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Future Skills &
New Solutions for
Education & Training
Results	
  of	
  	
  
Global	
  Educa0on	
  Futures	
  Kazan	
  
22-­‐23	
  May	
  2015,	
  Kazan,	
  Russia	
  
GEF	
  Kazan	
  Forum:	
  highly	
  produc6ve	
  conven6on	
  of	
  
business,	
  regulators,	
  and	
  educators	
  
94	
  par0cipants	
  from	
  33	
  countries	
  represen0ng	
  manufacturing	
  and	
  service	
  sectors,	
  
regulatory	
  bodies,	
  think-­‐tanks,	
  TVET	
  &	
  higher	
  educa0on	
  ins0tu0ons*.	
  The	
  majority	
  
of	
  the	
  aNendees	
  were	
  official	
  and	
  technical	
  delegates	
  of	
  WorldSkills	
  Interna0onal.	
  	
  
Facilita0on	
  team	
  has	
  used	
  innova0ve	
  methods	
  of	
  collec0ve	
  crea0ve	
  work,	
  
including	
  Rapid	
  Foresight	
  methodology	
  
Forum	
  was	
  conducted	
  in	
  partnership	
  with	
  WorldSkills	
  Russia	
  Na0onal	
  Compe00on	
  
2015	
  in	
  Kazan,	
  aNended	
  by	
  more	
  than	
  500	
  contestants	
  and	
  experts.	
  
4	
  ‘maps	
  of	
  the	
  future’	
  were	
  created,	
  char0ng	
  skills	
  of	
  the	
  future	
  for	
  	
  major	
  sectors	
  
of	
  economy	
  and	
  society.	
  Specific	
  ini0a0ves	
  were	
  offered	
  to	
  develop	
  WorldSkills	
  
movement	
  
*	
  See	
  Appendix	
  for	
  details	
  
3	
  
Held	
  in	
  conjunc6on	
  with	
  WorldSkills	
  
Established	
  in	
  1946,	
  WorldSkills	
  today	
  unites	
  74	
  member	
  countries	
  and	
  
regions,	
  posi0oning	
  itself	
  as	
  the	
  global	
  hub	
  for	
  skills	
  excellence	
  and	
  
development.	
  The	
  mission	
  of	
  WSI	
  is	
  to	
  raise	
  the	
  profile	
  and	
  recogni0on	
  
of	
  skilled	
  people,	
  and	
  show	
  how	
  important	
  skills	
  are	
  in	
  achieving	
  
economic	
  growth	
  and	
  personal	
  success.	
  
Opera0ons	
  of	
  WorldSkills	
  include	
  6	
  focus	
  areas.	
  The	
  
central	
  one	
  is	
  a	
  system	
  of	
  regional,	
  na0onal,	
  and	
  
interna0onal	
  skills	
  compe00ons	
  (interna0onal	
  
compe00on	
  includes	
  50	
  skills).	
  Other	
  areas	
  include:	
  
support	
  in	
  Career	
  Building,	
  Promo0ng	
  Skills,	
  Educa0on	
  
and	
  Training,	
  Interna0onal	
  Coopera0on	
  and	
  
Development,	
  and	
  Research	
  in	
  skill-­‐related	
  topics.	
  
WorldSkills	
  Interna0onal	
  has	
  one	
  of	
  the	
  largest	
  
knowledge	
  base	
  of	
  prac00oners	
  in	
  the	
  area	
  of	
  industrial	
  
and	
  service	
  skills	
  in	
  the	
  world.	
  
Russia	
  has	
  joined	
  WorldSkills	
  movement	
  in	
  2013.	
  Currently,	
  World	
  Skills	
  Russia	
  joins	
  60	
  
regions	
  of	
  the	
  country,	
  with	
  8	
  thousand	
  compe0tors	
  and	
  10	
  thousand	
  experts.	
  Na0onal	
  
compe00ons	
  include	
  innova0ve	
  WorldSkills	
  Hi-­‐Tech	
  (skills	
  in	
  advanced	
  manufacturing)	
  
and	
  JuniorSkills	
  (skills	
  compe00on	
  for	
  children	
  age	
  10-­‐17)	
  
GEF	
  Kazan:	
  Main	
  Subject	
  &	
  Expected	
  Outcomes	
  
4	
  
Future	
  Skills	
  &	
  
New	
  Solu6ons	
  in	
  	
  
Educa6on	
  &	
  	
  
Training	
  	
  
We	
  explore	
  	
  
•  changes	
  in	
  specific	
  domains	
  of	
  the	
  global	
  economy	
  driven	
  by	
  
technological	
  innova0on	
  and	
  social	
  transforma0on,	
  
•  future	
  global	
  demand	
  for	
  skills	
  that	
  will	
  ensue	
  from	
  such	
  change,	
  
and	
  	
  
•  transforma0on	
  that	
  will	
  be	
  required	
  in	
  educa0on	
  &	
  training	
  
systems	
  across	
  the	
  world	
  to	
  accommodate	
  to	
  such	
  demand.	
  
From	
  ‘knowns’	
  to	
  
‘unknowns’	
  
The	
  Forum	
  is	
  a	
  collec0ve	
  explora0on,	
  a	
  learning	
  lab	
  
It	
  is	
  not	
  to	
  seek	
  opinion	
  of	
  few	
  experts	
  but	
  to	
  co-­‐create	
  
Our	
  main	
  outputs	
  are	
  
•  Shared	
  vision	
  of	
  future	
  skills	
  and	
  educa0on	
  &	
  training	
  formats	
  that	
  
support	
  them	
  
•  Ideas	
  of	
  systemic	
  innova0on	
  in	
  skills	
  development,	
  including	
  those	
  
that	
  can	
  be	
  implemented	
  within	
  WS	
  movement	
  
Globally	
  
compe66ve	
  skills	
  
Recognizing	
  the	
  diversity	
  of	
  economic	
  &	
  social	
  prac0ces	
  in	
  
different	
  countries,	
  we	
  suggest	
  to	
  look	
  at	
  globally	
  compe66ve	
  
technologies	
  &	
  prac6ces	
  in	
  manufacturing	
  &	
  services	
  (as	
  
manifested	
  e.g.	
  by	
  WS	
  GIPs*),	
  and	
  skills	
  that	
  can	
  support	
  them	
  
*	
  WS	
  GIPs	
  =	
  WorldSkills	
  Global	
  Industry	
  Partners	
  that	
  help	
  to	
  communicate	
  
needs	
  of	
  industry	
  and	
  best	
  industrial	
  technological	
  prac0ces	
  
Accelera6ng	
  changes	
  
in	
  industrial	
  &	
  
economic	
  prac0ces	
  
(driven	
  by	
  
technologies,	
  	
  
esp.	
  ICT)	
  and	
  growing	
  
complexity	
  of	
  global	
  
markets	
  
Techno-­‐social	
  transi6on:	
  
up	
  to	
  70%	
  of	
  tradi0onal	
  
jobs	
  in	
  manufacturing	
  
and	
  services	
  may	
  
become	
  obsolete	
  in	
  next	
  
20	
  years	
  due	
  to	
  
applica0on	
  of	
  AI,	
  
robo0cs,	
  automated	
  
logis0cal	
  systems	
  etc.	
  
(but	
  many	
  new	
  may	
  be	
  
created)	
  
Push	
  of	
  global	
  technological,	
  
financial	
  &	
  environmental	
  standards	
  
–	
  and	
  possible	
  redefini0on	
  of	
  global	
  
governance	
  structure	
  
Search	
  for	
  new	
  sources	
  of	
  
na6onal	
  compe66veness	
  in	
  
industrialized	
  countries	
  through	
  
crea0on	
  of	
  new	
  &	
  emerging	
  
industries	
  
Future Skills: skills that will
make workers competitive
in the future socio-
economic & technological
environment
Challenge	
  of	
  Future	
  Skills	
  
5	
  
‘Industrialized’	
  
educa6onal	
  &	
  training	
  
(olen	
  cumbersome,	
  
rigid	
  and	
  slow	
  to	
  
respond)	
  –	
  how	
  does	
  it	
  
have	
  to	
  change	
  to	
  
address	
  new	
  skills?	
  
Rise	
  of	
  new	
  players	
  
(e.g.	
  global	
  online	
  
learning	
  planorms)	
  –	
  
how	
  does	
  it	
  affect	
  the	
  
world	
  of	
  professional	
  
educa0on?	
  
Future	
  Skills	
  
Learning	
  in	
  prac6ce	
  (on-­‐
job	
  training,	
  
appren0ceship,	
  
communi0es	
  of	
  prac0ce,	
  
etc.)	
  –	
  what	
  forms	
  will	
  
thrive,	
  what	
  tools	
  should	
  
arise?	
  
Global	
  professional	
  
standards	
  governing	
  
interna0onal	
  educa0on	
  &	
  
labor	
  markets	
  
New	
  Answers	
  Within	
  Educa6on	
  &	
  Training?	
  
6	
  
Group	
  1:	
  
Automa6on	
  &	
  Digitaliza6on	
  
Group	
  2:	
  
Human	
  focused	
  services	
  
Group	
  3:	
  
Educa6on	
  &	
  Training	
  
Group	
  4:	
  
Global	
  Agenda	
  
Scenarios	
  for	
  the	
  future	
  of	
  manufacturing:	
  
cyberphysical,	
  highly	
  localized,	
  or?	
  
Future	
  of	
  digital	
  work	
  
Role	
  of	
  AI	
  in	
  manufacturing	
  &	
  digital	
  work	
  
Role	
  of	
  human	
  workers	
  
Sectors	
  vulnerable	
  vs.	
  sectors	
  prone	
  to	
  
automa0on	
  (robo0cs,	
  AI	
  etc.)	
  
Growing	
  segments	
  &	
  needs	
  they	
  address	
  
Role	
  of	
  crea0vity	
  in	
  21	
  century	
  services	
  
Dominant	
  models	
  of	
  service	
  provision	
  
Accommoda0on	
  of	
  ‘future	
  skills’	
  agenda	
  in	
  
educa0on	
  &	
  training	
  
Role	
  of	
  ICT	
  in	
  transfer	
  of	
  knowledge	
  /	
  skills	
  
and	
  assessment	
  
Organiza0on	
  of	
  learning	
  &	
  career	
  
trajectories	
  (incl.	
  new	
  financial	
  &	
  investment	
  
mechanisms	
  to	
  support	
  them)	
  
Urbaniza0on	
  &	
  transforma0on	
  of	
  ci0es	
  	
  
Green	
  agenda	
  	
  
Global	
  market	
  &	
  technological	
  standards	
  
Global	
  security	
  (incl.	
  cybersecurity)	
  
GEF	
  Kazan	
  Group	
  Topics	
  &	
  Tenta6ve	
  Ques6ons	
  
7	
  
8	
  
Future	
  of	
  Manufacturing	
  
2015	
   2020	
   2030	
  
Source:	
  GEF	
  Kazan,	
  
“Automa0on	
  &	
  
Digitaliza0on”	
  
group	
  
Sol	
  technology	
  /	
  format	
  
Policy	
  /	
  governance	
  mechanism	
  
Hard	
  technology	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Automa0on	
  of	
  rou0ne	
  manufacturing	
  skills	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Increased	
  machine	
  to	
  machine	
  connec0vity	
  
Light	
  cheap	
  
wireless	
  
sensorics	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Growth	
  of	
  customized	
  manufacturing	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Growing	
  spreading	
  of	
  3D	
  prin0ng	
  in	
  manufacturing	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Digitaliza0on	
  of	
  manufacturing:	
  blending	
  of	
  sol	
  &	
  hard	
  tech	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Spread	
  of	
  new	
  materials	
  
BMI	
  for	
  
coordina0on	
  of	
  
manufacturing	
  
Material	
  
‘shredders’	
  
3D	
  scanner	
  &	
  
printer	
  for	
  reverse	
  
engineering	
  
Empathy	
  
skills	
  for	
  
engineers	
  
Electrically	
  ac0ve	
  
materials	
  
Persona-­‐
lized	
  co-­‐
deign	
  
Self-­‐
adap0ng	
  
solware	
  
Quantum	
  
computers	
  	
  
Policies	
  
governing	
  
mass-­‐market	
  
3D	
  prin0ng	
  
Mul0-­‐skilled	
  
digital	
  factory	
  
operators	
  
BigData	
  to	
  analyze	
  
successful	
  future	
  	
  
designs	
  
New	
  ‘lingua	
  franca’:	
  
IT	
  +	
  system	
  
engineering	
  based	
  	
  
Manual	
  work	
  
becomes	
  
ar0san	
  
Intense	
  
applica0on	
  of	
  3D	
  
prin0ng	
  in	
  
construc0on	
  
Mul0-­‐material	
  
3D	
  prin0ng	
  
New	
  human-­‐
machine	
  
interfaces	
  
9	
  
Key	
  processes	
  that	
  shape	
  future	
  of	
  manufacturing	
  
•  Automa6on	
  of	
  manufacturing	
  –	
  a	
  robust	
  trend	
  that	
  leads	
  towards	
  wide	
  spreading	
  of	
  
cyber-­‐physical	
  manufacturing	
  systems	
  (involving	
  industrial	
  robo0cs,	
  automated	
  
sensory	
  systems,	
  and	
  self-­‐adap0ve	
  ar0ficial	
  intelligence)	
  that	
  will	
  be	
  fully	
  autonomous.	
  
Massive	
  use	
  of	
  machine-­‐machine	
  communica6on	
  (supported	
  by	
  digitaliza6on	
  of	
  
manufacturing	
  processes)	
  will	
  be	
  required	
  to	
  coordinate	
  industrial	
  logis0cs	
  and	
  
control	
  produc0on	
  within	
  and	
  between	
  such	
  manufacturing	
  systems.	
  Human	
  
operators	
  will	
  be	
  high-­‐skilled	
  produc0on	
  experts,	
  and	
  in	
  10-­‐15	
  years	
  they	
  will	
  control	
  
manufacturing	
  processes	
  via	
  brain-­‐machine	
  interfaces	
  (even	
  before	
  that,	
  human-­‐
machine	
  interfaces	
  will	
  con0nue	
  to	
  develop	
  to	
  allow	
  greater	
  flexibility	
  and	
  larger	
  set	
  of	
  
tools	
  to	
  cope	
  with	
  unpredictable	
  situa0ons)	
  
•  Growth	
  of	
  customized	
  manufacturing,	
  supported	
  by	
  wide	
  use	
  of	
  3D	
  prin6ng	
  
technologies,	
  will	
  allow	
  for	
  increasingly	
  personalized	
  manufacturing.	
  	
  Co-­‐design	
  
between	
  engineers	
  &	
  customers	
  will	
  gradually	
  dominate	
  manufacturing,	
  and	
  will	
  be	
  
supported	
  by	
  BigData	
  analysis	
  that	
  will	
  allow	
  to	
  predict	
  poten0ally	
  successful	
  designs.	
  
