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Product Management & Design at Startups
                           
Dan Olsen
CEO, YourVersion
Feb 11, 2010                Copyright © 2010 YourVersion
My Background
Education
  BS, Electrical Engineering, Northwestern
  MS, Industrial Engineering, Virginia Tech
  MBA, Stanford
  UI design, XHTML, CSS, JavaScript, PHP, MySQL
18 years of High‐tech Product Experience
  Managed submarine design for 5 years
  5 years at Intuit, led Quicken Product Management
  Led Product Management at Friendster
  Olsen Solutions LLC, PM consultant for startups
  CEO & Founder of YourVersion, real‐time discovery startup
  Speaker: Web 2.0 Expo, Startonomics, FB fund, Stanford

     Will post slides to http://slideshare.net/dan_o
                                           Copyright © 2010 YourVersion
What’s the Goal of a Startup?
Poll: raise your hand if you’re a…
  PM, Designer, Developer
  startup, mature company, agency
Deliver a product that:
  Meets customers’ needs
  Is better than other alternatives
  Is easy to use
  Has a good value/price
Acquire and retain customers
Generate enough revenue to cover costs
                                      Copyright © 2010 YourVersion
Whose Job Is It? (PM or Designer)
Understand customers’ needs
Research competitive products
Ensure our product is better than rest
Ensure our product is easy to use
Ensure our product is aesthetically pleasing
Define product strategy
Business success (revenue)
User acquisition (marketing)
                              Copyright © 2010 YourVersion
Key Roles and Interactions
                          Prospective                        Existing
                          Customers                         Customers
External
              Marketing
                                Listening to customers


                            Product           UI
Interface                 Management        Design               Support




                                          Engineering               QA

 Internal
                                                        Copyright © 2010 YourVersion
The Design Gap at Most Startups
Level        Define        Design            Code

 1                                        Engineering

 2        Product Mgmt     big gap        Engineering

 3        Product Mgmt              gap   Engineering

          Product Mgmt   gap              Engineering


 4             PM                            Eng


                               UI
 5             PM                            Eng


                                          Copyright © 2010 YourVersion
The UI Design Iceberg
  What most
  people see
  and react to                       Visual
                                     Design                      What good
                                                                 PMs and
                                                                 Designers
                                   Interaction                   think about
                                     Design

                                  Information
                                  Architecture

                                  Conceptual
                                    Design

Recommended reading: Jesse James Garrett’s
“Elements of User Experience” chart, free at www.jjg.net   Copyright © 2010 YourVersion
Elements of User Interface Design
Information Architecture
  Structure and layout at both site and page level
  How site is structured (sitemap)
  How site information is organized (site layout)
  How each page is organized (page layout)
Interaction Design
  How user and product interact with one another
  User flows (e.g., navigation across multiple pages)
  User input (e.g., controls and form design)
Visual Design
  “How it looks” vs. “What it is”, often called “chrome”
  Typography, colors, graphical elements
Usability testing (Ramen Usability: see my fbFund talk)
                                           Copyright © 2010 YourVersion
Product Management’s Job:
Understand customer      Prioritize and plan 
needs                    product ideas to 
Ensure the product       maximize ROI on 
meets customer needs     engineering resources
Ensure the product is    Work with marketing 
better than the rest     on user acquisition
Work with team to        Ensure the product is 
design & build great     meeting business 
product                  objectives



                                 Copyright © 2010 YourVersion
Problem Space vs. Solution Space




                       Copyright © 2010 YourVersion
Problem Space vs. Solution Space
 Problem Space                  Solution Space
   A customer problem,            A specific 
   need, or benefit that the      implementation to 
   product should address         address the need or 
   A product requirement          product requirement
Example:
  Ability to write in space     NASA: space pen
  (zero gravity)                ($1 M R&D cost)
                                Russians: pencil

                                      Copyright © 2010 YourVersion
Problem Space vs. Solution Space
         Product Level
Problem Space       Solution Space
 (user benefit)       (product)

                      Pen and
  Prepare              paper
  my taxes

                     TurboTax
   File my
    taxes
                       TaxCut
                         Copyright © 2010 YourVersion
Problem Space vs. Solution Space
           Feature Level
Problem Space              Solution Space
 (user benefit)               (feature)
                               Gmail
 Make it easy                 importer
   to share a
 link with my
     friends
                  Design       Design             Design
                    #1           #2                 #3

                              Preview with  User can edit 
 Allow me to        Design     checkboxes before import
  reuse my
    email            #1           No                 No
   contacts          #2           Yes                No
                     #3           Yes                Yes
                                   Copyright © 2010 YourVersion
Picking a Product Vector & Iterating
      Problem Space                   Solution Space

