2. “We teach through a re-arrangement of the raw reality:
a specimen, a manageable sample of a whole…
when the direct experience cannot be used properly
in its natural setting.”
-Edgar Dale
3. EXAMPLE OF CONTRIVED EXPERIENCES
Mock up
Models
Specimen
Artifacts
Simulation
Games
4. Is an ‘’edited” copies of reality and are
used as substitutes for real thing.
5. Is a reproduction of a real thing in a
small scale, or a large scale, or exact
size-but made of synthetic materials.
6.
7. Is an arrangement of a real device or
associated devices, displayed in such a
way that representation of reality is
created.
8.
9. Is any individual or item considered
typical of a group class or whole. It is
simply part of a whole thing.
10.
11. Displayed in a museum or objects
displayed in exhibits or preserved insects
specimen in science.
12.
13. Is a representation of manageable real
event in which the learner is an active
participant engaged in learning a
behavior or in applying previously
acquired skills or knowledge.
14.
15. Forms of physical exercise taught to
children at school
16. GAMES- are played to win
SIMULATION- need not have a winner
17.
18. 1. Overcome limitations of space and time,
2. To “edit” reality for us to be able to
focus on parts or a process of a system
that intend to study,
3. To overcome difficulties of size,
4. To understand the inaccessible, and
5. Help the learners understand
abstractions.