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Frankly, Green + WebbCreated for: Presented by: Date issued:
Science Museum Alyson Webb & Paul Tourle August 2013
Frankly, Green + WebbCreated for: Presented by: Date issued:
Science Museum Alyson Webb & Paul Tourle 5th August 2013
Mobile Audience
Research
Frankly, Green + Webb
What we wanted to know:
•  How well equipped is the Science
Museum audience to benefit from the
development of a mobile experience?
•  How do visitors currently use mobile,
both in general at other cultural
sites and at the Science Museum
itself?
•  What are visitors attitudes to audio
guides and their mobile alternatives?
•  What might visitors hope to see in a
mobile experience developed by the
Science Museum
Frankly, Green + Webb
How we went about it:
•  A face-to-face survey
•  Museum locations included Making the
Modern World, Google Lab, Challenge of
Materials
Who we talked to:
•  649 respondents
•  65% of respondents were visiting with
family, including 35% (of whole
sample) with children between 2 and 16
•  The sample is broadly representative
of overall family/non-family visitor
numbers
•  There is a slight over-representation
of foreign visitors in the survey
sample due to season
Frankly, Green + Webb
How well equipped is the Science
Museum audience to benefit from the
development of a mobile experience?
Frankly, Green + Webb
Only 13% of visitors had neither a smartphone, nor another
internet enabled device
No internet
enabled devices
13%
Of this group:
•  A fifth say they are
likely to buy a
smartphone in the
coming 12 months
•  15% say they are
likely to buy a tablet
device within the same
period
N=649
Frankly, Green + Webb
Ownership of both smartphone and tablet devices is
significantly higher among Science Museum visitors than is
typical across the UK population generally
50%
81%
24%
51%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
Tablet owner Smartphone owner
Science Museum UK
Source: Ofcom, Communications Market Report, 2013
Smartphone ownership
at the Science Museum
is also marginally
higher than at the V&A
(71%) and the National
Gallery (67%)
N=649
Frankly, Green + Webb
What does this
mean for the
Science Museum?
Ownership is no longer
a significant barrier
Frankly, Green + Webb
iOS + Android =
N=562
67% tablet
89% smartphones
96% tablets
Frankly, Green + Webb
Among Science Museum visitors, iOS users appear to be more
active with their smartphones
We asked: “Which of the following activities do you do regularly with your smartphone?”
61%
45%
39%
51%
29%
24%
0%
10%
20%
30%
40%
50%
60%
70%
Share photos, video,
comments
Purchase a product or
service
Edit photos or video
iPhone Android
Source: Experian.com
iPhone N=236
Android N=249
Frankly, Green + Webb
What does this
mean for the
Science Museum?
If you have to choose
between Android and iOS
then focus on iOS in
the first instance.
Frankly, Green + Webb
Smartphone
Fewer than 1 in 5 tablet users had their devices with them at the museum
N=527 N=327
84% @ Home
91% @
Museum
Tablet
Frankly, Green + Webb
What does this
mean for the
Science Museum?
•  Target smartphones in
the museum
•  Opportunity to
develop for tablets…
•  For now, target
tablet users at home
Frankly, Green + Webb
How do visitors currently use mobile,
both in general at other cultural sites
and at the Science Museum itself?
Frankly, Green + Webb
Science Museum visitors also do more with their devices than
typical UK users
Source: Ofcom, 2012
85%
78%
62%
60%
50%
47%
44%
37%
42%
35%
16%
26%
0% 10% 20% 30% 40% 50% 60% 70% 80% 90%
Browse the Internet
Take a photo or video
Use social media
Listen to music
Watch videos
Play games
UK
Science Museum
N=528
Frankly, Green + Webb
What does this
mean for the
Science Museum?
Science Museum visitors
are creative active
users of their mobile
devices. There is an
opportunity to harness
these behaviours.
Frankly, Green + Webb
Yes
61%
No
39%
A significant proportion of smartphone users are already using
their devices to enhance visits to cultural sites
We asked Smartphone owners: “Have you ever used your smartphone to enhance a visit to a museum, gallery
or cultural site?” N=528
Frankly, Green + Webb
What do visitors do with their devices as part
of a cultural visit?