Applica6on	
  of	
  new	
  materials	
  (including	
  electrically	
  ac0ve	
  materials)	
  will	
  become	
  an	
  
enabler	
  of	
  wide	
  use	
  of	
  3D	
  prin0ng	
  (including	
  mul0-­‐material	
  prin0ng).	
  ‘Material	
  
shredding’	
  technology	
  may	
  become	
  a	
  possible	
  solu0on	
  to	
  localized	
  recycling	
  that	
  will	
  
allow	
  to	
  break	
  worn	
  objects	
  for	
  re-­‐use.	
  In	
  the	
  view	
  of	
  the	
  wave	
  to	
  transforma0ons	
  
brought	
  by	
  3D	
  prin0ng	
  into	
  economy	
  &	
  society,	
  governments	
  will	
  introduce	
  a	
  set	
  of	
  
regula0ons	
  for	
  this	
  new	
  prac0ce	
  (alike	
  to	
  ‘traffic	
  code’,	
  and	
  possibly	
  accompanied	
  by	
  
‘3D-­‐printer	
  license’).	
  
10	
  
Future	
  manufacturing	
  sectors	
  and	
  future	
  skills	
  
Mass-­‐scale	
  industrial	
  
manufacturing	
  (e.g.	
  natural	
  
resources,	
  energy,	
  food,	
  chemistry	
  
&	
  new	
  materials,	
  machinery	
  &	
  
equipment	
  etc.):	
  highly	
  
autonomous	
  cyber-­‐physical	
  
manufacturing	
  systems	
  
Customized	
  end-­‐user	
  
manufacturing	
  (apparel,	
  consumer	
  
electronics,	
  consumer	
  transport,	
  
furniture	
  etc.):	
  localized	
  
personalized	
  produc0on	
  based	
  on	
  
3D	
  manufacturing	
  
Manufacturing	
  of	
  the	
  future	
  will	
  be	
  dominated	
  by	
  two	
  types	
  of	
  produc0on	
  systems	
  
Networks	
  of	
  unmanned	
  
transport	
  for	
  industrial	
  &	
  
consumer	
  logis0cs	
  
•  Product	
  co-­‐crea0on	
  with	
  customer	
  
•  Crea0vity	
  for	
  unique	
  product	
  
crea0on	
  
•  3D-­‐scan-­‐supported	
  reverse	
  
engineering	
  for	
  customiza0on	
  
(“same	
  watch,	
  different	
  color”)	
  
•  ‘Beau0ful	
  excep0ons’	
  of	
  manual	
  
work	
  dominated	
  by	
  ar0sans	
  
•  Cyberphysical	
  manufacturing	
  
facility	
  opera0on	
  &	
  maintenance	
  
•  Skills	
  for	
  Internet	
  of	
  Things:	
  
system	
  engineering,	
  dynamic	
  
programming,	
  etc.	
  
•  AI	
  development	
  /	
  training	
  of	
  AI	
  
•  Skills	
  in	
  chemistry	
  /	
  new	
  materials	
  
(e.g.	
  for	
  electric	
  materials)	
  
•  Flexible	
  supply	
  chain	
  
management	
  
•  Technology	
  ethics	
  
•  Informa0on	
  worker	
  skills	
  
(search,	
  programming,	
  
etc.)	
  
•  Collabora0on	
  
•  Working	
  in	
  dynamic	
  /	
  
high-­‐uncertainty	
  
environment	
  
•  Working	
  in	
  
mul0disciplinary	
  
environments	
  
•  Crea0vity	
  
•  System	
  engineering	
  
•  ‘Green	
  thinking’	
  
•  Languages:	
  foreign	
  +	
  
universal	
  ‘lingua	
  
franca’	
  (based	
  on	
  IT	
  +	
  
finance	
  +	
  system	
  
engineering?)	
  
•  Ability	
  to	
  unlearn	
  /	
  
relearn	
  (supported	
  by	
  
mind-­‐s0mula0on)	
  
Sector	
  specific	
  skills	
   Universal	
  skills	
  Manufacturing	
  sector	
  
Source:	
  GEF	
  Kazan	
  
 	
  	
  	
  	
  	
  	
  	
  	
  	
  Removal	
  of	
  intermediaries	
  
11	
  
Future	
  of	
  Services	
  
2015	
   2020	
   2030	
  
Sol	
  technology	
  /	
  format	
  
Risk	
  factor	
  
Hard	
  technology	
  
Source:	
  GEF	
  Kazan,	
  
“Human-­‐Centered	
  
Services”	
  group	
  
	
  	
  	
  Digitaliza0on	
  of	
  human	
  services	
  (health,	
  educa0on,	
  entertainment,	
  …)	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Growth	
  of	
  personal	
  data	
  &	
  personalized	
  scenarios	
  
	
  	
  	
  Increasing	
  connec0vity	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Rise	
  of	
  net-­‐centric	
  culture	
  
	
  	
  	
  Greening	
  of	
  services	
  
Social	
  networks	
  to	
  
support	
  personal	
  
development	
  
Transport	
  sharing	
  
dominates	
  urban	
  
transporta0on	
  
Driveless	
  
cars	
  
Brain	
  fitness	
  in	
  
response	
  to	
  loss	
  of	
  
cogni0ve	
  abili0es	
  
Family	
  universi0es	
  
for	
  community-­‐
based	
  inter-­‐
genera0onal	
  
learning	
  
Digital	
  P.A.	
  
to	
  everyone	
  
‘Cocoon’	
  of	
  
personal	
  
security	
  
‘Avatar’	
  for	
  
life	
  scenario	
  
forecasts	
  
Omnipresent	
  ICT	
  
jeopardizes	
  
physical,	
  mental	
  &	
  
family	
  health	
  
Informa0on	
  
hygiene	
  prac0ces	
  
for	
  everyone	
  
ANen0on	
  
management	
  &	
  
mindfulness	
  schools	
  
CRMs	
  &	
  digital	
  design	
  
solware	
  for	
  personalized	
  
services	
  
Ludic	
  
communi0es	
  in	
  
game-­‐based	
  
‘work-­‐play-­‐live’	
  
environments	
  
Models	
  of	
  urban	
  
resilience	
  based	
  on	
  
social	
  capital	
  
12	
  
Key	
  processes	
  that	
  shape	
  future	
  of	
  services	
  
•  Digitaliza6on	
  of	
  human	
  life	
  is	
  a	
  strong	
  trend	
  in	
  the	
  majority	
  of	
  service	
  sectors	
  (e.g.	
  
transporta0on,	
  finance,	
  retail,	
  healthcare,	
  etc.),	
  coupled	
  with	
  the	
  growth	
  of	
  personal	
  data.	
  
It	
  allows	
  to	
  achieve	
  personaliza0on	
  of	
  services	
  on	
  mass	
  scale	
  (including	
  provision	
  of	
  
personalized	
  assistance	
  &	
  personalized	
  security	
  to	
  virtually	
  every	
  member	
  of	
  the	
  society).	
  
Digital	
  ‘avatars’	
  (simula0ons	
  of	
  personal	
  behavior)	
  will	
  allow	
  to	
  predict	
  poten0ally	
  
beneficial	
  &	
  risky	
  strategies	
  for	
  personal	
  health,	
  learning,	
  entertaining	
  etc.	
  
•  Digitaliza0on	
  allows	
  to	
  remove	
  layers	
  of	
  intermediaries,	
  thus	
  making	
  provision	
  of	
  services	
  
more	
  efficient	
  in	
  economic	
  and	
  environmental	
  terms.	
  In	
  par0cular,	
  it	
  helps	
  give	
  boost	
  to	
  
sharing	
  economy	
  (including,	
  in	
  par0cular,	
  sharing	
  of	
  transporta0on)	
  
•  Personal	
  does	
  not	
  deny	
  social:	
  increasing	
  connec6vity	
  helps	
  rise	
  of	
  network-­‐based	
  
communi0es	
  of	
  interest,	
  including	
  social	
  networks	
  that	
  support	
  self-­‐guided	
  personal	
  
development,	
  and	
  family	
  universi0es	
  that	
  support	
  inter-­‐genera0onal	
  community	
  learning.	
  
In	
  15-­‐20	
  years,	
  many	
  professional,	
  hobbist,	
  gaming	
  and	
  personal	
  development	
  communi0es	
  
may	
  converge	
  to	
  become	
  ‘communi0es	
  of	
  being’	
  (olen	
  built	
  around	
  shared	
  ‘playing’	
  
prac0ces)	
  
•  Among	
  the	
  major	
  risks	
  of	
  this	
  scenario	
  is	
  that	
  omnipresent	
  informa0on	
  technologies	
  may	
  	
  
become	
  increasingly	
  ‘toxic’	
  to	
  human	
  physical,	
  mental	
  &	
  social	
  health,	
  including	
  friendship	
  
&	
  family	
  (as	
  manifested	
  by	
  recently	
  emerged	
  phenomenon	
  of	
  ‘nocializing’,	
  spending	
  all	
  
0me	
  on	
  mobile	
  device	
  while	
  in	
  company	
  of	
  other	
  people	
  and	
  in	
  public	
  places).	
  Prac0ces	
  
dealing	
  with	
  nega0ve	
  effects	
  of	
  ICT,	
  including	
  aCen0on	
  management,	
  brain	
  fitness	
  to	
  keep	
  
cogni0ve	
  func0on,	
  and	
  ul0mately	
  ‘informa0on	
  hygiene’,	
  should	
  become	
  literacies	
  of	
  the	
  
future.	
  	
  
13	
  
Future	
  service	
  sectors	
  and	
  future	
  skills	
  
Digitalized	
  &	
  machine-­‐assisted	
  
massive	
  use	
  services	
  (e.g.	
  digital	
  
health,	
  digital	
  entertainment,	
  
unmanned	
  transporta0on,	
  post-­‐
retail	
  distribu0on,	
  etc.)	
  	
  
Customized	
  highly-­‐personalized	
  
services	
  (e.g.	
  wellness,	
  
psychotherapy,	
  fitness	
  &	
  tourism,	
  
hospitality,	
  personalized	
  art	
  &	
  
entertainment,	
  etc.)	
  
Services	
  of	
  the	
  future	
  will	
  largely	
  break	
  into	
  two	
  types	
  (but	
  unlike	
  in	
  manufacturing,	
  
these	
  service	
  sectors	
  can	
  be	
  largely	
  independent	
  from	
  each	
  other)	
  
•  Authen0c	
  serving	
  (serving	
  others	
  as	
  a	
  
personal	
  ‘quest’)	
  
•  Psychology	
  skills	
  
•  Ethics	
  of	
  service	
  including	
  the	
  
principle	
  of	
  “We	
  belong,	
  we	
  care,	
  we	
  
serve”(also,	
  principles	
  that	
  serve	
  local	
  
communi0es,	
  e.g.	
  ‘slow	
  food’)	
  
•  Storytelling	
  (“every	
  personalized	
  
service	
  is	
  a	
  story”)	
  	
  	
  
•  Engineering	
  of	
  socio-­‐technical	
  
systems	
  
•  Sustainable	
  design	
  (incl.	
  balance	
  
between	
  personal	
  &	
  social	
  
structures)	
  
•  Green	
  design	
  
•  New	
  skills	
  for	
  working	
  with	
  ‘smart	
  
machines’	
  (e.g.	
  human-­‐machine	
  
psychiatrist)	
  
Similar	
  to	
  those	
  for	
  
Manufacturing	
  sector	
  
plus:	
  
	
  
•  Concentra0on	
  /	
  
aNen0on	
  
management	
  
•  Empathy	
  /	
  bonding	
  
(“I	
  am	
  a	
  person	
  
because	
  of	
  
another	
  person”)	
  	
  
Sector	
  specific	
  skills	
   Universal	
  skills	
  Service	
  sector	
  
Source:	
  GEF	
  Kazan	
  
14	
  
Future	
  of	
  Sustainable	
  Urban	
  Socie6es	
  
2015	
   2020	
   2030	
  
	
  	
  	
  	
  	
  	
  Urbaniza0on	
  
Input	
  that	
  can	
  ini0ate	
  	
  
paradgimal	
  shil	
  Megaci0es	
  dominate	
  
urbaniza0on	
  process	
  
(esp.	
  in	
  emerging	
  
economies)	
  
	
  	
  	
  	
  	
  	
  Greening	
  of	
  living	
  
Urban	
  organic	
  
farming	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Ageing	
  of	
  popula0on	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Blending	
  of	
  virtual	
  &	
  real	
  
Upgrading	
  spaces	
  
without	
  building:	
  intense	
  
use	
  of	
  augmented	
  reality	
  
Smart	
  ambience:	
  
electric	
  grids,	
  
u0li0es,	
  houses	
  
Robo0c	
  assistants:	
  
nurses,	
  household	
  
workers	
  etc	
  
Family	
  first:	
  
restric0on	
  of	
  
technology	
  7pm	
  to	
  
7am	
  
Urban	
  construc0on,	
  
equipment	
  &	
  
transport	
  	
  
must	
  be	
  3R	
  
Policies	
  that	
  balance	
  
intergenera0onal	
  
composi0on	
  of	
  
workforce	
  
Sol	
  technology	
  /	
  format	
  
Policy	
  /	
  governance	
  mechanism	
  
Hard	
  technology	
  
Away	
  from	
  fossil	
  fuels:	
  
electric	
  transporta0on	
  
dominates	
  urban	
  
transporta0on	
  
Integrated	
  
personal	
  cyber-­‐
security	
  solu0ons	
  
Ci0es	
  as	
  
learning	
  
ecosystems	
  
Prac0ces	
  of	
  
healthy	
  urban	
  
living	
  
Source:	
  GEF	
  Kazan,	
  
“Global	
  Agenda”	
  
group	
  
15	
  
Key	
  processes	
  that	
  shape	
  future	
  of	
  urban	
  
sustainable	
  living	
  
•  Urbaniza6on	
  is	
  a	
  dominant	
  trend	
  in	
  the	
  global	
  agenda	
  that	
  shaped	
  the	
  focus	
  of	
  
discussion	
  of	
  this	
  group.	
  Within	
  next	
  decade,	
  the	
  agenda	
  of	
  urbaniza0on	
  will	
  become	
  
increasingly	
  dominated	
  by	
  theme	
  of	
  megaci0es,	
  especially	
  due	
  to	
  city	
  growth	
  in	
  Asian	
  &	
  
emerging	
  economies.	
  
•  ‘Greening’	
  of	
  living	
  is	
  another	
  very	
  robust	
  trend	
  that	
  sets	
  new	
  standards	
  of	
  city	
  
construc0ons,	
  transport	
  &	
  equipment	
  (3R:	
  reduce-­‐reuse-­‐recycle),	
  and	
  gradual	
  phasing	
  
out	
  of	
  non-­‐electric	
  transport.	
  Urban	
  farming	
  may	
  become	
  a	
  wide	
  spread	
  prac0ce	
  that,	
  in	
  
addi0on	
  to	
  shortening	
  the	
  supply	
  chain	
  in	
  food	
  industry,	
  will	
  also	
  contribute	
  to	
  urban	
  
greening.	
  
