologies - CDIO 2008
Reaching Net Generation Learners with social technologies - CDIO 2008Maarten Cannaerts
 
Wordcamp 2010 public
Wordcamp 2010   publicWordcamp 2010   public
Wordcamp 2010 publicDaniel Cook
 
Microsoft.com Usability broken.
Microsoft.com Usability broken.Microsoft.com Usability broken.
Microsoft.com Usability broken.None None
 
Jeugdvantegenwoordig 2008 12 4 Khlim
Jeugdvantegenwoordig 2008 12 4 KhlimJeugdvantegenwoordig 2008 12 4 Khlim
Jeugdvantegenwoordig 2008 12 4 KhlimMaarten Cannaerts
 
Usability Testing
Usability TestingUsability Testing
Usability TestingAndy Budd
 
13 Signs Your UX Needs an Exorcism
13 Signs Your UX Needs an Exorcism13 Signs Your UX Needs an Exorcism
13 Signs Your UX Needs an ExorcismCrystal Beasley
 
Math staff development techn integration presentation
Math staff development techn integration presentationMath staff development techn integration presentation
Math staff development techn integration presentationKari
 
Steve Price: Interactive Design and graduates questionnaire
Steve Price: Interactive Design and graduates questionnaireSteve Price: Interactive Design and graduates questionnaire
Steve Price: Interactive Design and graduates questionnairePlan-B Studio
 
Testing in the Age of Distraction: Flow, Focus, and Defocus in Testing
Testing in the Age of Distraction: Flow, Focus, and Defocus in TestingTesting in the Age of Distraction: Flow, Focus, and Defocus in Testing
Testing in the Age of Distraction: Flow, Focus, and Defocus in TestingTechWell
 
Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)Cheryl Platz
 
"If I had to start all over again?" Shared with MBA Students
"If I had to start all over again?" Shared with MBA Students"If I had to start all over again?" Shared with MBA Students
"If I had to start all over again?" Shared with MBA StudentsPunit Modhgil
 
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...WebVisions
 
Mobile UX: We’re still human
Mobile UX: We’re still humanMobile UX: We’re still human
Mobile UX: We’re still humanReading Room
 
Skip Cole, USIP, techatstate
Skip Cole, USIP, techatstateSkip Cole, USIP, techatstate
Skip Cole, USIP, techatstatetechatstate
 

Similar to Driven to distraction: Giles Colborne (20)

Handout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_uploadHandout_WolfVision_Webinar-Visualizer_20200430_upload
Handout_WolfVision_Webinar-Visualizer_20200430_upload
 
User Experience as the Lens
User Experience as the LensUser Experience as the Lens
User Experience as the Lens
 
1_Maverick Introduction To Digital Literacy.pdf
1_Maverick Introduction To Digital Literacy.pdf1_Maverick Introduction To Digital Literacy.pdf
1_Maverick Introduction To Digital Literacy.pdf
 
Reaching net-generation learners with social technologies
Reaching net-generation learners with social technologiesReaching net-generation learners with social technologies
Reaching net-generation learners with social technologies
 
Reaching Net Generation Learners with social technologies - CDIO 2008
Reaching Net Generation Learners with social technologies - CDIO 2008Reaching Net Generation Learners with social technologies - CDIO 2008
Reaching Net Generation Learners with social technologies - CDIO 2008
 
Wordcamp 2010 public
Wordcamp 2010   publicWordcamp 2010   public
Wordcamp 2010 public
 
Microsoft.com Usability broken.
Microsoft.com Usability broken.Microsoft.com Usability broken.
Microsoft.com Usability broken.
 
