A jump start approach to learning GAMING industry-standard development AND holistically develop your own inner-ecology for SUSTAINABLE FREEDOM!
Youths can begin their holistic learning process by making interactive games about life experiences to achieve a holistic view of economic, social and environmental sustainability and wellbeing.
LONG TERM: Part of a 6 month program.
“WOW at Play Module” is a learning game development is one of the six month modules toward “sustainable freedom.”
Week 1: Guided skill building
Week 2: Exploratory skill use and active learning challenges
Week 3: Incorporating field journalism narration, video and photos
Week 4: Completing and shipping a game project
Premier at A+C Festival 2016 Late Night Sessions:
• Must qualify as youth delegates to participate!
• Laptop and perseverance will be needed for intensive THREE (3) days crash course.
• FOR MORE INFORMATION, please visit www.sustainablefreedomfest.com
Call Girls Magarpatta Call Me 7737669865 Budget Friendly No Advance Booking
WOW at PLAY: the power of FUN!
1. Learning how to make games
with Unity and Fungus
A jump start approach to learning industry-standard development and
holis7cally develop your own inner-ecology for SUSTAINABLE FREEDOM!
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Crea7ve Collabora7ons between Hack the Future & WOW Bali
2. Game development is storytelling that cultivates
inner ecology and sustainable freedom.
• Our inner life and our awareness is an ongoing series of stories
• Examining and sharing our stories via WOW’s “sustainable dynamics”
can deepens our life’s lessons AND skills for economic viability
• Game development is a powerful tool for impacTul expression
• Game development is a valuable introduc7on to programming and
art; PLUS bring new sense of consciousness via PLAY!
“Play and Intelligences is where genius happens!”
Crea7ve Collabora7ons between Hack the Future & WOW Bali
3. Unity is the industry-standard game engine
Crea7ve Collabora7ons between Hack the Future & WOW Bali
6. SOLUTION: Unity + Fungus visual scripting
Visual script tools let non-programmers “draw” scripts as flowcharts
First-7me developers can focus on storytelling, wri7ng and art
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Crea7ve Collabora7ons between Hack the Future & WOW Bali
9. Backgrounds + characters + dialogue
= STORIES
Crea7ve Collabora7ons between Hack the Future & WOW Bali
10. 2D Art: can be hand-drawn or photographic
This example uses photographic backgrounds with hand drawn art
Crea7ve Collabora7ons between Hack the Future & WOW Bali
11. Clickable and draggable object interfaces
Learn user interface design to prototype menus and apps
Crea7ve Collabora7ons between Hack the Future & WOW Bali
13. C# can be used with Fungus
• Eventually, some learners will want to learn C#
• Fungus event flowcharts can easily invoke C#
• Students can learn as as much C# as needed
Crea7ve Collabora7ons between Hack the Future & WOW Bali
15. Udemy Fungus & Unity Course (7 hours)
haps://www.udemy.com/make-interac7ve-games-with-fungus-
unity3d-no-coding-required/?couponCode=FungusDiccount2015#/ Crea7ve Collabora7ons between Hack the Future & WOW Bali
16. LONG TERM: Part of a 6 month program
WOW at Play is learning game development is one of the six month
modules toward “sustainable freedom.”
• Week 1: Guided skill building
• Week 2: Exploratory skill use and ac7ve learning challenges
• Week 3: Incorpora7ng field journalism narra7on, video and photos
• Week 4: Comple7ng and shipping a game project
Crea7ve Collabora7ons between Hack the Future & WOW Bali
17. Learners can jump start their
holistic learning process by
making interactive games about
life experiences to achieve
“Sustainable Freedom!”
+
Crea7ve Collabora7ons between Hack the Future & WOW Bali