We asked individuals that had used smartphones during a cultural visit: “What activities did you engage
in using your smartphone, which enhanced your gallery or cultural visit?” N=329
2%
7%
14%
33%
37%
39%
39%
43%
74%
89%
Other
Played a game
Downloaded a gallery app
Visited a gallery/museum website
Searched for information about ojects
on view
Shared the experience via social media
Shared photos/videos with family/
friends
Checked for visiting information
closing times details of café etc
Took a photo/video friends and/or
family
Took a photo/video of objects on view
Smartphones =
1.  Cameras
2.  Basic Information
3.  Sharing Experience
Frankly, Green + Webb
What does this
mean for the
Science Museum?
Science Museum visitors are
using mobile as part of a
cultural visit in practical/
social/creative ways. Again,
consider building on these
behaviours.
Frankly, Green + Webb





If 100 visitors enter Science
Museum:
How Many People Use Mobile
Devices to Access the Internet
During a Visit?
Frankly, Green + Webb





If 100 visitors enter Science
Museum:
•  87 will have an internet
enable device with them
How Many People Use Mobile
Devices to Access the Internet
During a Visit?
Frankly, Green + Webb





If 100 visitors enter Science
Museum:
•  87 will have an internet
enable device with them
•  But only 24 will choose to
use it
How Many People Use Mobile
Devices to Access the Internet
During a Visit?
Frankly, Green + Webb
Why don’t more visitors use the internet?
N=649
•  75% Were unaware that free WiFi is available
•  60% would use it if they were aware*
•  That’s 45% of visitors to the Science Museum
* Maybe not for museum activity
Frankly, Green + Webb
It is important to factor in the tendency for visitors to over-
report their likely actions.
8%
26%
39%
46%
51%
51%
14%
13%
35%
50%
20%
52%
0% 10% 20% 30% 40% 50% 60%
Other
Accessed the Science
Museum website
General internet search
Checked email
Searched for information
about objects at the
Science Museum
Social media
Did use the internet
Didn't use the internet, but would have used the WiFi
if made aware of it
Half of non-users,
say they would
have used the
internet to look
up extra info: but
actual user data
casts doubt on
their claims
Users: N=151
Non-users: N-261
Frankly, Green + Webb
The final factor driving low internet usage is lack of need. A
third of visitors unaware of the free WiFi would not have used it
had they been aware of it
There’s so
much stimulation
anyway in the museum.
I don’t need it
Smartphone owner,
aged 35-44
I came to
look around the
museum, not go
on the internet
Smartphone owner,
aged 25-34
We asked: “If you were aware of that the Science Museum provided free WiFi, would you have
accessed the Internet on your mobile device? ” N=438
60%
7%
61%
39%
33%
Would have used free WiFi
Don't know
Wouldn't have used free WiFi (Had no need for WiFi)
Wouldn't have used free WiFi (Other reason)
Frankly, Green + Webb
What does this
mean for the
Science Museum?
Raise awareness of WiFi
and increase the use of
mobile in the museum.
Consider experiences
that focus on meeting
visitor needs
Frankly, Green + Webb
Visitors’ Attitudes To Audio Guides &
Device Preference
Frankly, Green + Webb
N=649
Say ≠ Do
Frankly, Green + Webb
What visitors say…
Science Museum visitors showed a clear overall preference to using their own
smartphones instead of taking an audio guide or other museum provided device
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Overall 24 and
under
25-44 45+ Overseas UK
Dont Know/Not sure
Strongly prefer a gallery
provided device
Somewhat prefer a gallery
provided device
No preference
Somewhat prefer my own
personal device
Strongly prefer my own
personal device
Frankly, Green + Webb
What visitors say…
Science Museum visitors appear to use audio guides less in general
43%
36%
25%
20%
20%
30%
36%
47%
8% 8%
28%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Science Museum V&A HMS Belfast
Never Rarely Sometimes use Always use when available
Frankly, Green + Webb
Historically…
•  Science Museum guides have
performed badly
•  Changing platform doesn’t
increase usage
Frankly, Green + Webb
Value = Cost/Impact on experience
N=562
How many users?
How much coverage?
Frankly, Green + Webb
Say
Digging deeper you can begin to translate what
visitors say and do to understand their core
needs and motivations.
Do
Think
Feel
Frankly, Green + Webb
Easier to use - take
photos at the same time –and
use own social media
Smartphone owner,
aged 25-34
Audio guides are
boring […] and too
slow for me
Smartphone owner,
aged 16-24
It’s the new way
of living – something
personal that lets you
tailor information…
Smartphone & tablet owner,
aged 45-54
I can manage more
information and store it after
leaving. Also it would let me make
my own route inside the museum.