•  Increased	
  connec0vity	
  will	
  lead	
  to	
  blending	
  of	
  virtual	
  &	
  real	
  in	
  all	
  urban	
  prac0ces:	
  every	
  
object	
  in	
  the	
  city	
  will	
  be	
  connected	
  to	
  the	
  Internet	
  of	
  Things	
  (including	
  smart	
  energy	
  
grids	
  &	
  u0li0es,	
  city	
  transporta0on,	
  city	
  lights,	
  security	
  systems,	
  and	
  smart	
  houses).	
  
Spreading	
  of	
  augmented	
  reality	
  will	
  allow	
  for	
  mul0ple	
  use	
  /	
  upgrade	
  of	
  city	
  spaces	
  (esp.	
  
public	
  spaces)	
  without	
  rebuilding	
  them.	
  Connec0vity	
  will	
  call	
  in	
  for	
  new	
  urban	
  habits,	
  
including	
  ‘informa0on	
  hygiene’	
  which	
  may	
  require	
  highly	
  limited	
  use	
  of	
  connected	
  
devices	
  in	
  ‘family	
  0me’	
  
•  Ageing	
  of	
  popula6on	
  across	
  the	
  world	
  will	
  affect	
  all	
  aspects	
  of	
  our	
  living,	
  including	
  
composi0on	
  of	
  the	
  workforce.	
  It	
  will	
  lead	
  to	
  the	
  increased	
  demand	
  for	
  prac0ces	
  of	
  
healthier	
  living,	
  including	
  healthy	
  food,	
  fitness	
  &	
  wellness.	
  Increase	
  of	
  senior	
  popula0on	
  
share	
  will	
  lead	
  to	
  wide	
  use	
  of	
  home	
  robo0cs	
  such	
  as	
  nurses	
  and	
  household	
  workers.	
  
16	
  
New	
  skills	
  for	
  urban	
  sustainable	
  living	
  
Transforma0on	
  of	
  ci0es	
  will	
  create	
  variety	
  of	
  jobs	
  in	
  different	
  areas	
  of	
  city	
  life,	
  catering	
  
to	
  needs	
  of	
  various	
  popula0on	
  groups.	
  Some	
  of	
  these	
  are	
  new	
  skills,	
  while	
  others	
  are	
  
exis0ng	
  skills	
  that	
  will	
  increase	
  in	
  importance.	
  
Green	
  city	
  living	
  
Healthy	
  city	
  living	
  
Connected	
  city	
  living	
  
Harmonious	
  city	
  living	
  
Some	
  skills	
  that	
  will	
  be	
  required	
  in	
  this	
  sector	
  Jobs	
  that	
  support	
  …	
  
•  Sustainable	
  design	
  
•  Smart	
  grid	
  design	
  &	
  maintenance	
  
•  Electric	
  transport	
  repairing	
  
•  Urban	
  farming	
  
•  Environmental	
  law	
  
•  Personal	
  wellness	
  advising	
  /	
  healthy	
  habits	
  coaching	
  
•  Healthy	
  aging	
  consul0ng	
  
•  Adapta0on	
  psychology	
  
•  Re-­‐educa0on	
  for	
  adults	
  
•  Smart	
  poli0cal	
  design	
  
•  Inter-­‐cultural	
  communica0on	
  
•  Cloud	
  police	
  
•  Cyber	
  law	
  
•  Cyber-­‐security	
  management	
  
•  IoT	
  design	
  /	
  maintenance	
  
•  Home	
  robo0cs	
  maintenance	
  
Source:	
  GEF	
  Kazan	
  
World	
  2035:	
  where	
  are	
  we	
  going	
  *	
  
WHAT	
  GOES	
  UP	
   WHAT	
  GOES	
  DOWN	
  
•  Highly	
  autonomous	
  industrial	
  cyber-­‐
physical	
  manufacturing	
  
•  Highly	
  local	
  manufacturing,	
  food	
  
produc0on	
  &	
  energy	
  genera0on	
  on	
  
demand	
  
•  Green	
  produc0on,	
  energy	
  &	
  services	
  
•  Highly	
  personalized	
  services	
  in	
  
healthcare	
  &	
  wellness,	
  educa0on,	
  
entertainment	
  etc.	
  
•  Unmanned	
  transporta0on	
  is	
  ubiquitous	
  
•  Total	
  connec0vity	
  +	
  hybrid	
  reality	
  +	
  
wide	
  use	
  of	
  brain-­‐machine	
  
communica0on	
  
•  Smart	
  human-­‐centered	
  technological	
  
environments	
  	
  
•  Human	
  prac0ces	
  of	
  ‘ludic’	
  communi0es	
  
that	
  naturally	
  blend	
  working,	
  living,	
  and	
  
crea0vity	
  
•  Large	
  industrial	
  facili0es	
  as	
  employers	
  
•  Ci0es	
  as	
  centers	
  of	
  industrial	
  mass	
  
produc0on	
  
•  Centraliza0on	
  of	
  infrastructure,	
  
coordina0on	
  &	
  development	
  
•  Manual	
  labor	
  in	
  the	
  majority	
  of	
  
manufacturing	
  opera0ons	
  (and	
  in	
  many	
  
service	
  opera0ons)	
  
•  Middle	
  management	
  and	
  many	
  
industry-­‐related	
  services	
  (incl.	
  jobs	
  in	
  
sales	
  &	
  marke0ng,	
  supply	
  chain	
  
management,	
  accoun0ng	
  &	
  finance,	
  IT	
  
support	
  etc.)	
  
•  Boundaries	
  between	
  work,	
  crea0vity,	
  
learning,	
  play,	
  and	
  life	
  
Source:	
  GEF	
  Kazan	
   17	
  
*	
  This	
  descrip0on	
  focuses	
  on	
  ‘global	
  best	
  prac0ces’.	
  We	
  
acknowledge	
  the	
  diversity	
  of	
  geopoli0cal	
  &	
  economical	
  scenarios	
  
that	
  different	
  countries	
  of	
  the	
  world	
  may	
  face	
  in	
  next	
  20	
  years	
  
18	
  
Omnipresent	
  
ICT	
  
Robo0cs	
  /	
  IoT	
  /	
  
autonomous	
  
energy	
  /	
  …	
  
21	
  century	
  literacies:	
  
•  aNen0on	
  management	
  /	
  	
  
mindfulness	
  	
  
•  informa0on	
  hygiene	
  
•  programming	
  (as	
  task-­‐sexng)	
  
Expanding	
  domain	
  of	
  
‘new	
  service	
  economy’	
  
focused	
  on	
  crea0ng	
  
unique	
  human	
  
experiences	
  through	
  
•  personal	
  
connec0on	
  
(empathy	
  /	
  
bonding)	
  
•  crea0vity	
  
New	
  urban	
  jobs	
  created	
  
around	
  	
  
•  green	
  ci0es	
  
•  healthy	
  ci0es	
  
•  distributed	
  &	
  
connected	
  ci0es	
  
Domain	
  of	
  support	
  to	
  lifelong	
  educa6on	
  (that	
  expands	
  to	
  include	
  
personal	
  development,	
  body	
  &	
  mind	
  fitness,	
  therapy	
  etc.)	
  becomes	
  a	
  
new	
  large	
  economic	
  sector	
  with	
  dozens	
  of	
  new	
  types	
  of	
  jobs	
  
Design,	
  coordina6on	
  &	
  
maintenance	
  of	
  complex	
  
tech	
  environments	
  (ca.5%	
  
of	
  jobs)	
  
Management	
  +	
  knowledge	
  work	
  as	
  complex	
  problem	
  solving	
  with	
  
dynamic	
  collec0ve	
  intelligence	
  
Source:	
  GEF	
  Kazan	
  
Future	
  skills:	
  what	
  do	
  21	
  century	
  
economy	
  &	
  society	
  want?	
  
Skills	
  of	
  the	
  future	
  are	
  needed	
  not	
  only	
  for	
  employability	
  &	
  successful	
  career-­‐
building,	
  but	
  also	
  for	
  good	
  ci0zenship	
  and	
  higher	
  quality	
  of	
  personal	
  life.	
  	
  
19	
  
21	
  century	
  skills	
   Future	
  skills	
  (GEF	
  Kazan	
  )	
  
1.  Content	
  knowledge	
  	
  
•  English	
  &	
  other	
  languages,	
  arts,	
  
mathema0cs,	
  economics,	
  science,	
  
geography,	
  history)	
  
2.  21	
  century	
  themes	
  	
  
•  global	
  awareness,	
  financial	
  literacy,	
  civic	
  
literacy,	
  health	
  literacy,	
  environmental	
  
literacy	
  
3.  Learning	
  &	
  Innova0on	
  Skills	
  
•  Crea0vity	
  &	
  Innova0on	
  
•  Cri0cal	
  Thinking	
  &	
  Problem	
  Solving	
  
•  Communica0on	
  &	
  Collabora0on	
  
4.  Informa0on,	
  Media	
  &	
  Technology	
  Skills	
  
5.  Life	
  &	
  Career	
  Skills	
  
•  Flexibility	
  &	
  Adaptability	
  
•  Ini0a0ve	
  &	
  Self	
  Direc0on	
  
•  Social	
  &	
  Cross-­‐Cultural	
  Skills	
  
•  Produc0vity	
  &	
  Accountability	
  
•  Leadership	
  &	
  Responsibility	
  
•  Concentra0on	
  &	
  aNen0on	
  management	
  
•  Informa0on	
  hygiene	
  
•  Empathy	
  	
  
•  Collabora0on	
  (as	
  a	
  cri0cal	
  skill	
  that	
  should	
  be	
  
embedded	
  in	
  many	
  aspects	
  of	
  work	
  &	
  learning)	
  
•  Working	
  mul0-­‐disciplinary	
  environments	
  +	
  
emerging	
  ‘lingua	
  franca’	
  (incl.	
  system	
  engineering	
  
&	
  economics)	
  	
  
•  System	
  thinking	
  
•  Green	
  thinking	
  
•  Ability	
  to	
  unlearn	
  /	
  relearn	
  
•  Ethics	
  of	
  human	
  work	
  /	
  human	
  service	
  
Source:	
  Partnership	
  for	
  21	
  century	
  skills,	
  GEF	
  Kazan	
  
Skills	
  that	
  can	
  be	
  
highlighted	
  as	
  
‘universal’	
  in	
  addi0on	
  to	
  
21	
  century	
  skills	
  
Future	
  skills:	
  what	
  new	
  skills	
  are	
  highlighted?	
  
In	
  	
  comparison	
  with	
  exis0ng	
  models	
  of	
  ‘future	
  skills’	
  (one	
  of	
  the	
  most	
  developed	
  is	
  
used	
  by	
  the	
  Partnership	
  for	
  21	
  century	
  skills),	
  GEF	
  Kazan	
  session	
  highlights	
  several	
  
important	
  skills	
  of	
  the	
  future:	
  
20	
  
The	
  current	
  educa0onal	
  model	
  is	
  flawed	
  by	
  design:	
  it	
  prepares	
  people	
  for	
  skills	
  of	
  
the	
  past,	
  not	
  skills	
  of	
  the	
  future!	
  
	
  
•  We	
  cannot	
  teach	
  people	
  to	
  be	
  crea0ve	
  by	
  giving	
  them	
  standard	
  tasks	
  
•  We	
  cannot	
  teach	
  people	
  to	
  be	
  collabora0ve	
  by	
  puxng	
  them	
  in	
  compe00on	
  
against	
  each	
  other	
  
•  We	
  cannot	
  teach	
  people	
  to	
  be	
  lifelong	
  learners	
  if	
  we	
  deprive	
  them	
  of	
  self-­‐
explora0on	
  and	
  courage	
  to	
  learn,	
  if	
  we	
  blame	
  them	
  for	
  mistakes	
  
•  We	
  cannot	
  teach	
  people	
  to	
  be	
  empathic	
  /	
  emo0onally	
  intelligent	
  by	
  removing	
  
emo0on	
  and	
  focusing	
  on	
  cogni0ve	
  abili0es	
  only	
  
•  We	
  cannot	
  teach	
  people	
  to	
  use	
  IT	
  properly	
  if	
  we	
  remove	
  it	
  from	
  the	
  school	
  
•  We	
  cannot	
  teach	
  people	
  to	
  be	
  mindful	
  if	
  we	
  are	
  not	
  mindful	
  
Educa0onal	
  processes	
  and	
  formats	
  need	
  to	
  be	
  redefined	
  to	
  enable	
  the	
  
development	
  of	
  21	
  century	
  workers	
  /	
  ci0zens	
  /	
  humans	
  
What	
  is	
  How:	
  adapta6on	
  of	
  
educa6on	
  to	
  future	
  skill	
  demand	
  
21	
  
Economy	
  2035:	
  produc0on	
  &	
  
logis0cs	
  can	
  be	
  up	
  to	
  95-­‐99%	
  
unmanned,	
  and	
  up	
  to	
  50-­‐70%	
  
of	
  jobs	
  in	
  related	
  services	
  can	
  
be	
  replaced	
  by	
  AI	
  
Exis6ng	
  (industrial)	
  model:	
  
60-­‐70%	
  of	
  jobs	
  directly	
  or	
  
indirectly	
  serve	
  systems	
  of	
  
mass	
  produc0on	
  
Technologies	
  of	
  automa6on	
  &	
  
autonoma6on	
  (2015-­‐30):	
  
robo0cs,	
  Internet	
  of	
  Things,	
  Big	
  Data	
  &	
  
Ar0ficial	
  Intelligence,	
  autonomous	
  
energy	
  genera0on	
  &	
  smart	
  grids,	
  
unmanned	
  transporta0on	
  &	
  logis0cs,	
  
designed	
  bio	
  ecosystems,	
  etc.	
  
A	
  challenge	
  to	
  be	
  taken:	
  explosive	
  
automa6on	
  &	
  autonoma6on	
  
Source:	
  GEF	
  preliminary	
  analysis	
  
We	
  require	
  new	
  educa0on	
  &	
  training	
  models	
  not	
  only	
  to	
  provide	
  new	
  workers	
  &	
  
ci0zens	
  with	
  skills	
  of	
  the	
  future,	
  but	
  to	
  help	
  smoothing	
  out	
  transforma0on	
  of	
  our	
  
socie0es	
  for	
  economically	
  ac0ve	
  &	
  senior	
  popula0on.	
  