Jeugdvantegenwoordig 2008 12 4 Khlim
Jeugdvantegenwoordig 2008 12 4 KhlimJeugdvantegenwoordig 2008 12 4 Khlim
Jeugdvantegenwoordig 2008 12 4 Khlim
 
Usability Testing
Usability TestingUsability Testing
Usability Testing
 
13 Signs Your UX Needs an Exorcism
13 Signs Your UX Needs an Exorcism13 Signs Your UX Needs an Exorcism
13 Signs Your UX Needs an Exorcism
 
Math staff development techn integration presentation
Math staff development techn integration presentationMath staff development techn integration presentation
Math staff development techn integration presentation
 
Steve Price: Interactive Design and graduates questionnaire
Steve Price: Interactive Design and graduates questionnaireSteve Price: Interactive Design and graduates questionnaire
Steve Price: Interactive Design and graduates questionnaire
 
2015 Arts Midwest Workshop: Embracing the Digital Age
2015 Arts Midwest Workshop: Embracing the Digital Age2015 Arts Midwest Workshop: Embracing the Digital Age
2015 Arts Midwest Workshop: Embracing the Digital Age
 
Testing in the Age of Distraction: Flow, Focus, and Defocus in Testing
Testing in the Age of Distraction: Flow, Focus, and Defocus in TestingTesting in the Age of Distraction: Flow, Focus, and Defocus in Testing
Testing in the Age of Distraction: Flow, Focus, and Defocus in Testing
 
Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)Psychology of Design (UX Intensive for MySkills4Afrika)
Psychology of Design (UX Intensive for MySkills4Afrika)
 
"If I had to start all over again?" Shared with MBA Students
"If I had to start all over again?" Shared with MBA Students"If I had to start all over again?" Shared with MBA Students
"If I had to start all over again?" Shared with MBA Students
 
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...
Davide Casali, "Social Experience Design: Shifting The Focus Where Really Mat...
 
Mobile UX: We’re still human
Mobile UX: We’re still humanMobile UX: We’re still human
Mobile UX: We’re still human
 
Skip Cole, USIP, techatstate
Skip Cole, USIP, techatstateSkip Cole, USIP, techatstate
Skip Cole, USIP, techatstate
 
IXDA_2009
IXDA_2009IXDA_2009
IXDA_2009
 

More from cxpartners

Chi briding the relevance gap
Chi briding the relevance gapChi briding the relevance gap
Chi briding the relevance gapcxpartners
 
Putting people at the centre of design at the samaritans
Putting people at the centre of design at the samaritansPutting people at the centre of design at the samaritans
Putting people at the centre of design at the samaritanscxpartners
 
cxpartners customer centricity
cxpartners customer centricitycxpartners customer centricity
cxpartners customer centricitycxpartners
 
Designing Without Compromise
Designing Without CompromiseDesigning Without Compromise
Designing Without Compromisecxpartners
 
Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...
Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...
Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...cxpartners
 
How to do the work you want to do - AKA neglect selling skills at your peril!...
How to do the work you want to do - AKA neglect selling skills at your peril!...How to do the work you want to do - AKA neglect selling skills at your peril!...
How to do the work you want to do - AKA neglect selling skills at your peril!...cxpartners
 
Customer Driven Digital Transformation
Customer Driven Digital Transformation Customer Driven Digital Transformation
Customer Driven Digital Transformation cxpartners
 
UX vs Artificial Intelligence
UX vs Artificial IntelligenceUX vs Artificial Intelligence
UX vs Artificial Intelligencecxpartners
 
Research analysis: getting more from your data
Research analysis: getting more from your dataResearch analysis: getting more from your data
Research analysis: getting more from your datacxpartners
 
Transforming Care in Bristol
Transforming Care in BristolTransforming Care in Bristol
Transforming Care in Bristolcxpartners
 
Interaction designers vs algorithms
Interaction designers vs algorithmsInteraction designers vs algorithms
Interaction designers vs algorithmscxpartners
 
Beyond the touch screen - better accessibility for mobile apps
Beyond the touch screen - better accessibility for mobile appsBeyond the touch screen - better accessibility for mobile apps
Beyond the touch screen - better accessibility for mobile appscxpartners
 
Co design (NUX4)
Co design (NUX4)Co design (NUX4)
Co design (NUX4)cxpartners
 
How to ask a question
How to ask a questionHow to ask a question
How to ask a questioncxpartners
 