Smartphone & tablet owner,
aged 45-54
Visitors who would prefer to use their own phones value these
for ease of access and use, greater flexibility, and the
opportunity they give visitors to take away information
Know how it works.
Not worried about
breaking it
Smartphone owner,
aged 16-24
Frankly, Green + Webb
Easier to use - take
photos at the same time –and
use own social media
Smartphone owner,
aged 25-34
Audio guides are
boring […] and too
slow for me
Smartphone owner,
aged 16-24
It’s the new way
of living – something
personal that lets you
tailor information…
Smartphone & tablet owner,
aged 45-54
I can manage more
information and store it after
leaving. Also it would let me make
my own route inside the museum.
Smartphone & tablet owner,
aged 45-54
Visitors who would prefer to use their own phones value these
for ease of access and use, greater flexibility, and the
opportunity they give visitors to take away information
Know how it works.
Not worried about
breaking it
Smartphone owner,
aged 16-24
Using familiar
tools
Pacing is
important
Create memories of
visit
Adaptive
Intuitive
Frankly, Green + Webb
I don’t
want to waste
my battery
Smartphone owner,
aged 16-24
Downloading an app
might be more hassle
than it’s worth
Smartphone owner,
aged 16-24
Don’t have
headphones
Smartphone owner,
aged 35-44
I like to be able
to escape work…
Tablet & smartphone
owner,
Aged 35-44
Those that preferred audio guides also cited ease of use and
convenience but also were more aware of some of the practical
challenges around using their own device
There aren’t enough
smartphones in the
family
Tablet owner,
aged 35-44
Can be
spontaneous
and make choice
on the day
Non-owner,
Aged 45-54
Frankly, Green + Webb
I don’t
want to waste
my battery
Smartphone owner,
aged 16-24
Downloading an app
might be more hassle
than it’s worth
Smartphone owner,
aged 16-24
Don’t have
headphones
Smartphone owner,
aged 35-44
I like to be able
to escape work…
Tablet & smartphone
owner,
Aged 35-44
Those that preferred audio guides also cited ease of use and
convenience but also were more aware of some of the practical
challenges around using their own device
There aren’t enough
smartphones in the
family
Tablet owner,
aged 35-44
Can be
spontaneous
and make choice
on the day
Non-owner,
Aged 45-54
Level of planning
required?
Size and
access
Audio and
video?
Addressing
visitors in
groups
Important devices
– charging?
Distractions/
multitasking
Frankly, Green + Webb
In the main, visitors’ concerns about using their smartphones
in the museum centred on practical concerns about cost and
battery life
2%
12%
16%
18%
22% 23%
29%
32%
51%
0%
10%
20%
30%
40%
50%
60% 1 in 5 visitors had no
concerns at all about using
their smartphones
Frankly, Green + Webb
Given the context and historic
evidence, Science Museum visitors are
unlikely to use audioguides as part
of their visits to the museum in
significant numbers. Moving a guide
to a different device will not change
this.
What Does This Mean
For The Science
Museum?
Frankly, Green + Webb
What Should A Mobile Experience At The
Science Museum Look Like?
Frankly, Green + Webb
Science Museum visitors want a leisure experience…
0%
10%
20%
30%
40%
50%
60%
70%
80%
We asked visitors to pick the 3 qualities that would be most
desirable in a mobile experience at the Science Museum.
Frankly, Green + Webb
They also hope to reach a deeper understanding of the objects
they see…
We asked visitors to rate a number of options on a scale of 1-5.
2 2.2 2.4 2.6 2.8 3 3.2 3.4 3.6 3.8 4
Helps me get off the beaten track
We can all join in with and share
Something that gives us ideas of things to do at
home
Reminds me of the things I have seen on my visit
Keeps the kids engaged with the museum
Shows me where I am in the museum and what else
is nearby
Shows me the museum's highlights
I could go back to for more information
Gives us ideas of things to do in the museum
Makes what I’m seeing more meaningful
Allows me to see how things work and experience
the science behind them
Frankly, Green + Webb
Expectations are that a Science
Museum experience will be:
•  Educational
•  Entertaining rather than serious
•  Not dumbed down
An experience needs to:
Add meaning and increase
understanding of how science works…
NOT just add more information
What Does This Mean
For The Science
Museum?
Frankly, Green + Webb
Context. Needs. Behaviours.