 Help user    Help user
book travel   plan travel




                     Mockups / Code


                             Feedback
                                           Copyright © 2010 YourVersion
PM=Problem Space,
         Design=Solution Space
Product management’s primary job is to define the 
problem space
  “The user problem we’re trying to address is x”
  “If we build a product that does y, people will pay us z dollars”
Design’s primary job is to explore the solution space
(before coding begins)
  “Here are 3 different approaches to solving the problem”
  Rapid wireframes/prototypes
Each can help the other
By working together, they try to identify the best 
solution to the problem

                                            Copyright © 2010 YourVersion
What about Engineering?
Engineering’s primary job is also solution space
  Design: specify how it should look & behave
  Engineering: build it
    Functionality to enable desired behavior
    Implementation of visual design (HTML & CSS)
    Database and architectural design
Engineering should be involved early (vs
throwing it over the fence)
Mockup cycles are cheaper than coding cycles

                                       Copyright © 2010 YourVersion
Which is More Valuable to a Startup?
      Specialist or generalist?
      Lots to do + limited resources = many hats
      Many designers are specialized
      Many product managers are generalists
      If time demand < 1 FTE = project, not a job
      For startups, have a broad skillset
Acquiring Copy Metrics Product Spec       User   Wireframes Mockups HTML Java‐
  users writing        planning writing research & flowcharts (visual & CSS script
                                                   (IA & ID)  design)
                                                          Copyright © 2010 YourVersion
Case Study: Rapid Product Validation 
through PM/Designer Collaboration
My consulting client, CEO of TrustedID, 
had an idea for a new product
Team: me, CEO, head of marketing, UI 
design consultant
4 weeks from 1st meeting to validated 
product concept
Paid prospective users $1,500 ($75 x 20)
1 round of iteration on product concept
                             Copyright © 2010 YourVersion
Case Study: Product Validation
    Developing Product Concept
Product Concept was a “marketing report” that 
let consumers more directly control the direct 
marketing mail that they receive
Concept was fuzzy with various components, so 
we broke it into 2 different “flavors”:
  #1 “Shield”: Service to reduce/stop junk mail
  #2 “Saver”: Opt in to receive money‐saving offers
  Within each concept, got feedback on modules that 
  mapped to a specific user benefit
Worked with UI designer created paper mockups 
of pages for each concept (5 pages each)

                                   Copyright © 2010 YourVersion
Clustering Potential User Benefits to 
        Create Product Concepts
“Shield” Concept                 “Saver” Concept



 Reduce          Find out what       Money    Compare             Social
Junk Mail         “they” know        Saving    Yourself         Networking
                   about you         Offers   to Others


  Save             Marketing
  Trees             Report


            Marketing    Marketing
             Score        Profile




                                                Copyright © 2010 YourVersion
Copyright © 2010 YourVersion
Copyright © 2010 YourVersion
Case Study: Product Validation
         Recruiting People
Telephone recruit of prospective customers
  Wrote screener using intuition for psychographic 
  segmentation
    Wanted users who work full‐time & use internet
    Fit for opt‐in concept: use coupons, Costco membership
    Fit for anti‐junk mail concept: use paper shredder, block 
    caller ID
  Recruiters used screener to recruit
Scheduled 3 groups of 3 people to discuss each 
concept for 90 minutes
Moderated each group through the paper 
mockups to hear their feedback
                                          Copyright © 2010 YourVersion
Case Study: Product Validation
  Findings on Concepts &User Benefits
“Shield” Concept                 “Saver” Concept



 Reduce          Find out what       Money    Compare             Social
Junk Mail         “they” know        Saving    Yourself         Networking
                   about you         Offers   to Others


  Save             Marketing
  Trees             Report

                                                   Legend
            Marketing    Marketing
             Score        Profile                  Strong appeal

                                                   Somewhat positive

                                                   Low appeal
                                                Copyright © 2010 YourVersion
Case Study: Product Validation
      Learnings from Research
Learned that “Shield” (anti‐junk mail) concept was 
stronger than “Saver”
People didn’t like many of the “Saver” concept 
components
Learned users’ concerns / questions about “Shield”
concept
Refined “Shield” concept:
  Removed irrelevant components
  Improved messaging to address user concerns / questions
Validated revised “Shield” concept with quick 2nd
round of tests
  No customer concerns
  Clear willingness to pay