Photo ux nux 061014
Photo ux nux 061014Photo ux nux 061014
Photo ux nux 061014cxpartners
 
Photo content strategy (James Chudley, cxpartners)
Photo content strategy (James Chudley, cxpartners)Photo content strategy (James Chudley, cxpartners)
Photo content strategy (James Chudley, cxpartners)cxpartners
 
Psychology and the Perfect Design by @mrjoe
Psychology and the Perfect Design by @mrjoePsychology and the Perfect Design by @mrjoe
Psychology and the Perfect Design by @mrjoecxpartners
 
How Rapid Feedback improves the design process (Luke Jones, cxpartners)
How Rapid Feedback improves the design process (Luke Jones, cxpartners)How Rapid Feedback improves the design process (Luke Jones, cxpartners)
How Rapid Feedback improves the design process (Luke Jones, cxpartners)cxpartners
 
How to build a failsafe mobile usability testing set up
How to build a failsafe mobile usability testing set upHow to build a failsafe mobile usability testing set up
How to build a failsafe mobile usability testing set upcxpartners
 

More from cxpartners (20)

Chi briding the relevance gap
Chi briding the relevance gapChi briding the relevance gap
Chi briding the relevance gap
 
Putting people at the centre of design at the samaritans
Putting people at the centre of design at the samaritansPutting people at the centre of design at the samaritans
Putting people at the centre of design at the samaritans
 
cxpartners customer centricity
cxpartners customer centricitycxpartners customer centricity
cxpartners customer centricity
 
Designing Without Compromise
Designing Without CompromiseDesigning Without Compromise
Designing Without Compromise
 
Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...
Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...
Practical Steps in Determining Your Product Vision (Product Tank Bristol - Oc...
 
How to do the work you want to do - AKA neglect selling skills at your peril!...
How to do the work you want to do - AKA neglect selling skills at your peril!...How to do the work you want to do - AKA neglect selling skills at your peril!...
How to do the work you want to do - AKA neglect selling skills at your peril!...
 
Customer Driven Digital Transformation
Customer Driven Digital Transformation Customer Driven Digital Transformation
Customer Driven Digital Transformation
 
UX vs Artificial Intelligence
UX vs Artificial IntelligenceUX vs Artificial Intelligence
UX vs Artificial Intelligence
 
Research analysis: getting more from your data
Research analysis: getting more from your dataResearch analysis: getting more from your data
Research analysis: getting more from your data
 
Transforming Care in Bristol
Transforming Care in BristolTransforming Care in Bristol
Transforming Care in Bristol
 
Interaction designers vs algorithms
Interaction designers vs algorithmsInteraction designers vs algorithms
Interaction designers vs algorithms
 
Beyond the touch screen - better accessibility for mobile apps
Beyond the touch screen - better accessibility for mobile appsBeyond the touch screen - better accessibility for mobile apps
Beyond the touch screen - better accessibility for mobile apps
 
Co design (NUX4)
Co design (NUX4)Co design (NUX4)
Co design (NUX4)
 
How to ask a question
How to ask a questionHow to ask a question
How to ask a question
 
UX Leadership
UX LeadershipUX Leadership
UX Leadership
 
Photo ux nux 061014
Photo ux nux 061014Photo ux nux 061014
Photo ux nux 061014
 
Photo content strategy (James Chudley, cxpartners)
Photo content strategy (James Chudley, cxpartners)Photo content strategy (James Chudley, cxpartners)
Photo content strategy (James Chudley, cxpartners)
 
Psychology and the Perfect Design by @mrjoe
Psychology and the Perfect Design by @mrjoePsychology and the Perfect Design by @mrjoe
Psychology and the Perfect Design by @mrjoe
 
How Rapid Feedback improves the design process (Luke Jones, cxpartners)
How Rapid Feedback improves the design process (Luke Jones, cxpartners)How Rapid Feedback improves the design process (Luke Jones, cxpartners)
How Rapid Feedback improves the design process (Luke Jones, cxpartners)
 