22	
  
Transforma6on	
  of	
  Educa6on	
  &	
  
Training	
  Systems	
  
2015	
   2020	
   2030	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Shortening	
  of	
  technology	
  /	
  working	
  prac0ce	
  lifecycles	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Increasing	
  skills	
  gap	
  between	
  educa0on	
  &	
  prac0ce	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Delocaliza0on	
  of	
  educa0on	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Growth	
  of	
  learning	
  by	
  doing	
  /	
  prac0ce-­‐oriented	
  educa0on	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Growth	
  of	
  gamifica0on	
  in	
  educa0on	
  
Lifelong	
  ‘avatar’	
  
for	
  personalized	
  
educa0on	
  
Dual	
  educa0on	
  
system	
  dominant	
  in	
  
professional	
  
educa0on	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  New	
  &	
  emerging	
  technologies	
  not	
  accessible	
  to	
  majority	
  
Peer-­‐to-­‐peer	
  
learning	
  &	
  
mentorship	
  
Virtual	
  tutors	
  in	
  
mul0-­‐user	
  
games	
  support	
  
real	
  skill	
  training	
  
Independent	
  skill	
  
assessment	
  with	
  
competence	
  centers	
  
Differen0a0on	
  of	
  degrees	
  
to	
  cover	
  more	
  skills	
  
‘Technology	
  for	
  
all’	
  network	
  for	
  
makers	
  
Teaching	
  
prac00oners	
  
Mass	
  AR	
  planorms	
  
with	
  open	
  API	
  for	
  
professional	
  skill	
  
training	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  Number	
  &	
  diversity	
  of	
  educa0on	
  providers	
  is	
  growing	
  
Fablabs	
  
permeate	
  ci0es	
  
Global	
  learning	
  planorm	
  
for	
  skills	
  development	
  
Sol	
  technology	
  /	
  format	
  
Hard	
  technology	
  
Kaizen	
  
park	
  
Mind	
  training	
  
in	
  online	
  
games	
  
Source:	
  GEF	
  Kazan,	
  
“Educa0on	
  &	
  
Training”	
  group	
  +	
  
recommenda0ons	
  
of	
  other	
  groups	
  
Global	
  culture	
  
learning	
  planorm	
  
Google.Educa0on:	
  
search	
  engine	
  on	
  
educa0on	
  providers	
  
Automated	
  real-­‐0me	
  
skill	
  assessment	
  done	
  
by	
  AI	
  ‘observers’	
  
23	
  
Key	
  processes	
  that	
  shape	
  future	
  of	
  professional	
  
educa6on	
  &	
  training	
  
•  Life	
  cycle	
  of	
  technologies	
  is	
  shortening	
  in	
  almost	
  any	
  industries,	
  and	
  that	
  makes	
  many	
  
skills	
  obtained	
  during	
  ‘long’	
  educa0on	
  cycle	
  (e.g.	
  university	
  degree)	
  increasingly	
  
irrelevant	
  –	
  which	
  may	
  require	
  differen0a0on	
  of	
  degrees	
  &	
  cer0ficates	
  to	
  help	
  cover	
  
more	
  skills	
  (and	
  dis0nguish	
  between	
  ‘fundamental’	
  and	
  ‘professional’	
  educa0on).	
  
•  Reduc0on	
  of	
  skills	
  gap	
  can	
  be	
  obtained	
  through	
  wide	
  applica0on	
  of	
  prac6ce-­‐oriented	
  
learning	
  	
  /	
  learning	
  by	
  doing.	
  Elements	
  of	
  dual	
  educa0on	
  systems	
  can	
  be	
  gradually	
  
implemented	
  across	
  the	
  world,	
  including	
  on-­‐job	
  training	
  for	
  students,	
  prac00oners	
  
teaching	
  at	
  school	
  and	
  university	
  level,	
  and	
  independent	
  assessment	
  centers	
  (incl.	
  
companies	
  &	
  corporate	
  universi0es)	
  that	
  can	
  award	
  degrees	
  based	
  on	
  demonstrated	
  
skill	
  (this	
  may	
  also	
  give	
  rise	
  to	
  ‘creden0al	
  market’).	
  	
  
•  New	
  technologies	
  are	
  olen	
  more	
  sophis0cated	
  and	
  expensive,	
  crea0ng	
  ‘technology	
  
gap’	
  within	
  and	
  between	
  na0ons	
  –	
  which	
  can	
  be	
  covered	
  with	
  help	
  of	
  maker	
  
movement	
  and	
  networks	
  (incl.	
  peer-­‐to-­‐peer)	
  that	
  help	
  teach	
  technology	
  to	
  anyone	
  
interested.	
  Augmented	
  reality	
  plaJorms	
  can	
  be	
  used	
  to	
  reduce	
  cost	
  of	
  training.	
  
•  In	
  a	
  more	
  distant	
  perspec0ve,	
  skill	
  training	
  &	
  assessment	
  of	
  teams	
  &	
  individuals	
  can	
  be	
  
accomplished	
  in	
  real	
  0me	
  by	
  Ar0ficial	
  Intelligence	
  ‘observers’	
  that	
  will	
  replace	
  human	
  
observers.	
  Such	
  ‘observers’	
  can	
  also	
  act	
  as	
  virtual	
  tutors	
  that	
  provide	
  feedback	
  &	
  help	
  
create	
  beNer	
  skill.	
  
24	
  
•  Game-­‐based	
  educa6on	
  for	
  all	
  ages	
  &	
  stages	
  of	
  educa6on	
  helps	
  mo0vate	
  people	
  for	
  
skill	
  training	
  and	
  keep	
  them	
  engaged	
  in	
  the	
  process.	
  Various	
  edutainment	
  formats	
  (e.g.	
  
Kaizen	
  park	
  with	
  Disney-­‐like	
  experience	
  to	
  try	
  different	
  professions,	
  such	
  as	
  
‘Masterville’	
  in	
  Russia)	
  will	
  help	
  to	
  create	
  mo0va0on.	
  Training	
  can	
  be	
  conducted	
  in	
  
mul0-­‐user	
  gaming	
  environments	
  (specially	
  designed	
  as	
  well	
  as	
  generic	
  gaming	
  
universes),	
  with	
  real	
  &	
  virtual	
  tutors	
  using	
  augmented	
  reality	
  to	
  develop	
  real	
  skills	
  
•  Growth	
  of	
  new	
  providers,	
  enhanced	
  by	
  delocaliza6on	
  of	
  educa6on	
  (as	
  it	
  moves	
  from	
  
real	
  to	
  virtual	
  space),	
  accelerates	
  the	
  prolifera0on	
  of	
  new	
  educa0on	
  &	
  training	
  
models.	
  It	
  can	
  be	
  an0cipated	
  that,	
  within	
  5-­‐10	
  years,	
  a	
  global	
  online	
  learning	
  plaJorm	
  
for	
  skill	
  development	
  emerges,	
  that	
  will	
  play	
  important	
  role	
  in	
  professional	
  educa0on	
  
&	
  training	
  across	
  the	
  world.	
  Another	
  an0cipated	
  plaJorm	
  (that	
  will	
  most	
  likely	
  be	
  
combined	
  with	
  language	
  training)	
  will	
  help	
  study	
  cultural	
  diversity	
  (and	
  cultural	
  unity	
  
on	
  global	
  level,	
  as	
  well	
  as	
  global	
  society	
  inclusiveness	
  principle)	
  &	
  acquire	
  cross-­‐
cultural	
  communica0on	
  skills.	
  
•  In	
  order	
  to	
  organize	
  the	
  online	
  learning	
  space,	
  it	
  is	
  an0cipated	
  that	
  a	
  major	
  search	
  
engine	
  (e.g.	
  Google)	
  will	
  launch	
  a	
  specialized	
  search	
  on	
  courses	
  and	
  online	
  learning	
  
tools	
  available	
  from	
  exis0ng	
  ins0tu0ons	
  and	
  new	
  providers.	
  
Key	
  processes	
  that	
  shape	
  future	
  of	
  professional	
  
educa6on	
  &	
  training	
  (2)	
  
25	
  
Design	
  of	
  learning	
  environments	
  &	
  	
  
skills	
  of	
  teachers	
  
Learning	
  environments	
  &	
  	
  
pedagogy	
  principles	
  
Skills	
  of	
  teachers	
  
•  Transi0on	
  from	
  compe00ve	
  to	
  collabora0ve	
  
learning	
  processes	
  	
  
•  Focus	
  on	
  self-­‐development	
  &	
  self-­‐guidance,	
  
collabora0ve	
  design	
  of	
  learning	
  process	
  &	
  
content	
  to	
  be	
  explored	
  	
  
•  Personalized	
  learning	
  trajectory	
  that	
  
combines	
  
•  Learning	
  in	
  virtual	
  environments	
  
(online	
  courses,	
  virtual	
  reality	
  
lectures,	
  social	
  &	
  AR	
  simulators	
  etc.)	
  
•  Prac0ce-­‐based	
  learning	
  in	
  real-­‐life	
  
sexngs	
  	
  
•  Peer-­‐based	
  learning	
  (face-­‐to-­‐face	
  &	
  
online)	
  with	
  mentors	
  &	
  community	
  
•  Learning	
  built	
  around	
  real-­‐life	
  problems	
  &	
  
challenges	
  rather	
  than	
  subjects	
  
•  Environment	
  for	
  physical	
  exercises	
  &	
  
interac0on,	
  emo0onal	
  /	
  ar0s0c	
  interac0on	
  
etc.	
  
•  Blended	
  pedagogy	
  
•  Collabora0ve	
  &	
  connected	
  pedagogy,	
  
including	
  peer-­‐type	
  instruc0on	
  (collabora0ve	
  
explora0on	
  rather	
  than	
  ‘schooling’)	
  
•  Gamefica0on	
  of	
  learning:	
  	
  
•  game-­‐design	
  
•  game-­‐based	
  teaching	
  	
  
•  in-­‐game	
  ac0ng	
  (teacher	
  as	
  NPC)	
  
•  Mentorship	
  &	
  coaching	
  (based	
  on	
  learner’s	
  
own	
  goals)	
  
•  Entrepreneurship	
  
•  Research-­‐driven	
  pedagogy	
  
•  Project-­‐based	
  pedagogy	
  
•  ‘Holis0c’	
  teaching	
  that	
  recognizes	
  various	
  
needs	
  of	
  learner’s	
  mind	
  &	
  body	
  
•  ‘Skills	
  archive’:	
  prac0ce	
  of	
  storying	
  
disappearing	
  skills	
  and	
  retrieving	
  them	
  when	
  
necessary	
  	
  
26	
  
Self-­‐Guided	
  Learners:	
  	
  
natural	
  lifelong	
  learning	
  
everywhere	
  all	
  the	
  0me	
  
Global	
  learning	
  planorms:	
  best	
  of	
  the	
  available	
  
knowledge	
  &	
  skills,	
  global	
  content	
  
(‘billion	
  student	
  universi0es’)	
  
Local	
  learning	
  ecosystems:	
  exis0ng	
  (schools	
  /	
  
colleges	
  /	
  universi0es)	
  +	
  new	
  formats	
  helping	
  to	
  
serve	
  	
  
Ed	
  tech	
  tools	
  that	
  
help	
  create	
  
personalized	
  
trajectories	
  in	
  
learning,	
  career,	
  
well-­‐being	
  etc.	
  	
  
Communi0es	
  of	
  
prac0ce	
  that	
  
provide	
  peer	
  
support	
  /	
  guidance	
  
Skills	
  of	
  the	
  future	
  in	
  curriculum	
  
Big	
  shias	
  ahead:	
  learner-­‐centered	
  
lifelong	
  educa6on	
  
Transforma0on	
  of	
  professional	
  educa0on	
  &	
  training	
  systems	
  should	
  play	
  along	
  with	
  
the	
  larger	
  transforma0on	
  of	
  ‘industrial’	
  educa0onal	
  systems	
  into	
  ‘network-­‐based’	
  
educa0onal	
  eco-­‐systems	
  that	
  cater	
  to	
  learner	
  needs	
  on	
  the	
  lifelong	
  basis	
  
Source:	
  GEF	
  California	
  session	
  results	
  
27	
  
Proposals	
  for	
  WorldSkills	
  movement:	
  	
  
compe66ons	
  of	
  the	
  future	
  	
  
New	
  types	
  of	
  
compe00ons	
  that	
  
could	
  be	
  
conducted	
  by	
  WSI	
  
New	
  skills	
  that	
  
could	
  be	
  
introduced	
  in	
  WSI	
  
compe00ons	
  
around	
  2020	
  
•  Product	
  lifecycle	
  management	
  (PLM)	
  compe00ons	
  (for	
  teams)	
  
•  Problem-­‐solving	
  challenges	
  
•  Various	
  compe00ons	
  for	
  collabora0on	
  /	
  teamwork	
  
•  Sol	
  skills	
  compe00ons,	
  including:	
  
o  Cross-­‐cultural	
  communica0on	
  skill	
  compe00on,	
  culture-­‐
specific	
  &	
  tradi0onal	
  skills	
  	
  
o  Public	
  presenta0on	
  challenge	
  
•  Compe00ons	
  for	
  WS	
  experts:	
  
o  Assessment	
  challenges	
  (best	
  skill	
  valida0on	
  prac0ces)	
  
o  Communica0on	
  challenges	
  (“skill	
  of	
  developing	
  skills”)	
  
•  Challenge	
  for	
  educators	
  (themes	
  defined	
  every	
  year))	
  
•  Cyber	
  security	
  
•  Mobile	
  app	
  development	
  
•  Industrial	
  Internet	
  analysis	
  /	
  configura0on	
  
•  Recycling	
  management	
  
•  Smart	
  grid	
  design	
  
•  Electric	
  vehicle	
  repair	
  
Proposals	
  made	
  by	
  forum	
  aNendees	
  in	
  response	
  to	
  the	
  ques0on	
  “What	
  new	
  types	
  of	
  
compe00ons,	
  general	
  or	
  skill-­‐specific,	
  could	
  be	
  introduced	
  by	
  WSI	
  in	
  next	
  4-­‐6	
  years?”	
  
28	
  
New	
  role	
  of	
  
WSI	
  
•  Massive	
  WS	
  compe00ons	
  (on	
  na0onal	
  &	
  interna0onal	
  level)	
  can	
  become	
  
skill	
  valida0on	
  centers	
  (to	
  award	
  professional	
  cer0fica0on)	
  
•  WS	
  can	
  provide	
  interna0onal	
  industry	
  creden0als	
  for	
  student	
  
par0cipants	
  
•  WS	
  can	
  provide	
  training	
  on	
  valida0on	
  &	
  skills	
  analy0cs	
  methodology	
  to	
  
countries	
  &	
  companies	
  	
  
•  WS	
  can	
  help	
  build	
  global	
  online	
  learning	
  planorm	
  for	
  skills	
  (with	
  use	
  of	
  
AR	
  technology)	
  and	
  use	
  it	
  for	
  interna0onal	
  skills	
  valida0on	
  (in	
  more	
  
distant	
  perspec0ve)	
  
•  WS	
  can	
  become	
  a	
  ‘skill	
  archive’	
  for	
  tradi0onal	
  &	
  disappearing	
  skills	
  
•  WSI	
  could	
  launch	
  its	
  own	
  WorldTeach	
  Forum	
  (not	
  for	
  compe00on	
  but	
  for	
  
sharing	
  the	
  best	
  educa0on	
  &	
  training	
  prac0ces)	
  
Proposals	
  for	
  WorldSkills	
  movement	
  (2)	
  
Some	
  topics	
  
for	
  future	
  
discussions	
  
•  How	
  to	
  promote	
  crea0ve	
  aspect	
  of	
  skills?	
  
•  How	
  to	
  aspire	
  to	
  manual	
  work?	
  And	
  is	
  it	
  necessary?	
  
•  How	
  to	
  increase	
  sustainability	
  /	
  green	
  component	
  in	
  skills?	
  
•  How	
  can	
  a	
  system	
  of	
  transna0onal	
  competences	
  be	
  organized?	
  
