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Jonathan Lander 12:05 PM
Let’s do dinner this weekend
Hey man, long time no see. Let’s get the
fams together and grill out this weeke...
Saj Kahn 10:30 AM
Re: Latest Mockups
I disagree. I don’t think our audience will
necessarily gravitate towards what you...
Ivan Tolamachev 7/20/13
Fwd: LAUNCH Festival
I’m planning to stop by this after work.
Do you want to join me?
Víctor Fernández 7/19/13
Happy 4th!!
Hope you and your family had a great
time. We celebrated a bit belated, but...
Updated Just Now
2,984 Unread
Laura Williams 7/19/13
Re: Meeting w/Dan Anderson
I can’t make it. I’ll send Sandeep in my
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ACP, UGM, Freelancer, ACI
@DeeSadler
@KCUXCore
dee@aboxofpixels.com
dee.sadler@hrblock.com
Dee Sadler
Adobe Tools for UX Designers
Agenda
The UX process and when you need actual tools.
Demo of deliverables and tips and tricks
Illustrator - libraries, the perfect button, appearance panel/
graphic styles
InDesign - Design plans, libraries, style guides, plotting
FW - Still great for making sprites
Muse and Edge Animate - Amazing for quick prototyping
Photoshop - Asset extraction, layer comps
The Concept/Discover Phase
Define the project goals and opportunities, and end users
User/ business requirements
Brand requirements
Field Research
User research / persona or behavior work
Stakeholder interviews
Competitive/comparative analysis
If the product is not new, then data analysis (Omniture etc.)
Focus groups
Card sorting
Information Architecture
User Scenarios
The Concept/Discover Phase
define the project goals and opportunities, and end users
User/ business requirements
Brand requirements
Field Research
User research / persona or behavior work
Stakeholder interviews
Competitive/comparative analysis
If the product is not new, then data analysis (Omniture etc.)
Focus groups
Card sorting
Information Architecture
User Scenarios
Deliverables:
UX plan - AI or ID (Word, text editor, napkin, etc)
IA - AI (Omnigraffle, Visio etc.)
Personas/behaviors - AI or ID
User Research Summary - ID (Word, text editor, hand puppets, etc)
Interview findings - ID (Word, text editor, hand puppets, etc)
Design
Define what the product will do, for who and why.
How it will be organized, what will go on each page etc.
User/ business requirements
Brainstorming
Brand consistency
Co-design sessions
Ideation sessions
Start of visuals
Design
Define what the product will do, for who and why.
How it will be organized, what will go on each page etc.
User/ business requirements
Brainstorming
Brand consistency
Co-design sessions
Ideation sessions
Start of visuals
Deliverables:
Sketches - paper, AI, ID, FW, iPad apps (any number of apps)
Task flows - AI, ID, FW (Omnigraffle, Visio etc.)
early wireframes - Muse, DW, AI, ID, FW, Brackets/CO
(any number of apps)
Journey maps - AI, ID, FW (depends on what type of map)
experience maps - AI, ID, FW, Edge Animate, Muse, DW (same here)
Visual Design - AI, ID, FW
Prototype
More specific visual representation of what it looks like,
and how it works.
Co-Design sessions
Usability testing
Prototyping
Prototype
More specific visual representation of what it looks like,
and how it works.
Co-Design sessions
Usability testing
Prototyping
Deliverables:
An increasing level of fidelity of wireframes - AI, PS, FL, FW
paper or clickable prototypes - Muse, CO/Brackets, DW, FL, ID, Acrobat,
AE, Flash Builder, Edge Animate
Feature or product flows - AI, ID
Non-Adobe - Pencils and paper, Sketch, Affinity Designer, UXPin, InVisionApp,
Justinmind, proto.io, Axure, Omnigraffle, Keynote, and so many more...
Validate
Verify that the design fits the user needs.
Usability Testing
Critiques - UX Design reviews
Surveys
Prototypes
Validate
Verify that the design fits the user needs.