How to build a failsafe mobile usability testing set up
How to build a failsafe mobile usability testing set upHow to build a failsafe mobile usability testing set up
How to build a failsafe mobile usability testing set up
 

Recently uploaded

COVID-19 (NOVEL CORONA VIRUS DISEASE PANDEMIC ).pptx
COVID-19  (NOVEL CORONA  VIRUS DISEASE PANDEMIC ).pptxCOVID-19  (NOVEL CORONA  VIRUS DISEASE PANDEMIC ).pptx
COVID-19 (NOVEL CORONA VIRUS DISEASE PANDEMIC ).pptxBibekananda shah
 
call girls in Connaught Place DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...
call girls in Connaught Place  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...call girls in Connaught Place  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...
call girls in Connaught Place DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...saminamagar
 
SWD (Short wave diathermy)- Physiotherapy.ppt
SWD (Short wave diathermy)- Physiotherapy.pptSWD (Short wave diathermy)- Physiotherapy.ppt
SWD (Short wave diathermy)- Physiotherapy.pptMumux Mirani
 
Let's Talk About It: To Disclose or Not to Disclose?
Let's Talk About It: To Disclose or Not to Disclose?Let's Talk About It: To Disclose or Not to Disclose?
Let's Talk About It: To Disclose or Not to Disclose?bkling
 
call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️saminamagar
 
PULMONARY EMBOLISM AND ITS MANAGEMENTS.pdf
PULMONARY EMBOLISM AND ITS MANAGEMENTS.pdfPULMONARY EMBOLISM AND ITS MANAGEMENTS.pdf
PULMONARY EMBOLISM AND ITS MANAGEMENTS.pdfDolisha Warbi
 
PNEUMOTHORAX AND ITS MANAGEMENTS.pdf
PNEUMOTHORAX   AND  ITS  MANAGEMENTS.pdfPNEUMOTHORAX   AND  ITS  MANAGEMENTS.pdf
PNEUMOTHORAX AND ITS MANAGEMENTS.pdfDolisha Warbi
 
POST NATAL EXERCISES AND ITS IMPACT.pptx
POST NATAL EXERCISES AND ITS IMPACT.pptxPOST NATAL EXERCISES AND ITS IMPACT.pptx
POST NATAL EXERCISES AND ITS IMPACT.pptxvirengeeta
 
Radiation Dosimetry Parameters and Isodose Curves.pptx
Radiation Dosimetry Parameters and Isodose Curves.pptxRadiation Dosimetry Parameters and Isodose Curves.pptx
Radiation Dosimetry Parameters and Isodose Curves.pptxDr. Dheeraj Kumar
 
97111 47426 Call Girls In Delhi MUNIRKAA
97111 47426 Call Girls In Delhi MUNIRKAA97111 47426 Call Girls In Delhi MUNIRKAA
97111 47426 Call Girls In Delhi MUNIRKAAjennyeacort
 
epilepsy and status epilepticus for undergraduate.pptx
epilepsy and status epilepticus  for undergraduate.pptxepilepsy and status epilepticus  for undergraduate.pptx
epilepsy and status epilepticus for undergraduate.pptxMohamed Rizk Khodair
 
Informed Consent Empowering Healthcare Decision-Making.pptx
Informed Consent Empowering Healthcare Decision-Making.pptxInformed Consent Empowering Healthcare Decision-Making.pptx
Informed Consent Empowering Healthcare Decision-Making.pptxSasikiranMarri
 
PERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptx
PERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptxPERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptx
PERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptxdrashraf369
 
LUNG TUMORS AND ITS CLASSIFICATIONS.pdf
LUNG TUMORS AND ITS  CLASSIFICATIONS.pdfLUNG TUMORS AND ITS  CLASSIFICATIONS.pdf
LUNG TUMORS AND ITS CLASSIFICATIONS.pdfDolisha Warbi
 
See the 2,456 pharmacies on the National E-Pharmacy Platform
See the 2,456 pharmacies on the National E-Pharmacy PlatformSee the 2,456 pharmacies on the National E-Pharmacy Platform
See the 2,456 pharmacies on the National E-Pharmacy PlatformKweku Zurek
 