•  How	
  to	
  enhance	
  and	
  globalize	
  WorldSkills	
  assessment	
  /	
  valida0on	
  prac0ces?	
  
•  How	
  to	
  involve	
  WorldSkills	
  compe00on	
  winners	
  into	
  co-­‐design	
  of	
  WorldSkills	
  
movement	
  development?	
  
Forum	
  aNendees	
  have	
  also	
  made	
  proposals	
  regarding	
  the	
  future	
  development	
  of	
  WSI	
  in	
  
the	
  context	
  of	
  transforming	
  world	
  of	
  skills,	
  and	
  have	
  indicated	
  themes	
  that	
  could	
  be	
  
explored	
  further.	
  
APPENDIX	
  
29	
  
Composi6on	
  of	
  the	
  Par6cipants	
  Group	
  
Regional	
  representa6on	
  
Female	
  /	
  male	
  propor6on	
  
Organiza6onal	
  representa6on	
  
Number	
  of	
  aNendees	
  N=94	
  
*	
  
30	
  
GEF	
  Kazan:	
  Key	
  Process	
  
31	
  
Skills Foresight
Future of sector +
Future Skills
Plenary:
Future skills for
economic & social
development
Plenary:
Solutions in education
& training for changing
skill demand
Group Work:
New solutions in E&T
for future skills
May 22 May 23
Inputs from
key experts
Participatory
group work
Presentation
of results
Group sharing &
final remarks
Group sharing
32	
  
TRENDS	
  
NEW	
  WORKING	
  
TASKS	
  
FUTURE	
  
SKILLS	
  
HARD	
  &	
  SOFT	
  
TECHNOLOGIES	
  
Analysis	
  of	
  
gap	
  between	
  
demanded	
  &	
  
available	
  
skills	
  
SOLUTIONS	
  IN	
  
EDUCATION&	
  
TRAINING	
  
1 2 3 4 5
Co-­‐designed	
  by:	
  
Main	
  Process:	
  Skills	
  Technology	
  Foresight	
  
GEF	
  Kazan:	
  List	
  of	
  Contributors	
  
33	
  
Sarnai	
  Batchuluun	
  (Ministry	
  of	
  Labour,	
  Mongolia)	
  
Suzana	
  Bin6	
  Daut	
  (Government	
  Building,	
  Malaysia)	
  
Kadyrbek	
  Boribekov	
  (Na0onal	
  Academy	
  of	
  Educa0on,	
  
Kasipkor	
  Holding,	
  Kazakhstan)	
  
Armando	
  Carvalho	
  (Ins0tuto	
  do	
  Emprego	
  e	
  Formação	
  
Proffissional	
  IEFP,	
  Portugal)	
  
Dilip	
  Chenoy	
  (Na0onal	
  Skills	
  Development	
  
Corpora0on,	
  India)	
  
Rodrigo	
  Cerda	
  (WorldSkills	
  Chile)	
  
Rico	
  Cioccarelli	
  (Cioccarelli	
  Baukeramik,	
  Switzerland)	
  
Claudia	
  Contreras	
  (Elektroinstallateur,	
  Chile)	
  
Amit	
  Dar	
  (Educa0on	
  Global	
  Prac0ce,	
  World	
  Bank	
  
India)	
  
Chris6ne	
  Davatz-­‐Hochner	
  (Swiss	
  Trade	
  Associa0on,	
  
Switzerland)	
  
Olga	
  Dekh6arenko	
  (RIPO,	
  Belarus)	
  
Alina	
  Doskanova	
  (WorldSkills	
  Russia)	
  
Ta6ana	
  Drosdov	
  Díez	
  (Embassy	
  of	
  Spain	
  in	
  Moscow)	
  
Savas	
  Erisen	
  (WorldSkills	
  Turkey)	
  
Carlos	
  Eyharchet	
  (Fundacion	
  UOCRA,	
  Argen0na)	
  
Anastacia	
  Fetsi	
  (European	
  Training	
  Founda0on,	
  Italy)	
  
Jorge	
  Gaspar	
  (Ins0tuto	
  do	
  Emprego	
  e	
  Formação	
  
Proffissional	
  IEFP	
  Portugal)	
  
Erhan	
  Girit	
  (WorldSkills	
  Turkey)	
  
Eleno	
  Agapito	
  Bron	
  Gonzalez	
  (CetUna	
  Paraguay)	
  
Michel	
  Guisembert	
  (WorldSkills	
  France)	
  
Alexey	
  Gusev	
  (Russian	
  Venture	
  Company)	
  
Anna	
  Gushchina	
  ('Stal'Industrial	
  holding,	
  Russia)	
  
Mohammad	
  Hossein	
  Hajiloo	
  (WorldSkills	
  Iran)	
  
Ma6lde	
  Higinia	
  (CetUna	
  Paraguay)	
  
Hannu	
  Immonen	
  (Skills	
  Finland)	
  
Alexey	
  Ivanov	
  (R&D	
  Center	
  at	
  Federal	
  Grid	
  Company,	
  
Russia)	
  
Kyunghee	
  Jeon	
  (SamsungSkills,	
  Korea)	
  
Dmitry	
  Kaisin	
  (Russian	
  Technological	
  Agency)	
  
Eduard	
  Kalitski	
  (RIPO,	
  Belarus)	
  
Dyah	
  Kar6ningdyah	
  (Ministry	
  of	
  Educa0on	
  and	
  Culture,	
  
Indonesia)	
  
Brent	
  Kindred	
  (SkillsUSA)	
  
Denis	
  Konanchuk	
  (SKOLKOVO	
  Educa0on	
  Development	
  
Centre,	
  Russia)	
  
Nikolay	
  Kuteev	
  (Russian	
  Technological	
  Agency)	
  
Tim	
  Lawrence	
  (SkillsUSA)	
  
San-­‐Quei	
  Lin	
  (World	
  Skills	
  Interna0onal,	
  Сhinese	
  Taipei)	
  
Yehuda	
  Calo	
  Livne	
  (Shahak	
  Training	
  Centre	
  Israel)	
  
Ekaterina	
  Loshkareva	
  (Agency	
  for	
  Strategic	
  Ini0a0ves,	
  
Russia)	
  
Sergey	
  Masyagin	
  (University	
  of	
  Innopolis	
  Russia)	
  
Ekaterina	
  Matveeva	
  (Europeonline,	
  UK)	
  
Diana	
  Carolina	
  Mejia	
  (SENA,	
  Colombia)	
  
San6ago	
  Y.	
  Mendieta	
  (WorldSkills	
  Ecuador)	
  
Xavier	
  A.	
  Mendieta	
  (WorldSkills	
  Ecuador)	
  
Juan	
  Pablo	
  Castro	
  Morales	
  (SENA,	
  Colombia)	
  
Vacharapong	
  Mukcherd	
  (Department	
  of	
  Skill	
  
Development,	
  Ministry	
  of	
  Labour	
  Thailand)	
  
Francis	
  Mwape	
  (WorldSkills	
  Zambia)	
  
Prenesh	
  Naidoo	
  (MediaplaJorm,	
  South	
  Africa)	
  
Sergey	
  Nazarenko	
  (KAMAZ,	
  Russia)	
  
Alexey	
  Nikolaev	
  (Intel,	
  Russia)	
  
Christopher	
  Ian	
  Oliver	
  (Festo	
  Didac0c,	
  South	
  Africa)	
  
Kourosh	
  Parand	
  (Ministery	
  of	
  Coopera0ves,	
  Labor	
  and	
  
Social	
  Welfare,	
  and	
  TVTO	
  Iran)	
  
Sung	
  Hee	
  Park	
  (WorldSkills	
  Korea)	
  	
  
Young-­‐Bum	
  Park	
  (WorldSkills	
  Korea)	
  	
  
Raymond	
  Patel	
  (merSETA,	
  South	
  Africa)	
  
Dmitry	
  Peskov	
  (Agency	
  for	
  Strategic	
  Ini0a0ves,	
  Russia)	
  
Lilit	
  Petrosyan	
  (WorldSkills	
  Armenia)	
  
Oleg	
  Ponfilyonok	
  (Associa0on	
  of	
  Small	
  UAVs,	
  Russia)	
  
Stefan	
  Praschl	
  (World	
  Skills	
  Interna0onal,	
  Austria)	
  
Ernst	
  Ralf	
  (DMG	
  MORI	
  Academy,	
  Germany)	
  
Victoria	
  Ratnikova	
  (WorldSkills	
  Russia)	
  
Pyotr	
  Schedrovitsky	
  (G.P.	
  Schedrovitsky	
  Ins0tute	
  for	
  
Development,	
  Russia)	
  
Kers6n	
  Seise	
  (WorldSkills	
  Germany)	
  
Dmitry	
  Shamenkov	
  (System	
  of	
  Health	
  Management,	
  
Russia)	
  
Andrey	
  Shpitov	
  (Festo,	
  Russia)	
  
Kader	
  Si-­‐Tayeb	
  (WorldSkills	
  France)	
  
Mar6n	
  Sneyd	
  (Dublin	
  Ins0tute	
  of	
  Technology,	
  Ireland)	
  
Adrian	
  Sommer	
  (Verband	
  Schweizerischer	
  Elektro-­‐
Installa0onsfirmen,	
  Switzerland)	
  
Ji	
  Oh	
  Song	
  (Samsung	
  Electronics,	
  Korea)	
  
Mohamad	
  bin	
  Sulaiman	
  (Department	
  of	
  Skills	
  
Development,	
  Ministry	
  of	
  Human	
  Resources,	
  Malaysia)	
  
Olga	
  Syomina	
  (Domodedovo	
  Training,	
  Russia)	
  
Yasuo	
  Takamori	
  (Toyota	
  Motor	
  Corpora0on,	
  Japan)	
  
Yasuo	
  Torikai	
  (Toyota	
  Motor	
  Corpora0on,	
  Japan)	
  
John	
  Twohig	
  (WorldSkills	
  Ireland)	
  
Ismael	
  Ugur	
  (WorldSkills	
  Turkey)	
  
Maxim	
  Usynin	
  (Russian-­‐Bri0sh	
  Ins0tute	
  of	
  
Management,	
  Russia)	
  
Isacio	
  Vallejos	
  (CetUna	
  Paraguay)	
  
Ester	
  van	
  der	
  Linde	
  (WorldSkills	
  South	
  Africa)	
  
Kirill	
  Vasiliev	
  (World	
  Bank	
  Russia)	
  
Kanissery	
  Venugopalan	
  (NeCur	
  Technical	
  Training	
  
Founda0on,	
  India)	
  
Ravi	
  Shanker	
  Verma	
  (Na0onal	
  Skills	
  Development	
  
Corpora0on,	
  India)	
  
Andre	
  Vermeulen	
  (WorldSkills	
  South	
  Africa)	
  
Bu	
  Nur	
  Widyani	
  (Ministry	
  of	
  Educa0on	
  and	
  Culture,	
  
Indonesia)	
  
Alina	
  Yakovleva	
  (Open	
  Innova0on	
  2015	
  Forum,	
  Russia)	
  
A	
  Sun	
  Yun	
  (WorldSkills	
  Korea)	
  	
  
Ulan	
  Zharmukhamedov	
  (Kasipkor	
  Holding,	
  
Kazakhstan)	
  
Natalia	
  Zolotareva	
  (Ministry	
  of	
  Educa0on	
  and	
  Science,	
  
Russia)	
  
	
  
34	
  
GEF	
  Kazan:	
  List	
  of	
  Moderators	
  &	
  Organizers	
  
GEF	
  Kazan	
  Organiza6on	
  Team	
  
Pavel	
  Luksha	
   	
   	
  Director,	
  GEF	
  /	
  Report	
  Author	
  
Ekaterina	
  Loshkareva 	
   	
  Program	
  Co-­‐designer,	
  ASI	
  
Alina	
  Doskanova	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Par0cipants	
  and	
  key	
  speakers	
  management,	
  WSR	
  	