N=562
Frankly, Green + Webb
Developing Benchmarks
Frankly, Green + Webb
Science Museum Benchmarking Data 2013
100%
81%
74%
61%
50%
25%
23%
8%
3%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Science
museum
visitors
Smartphone
owner
Brought
smartphone
on visit
Prefer own
device to
gallery
audio
guide
Tablet
owner
Aware of
free WiFi
Accessed
internet
during
visit
Brought
tablet on
visit
Visited
Science
Museum
website

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ScM mobile_research

  • 1. Frankly, Green + WebbCreated for: Presented by: Date issued: Science Museum Alyson Webb & Paul Tourle August 2013
  • 2. Frankly, Green + WebbCreated for: Presented by: Date issued: Science Museum Alyson Webb & Paul Tourle 5th August 2013 Mobile Audience Research
  • 3. Frankly, Green + Webb What we wanted to know: •  How well equipped is the Science Museum audience to benefit from the development of a mobile experience? •  How do visitors currently use mobile, both in general at other cultural sites and at the Science Museum itself? •  What are visitors attitudes to audio guides and their mobile alternatives? •  What might visitors hope to see in a mobile experience developed by the Science Museum
  • 4. Frankly, Green + Webb How we went about it: •  A face-to-face survey •  Museum locations included Making the Modern World, Google Lab, Challenge of Materials Who we talked to: •  649 respondents •  65% of respondents were visiting with family, including 35% (of whole sample) with children between 2 and 16 •  The sample is broadly representative of overall family/non-family visitor numbers •  There is a slight over-representation of foreign visitors in the survey sample due to season
  • 5. Frankly, Green + Webb How well equipped is the Science Museum audience to benefit from the development of a mobile experience?
  • 6. Frankly, Green + Webb Only 13% of visitors had neither a smartphone, nor another internet enabled device No internet enabled devices 13% Of this group: •  A fifth say they are likely to buy a smartphone in the coming 12 months •  15% say they are likely to buy a tablet device within the same period N=649
  • 7. Frankly, Green + Webb Ownership of both smartphone and tablet devices is significantly higher among Science Museum visitors than is typical across the UK population generally 50% 81% 24% 51% 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% Tablet owner Smartphone owner Science Museum UK Source: Ofcom, Communications Market Report, 2013 Smartphone ownership at the Science Museum is also marginally higher than at the V&A (71%) and the National Gallery (67%) N=649
  • 8. Frankly, Green + Webb What does this mean for the Science Museum? Ownership is no longer a significant barrier
  • 9. Frankly, Green + Webb iOS + Android = N=562 67% tablet 89% smartphones 96% tablets
  • 10. Frankly, Green + Webb Among Science Museum visitors, iOS users appear to be more active with their smartphones We asked: “Which of the following activities do you do regularly with your smartphone?” 61% 45% 39% 51% 29% 24% 0% 10% 20% 30% 40% 50% 60% 70% Share photos, video, comments Purchase a product or service Edit photos or video iPhone Android Source: Experian.com iPhone N=236 Android N=249
  • 11. Frankly, Green + Webb What does this mean for the Science Museum? If you have to choose between Android and iOS then focus on iOS in the first instance.
  • 12. Frankly, Green + Webb Smartphone Fewer than 1 in 5 tablet users had their devices with them at the museum N=527 N=327 84% @ Home 91% @ Museum Tablet
  • 13. Frankly, Green + Webb What does this mean for the Science Museum? •  Target smartphones in the museum •  Opportunity to develop for tablets… •  For now, target tablet users at home
  • 14. Frankly, Green + Webb How do visitors currently use mobile, both in general at other cultural sites and at the Science Museum itself?
  • 15. Frankly, Green + Webb Science Museum visitors also do more with their devices than typical UK users Source: Ofcom, 2012 85% 78% 62% 60% 50% 47% 44% 37% 42% 35% 16% 26% 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% Browse the Internet Take a photo or video Use social media Listen to music Watch videos Play games UK Science Museum N=528
  • 16. Frankly, Green + Webb What does this mean for the Science Museum? Science Museum visitors are creative active users of their mobile devices. There is an opportunity to harness these behaviours.