                                        Copyright © 2010 YourVersion
Copyright © 2010 YourVersion
Case Study: Product Validation
            Summary
4 weeks from 1st meeting to validated 
product concept
Cost $1,500 to talk with 20 users ($75 
each)
1 round of iteration on product concept
Identified winning concept that users are 
willing to pay $10/month for
Trimmed away non‐valuable pieces
You can achieve similar results
                             Copyright © 2010 YourVersion
PM & Design at Startups
             Cheat Sheet
Adding a PM or Designer is beneficial, nice to have both
Mockup cycles are faster & cheaper than code
Product Manager:
  Problem space: product strategy & requirements
  Scoping, prioritization, business goals, marketing
Designer:
  Solution space: wireframes, mockups, IA, ID, visual design
Both:
  Listen to customers
  Product Metrics
  Help engineering build a product great that meets user needs, 
  is differentiated, and is easy to use
Startups value generalists more than specialists
                                           Copyright © 2010 YourVersion
PM & Design




            The Dynamic Duo

@danolsen
dan@yourversion.com   www.yourversion.com
                              Copyright © 2010 YourVersion

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Product Management & Design At Startups

  • 1. Product Management & Design at Startups   Dan Olsen CEO, YourVersion Feb 11, 2010 Copyright © 2010 YourVersion
  • 2. My Background Education BS, Electrical Engineering, Northwestern MS, Industrial Engineering, Virginia Tech MBA, Stanford UI design, XHTML, CSS, JavaScript, PHP, MySQL 18 years of High‐tech Product Experience Managed submarine design for 5 years 5 years at Intuit, led Quicken Product Management Led Product Management at Friendster Olsen Solutions LLC, PM consultant for startups CEO & Founder of YourVersion, real‐time discovery startup Speaker: Web 2.0 Expo, Startonomics, FB fund, Stanford Will post slides to http://slideshare.net/dan_o Copyright © 2010 YourVersion
  • 3. What’s the Goal of a Startup? Poll: raise your hand if you’re a… PM, Designer, Developer startup, mature company, agency Deliver a product that: Meets customers’ needs Is better than other alternatives Is easy to use Has a good value/price Acquire and retain customers Generate enough revenue to cover costs Copyright © 2010 YourVersion
  • 5. Key Roles and Interactions Prospective Existing Customers Customers External Marketing Listening to customers Product  UI Interface Management Design Support Engineering QA Internal Copyright © 2010 YourVersion
  • 6. The Design Gap at Most Startups Level Define Design Code 1 Engineering 2 Product Mgmt big gap Engineering 3 Product Mgmt gap Engineering Product Mgmt gap Engineering 4 PM Eng UI 5 PM Eng Copyright © 2010 YourVersion
  • 7. The UI Design Iceberg What most people see and react to Visual Design What good PMs and Designers Interaction think about Design Information Architecture Conceptual Design Recommended reading: Jesse James Garrett’s “Elements of User Experience” chart, free at www.jjg.net Copyright © 2010 YourVersion
  • 8. Elements of User Interface Design Information Architecture Structure and layout at both site and page level How site is structured (sitemap) How site information is organized (site layout) How each page is organized (page layout) Interaction Design How user and product interact with one another User flows (e.g., navigation across multiple pages) User input (e.g., controls and form design) Visual Design “How it looks” vs. “What it is”, often called “chrome” Typography, colors, graphical elements Usability testing (Ramen Usability: see my fbFund talk) Copyright © 2010 YourVersion
  • 9. Product Management’s Job: Understand customer  Prioritize and plan  needs product ideas to  Ensure the product  maximize ROI on  meets customer needs engineering resources Ensure the product is  Work with marketing  better than the rest on user acquisition Work with team to  Ensure the product is  design & build great  meeting business  product objectives Copyright © 2010 YourVersion
  • 10. Problem Space vs. Solution Space Copyright © 2010 YourVersion
  • 11. Problem Space vs. Solution Space Problem Space Solution Space A customer problem,  A specific  need, or benefit that the  implementation to  product should address address the need or  A product requirement product requirement Example: Ability to write in space  NASA: space pen (zero gravity) ($1 M R&D cost) Russians: pencil Copyright © 2010 YourVersion
  • 12. Problem Space vs. Solution Space Product Level Problem Space Solution Space (user benefit) (product) Pen and Prepare paper my taxes TurboTax File my taxes TaxCut Copyright © 2010 YourVersion
  • 13. Problem Space vs. Solution Space Feature Level Problem Space Solution Space (user benefit) (feature) Gmail Make it easy importer to share a link with my friends Design Design Design #1 #2 #3 Preview with  User can edit  Allow me to Design checkboxes before import reuse my email #1 No No contacts #2 Yes No #3 Yes Yes Copyright © 2010 YourVersion