  
Tatyana	
  Pirog 	
   	
  Administra0ve	
  Director,	
  GEF	
  
Varvara	
  Lukashina 	
   	
  Administra0on,	
  ASI	
  
Ksenia	
  Andreeva 	
   	
  Administra0on,	
  ASI	
  
GEF	
  Kazan	
  Facilita6on	
  Team	
  
Pavel	
  Luksha	
   	
   	
  Team	
  leader	
  
Timour	
  Shchoukine 	
   	
  Facilitator,	
  Automa0on	
  &	
  Digitaliza0on	
  
Ekaterina	
  Shapyrina 	
   	
  Facilitator,	
  Automa0on	
  &	
  Digitaliza0on	
  
Pavel	
  Surkov 	
   	
   	
  Facilitator,	
  Human-­‐Centered	
  Services	
  
Tatyana	
  Pirog 	
   	
  Facilitator,	
  Human-­‐Centered	
  Services	
  
Yuri	
  Lapshin	
   	
   	
  Facilitator,	
  Educa0on	
  &	
  Training	
  Systems	
  
Alexei	
  Morozov 	
   	
  Facilitator,	
  Educa0on	
  &	
  Training	
  Systems	
  
Dmitry	
  Sudakov	
   	
   	
  Facilitator,	
  Global	
  Agenda	
  
Kris0na	
  Kashfullina	
   	
   	
  Facilitator,	
  Global	
  Agenda	
  
35	
  
GEF	
  Kazan:	
  List	
  of	
  Supporters	
  
GEF	
  Kazan	
  session	
  operator	
   Key	
  sponsors	
  of	
  GEF	
  Kazan	
  
Support	
  also	
  provided	
  by	
  

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GEF Kazan Results

  • 1. Future Skills & New Solutions for Education & Training Results  of     Global  Educa0on  Futures  Kazan   22-­‐23  May  2015,  Kazan,  Russia  
  • 2. GEF  Kazan  Forum:  highly  produc6ve  conven6on  of   business,  regulators,  and  educators   94  par0cipants  from  33  countries  represen0ng  manufacturing  and  service  sectors,   regulatory  bodies,  think-­‐tanks,  TVET  &  higher  educa0on  ins0tu0ons*.  The  majority   of  the  aNendees  were  official  and  technical  delegates  of  WorldSkills  Interna0onal.     Facilita0on  team  has  used  innova0ve  methods  of  collec0ve  crea0ve  work,   including  Rapid  Foresight  methodology   Forum  was  conducted  in  partnership  with  WorldSkills  Russia  Na0onal  Compe00on   2015  in  Kazan,  aNended  by  more  than  500  contestants  and  experts.   4  ‘maps  of  the  future’  were  created,  char0ng  skills  of  the  future  for    major  sectors   of  economy  and  society.  Specific  ini0a0ves  were  offered  to  develop  WorldSkills   movement   *  See  Appendix  for  details  
  • 3. 3   Held  in  conjunc6on  with  WorldSkills   Established  in  1946,  WorldSkills  today  unites  74  member  countries  and   regions,  posi0oning  itself  as  the  global  hub  for  skills  excellence  and   development.  The  mission  of  WSI  is  to  raise  the  profile  and  recogni0on   of  skilled  people,  and  show  how  important  skills  are  in  achieving   economic  growth  and  personal  success.   Opera0ons  of  WorldSkills  include  6  focus  areas.  The   central  one  is  a  system  of  regional,  na0onal,  and   interna0onal  skills  compe00ons  (interna0onal   compe00on  includes  50  skills).  Other  areas  include:   support  in  Career  Building,  Promo0ng  Skills,  Educa0on   and  Training,  Interna0onal  Coopera0on  and   Development,  and  Research  in  skill-­‐related  topics.   WorldSkills  Interna0onal  has  one  of  the  largest   knowledge  base  of  prac00oners  in  the  area  of  industrial   and  service  skills  in  the  world.   Russia  has  joined  WorldSkills  movement  in  2013.  Currently,  World  Skills  Russia  joins  60   regions  of  the  country,  with  8  thousand  compe0tors  and  10  thousand  experts.  Na0onal   compe00ons  include  innova0ve  WorldSkills  Hi-­‐Tech  (skills  in  advanced  manufacturing)   and  JuniorSkills  (skills  compe00on  for  children  age  10-­‐17)  
  • 4. GEF  Kazan:  Main  Subject  &  Expected  Outcomes   4   Future  Skills  &   New  Solu6ons  in     Educa6on  &     Training     We  explore     •  changes  in  specific  domains  of  the  global  economy  driven  by   technological  innova0on  and  social  transforma0on,   •  future  global  demand  for  skills  that  will  ensue  from  such  change,   and     •  transforma0on  that  will  be  required  in  educa0on  &  training   systems  across  the  world  to  accommodate  to  such  demand.   From  ‘knowns’  to   ‘unknowns’   The  Forum  is  a  collec0ve  explora0on,  a  learning  lab   It  is  not  to  seek  opinion  of  few  experts  but  to  co-­‐create   Our  main  outputs  are   •  Shared  vision  of  future  skills  and  educa0on  &  training  formats  that   support  them   •  Ideas  of  systemic  innova0on  in  skills  development,  including  those   that  can  be  implemented  within  WS  movement   Globally   compe66ve  skills   Recognizing  the  diversity  of  economic  &  social  prac0ces  in   different  countries,  we  suggest  to  look  at  globally  compe66ve   technologies  &  prac6ces  in  manufacturing  &  services  (as   manifested  e.g.  by  WS  GIPs*),  and  skills  that  can  support  them   *  WS  GIPs  =  WorldSkills  Global  Industry  Partners  that  help  to  communicate   needs  of  industry  and  best  industrial  technological  prac0ces  
  • 5. Accelera6ng  changes   in  industrial  &   economic  prac0ces   (driven  by   technologies,     esp.  ICT)  and  growing   complexity  of  global   markets   Techno-­‐social  transi6on:   up  to  70%  of  tradi0onal   jobs  in  manufacturing   and  services  may   become  obsolete  in  next   20  years  due  to   applica0on  of  AI,   robo0cs,  automated   logis0cal  systems  etc.   (but  many  new  may  be   created)   Push  of  global  technological,   financial  &  environmental  standards   –  and  possible  redefini0on  of  global   governance  structure   Search  for  new  sources  of   na6onal  compe66veness  in   industrialized  countries  through   crea0on  of  new  &  emerging   industries   Future Skills: skills that will make workers competitive in the future socio- economic & technological environment Challenge  of  Future  Skills   5  
  • 6. ‘Industrialized’   educa6onal  &  training   (olen  cumbersome,   rigid  and  slow  to   respond)  –  how  does  it   have  to  change  to   address  new  skills?   Rise  of  new  players   (e.g.  global  online   learning  planorms)  –   how  does  it  affect  the   world  of  professional   educa0on?   Future  Skills   Learning  in  prac6ce  (on-­‐ job  training,   appren0ceship,   communi0es  of  prac0ce,   etc.)  –  what  forms  will   thrive,  what  tools  should   arise?   Global  professional   standards  governing   interna0onal  educa0on  &   labor  markets   New  Answers  Within  Educa6on  &  Training?   6  
  • 7. Group  1:   Automa6on  &  Digitaliza6on   Group  2:   Human  focused  services   Group  3:   Educa6on  &  Training   Group  4:   Global  Agenda   Scenarios  for  the  future  of  manufacturing:   cyberphysical,  highly  localized,  or?   Future  of  digital  work   Role  of  AI  in  manufacturing  &  digital  work   Role  of  human  workers   Sectors  vulnerable  vs.  sectors  prone  to   automa0on  (robo0cs,  AI  etc.)   Growing  segments  &  needs  they  address   Role  of  crea0vity  in  21  century  services   Dominant  models  of  service  provision   Accommoda0on  of  ‘future  skills’  agenda  in   educa0on  &  training   Role  of  ICT  in  transfer  of  knowledge  /  skills   and  assessment   Organiza0on  of  learning  &  career   trajectories  (incl.  new  financial  &  investment   mechanisms  to  support  them)   Urbaniza0on  &  transforma0on  of  ci0es     Green  agenda     Global  market  &  technological  standards   Global  security  (incl.  cybersecurity)   GEF  Kazan  Group  Topics  &  Tenta6ve  Ques6ons   7  
  • 8. 8   Future  of  Manufacturing   2015   2020   2030   Source:  GEF  Kazan,   “Automa0on  &   Digitaliza0on”   group   Sol  technology  /  format   Policy  /  governance  mechanism   Hard  technology                    Automa0on  of  rou0ne  manufacturing  skills                    Increased  machine  to  machine  connec0vity   Light  cheap   wireless   sensorics                    Growth  of  customized  manufacturing                    Growing  spreading  of  3D  prin0ng  in  manufacturing                    Digitaliza0on  of  manufacturing:  blending  of  sol  &  hard  tech                    Spread  of  new  materials   BMI  for   coordina0on  of   manufacturing   Material   ‘shredders’   3D  scanner  &   printer  for  reverse   engineering   Empathy   skills  for   engineers   Electrically  ac0ve   materials   Persona-­‐ lized  co-­‐ deign   Self-­‐ adap0ng   solware   Quantum   computers     Policies   governing   mass-­‐market   3D  prin0ng   Mul0-­‐skilled   digital  factory   operators   BigData  to  analyze   successful  future     designs   New  ‘lingua  franca’:   IT  +  system   engineering  based     Manual  work   becomes   ar0san   Intense   applica0on  of  3D   prin0ng  in   construc0on   Mul0-­‐material   3D  prin0ng   New  human-­‐ machine   interfaces  
  • 9. 9   Key  processes  that  shape  future  of  manufacturing   •  Automa6on  of  manufacturing  –  a  robust  trend  that  leads  towards  wide  spreading  of   cyber-­‐physical  manufacturing  systems  (involving  industrial  robo0cs,  automated   sensory  systems,  and  self-­‐adap0ve  ar0ficial  intelligence)  that  will  be  fully  autonomous.   Massive  use  of  machine-­‐machine  communica6on  (supported  by  digitaliza6on  of   manufacturing  processes)  will  be  required  to  coordinate  industrial  logis0cs  and   control  produc0on  within  and  between  such  manufacturing  systems.  Human   operators  will  be  high-­‐skilled  produc0on  experts,  and  in  10-­‐15  years  they  will  control   manufacturing  processes  via  brain-­‐machine  interfaces  (even  before  that,  human-­‐ machine  interfaces  will  con0nue  to  develop  to  allow  greater  flexibility  and  larger  set  of   tools  to  cope  with  unpredictable  situa0ons)   •  Growth  of  customized  manufacturing,  supported  by  wide  use  of  3D  prin6ng   technologies,  will  allow  for  increasingly  personalized  manufacturing.    Co-­‐design   between  engineers  &  customers  will  gradually  dominate  manufacturing,  and  will  be   supported  by  BigData  analysis  that  will  allow  to  predict  poten0ally  successful  designs.   Applica6on  of  new  materials  (including  electrically  ac0ve  materials)  will  become  an   enabler  of  wide  use  of  3D  prin0ng  (including  mul0-­‐material  prin0ng).  ‘Material   shredding’  technology  may  become  a  possible  solu0on  to  localized  recycling  that  will   allow  to  break  worn  objects  for  re-­‐use.  In  the  view  of  the  wave  to  transforma0ons   brought  by  3D  prin0ng  into  economy  &  society,  governments  will  introduce  a  set  of   regula0ons  for  this  new  prac0ce  (alike  to  ‘traffic  code’,  and  possibly  accompanied  by   ‘3D-­‐printer  license’).  
  • 10. 10   Future  manufacturing  sectors  and  future  skills   Mass-­‐scale  industrial   manufacturing  (e.g.  natural   resources,  energy,  food,  chemistry   &  new  materials,  machinery  &   equipment  etc.):  highly   autonomous  cyber-­‐physical   manufacturing  systems   Customized  end-­‐user   manufacturing  (apparel,  consumer   electronics,  consumer  transport,   furniture  etc.):  localized   personalized  produc0on  based  on   3D  manufacturing   Manufacturing  of  the  future  will  be  dominated  by  two  types  of  produc0on  systems   Networks  of  unmanned   transport  for  industrial  &   consumer  logis0cs   •  Product  co-­‐crea0on  with  customer   •  Crea0vity  for  unique  product   crea0on   •  3D-­‐scan-­‐supported  reverse   engineering  for  customiza0on   (“same  watch,  different  color”)   •  ‘Beau0ful  excep0ons’  of  manual   work  dominated  by  ar0sans   •  Cyberphysical  manufacturing   facility  opera0on  &  maintenance   •  Skills  for  Internet  of  Things:   system  engineering,  dynamic   programming,  etc.   •  AI  development  /  training  of  AI   •  Skills  in  chemistry  /  new  materials   (e.g.  for  electric  materials)   •  Flexible  supply  chain   management   •  Technology  ethics   •  Informa0on  worker  skills   (search,  programming,   etc.)   •  Collabora0on   •  Working  in  dynamic  /   high-­‐uncertainty   environment   •  Working  in   mul0disciplinary   environments   •  Crea0vity   •  System  engineering   •  ‘Green  thinking’   •  Languages:  foreign  +   universal  ‘lingua   franca’  (based  on  IT  +   finance  +  system   engineering?)   •  Ability  to  unlearn  /   relearn  (supported  by   mind-­‐s0mula0on)   Sector  specific  skills   Universal  skills  Manufacturing  sector   Source:  GEF  Kazan  
  • 11.                    Removal  of  intermediaries   11   Future  of  Services   2015   2020   2030   Sol  technology  /  format   Risk  factor   Hard  technology   Source:  GEF  Kazan,   “Human-­‐Centered   Services”  group        Digitaliza0on  of  human  services  (health,  educa0on,  entertainment,  …)                    Growth  of  personal  data  &  personalized  scenarios        Increasing  connec0vity                      Rise  of  net-­‐centric  culture        Greening  of  services   Social  networks  to   support  personal   development   Transport  sharing   dominates  urban   transporta0on   Driveless   cars   Brain  fitness  in   response  to  loss  of   cogni0ve  abili0es   Family  universi0es   for  community-­‐ based  inter-­‐ genera0onal   learning   Digital  P.A.   to  everyone   ‘Cocoon’  of   personal   security   ‘Avatar’  for   life  scenario   forecasts   Omnipresent  ICT   jeopardizes   physical,  mental  &   family  health   Informa0on   hygiene  prac0ces   for  everyone   ANen0on   management  &   mindfulness  schools   CRMs  &  digital  design   solware  for  personalized   services   Ludic   communi0es  in   game-­‐based   ‘work-­‐play-­‐live’   environments   Models  of  urban   resilience  based  on   social  capital  
  • 12. 12   Key  processes  that  shape  future  of  services   •  Digitaliza6on  of  human  life  is  a  strong  trend  in  the  majority  of  service  sectors  (e.g.   transporta0on,  finance,  retail,  healthcare,  etc.),  coupled  with  the  growth  of  personal  data.   It  allows  to  achieve  personaliza0on  of  services  on  mass  scale  (including  provision  of   personalized  assistance  &  personalized  security  to  virtually  every  member  of  the  society).   Digital  ‘avatars’  (simula0ons  of  personal  behavior)  will  allow  to  predict  poten0ally   beneficial  &  risky  strategies  for  personal  health,  learning,  entertaining  etc.   •  Digitaliza0on  allows  to  remove  layers  of  intermediaries,  thus  making  provision  of  services   more  efficient  in  economic  and  environmental  terms.  In  par0cular,  it  helps  give  boost  to   sharing  economy  (including,  in  par0cular,  sharing  of  transporta0on)   •  Personal  does  not  deny  social:  increasing  connec6vity  helps  rise  of  network-­‐based   communi0es  of  interest,  including  social  networks  that  support  self-­‐guided  personal   development,  and  family  universi0es  that  support  inter-­‐genera0onal  community  learning.   In  15-­‐20  years,  many  professional,  hobbist,  gaming  and  personal  development  communi0es   may  converge  to  become  ‘communi0es  of  being’  (olen  built  around  shared  ‘playing’   prac0ces)   •  Among  the  major  risks  of  this  scenario  is  that  omnipresent  informa0on  technologies  may     become  increasingly  ‘toxic’  to  human  physical,  mental  &  social  health,  including  friendship   &  family  (as  manifested  by  recently  emerged  phenomenon  of  ‘nocializing’,  spending  all   0me  on  mobile  device  while  in  company  of  other  people  and  in  public  places).  Prac0ces   dealing  with  nega0ve  effects  of  ICT,  including  aCen0on  management,  brain  fitness  to  keep   cogni0ve  func0on,  and  ul0mately  ‘informa0on  hygiene’,  should  become  literacies  of  the   future.    