PULMONARY EDEMA AND ITS MANAGEMENT.pdf
PULMONARY EDEMA AND  ITS  MANAGEMENT.pdfPULMONARY EDEMA AND  ITS  MANAGEMENT.pdf
PULMONARY EDEMA AND ITS MANAGEMENT.pdfDolisha Warbi
 
call girls in munirka DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in munirka  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️call girls in munirka  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in munirka DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️saminamagar
 
Lippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdf
Lippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdfLippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdf
Lippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdfSreeja Cherukuru
 
Glomerular Filtration and determinants of glomerular filtration .pptx
Glomerular Filtration and  determinants of glomerular filtration .pptxGlomerular Filtration and  determinants of glomerular filtration .pptx
Glomerular Filtration and determinants of glomerular filtration .pptxDr.Nusrat Tariq
 
Primary headache and facial pain. (2024)
Primary headache and facial pain. (2024)Primary headache and facial pain. (2024)
Primary headache and facial pain. (2024)Mohamed Rizk Khodair
 

Recently uploaded (20)

COVID-19 (NOVEL CORONA VIRUS DISEASE PANDEMIC ).pptx
COVID-19  (NOVEL CORONA  VIRUS DISEASE PANDEMIC ).pptxCOVID-19  (NOVEL CORONA  VIRUS DISEASE PANDEMIC ).pptx
COVID-19 (NOVEL CORONA VIRUS DISEASE PANDEMIC ).pptx
 
call girls in Connaught Place DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...
call girls in Connaught Place  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...call girls in Connaught Place  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...
call girls in Connaught Place DELHI 🔝 >༒9540349809 🔝 genuine Escort Service ...
 
SWD (Short wave diathermy)- Physiotherapy.ppt
SWD (Short wave diathermy)- Physiotherapy.pptSWD (Short wave diathermy)- Physiotherapy.ppt
SWD (Short wave diathermy)- Physiotherapy.ppt
 
Let's Talk About It: To Disclose or Not to Disclose?
Let's Talk About It: To Disclose or Not to Disclose?Let's Talk About It: To Disclose or Not to Disclose?
Let's Talk About It: To Disclose or Not to Disclose?
 
call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in paharganj DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
 
PULMONARY EMBOLISM AND ITS MANAGEMENTS.pdf
PULMONARY EMBOLISM AND ITS MANAGEMENTS.pdfPULMONARY EMBOLISM AND ITS MANAGEMENTS.pdf
PULMONARY EMBOLISM AND ITS MANAGEMENTS.pdf
 
PNEUMOTHORAX AND ITS MANAGEMENTS.pdf
PNEUMOTHORAX   AND  ITS  MANAGEMENTS.pdfPNEUMOTHORAX   AND  ITS  MANAGEMENTS.pdf
PNEUMOTHORAX AND ITS MANAGEMENTS.pdf
 
POST NATAL EXERCISES AND ITS IMPACT.pptx
POST NATAL EXERCISES AND ITS IMPACT.pptxPOST NATAL EXERCISES AND ITS IMPACT.pptx
POST NATAL EXERCISES AND ITS IMPACT.pptx
 
Radiation Dosimetry Parameters and Isodose Curves.pptx
Radiation Dosimetry Parameters and Isodose Curves.pptxRadiation Dosimetry Parameters and Isodose Curves.pptx
Radiation Dosimetry Parameters and Isodose Curves.pptx
 
97111 47426 Call Girls In Delhi MUNIRKAA
97111 47426 Call Girls In Delhi MUNIRKAA97111 47426 Call Girls In Delhi MUNIRKAA
97111 47426 Call Girls In Delhi MUNIRKAA
 
epilepsy and status epilepticus for undergraduate.pptx
epilepsy and status epilepticus  for undergraduate.pptxepilepsy and status epilepticus  for undergraduate.pptx
epilepsy and status epilepticus for undergraduate.pptx
 