  • 17. Frankly, Green + Webb Yes 61% No 39% A significant proportion of smartphone users are already using their devices to enhance visits to cultural sites We asked Smartphone owners: “Have you ever used your smartphone to enhance a visit to a museum, gallery or cultural site?” N=528
  • 18. Frankly, Green + Webb What do visitors do with their devices as part of a cultural visit? We asked individuals that had used smartphones during a cultural visit: “What activities did you engage in using your smartphone, which enhanced your gallery or cultural visit?” N=329 2% 7% 14% 33% 37% 39% 39% 43% 74% 89% Other Played a game Downloaded a gallery app Visited a gallery/museum website Searched for information about ojects on view Shared the experience via social media Shared photos/videos with family/ friends Checked for visiting information closing times details of café etc Took a photo/video friends and/or family Took a photo/video of objects on view Smartphones = 1.  Cameras 2.  Basic Information 3.  Sharing Experience
  • 19. Frankly, Green + Webb What does this mean for the Science Museum? Science Museum visitors are using mobile as part of a cultural visit in practical/ social/creative ways. Again, consider building on these behaviours.
  • 20. Frankly, Green + Webb      If 100 visitors enter Science Museum: How Many People Use Mobile Devices to Access the Internet During a Visit?
  • 21. Frankly, Green + Webb      If 100 visitors enter Science Museum: •  87 will have an internet enable device with them How Many People Use Mobile Devices to Access the Internet During a Visit?
  • 22. Frankly, Green + Webb      If 100 visitors enter Science Museum: •  87 will have an internet enable device with them •  But only 24 will choose to use it How Many People Use Mobile Devices to Access the Internet During a Visit?
  • 23. Frankly, Green + Webb Why don’t more visitors use the internet? N=649 •  75% Were unaware that free WiFi is available •  60% would use it if they were aware* •  That’s 45% of visitors to the Science Museum * Maybe not for museum activity
  • 24. Frankly, Green + Webb It is important to factor in the tendency for visitors to over- report their likely actions. 8% 26% 39% 46% 51% 51% 14% 13% 35% 50% 20% 52% 0% 10% 20% 30% 40% 50% 60% Other Accessed the Science Museum website General internet search Checked email Searched for information about objects at the Science Museum Social media Did use the internet Didn't use the internet, but would have used the WiFi if made aware of it Half of non-users, say they would have used the internet to look up extra info: but actual user data casts doubt on their claims Users: N=151 Non-users: N-261
  • 25. Frankly, Green + Webb The final factor driving low internet usage is lack of need. A third of visitors unaware of the free WiFi would not have used it had they been aware of it There’s so much stimulation anyway in the museum. I don’t need it Smartphone owner, aged 35-44 I came to look around the museum, not go on the internet Smartphone owner, aged 25-34 We asked: “If you were aware of that the Science Museum provided free WiFi, would you have accessed the Internet on your mobile device? ” N=438 60% 7% 61% 39% 33% Would have used free WiFi Don't know Wouldn't have used free WiFi (Had no need for WiFi) Wouldn't have used free WiFi (Other reason)
  • 26. Frankly, Green + Webb What does this mean for the Science Museum? Raise awareness of WiFi and increase the use of mobile in the museum. Consider experiences that focus on meeting visitor needs
  • 27. Frankly, Green + Webb Visitors’ Attitudes To Audio Guides & Device Preference
  • 28. Frankly, Green + Webb N=649 Say ≠ Do
  • 29. Frankly, Green + Webb What visitors say… Science Museum visitors showed a clear overall preference to using their own smartphones instead of taking an audio guide or other museum provided device 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Overall 24 and under 25-44 45+ Overseas UK Dont Know/Not sure Strongly prefer a gallery provided device Somewhat prefer a gallery provided device No preference Somewhat prefer my own personal device Strongly prefer my own personal device
  • 30. Frankly, Green + Webb What visitors say… Science Museum visitors appear to use audio guides less in general 43% 36% 25% 20% 20% 30% 36% 47% 8% 8% 28% 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Science Museum V&A HMS Belfast Never Rarely Sometimes use Always use when available
  • 31. Frankly, Green + Webb Historically… •  Science Museum guides have performed badly •  Changing platform doesn’t increase usage
  • 32. Frankly, Green + Webb Value = Cost/Impact on experience N=562 How many users? How much coverage?