  • 13. 13   Future  service  sectors  and  future  skills   Digitalized  &  machine-­‐assisted   massive  use  services  (e.g.  digital   health,  digital  entertainment,   unmanned  transporta0on,  post-­‐ retail  distribu0on,  etc.)     Customized  highly-­‐personalized   services  (e.g.  wellness,   psychotherapy,  fitness  &  tourism,   hospitality,  personalized  art  &   entertainment,  etc.)   Services  of  the  future  will  largely  break  into  two  types  (but  unlike  in  manufacturing,   these  service  sectors  can  be  largely  independent  from  each  other)   •  Authen0c  serving  (serving  others  as  a   personal  ‘quest’)   •  Psychology  skills   •  Ethics  of  service  including  the   principle  of  “We  belong,  we  care,  we   serve”(also,  principles  that  serve  local   communi0es,  e.g.  ‘slow  food’)   •  Storytelling  (“every  personalized   service  is  a  story”)       •  Engineering  of  socio-­‐technical   systems   •  Sustainable  design  (incl.  balance   between  personal  &  social   structures)   •  Green  design   •  New  skills  for  working  with  ‘smart   machines’  (e.g.  human-­‐machine   psychiatrist)   Similar  to  those  for   Manufacturing  sector   plus:     •  Concentra0on  /   aNen0on   management   •  Empathy  /  bonding   (“I  am  a  person   because  of   another  person”)     Sector  specific  skills   Universal  skills  Service  sector   Source:  GEF  Kazan  
  • 14. 14   Future  of  Sustainable  Urban  Socie6es   2015   2020   2030              Urbaniza0on   Input  that  can  ini0ate     paradgimal  shil  Megaci0es  dominate   urbaniza0on  process   (esp.  in  emerging   economies)              Greening  of  living   Urban  organic   farming                    Ageing  of  popula0on                    Blending  of  virtual  &  real   Upgrading  spaces   without  building:  intense   use  of  augmented  reality   Smart  ambience:   electric  grids,   u0li0es,  houses   Robo0c  assistants:   nurses,  household   workers  etc   Family  first:   restric0on  of   technology  7pm  to   7am   Urban  construc0on,   equipment  &   transport     must  be  3R   Policies  that  balance   intergenera0onal   composi0on  of   workforce   Sol  technology  /  format   Policy  /  governance  mechanism   Hard  technology   Away  from  fossil  fuels:   electric  transporta0on   dominates  urban   transporta0on   Integrated   personal  cyber-­‐ security  solu0ons   Ci0es  as   learning   ecosystems   Prac0ces  of   healthy  urban   living   Source:  GEF  Kazan,   “Global  Agenda”   group  
  • 15. 15   Key  processes  that  shape  future  of  urban   sustainable  living   •  Urbaniza6on  is  a  dominant  trend  in  the  global  agenda  that  shaped  the  focus  of   discussion  of  this  group.  Within  next  decade,  the  agenda  of  urbaniza0on  will  become   increasingly  dominated  by  theme  of  megaci0es,  especially  due  to  city  growth  in  Asian  &   emerging  economies.   •  ‘Greening’  of  living  is  another  very  robust  trend  that  sets  new  standards  of  city   construc0ons,  transport  &  equipment  (3R:  reduce-­‐reuse-­‐recycle),  and  gradual  phasing   out  of  non-­‐electric  transport.  Urban  farming  may  become  a  wide  spread  prac0ce  that,  in   addi0on  to  shortening  the  supply  chain  in  food  industry,  will  also  contribute  to  urban   greening.   •  Increased  connec0vity  will  lead  to  blending  of  virtual  &  real  in  all  urban  prac0ces:  every   object  in  the  city  will  be  connected  to  the  Internet  of  Things  (including  smart  energy   grids  &  u0li0es,  city  transporta0on,  city  lights,  security  systems,  and  smart  houses).   Spreading  of  augmented  reality  will  allow  for  mul0ple  use  /  upgrade  of  city  spaces  (esp.   public  spaces)  without  rebuilding  them.  Connec0vity  will  call  in  for  new  urban  habits,   including  ‘informa0on  hygiene’  which  may  require  highly  limited  use  of  connected   devices  in  ‘family  0me’   •  Ageing  of  popula6on  across  the  world  will  affect  all  aspects  of  our  living,  including   composi0on  of  the  workforce.  It  will  lead  to  the  increased  demand  for  prac0ces  of   healthier  living,  including  healthy  food,  fitness  &  wellness.  Increase  of  senior  popula0on   share  will  lead  to  wide  use  of  home  robo0cs  such  as  nurses  and  household  workers.  
  • 16. 16   New  skills  for  urban  sustainable  living   Transforma0on  of  ci0es  will  create  variety  of  jobs  in  different  areas  of  city  life,  catering   to  needs  of  various  popula0on  groups.  Some  of  these  are  new  skills,  while  others  are   exis0ng  skills  that  will  increase  in  importance.   Green  city  living   Healthy  city  living   Connected  city  living   Harmonious  city  living   Some  skills  that  will  be  required  in  this  sector  Jobs  that  support  …   •  Sustainable  design   •  Smart  grid  design  &  maintenance   •  Electric  transport  repairing   •  Urban  farming   •  Environmental  law   •  Personal  wellness  advising  /  healthy  habits  coaching   •  Healthy  aging  consul0ng   •  Adapta0on  psychology   •  Re-­‐educa0on  for  adults   •  Smart  poli0cal  design   •  Inter-­‐cultural  communica0on   •  Cloud  police   •  Cyber  law   •  Cyber-­‐security  management   •  IoT  design  /  maintenance   •  Home  robo0cs  maintenance   Source:  GEF  Kazan  
  • 17. World  2035:  where  are  we  going  *   WHAT  GOES  UP   WHAT  GOES  DOWN   •  Highly  autonomous  industrial  cyber-­‐ physical  manufacturing   •  Highly  local  manufacturing,  food   produc0on  &  energy  genera0on  on   demand   •  Green  produc0on,  energy  &  services   •  Highly  personalized  services  in   healthcare  &  wellness,  educa0on,   entertainment  etc.   •  Unmanned  transporta0on  is  ubiquitous   •  Total  connec0vity  +  hybrid  reality  +   wide  use  of  brain-­‐machine   communica0on   •  Smart  human-­‐centered  technological   environments     •  Human  prac0ces  of  ‘ludic’  communi0es   that  naturally  blend  working,  living,  and   crea0vity   •  Large  industrial  facili0es  as  employers   •  Ci0es  as  centers  of  industrial  mass   produc0on   •  Centraliza0on  of  infrastructure,   coordina0on  &  development   •  Manual  labor  in  the  majority  of   manufacturing  opera0ons  (and  in  many   service  opera0ons)   •  Middle  management  and  many   industry-­‐related  services  (incl.  jobs  in   sales  &  marke0ng,  supply  chain   management,  accoun0ng  &  finance,  IT   support  etc.)   •  Boundaries  between  work,  crea0vity,   learning,  play,  and  life   Source:  GEF  Kazan   17   *  This  descrip0on  focuses  on  ‘global  best  prac0ces’.  We   acknowledge  the  diversity  of  geopoli0cal  &  economical  scenarios   that  different  countries  of  the  world  may  face  in  next  20  years  
  • 18. 18   Omnipresent   ICT   Robo0cs  /  IoT  /   autonomous   energy  /  …   21  century  literacies:   •  aNen0on  management  /     mindfulness     •  informa0on  hygiene   •  programming  (as  task-­‐sexng)   Expanding  domain  of   ‘new  service  economy’   focused  on  crea0ng   unique  human   experiences  through   •  personal   connec0on   (empathy  /   bonding)   •  crea0vity   New  urban  jobs  created   around     •  green  ci0es   •  healthy  ci0es   •  distributed  &   connected  ci0es   Domain  of  support  to  lifelong  educa6on  (that  expands  to  include   personal  development,  body  &  mind  fitness,  therapy  etc.)  becomes  a   new  large  economic  sector  with  dozens  of  new  types  of  jobs   Design,  coordina6on  &   maintenance  of  complex   tech  environments  (ca.5%   of  jobs)   Management  +  knowledge  work  as  complex  problem  solving  with   dynamic  collec0ve  intelligence   Source:  GEF  Kazan   Future  skills:  what  do  21  century   economy  &  society  want?   Skills  of  the  future  are  needed  not  only  for  employability  &  successful  career-­‐ building,  but  also  for  good  ci0zenship  and  higher  quality  of  personal  life.    
  • 19. 19   21  century  skills   Future  skills  (GEF  Kazan  )   1.  Content  knowledge     •  English  &  other  languages,  arts,   mathema0cs,  economics,  science,   geography,  history)   2.  21  century  themes     •  global  awareness,  financial  literacy,  civic   literacy,  health  literacy,  environmental   literacy   3.  Learning  &  Innova0on  Skills   •  Crea0vity  &  Innova0on   •  Cri0cal  Thinking  &  Problem  Solving   •  Communica0on  &  Collabora0on   4.  Informa0on,  Media  &  Technology  Skills   5.  Life  &  Career  Skills   •  Flexibility  &  Adaptability   •  Ini0a0ve  &  Self  Direc0on   •  Social  &  Cross-­‐Cultural  Skills   •  Produc0vity  &  Accountability   •  Leadership  &  Responsibility   •  Concentra0on  &  aNen0on  management   •  Informa0on  hygiene   •  Empathy     •  Collabora0on  (as  a  cri0cal  skill  that  should  be   embedded  in  many  aspects  of  work  &  learning)   •  Working  mul0-­‐disciplinary  environments  +   emerging  ‘lingua  franca’  (incl.  system  engineering   &  economics)     •  System  thinking   •  Green  thinking   •  Ability  to  unlearn  /  relearn   •  Ethics  of  human  work  /  human  service   Source:  Partnership  for  21  century  skills,  GEF  Kazan   Skills  that  can  be   highlighted  as   ‘universal’  in  addi0on  to   21  century  skills   Future  skills:  what  new  skills  are  highlighted?   In    comparison  with  exis0ng  models  of  ‘future  skills’  (one  of  the  most  developed  is   used  by  the  Partnership  for  21  century  skills),  GEF  Kazan  session  highlights  several   important  skills  of  the  future:  
  • 20. 20   The  current  educa0onal  model  is  flawed  by  design:  it  prepares  people  for  skills  of   the  past,  not  skills  of  the  future!     •  We  cannot  teach  people  to  be  crea0ve  by  giving  them  standard  tasks   •  We  cannot  teach  people  to  be  collabora0ve  by  puxng  them  in  compe00on   against  each  other   •  We  cannot  teach  people  to  be  lifelong  learners  if  we  deprive  them  of  self-­‐ explora0on  and  courage  to  learn,  if  we  blame  them  for  mistakes   •  We  cannot  teach  people  to  be  empathic  /  emo0onally  intelligent  by  removing   emo0on  and  focusing  on  cogni0ve  abili0es  only   •  We  cannot  teach  people  to  use  IT  properly  if  we  remove  it  from  the  school   •  We  cannot  teach  people  to  be  mindful  if  we  are  not  mindful   Educa0onal  processes  and  formats  need  to  be  redefined  to  enable  the   development  of  21  century  workers  /  ci0zens  /  humans   What  is  How:  adapta6on  of   educa6on  to  future  skill  demand  
  • 21. 21   Economy  2035:  produc0on  &   logis0cs  can  be  up  to  95-­‐99%   unmanned,  and  up  to  50-­‐70%   of  jobs  in  related  services  can   be  replaced  by  AI   Exis6ng  (industrial)  model:   60-­‐70%  of  jobs  directly  or   indirectly  serve  systems  of   mass  produc0on   Technologies  of  automa6on  &   autonoma6on  (2015-­‐30):   robo0cs,  Internet  of  Things,  Big  Data  &   Ar0ficial  Intelligence,  autonomous   energy  genera0on  &  smart  grids,   unmanned  transporta0on  &  logis0cs,   designed  bio  ecosystems,  etc.   A  challenge  to  be  taken:  explosive   automa6on  &  autonoma6on   Source:  GEF  preliminary  analysis   We  require  new  educa0on  &  training  models  not  only  to  provide  new  workers  &   ci0zens  with  skills  of  the  future,  but  to  help  smoothing  out  transforma0on  of  our   socie0es  for  economically  ac0ve  &  senior  popula0on.  
  • 22. 22   Transforma6on  of  Educa6on  &   Training  Systems   2015   2020   2030                    Shortening  of  technology  /  working  prac0ce  lifecycles                    Increasing  skills  gap  between  educa0on  &  prac0ce                    Delocaliza0on  of  educa0on                    Growth  of  learning  by  doing  /  prac0ce-­‐oriented  educa0on                    Growth  of  gamifica0on  in  educa0on   Lifelong  ‘avatar’   for  personalized   educa0on   Dual  educa0on   system  dominant  in   professional   educa0on                    New  &  emerging  technologies  not  accessible  to  majority   Peer-­‐to-­‐peer   learning  &   mentorship   Virtual  tutors  in   mul0-­‐user   games  support   real  skill  training   Independent  skill   assessment  with   competence  centers   Differen0a0on  of  degrees   to  cover  more  skills   ‘Technology  for   all’  network  for   makers   Teaching   prac00oners   Mass  AR  planorms   with  open  API  for   professional  skill   training                    Number  &  diversity  of  educa0on  providers  is  growing   Fablabs   permeate  ci0es   Global  learning  planorm   for  skills  development   Sol  technology  /  format   Hard  technology   Kaizen   park   Mind  training   in  online   games   Source:  GEF  Kazan,   “Educa0on  &   Training”  group  +   recommenda0ons   of  other  groups   Global  culture   learning  planorm   Google.Educa0on:   search  engine  on   educa0on  providers   Automated  real-­‐0me   skill  assessment  done   by  AI  ‘observers’  