Informed Consent Empowering Healthcare Decision-Making.pptx
Informed Consent Empowering Healthcare Decision-Making.pptxInformed Consent Empowering Healthcare Decision-Making.pptx
Informed Consent Empowering Healthcare Decision-Making.pptx
 
PERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptx
PERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptxPERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptx
PERFECT BUT PAINFUL TKR -ROLE OF SYNOVECTOMY.pptx
 
LUNG TUMORS AND ITS CLASSIFICATIONS.pdf
LUNG TUMORS AND ITS  CLASSIFICATIONS.pdfLUNG TUMORS AND ITS  CLASSIFICATIONS.pdf
LUNG TUMORS AND ITS CLASSIFICATIONS.pdf
 
See the 2,456 pharmacies on the National E-Pharmacy Platform
See the 2,456 pharmacies on the National E-Pharmacy PlatformSee the 2,456 pharmacies on the National E-Pharmacy Platform
See the 2,456 pharmacies on the National E-Pharmacy Platform
 
PULMONARY EDEMA AND ITS MANAGEMENT.pdf
PULMONARY EDEMA AND  ITS  MANAGEMENT.pdfPULMONARY EDEMA AND  ITS  MANAGEMENT.pdf
PULMONARY EDEMA AND ITS MANAGEMENT.pdf
 
call girls in munirka DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in munirka  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️call girls in munirka  DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
call girls in munirka DELHI 🔝 >༒9540349809 🔝 genuine Escort Service 🔝✔️✔️
 
Lippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdf
Lippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdfLippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdf
Lippincott Microcards_ Microbiology Flash Cards-LWW (2015).pdf
 
Glomerular Filtration and determinants of glomerular filtration .pptx
Glomerular Filtration and  determinants of glomerular filtration .pptxGlomerular Filtration and  determinants of glomerular filtration .pptx
Glomerular Filtration and determinants of glomerular filtration .pptx
 
Primary headache and facial pain. (2024)
Primary headache and facial pain. (2024)Primary headache and facial pain. (2024)
Primary headache and facial pain. (2024)
 