  • 33. Frankly, Green + Webb Say Digging deeper you can begin to translate what visitors say and do to understand their core needs and motivations. Do Think Feel
  • 34. Frankly, Green + Webb Easier to use - take photos at the same time –and use own social media Smartphone owner, aged 25-34 Audio guides are boring […] and too slow for me Smartphone owner, aged 16-24 It’s the new way of living – something personal that lets you tailor information… Smartphone & tablet owner, aged 45-54 I can manage more information and store it after leaving. Also it would let me make my own route inside the museum. Smartphone & tablet owner, aged 45-54 Visitors who would prefer to use their own phones value these for ease of access and use, greater flexibility, and the opportunity they give visitors to take away information Know how it works. Not worried about breaking it Smartphone owner, aged 16-24
  • 35. Frankly, Green + Webb Easier to use - take photos at the same time –and use own social media Smartphone owner, aged 25-34 Audio guides are boring […] and too slow for me Smartphone owner, aged 16-24 It’s the new way of living – something personal that lets you tailor information… Smartphone & tablet owner, aged 45-54 I can manage more information and store it after leaving. Also it would let me make my own route inside the museum. Smartphone & tablet owner, aged 45-54 Visitors who would prefer to use their own phones value these for ease of access and use, greater flexibility, and the opportunity they give visitors to take away information Know how it works. Not worried about breaking it Smartphone owner, aged 16-24 Using familiar tools Pacing is important Create memories of visit Adaptive Intuitive
  • 36. Frankly, Green + Webb I don’t want to waste my battery Smartphone owner, aged 16-24 Downloading an app might be more hassle than it’s worth Smartphone owner, aged 16-24 Don’t have headphones Smartphone owner, aged 35-44 I like to be able to escape work… Tablet & smartphone owner, Aged 35-44 Those that preferred audio guides also cited ease of use and convenience but also were more aware of some of the practical challenges around using their own device There aren’t enough smartphones in the family Tablet owner, aged 35-44 Can be spontaneous and make choice on the day Non-owner, Aged 45-54
  • 37. Frankly, Green + Webb I don’t want to waste my battery Smartphone owner, aged 16-24 Downloading an app might be more hassle than it’s worth Smartphone owner, aged 16-24 Don’t have headphones Smartphone owner, aged 35-44 I like to be able to escape work… Tablet & smartphone owner, Aged 35-44 Those that preferred audio guides also cited ease of use and convenience but also were more aware of some of the practical challenges around using their own device There aren’t enough smartphones in the family Tablet owner, aged 35-44 Can be spontaneous and make choice on the day Non-owner, Aged 45-54 Level of planning required? Size and access Audio and video? Addressing visitors in groups Important devices – charging? Distractions/ multitasking
  • 38. Frankly, Green + Webb In the main, visitors’ concerns about using their smartphones in the museum centred on practical concerns about cost and battery life 2% 12% 16% 18% 22% 23% 29% 32% 51% 0% 10% 20% 30% 40% 50% 60% 1 in 5 visitors had no concerns at all about using their smartphones
  • 39. Frankly, Green + Webb Given the context and historic evidence, Science Museum visitors are unlikely to use audioguides as part of their visits to the museum in significant numbers. Moving a guide to a different device will not change this. What Does This Mean For The Science Museum?
  • 40. Frankly, Green + Webb What Should A Mobile Experience At The Science Museum Look Like?
  • 41. Frankly, Green + Webb Science Museum visitors want a leisure experience… 0% 10% 20% 30% 40% 50% 60% 70% 80% We asked visitors to pick the 3 qualities that would be most desirable in a mobile experience at the Science Museum.
  • 42. Frankly, Green + Webb They also hope to reach a deeper understanding of the objects they see… We asked visitors to rate a number of options on a scale of 1-5. 2 2.2 2.4 2.6 2.8 3 3.2 3.4 3.6 3.8 4 Helps me get off the beaten track We can all join in with and share Something that gives us ideas of things to do at home Reminds me of the things I have seen on my visit Keeps the kids engaged with the museum Shows me where I am in the museum and what else is nearby Shows me the museum's highlights I could go back to for more information Gives us ideas of things to do in the museum Makes what I’m seeing more meaningful Allows me to see how things work and experience the science behind them
  • 43. Frankly, Green + Webb Expectations are that a Science Museum experience will be: •  Educational •  Entertaining rather than serious •  Not dumbed down An experience needs to: Add meaning and increase understanding of how science works… NOT just add more information What Does This Mean For The Science Museum?
  • 44. Frankly, Green + Webb Context. Needs. Behaviours. N=562
  • 45. Frankly, Green + Webb Developing Benchmarks
  • 46. Frankly, Green + Webb Science Museum Benchmarking Data 2013 100% 81% 74% 61% 50% 25% 23% 8% 3% 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Science museum visitors Smartphone owner Brought smartphone on visit Prefer own device to gallery audio guide Tablet owner Aware of free WiFi Accessed internet during visit Brought tablet on visit Visited Science Museum website