  • 23. 23   Key  processes  that  shape  future  of  professional   educa6on  &  training   •  Life  cycle  of  technologies  is  shortening  in  almost  any  industries,  and  that  makes  many   skills  obtained  during  ‘long’  educa0on  cycle  (e.g.  university  degree)  increasingly   irrelevant  –  which  may  require  differen0a0on  of  degrees  &  cer0ficates  to  help  cover   more  skills  (and  dis0nguish  between  ‘fundamental’  and  ‘professional’  educa0on).   •  Reduc0on  of  skills  gap  can  be  obtained  through  wide  applica0on  of  prac6ce-­‐oriented   learning    /  learning  by  doing.  Elements  of  dual  educa0on  systems  can  be  gradually   implemented  across  the  world,  including  on-­‐job  training  for  students,  prac00oners   teaching  at  school  and  university  level,  and  independent  assessment  centers  (incl.   companies  &  corporate  universi0es)  that  can  award  degrees  based  on  demonstrated   skill  (this  may  also  give  rise  to  ‘creden0al  market’).     •  New  technologies  are  olen  more  sophis0cated  and  expensive,  crea0ng  ‘technology   gap’  within  and  between  na0ons  –  which  can  be  covered  with  help  of  maker   movement  and  networks  (incl.  peer-­‐to-­‐peer)  that  help  teach  technology  to  anyone   interested.  Augmented  reality  plaJorms  can  be  used  to  reduce  cost  of  training.   •  In  a  more  distant  perspec0ve,  skill  training  &  assessment  of  teams  &  individuals  can  be   accomplished  in  real  0me  by  Ar0ficial  Intelligence  ‘observers’  that  will  replace  human   observers.  Such  ‘observers’  can  also  act  as  virtual  tutors  that  provide  feedback  &  help   create  beNer  skill.  
  • 24. 24   •  Game-­‐based  educa6on  for  all  ages  &  stages  of  educa6on  helps  mo0vate  people  for   skill  training  and  keep  them  engaged  in  the  process.  Various  edutainment  formats  (e.g.   Kaizen  park  with  Disney-­‐like  experience  to  try  different  professions,  such  as   ‘Masterville’  in  Russia)  will  help  to  create  mo0va0on.  Training  can  be  conducted  in   mul0-­‐user  gaming  environments  (specially  designed  as  well  as  generic  gaming   universes),  with  real  &  virtual  tutors  using  augmented  reality  to  develop  real  skills   •  Growth  of  new  providers,  enhanced  by  delocaliza6on  of  educa6on  (as  it  moves  from   real  to  virtual  space),  accelerates  the  prolifera0on  of  new  educa0on  &  training   models.  It  can  be  an0cipated  that,  within  5-­‐10  years,  a  global  online  learning  plaJorm   for  skill  development  emerges,  that  will  play  important  role  in  professional  educa0on   &  training  across  the  world.  Another  an0cipated  plaJorm  (that  will  most  likely  be   combined  with  language  training)  will  help  study  cultural  diversity  (and  cultural  unity   on  global  level,  as  well  as  global  society  inclusiveness  principle)  &  acquire  cross-­‐ cultural  communica0on  skills.   •  In  order  to  organize  the  online  learning  space,  it  is  an0cipated  that  a  major  search   engine  (e.g.  Google)  will  launch  a  specialized  search  on  courses  and  online  learning   tools  available  from  exis0ng  ins0tu0ons  and  new  providers.   Key  processes  that  shape  future  of  professional   educa6on  &  training  (2)  
  • 25. 25   Design  of  learning  environments  &     skills  of  teachers   Learning  environments  &     pedagogy  principles   Skills  of  teachers   •  Transi0on  from  compe00ve  to  collabora0ve   learning  processes     •  Focus  on  self-­‐development  &  self-­‐guidance,   collabora0ve  design  of  learning  process  &   content  to  be  explored     •  Personalized  learning  trajectory  that   combines   •  Learning  in  virtual  environments   (online  courses,  virtual  reality   lectures,  social  &  AR  simulators  etc.)   •  Prac0ce-­‐based  learning  in  real-­‐life   sexngs     •  Peer-­‐based  learning  (face-­‐to-­‐face  &   online)  with  mentors  &  community   •  Learning  built  around  real-­‐life  problems  &   challenges  rather  than  subjects   •  Environment  for  physical  exercises  &   interac0on,  emo0onal  /  ar0s0c  interac0on   etc.   •  Blended  pedagogy   •  Collabora0ve  &  connected  pedagogy,   including  peer-­‐type  instruc0on  (collabora0ve   explora0on  rather  than  ‘schooling’)   •  Gamefica0on  of  learning:     •  game-­‐design   •  game-­‐based  teaching     •  in-­‐game  ac0ng  (teacher  as  NPC)   •  Mentorship  &  coaching  (based  on  learner’s   own  goals)   •  Entrepreneurship   •  Research-­‐driven  pedagogy   •  Project-­‐based  pedagogy   •  ‘Holis0c’  teaching  that  recognizes  various   needs  of  learner’s  mind  &  body   •  ‘Skills  archive’:  prac0ce  of  storying   disappearing  skills  and  retrieving  them  when   necessary    
  • 26. 26   Self-­‐Guided  Learners:     natural  lifelong  learning   everywhere  all  the  0me   Global  learning  planorms:  best  of  the  available   knowledge  &  skills,  global  content   (‘billion  student  universi0es’)   Local  learning  ecosystems:  exis0ng  (schools  /   colleges  /  universi0es)  +  new  formats  helping  to   serve     Ed  tech  tools  that   help  create   personalized   trajectories  in   learning,  career,   well-­‐being  etc.     Communi0es  of   prac0ce  that   provide  peer   support  /  guidance   Skills  of  the  future  in  curriculum   Big  shias  ahead:  learner-­‐centered   lifelong  educa6on   Transforma0on  of  professional  educa0on  &  training  systems  should  play  along  with   the  larger  transforma0on  of  ‘industrial’  educa0onal  systems  into  ‘network-­‐based’   educa0onal  eco-­‐systems  that  cater  to  learner  needs  on  the  lifelong  basis   Source:  GEF  California  session  results  
  • 27. 27   Proposals  for  WorldSkills  movement:     compe66ons  of  the  future     New  types  of   compe00ons  that   could  be   conducted  by  WSI   New  skills  that   could  be   introduced  in  WSI   compe00ons   around  2020   •  Product  lifecycle  management  (PLM)  compe00ons  (for  teams)   •  Problem-­‐solving  challenges   •  Various  compe00ons  for  collabora0on  /  teamwork   •  Sol  skills  compe00ons,  including:   o  Cross-­‐cultural  communica0on  skill  compe00on,  culture-­‐ specific  &  tradi0onal  skills     o  Public  presenta0on  challenge   •  Compe00ons  for  WS  experts:   o  Assessment  challenges  (best  skill  valida0on  prac0ces)   o  Communica0on  challenges  (“skill  of  developing  skills”)   •  Challenge  for  educators  (themes  defined  every  year))   •  Cyber  security   •  Mobile  app  development   •  Industrial  Internet  analysis  /  configura0on   •  Recycling  management   •  Smart  grid  design   •  Electric  vehicle  repair   Proposals  made  by  forum  aNendees  in  response  to  the  ques0on  “What  new  types  of   compe00ons,  general  or  skill-­‐specific,  could  be  introduced  by  WSI  in  next  4-­‐6  years?”  
  • 28. 28   New  role  of   WSI   •  Massive  WS  compe00ons  (on  na0onal  &  interna0onal  level)  can  become   skill  valida0on  centers  (to  award  professional  cer0fica0on)   •  WS  can  provide  interna0onal  industry  creden0als  for  student   par0cipants   •  WS  can  provide  training  on  valida0on  &  skills  analy0cs  methodology  to   countries  &  companies     •  WS  can  help  build  global  online  learning  planorm  for  skills  (with  use  of   AR  technology)  and  use  it  for  interna0onal  skills  valida0on  (in  more   distant  perspec0ve)   •  WS  can  become  a  ‘skill  archive’  for  tradi0onal  &  disappearing  skills   •  WSI  could  launch  its  own  WorldTeach  Forum  (not  for  compe00on  but  for   sharing  the  best  educa0on  &  training  prac0ces)   Proposals  for  WorldSkills  movement  (2)   Some  topics   for  future   discussions   •  How  to  promote  crea0ve  aspect  of  skills?   •  How  to  aspire  to  manual  work?  And  is  it  necessary?   •  How  to  increase  sustainability  /  green  component  in  skills?   •  How  can  a  system  of  transna0onal  competences  be  organized?   •  How  to  enhance  and  globalize  WorldSkills  assessment  /  valida0on  prac0ces?   •  How  to  involve  WorldSkills  compe00on  winners  into  co-­‐design  of  WorldSkills   movement  development?   Forum  aNendees  have  also  made  proposals  regarding  the  future  development  of  WSI  in   the  context  of  transforming  world  of  skills,  and  have  indicated  themes  that  could  be   explored  further.  
  • 30. Composi6on  of  the  Par6cipants  Group   Regional  representa6on   Female  /  male  propor6on   Organiza6onal  representa6on   Number  of  aNendees  N=94   *   30  
  • 31. GEF  Kazan:  Key  Process   31   Skills Foresight Future of sector + Future Skills Plenary: Future skills for economic & social development Plenary: Solutions in education & training for changing skill demand Group Work: New solutions in E&T for future skills May 22 May 23 Inputs from key experts Participatory group work Presentation of results Group sharing & final remarks Group sharing
  • 32. 32   TRENDS   NEW  WORKING   TASKS   FUTURE   SKILLS   HARD  &  SOFT   TECHNOLOGIES   Analysis  of   gap  between   demanded  &   available   skills   SOLUTIONS  IN   EDUCATION&   TRAINING   1 2 3 4 5 Co-­‐designed  by:   Main  Process:  Skills  Technology  Foresight  
  • 33. GEF  Kazan:  List  of  Contributors   33   Sarnai  Batchuluun  (Ministry  of  Labour,  Mongolia)   Suzana  Bin6  Daut  (Government  Building,  Malaysia)   Kadyrbek  Boribekov  (Na0onal  Academy  of  Educa0on,   Kasipkor  Holding,  Kazakhstan)   Armando  Carvalho  (Ins0tuto  do  Emprego  e  Formação   Proffissional  IEFP,  Portugal)   Dilip  Chenoy  (Na0onal  Skills  Development   Corpora0on,  India)   Rodrigo  Cerda  (WorldSkills  Chile)   Rico  Cioccarelli  (Cioccarelli  Baukeramik,  Switzerland)   Claudia  Contreras  (Elektroinstallateur,  Chile)   Amit  Dar  (Educa0on  Global  Prac0ce,  World  Bank   India)   Chris6ne  Davatz-­‐Hochner  (Swiss  Trade  Associa0on,   Switzerland)   Olga  Dekh6arenko  (RIPO,  Belarus)   Alina  Doskanova  (WorldSkills  Russia)   Ta6ana  Drosdov  Díez  (Embassy  of  Spain  in  Moscow)   Savas  Erisen  (WorldSkills  Turkey)   Carlos  Eyharchet  (Fundacion  UOCRA,  Argen0na)   Anastacia  Fetsi  (European  Training  Founda0on,  Italy)   Jorge  Gaspar  (Ins0tuto  do  Emprego  e  Formação   Proffissional  IEFP  Portugal)   Erhan  Girit  (WorldSkills  Turkey)   Eleno  Agapito  Bron  Gonzalez  (CetUna  Paraguay)   Michel  Guisembert  (WorldSkills  France)   Alexey  Gusev  (Russian  Venture  Company)   Anna  Gushchina  ('Stal'Industrial  holding,  Russia)   Mohammad  Hossein  Hajiloo  (WorldSkills  Iran)   Ma6lde  Higinia  (CetUna  Paraguay)   Hannu  Immonen  (Skills  Finland)   Alexey  Ivanov  (R&D  Center  at  Federal  Grid  Company,   Russia)   Kyunghee  Jeon  (SamsungSkills,  Korea)   Dmitry  Kaisin  (Russian  Technological  Agency)   Eduard  Kalitski  (RIPO,  Belarus)   Dyah  Kar6ningdyah  (Ministry  of  Educa0on  and  Culture,   Indonesia)   Brent  Kindred  (SkillsUSA)   Denis  Konanchuk  (SKOLKOVO  Educa0on  Development   Centre,  Russia)   Nikolay  Kuteev  (Russian  Technological  Agency)   Tim  Lawrence  (SkillsUSA)   San-­‐Quei  Lin  (World  Skills  Interna0onal,  Сhinese  Taipei)   Yehuda  Calo  Livne  (Shahak  Training  Centre  Israel)   Ekaterina  Loshkareva  (Agency  for  Strategic  Ini0a0ves,   Russia)   Sergey  Masyagin  (University  of  Innopolis  Russia)   Ekaterina  Matveeva  (Europeonline,  UK)   Diana  Carolina  Mejia  (SENA,  Colombia)   San6ago  Y.  Mendieta  (WorldSkills  Ecuador)   Xavier  A.  Mendieta  (WorldSkills  Ecuador)   Juan  Pablo  Castro  Morales  (SENA,  Colombia)   Vacharapong  Mukcherd  (Department  of  Skill   Development,  Ministry  of  Labour  Thailand)   Francis  Mwape  (WorldSkills  Zambia)   Prenesh  Naidoo  (MediaplaJorm,  South  Africa)   Sergey  Nazarenko  (KAMAZ,  Russia)   Alexey  Nikolaev  (Intel,  Russia)   Christopher  Ian  Oliver  (Festo  Didac0c,  South  Africa)   Kourosh  Parand  (Ministery  of  Coopera0ves,  Labor  and   Social  Welfare,  and  TVTO  Iran)   Sung  Hee  Park  (WorldSkills  Korea)     Young-­‐Bum  Park  (WorldSkills  Korea)     Raymond  Patel  (merSETA,  South  Africa)   Dmitry  Peskov  (Agency  for  Strategic  Ini0a0ves,  Russia)   Lilit  Petrosyan  (WorldSkills  Armenia)   Oleg  Ponfilyonok  (Associa0on  of  Small  UAVs,  Russia)   Stefan  Praschl  (World  Skills  Interna0onal,  Austria)   Ernst  Ralf  (DMG  MORI  Academy,  Germany)   Victoria  Ratnikova  (WorldSkills  Russia)   Pyotr  Schedrovitsky  (G.P.  Schedrovitsky  Ins0tute  for   Development,  Russia)   Kers6n  Seise  (WorldSkills  Germany)   Dmitry  Shamenkov  (System  of  Health  Management,   Russia)   Andrey  Shpitov  (Festo,  Russia)   Kader  Si-­‐Tayeb  (WorldSkills  France)   Mar6n  Sneyd  (Dublin  Ins0tute  of  Technology,  Ireland)   Adrian  Sommer  (Verband  Schweizerischer  Elektro-­‐ Installa0onsfirmen,  Switzerland)   Ji  Oh  Song  (Samsung  Electronics,  Korea)   Mohamad  bin  Sulaiman  (Department  of  Skills   Development,  Ministry  of  Human  Resources,  Malaysia)   Olga  Syomina  (Domodedovo  Training,  Russia)   Yasuo  Takamori  (Toyota  Motor  Corpora0on,  Japan)   Yasuo  Torikai  (Toyota  Motor  Corpora0on,  Japan)   John  Twohig  (WorldSkills  Ireland)   Ismael  Ugur  (WorldSkills  Turkey)   Maxim  Usynin  (Russian-­‐Bri0sh  Ins0tute  of   Management,  Russia)   Isacio  Vallejos  (CetUna  Paraguay)   Ester  van  der  Linde  (WorldSkills  South  Africa)   Kirill  Vasiliev  (World  Bank  Russia)   Kanissery  Venugopalan  (NeCur  Technical  Training   Founda0on,  India)   Ravi  Shanker  Verma  (Na0onal  Skills  Development   Corpora0on,  India)   Andre  Vermeulen  (WorldSkills  South  Africa)   Bu  Nur  Widyani  (Ministry  of  Educa0on  and  Culture,   Indonesia)   Alina  Yakovleva  (Open  Innova0on  2015  Forum,  Russia)   A  Sun  Yun  (WorldSkills  Korea)     Ulan  Zharmukhamedov  (Kasipkor  Holding,   Kazakhstan)   Natalia  Zolotareva  (Ministry  of  Educa0on  and  Science,   Russia)    
  • 34. 34   GEF  Kazan:  List  of  Moderators  &  Organizers   GEF  Kazan  Organiza6on  Team   Pavel  Luksha      Director,  GEF  /  Report  Author   Ekaterina  Loshkareva    Program  Co-­‐designer,  ASI   Alina  Doskanova                                                                              Par0cipants  and  key  speakers  management,  WSR     Tatyana  Pirog    Administra0ve  Director,  GEF   Varvara  Lukashina    Administra0on,  ASI   Ksenia  Andreeva    Administra0on,  ASI   GEF  Kazan  Facilita6on  Team   Pavel  Luksha      Team  leader   Timour  Shchoukine    Facilitator,  Automa0on  &  Digitaliza0on   Ekaterina  Shapyrina    Facilitator,  Automa0on  &  Digitaliza0on   Pavel  Surkov      Facilitator,  Human-­‐Centered  Services   Tatyana  Pirog    Facilitator,  Human-­‐Centered  Services   Yuri  Lapshin      Facilitator,  Educa0on  &  Training  Systems   Alexei  Morozov    Facilitator,  Educa0on  &  Training  Systems   Dmitry  Sudakov      Facilitator,  Global  Agenda   Kris0na  Kashfullina      Facilitator,  Global  Agenda  
  • 35. 35   GEF  Kazan:  List  of  Supporters   GEF  Kazan  session  operator   Key  sponsors  of  GEF  Kazan   Support  also  provided  by