  • 14. Picking a Product Vector & Iterating Problem Space Solution Space Help user Help user book travel plan travel Mockups / Code Feedback Copyright © 2010 YourVersion
  • 15. PM=Problem Space, Design=Solution Space Product management’s primary job is to define the  problem space “The user problem we’re trying to address is x” “If we build a product that does y, people will pay us z dollars” Design’s primary job is to explore the solution space (before coding begins) “Here are 3 different approaches to solving the problem” Rapid wireframes/prototypes Each can help the other By working together, they try to identify the best  solution to the problem Copyright © 2010 YourVersion
  • 16. What about Engineering? Engineering’s primary job is also solution space Design: specify how it should look & behave Engineering: build it Functionality to enable desired behavior Implementation of visual design (HTML & CSS) Database and architectural design Engineering should be involved early (vs throwing it over the fence) Mockup cycles are cheaper than coding cycles Copyright © 2010 YourVersion
  • 17. Which is More Valuable to a Startup? Specialist or generalist? Lots to do + limited resources = many hats Many designers are specialized Many product managers are generalists If time demand < 1 FTE = project, not a job For startups, have a broad skillset Acquiring Copy Metrics Product Spec User Wireframes Mockups HTML Java‐ users writing planning writing research & flowcharts (visual & CSS script (IA & ID) design) Copyright © 2010 YourVersion
  • 19. Case Study: Product Validation Developing Product Concept Product Concept was a “marketing report” that  let consumers more directly control the direct  marketing mail that they receive Concept was fuzzy with various components, so  we broke it into 2 different “flavors”: #1 “Shield”: Service to reduce/stop junk mail #2 “Saver”: Opt in to receive money‐saving offers Within each concept, got feedback on modules that  mapped to a specific user benefit Worked with UI designer created paper mockups  of pages for each concept (5 pages each) Copyright © 2010 YourVersion
  • 20. Clustering Potential User Benefits to  Create Product Concepts “Shield” Concept “Saver” Concept Reduce Find out what Money Compare Social Junk Mail “they” know Saving Yourself Networking about you Offers to Others Save Marketing Trees Report Marketing Marketing Score Profile Copyright © 2010 YourVersion
  • 23. Case Study: Product Validation Recruiting People Telephone recruit of prospective customers Wrote screener using intuition for psychographic  segmentation Wanted users who work full‐time & use internet Fit for opt‐in concept: use coupons, Costco membership Fit for anti‐junk mail concept: use paper shredder, block  caller ID Recruiters used screener to recruit Scheduled 3 groups of 3 people to discuss each  concept for 90 minutes Moderated each group through the paper  mockups to hear their feedback Copyright © 2010 YourVersion
  • 24. Case Study: Product Validation Findings on Concepts &User Benefits “Shield” Concept “Saver” Concept Reduce Find out what Money Compare Social Junk Mail “they” know Saving Yourself Networking about you Offers to Others Save Marketing Trees Report Legend Marketing Marketing Score Profile Strong appeal Somewhat positive Low appeal Copyright © 2010 YourVersion
  • 25. Case Study: Product Validation Learnings from Research Learned that “Shield” (anti‐junk mail) concept was  stronger than “Saver” People didn’t like many of the “Saver” concept  components Learned users’ concerns / questions about “Shield” concept Refined “Shield” concept: Removed irrelevant components Improved messaging to address user concerns / questions Validated revised “Shield” concept with quick 2nd round of tests No customer concerns Clear willingness to pay Copyright © 2010 YourVersion
  • 27. Case Study: Product Validation Summary 4 weeks from 1st meeting to validated  product concept Cost $1,500 to talk with 20 users ($75  each) 1 round of iteration on product concept Identified winning concept that users are  willing to pay $10/month for Trimmed away non‐valuable pieces You can achieve similar results Copyright © 2010 YourVersion
  • 28. PM & Design at Startups Cheat Sheet Adding a PM or Designer is beneficial, nice to have both Mockup cycles are faster & cheaper than code Product Manager: Problem space: product strategy & requirements Scoping, prioritization, business goals, marketing Designer: Solution space: wireframes, mockups, IA, ID, visual design Both: Listen to customers Product Metrics Help engineering build a product great that meets user needs,  is differentiated, and is easy to use Startups value generalists more than specialists Copyright © 2010 YourVersion
  • 29. PM & Design The Dynamic Duo @danolsen dan@yourversion.com www.yourversion.com Copyright © 2010 YourVersion