Usability Testing
Critiques - UX Design reviews
Surveys
Prototypes
Deliverables:
High interaction prototypes - Muse, CO/Brackets, DW, FL, ID, Acrobat,
AE, Flash Builder, Edge Animate
Interview guides - ID
User testing findings - ID, AI, Muse, FL
Deliver/Deployment
Final assets for production
Spec docs
Style guides
Comps
Assets
Front end delivery
Deliver/Deployment
Final assets for production
Deliverables:
Spec docs - PS, FW or AI to ID
Style guides - ID
Comps - FW, PS, AI
Assets - depends
front end delivery - DW, CO/Brackets, Topcoat

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Adobe Tools for UX Designers

  • 1. AT&T 11:56 AM EditInboxMailboxes Jonathan Lander 12:05 PM Let’s do dinner this weekend Hey man, long time no see. Let’s get the fams together and grill out this weeke... Saj Kahn 10:30 AM Re: Latest Mockups I disagree. I don’t think our audience will necessarily gravitate towards what you... Ivan Tolamachev 7/20/13 Fwd: LAUNCH Festival I’m planning to stop by this after work. Do you want to join me? Víctor Fernández 7/19/13 Happy 4th!! Hope you and your family had a great time. We celebrated a bit belated, but... Updated Just Now 2,984 Unread Laura Williams 7/19/13 Re: Meeting w/Dan Anderson I can’t make it. I’ll send Sandeep in my Grouped Table AT&T 11:56 AM EditTitle Table Row Table Row Table Row Sub Row Sub Row GROUP LABEL Table Row Table Row GROUP LABEL Table Row Collection AT&T 11:57 AM CancelSelect Items Add To Inbox Compose AT&T 11:57 AM SendNew MessageCancel To: Cc/Bcc: Subject: WQ E R T Y U I O P SA D F G H J K L Z X C V B N M .@space123 return Action Sheet Mark as Unread Move to Junk Flag Cancel Alert Close All Pages? Would you like to close your existing pages before turning on Private Browsing? Keep All Close All Glyphs via Marcos Pagano • bit.ly/iosglyphs Auto-Brightness Auto-Brightness Progress View Downloading 20 of 46 Downloading 38 of 46 Slider Switch AT&T 11:56 AM Status Bar AT&T 11:56 AM Search Near MeThe ChartsFeatured Search Updates Tab 3Tab 2Tab 1 Tab 4 Tab 5 Action Action Action Back ActionTitle Back Title Action ActionTitle Back Action Scope 1 Scope 2 Scope 1 Scope 2 Scope 1 Scope 2 Scope 3 Navigation Bar Tool Bar Tab Bar Search Bar Scope Bar ACP, UGM, Freelancer, ACI @DeeSadler @KCUXCore dee@aboxofpixels.com dee.sadler@hrblock.com Dee Sadler Adobe Tools for UX Designers
  • 2. Agenda The UX process and when you need actual tools. Demo of deliverables and tips and tricks Illustrator - libraries, the perfect button, appearance panel/ graphic styles InDesign - Design plans, libraries, style guides, plotting FW - Still great for making sprites Muse and Edge Animate - Amazing for quick prototyping Photoshop - Asset extraction, layer comps
  • 3. The Concept/Discover Phase Define the project goals and opportunities, and end users User/ business requirements Brand requirements Field Research User research / persona or behavior work Stakeholder interviews Competitive/comparative analysis If the product is not new, then data analysis (Omniture etc.) Focus groups Card sorting Information Architecture User Scenarios
  • 4. The Concept/Discover Phase define the project goals and opportunities, and end users User/ business requirements Brand requirements Field Research User research / persona or behavior work Stakeholder interviews Competitive/comparative analysis If the product is not new, then data analysis (Omniture etc.) Focus groups Card sorting Information Architecture User Scenarios Deliverables: UX plan - AI or ID (Word, text editor, napkin, etc) IA - AI (Omnigraffle, Visio etc.) Personas/behaviors - AI or ID User Research Summary - ID (Word, text editor, hand puppets, etc) Interview findings - ID (Word, text editor, hand puppets, etc)
  • 5. Design Define what the product will do, for who and why. How it will be organized, what will go on each page etc. User/ business requirements Brainstorming Brand consistency Co-design sessions Ideation sessions Start of visuals
  • 6. Design Define what the product will do, for who and why. How it will be organized, what will go on each page etc. User/ business requirements Brainstorming Brand consistency Co-design sessions Ideation sessions Start of visuals Deliverables: Sketches - paper, AI, ID, FW, iPad apps (any number of apps) Task flows - AI, ID, FW (Omnigraffle, Visio etc.) early wireframes - Muse, DW, AI, ID, FW, Brackets/CO (any number of apps) Journey maps - AI, ID, FW (depends on what type of map) experience maps - AI, ID, FW, Edge Animate, Muse, DW (same here) Visual Design - AI, ID, FW
  • 7. Prototype More specific visual representation of what it looks like, and how it works. Co-Design sessions Usability testing Prototyping
  • 8. Prototype More specific visual representation of what it looks like, and how it works. Co-Design sessions Usability testing Prototyping Deliverables: An increasing level of fidelity of wireframes - AI, PS, FL, FW paper or clickable prototypes - Muse, CO/Brackets, DW, FL, ID, Acrobat, AE, Flash Builder, Edge Animate Feature or product flows - AI, ID Non-Adobe - Pencils and paper, Sketch, Affinity Designer, UXPin, InVisionApp, Justinmind, proto.io, Axure, Omnigraffle, Keynote, and so many more...
  • 9. Validate Verify that the design fits the user needs. Usability Testing Critiques - UX Design reviews Surveys Prototypes
  • 10. Validate Verify that the design fits the user needs. Usability Testing Critiques - UX Design reviews Surveys Prototypes Deliverables: High interaction prototypes - Muse, CO/Brackets, DW, FL, ID, Acrobat, AE, Flash Builder, Edge Animate Interview guides - ID User testing findings - ID, AI, Muse, FL
  • 11. Deliver/Deployment Final assets for production Spec docs Style guides Comps Assets Front end delivery
  • 12. Deliver/Deployment Final assets for production Deliverables: Spec docs - PS, FW or AI to ID Style guides - ID Comps - FW, PS, AI Assets - depends front end delivery - DW, CO/Brackets, Topcoat