Driven to distraction: Giles Colborne

  • 1. Driven to distraction @gilescolborne http://www.flickr.com/photos/bartvandijk/4362990052/ 1
  • 2. On 10 October 2011, BlackBerry’s messenger services went offline for 3 days. During that period, Dubai police reported a 20% drop in road traffic accidents. Abu Dabi police reported a 40% drop. This opens a window onto a hidden problem: The interfaces we create are killing our users. http://www.flickr.com/photos/stepnout/2550739848/ 2
  • 3. Distraction is a problem for our users. So it should be a problem for us. Part of the problem is the shift from desktops to mobile. http://www.flickr.com/photos/yourdon/ 3
  • 4. The number of smartphones and Worldwide sales (millions) tablets sold now exceeds desktop and notebook sales. Expect mobile traffic to exceed desktop 800 traffic within three years. You are here The design problem isn’t just screen size and input methods. 600 It’s also distracting contexts (even when we’re using smartphones at home). But there’s another kind of 400 distraction... 200 0 2005 2006 2007 2008 2009 2010 2011E 2012E 2013E Desktops & Notebooks Smartphones & Tablets Source: Morgan Stanley 4
  • 5. Even when we’re 4168 concentrating fully on our devices, the constant ping of email, Twitter and Facebook stops us from concentrating. Office workers typically check email 30-40 times an hour. We proudly call this ‘multitasking’. And each generation seems more prone to multitasking. 5
  • 6. People in their 20s are twice as likely to have large numbers of items open on their desktops as people over 50. 50+ Does this mean there’s a generation of elite multitaskers coming through? Should we 40-49 reflect this in the personas we write? 30-39 20-29 0% 25% 50% 75% 100% 5 or fewer items 6 or more items 6
  • 7. Well... no. Stanford Psychology Professor Clifford Nass studied the performance of high mutlitaskers and low multitaskers. He discovered that people who regularly multitask tend to be worse at it than people who don’t. And people who mutlitask seem to experience side effects long after they stop. They’re less able to concentrate, less able to learn, less able to discriminate relevant and irrelevant information. Multitasking, it seems, is Clifford Nass bad for your brain. 7
  • 8. Sure, you can walk and chew gum at the same time. But for complex decision making, there’s no such thing as multitasking. Your prefrontal cortex can handle one task at a time. If you interrupt that, it has to file away an (imperfect) memory of your task and pick it up again later – an inefficient process. 8
  • 9. Interfaces like email are addictive. When you see a new message in your inbox, your brain gets a little hit of dopamine. Frequent, random rewards like this are the most powerful way to train people. And that’s what we get in email, Twitter... and the interfaces interaction designers admire the most. 9
  • 10. It’s what makes Tetris so addictive. Random items needing a simple response (nothing complex that would make you want to put the game down). And repeat. For hours. 10
  • 11. This game has been doing my head in. Random characters arrive asking to be taken to random floors giving random rewards. Insanely addictive. And as for Twitter... Tiny Tower Do not download 11
  • 12. OMFG No wonder people are addicted to these interfaces. Little nuggets of information randomly updating. Users don’t stand a chance. Yet it’s damaging their minds, causing accidents and stops them from living in the moment. We design this stuff. What should our response be? 12
  • 13. We just could tell users to deal with it. Leave the problem to self- help movements like ‘Getting Things Done’ (GTD). Which is like saying Alcoholics Anonymous should fix society’s drink and drugs culture. Or saying we can fix usability problems by getting users to read the manual. As an industry, we’re better than that. 13
  • 14. It strikes me that the problems users face are similar to those of people suffering from Attention Deficit Hyperactivity Disorder. I’ve spoken to educators and experts in ADHD about the Cognitive Behavioural Therapy strategies they deploy. Maybe we can take some design lessons from them. 14
  • 15. 1. Minimise distraction If you’re coping with ADHD, some key advice is to create spaces where you can operate without distraction. Can we help people to do this? 15
  • 16. Educators encourage people with ADHD to use timers to break tasks into 15 minute sprints and focus for that period. Kind of like the pomodoro method for time management. 16
  • 17. Software like Vitimin R puts this on your computer’s taskbar. But this is an add-on solution. It’s GTD for your computer. As designers, we need to think about what we can do to improve the user’s work environment. 17
  • 18. We could stop our software from interrupting people unnecessarily. Skype plays a noise every time that one of my contacts on the other side of the world shuts down Skype. Does it need to do this? I think not. 18
  • 19. Does iCal need to jump to the front of my windows to tell me that someone responded to a meeting request? No, it does not. We need to design more thoughtful alert systems. 19
  • 20. 2. Focus 20
  • 21. This is a reading overlay used by some people with dyslexia. The ruler helps them focus on one line of text. The coloured overlay seems to improve their focus, too. I often see something like this in user tests when participants highlight chunks of on-screen text that they’re trying to read. You can imagine how you might design an online form so that the text under the user’s focus is highlighted. 21
  • 22. 3. Increase motivation For too many people, ‘motivating users’ means giving them prizes or points for completing tasks. But there’s lots of research to show those ‘extrinsic rewards’ aren’t great motivators. Is there a deeper solution? 22
  • 23. Educational psychologist Carol Dweck has written about how changing people’s mindset increases motivation. People who focus on their ‘ability’ become demotivated - because each task has a chance of failure and possible proof that they lack ability. People who focus on learning, irrespective of success, see tasks as an opportunity for ‘growth’. Maybe taking the win/lose out of our interfaces will motivate users and stop their attention from wandering. Carol Dweck 23
  • 24. Years ago I designed this car configurator. It replaced a ‘wizard’ style interface where the user had to complete a number of steps in sequence to see their finished car. Instead I gave users a default configuration and a tabbed interface. They could tweak things in any order they liked. The configuration was always ‘complete’. When it launched, we found users were twice as likely to complete all the configuration tasks. It’s an example of exploration and ‘growth’ beating ‘pass/fail’. 24
  • 25. Clifford Nass ran an experiment where he gave participants blue wrist bands and asked them to complete tasks a computer. For half the participants he put a blue border on the computer screen and said ‘you and the computer are the blue team’. For the other half, he gave the computer a green border and said ‘you’re the blue guy working on the green computer’. When the colours matched, people tried harder and thought the computer was smarter. Motivating users can be as simple as making them feel the computer is on the same side as them. 25
  • 26. 4. Decrease pressure When we’re under pressure, we tend to give in to our addictions – like our addiction to petty distractions. How can we reduce pressure? 26
  • 27. Game designers spend a lot of time tuning the learning curve of their games to make it engaging without being stressful. They aim for a smooth learning curve. When was the last time you analysed the learning curve for your app or website? 27
  • 28. Add this option You can remove it later When faced with high-risk choices, users are likely to give in to distraction. One way to reduce pressure is to let people know there’s an ‘undo’ option. 28
  • 29. 5. Facilitate recovery If all else fails – and it will – what can you do to help your users recover from distraction? 29
  • 30. Again, video games provide a clue. If you pause some racing games during a high-speed manoeuvre, when you un-pause you’re not dumped back into the game (because you’d always spin out of control). Instead, you’re shown a couple of seconds’ replay before you regain control of the car. It helps you re-orient yourself. Something similar happens when I pause my iPod during a podcast: it rewinds slightly when I un-pause. You can see how you might use this in an app. When the user returns, the area of focus could be highlighted and the rest of the app could slowly build in. I imagine it would take some fine-tuning, but it’s worth exploring. 30
  • 31. A simple plan? • Minimise distractions • Focus So people with ADHD can suggest some interesting strategies and • Increase motivation design patterns that we can use to tackle the problem of distraction. But you can see more work is needed. • Decrease pressure And if we’re going to plan for distraction we need bigger tools than design patterns. • Facilitate recovery 31
  • 32. And: understand context We need to be able to model users’ context in more detail so we can predict where distraction may occur and target our design efforts. 32
  • 33. I’m not talking about adding a line to a persona. ‘Dave likes to check websites on his iPhone,’ Big deal. I mean proper analytic tools. But current tools to model context seem cumbersome and hard to implement. Can you imagine using OWL-DL (a context modelling language) in a stakeholder workshop? 33
  • 34. Our tools for task analysis are well developed. I want something as powerful and engaging as Indy Young’s ‘mental modelling’ with post-its to help me pinpoint problems of user distraction. 34
  • 35. The task analysis tool GOMS-KLM helps us predict how interfaces will perform. And it recognises that cognitive load is important. Maybe we should be using this kind of analysis more. K Press a key on the keyboard 0.20 seconds P Point the mouse to an object 1.10 seconds B Button press (mouse) 0.10 seconds H Hand from keyboard to mouse 0.40 seconds M Mental preparation 1.20 seconds W User waiting for the system to respond I’m struck by the fact that we lack tools and methods that will enable us take a strategic approach to managing and tackling distraction. 35
  • 36. We’re designing products that are killing our customers. We have widespread evidence for this. Yet we’re not addressing the problem. In fact, we spend our time thinking about how to make our interfaces more addictive. I’m reminded of the tobacco industry in the 1960’s and 1970s trying to avoid mounting evidence that its products were dangerous. http://www.flickr.com/photos/visioplanet/4760316376/ 36
  • 37. During that same period, the computer industry was facing the problem of usability. And it developed the design patterns and analysis tools that we’ve used ever since. The pioneers of that age are remembered as giants in usability. Today, we find we have a new challenge. Distraction. Xerox Alto 37
  • 38. I think we’re at the start of a new era You? in human computer interaction – one in which the design patterns and analysis tools we need have yet to be developed. These are problems that need solving. And if someone’s going to solve them, and enter the hall of fame, why shouldn’t it be you? 38
  • 39. Thank you. @gilescolborne 39