SlideShare a Scribd company logo
1 of 77
A Brief History of New Media Art
A Brief History
of New Media Art
Midwest UX
June 1, 2012




Matt Nish-Lapidus, Design Director
@emenel
Three Themes
Impact of technology on
culture and behavior
Post / Trans-humanism
Interaction
              http://www.flickr.com/photos/mesq/413104380/
What is New Media?
Old Media




            http://www.thinkkc.com/mediacenter/photolibrary/lib_arts.php
“All new media objects, whether created from
scratch on computers or converted from
analog media sources, are composed of digital
code...”
Lev Manovich, The Language of New Media (2001)



        http://solidwork.tistory.com/entry/Rosso-Restaurant-SO-Architecture-%EB%86%8D%EC%8B%AC-%EC%8C%80%EB%AC%B8%ED%99%94%EA%B4%80-%EC%B0%B8%EC%A1%B0
“... media becomes programmable.”
Lev Manovich, The Language of New Media (2001)




                                                 http://bobbyrice.blogspot.ca/2009/11/in-game-scene-art-lotr-silent-hill-5.html
Five Principles:

1. Numerical Representation
2. Modularity
3. Automation
4. Variability
5. Cultural Transcoding
Lev Manovich, The Language of New Media (2001)
Five Principles:

1. Numerical Representation
2. Modularity
3. Automation
4. Variability
5. Cultural Transcoding
Lev Manovich, The Language of New Media (2001)
Five Principles:

1. Numerical Representation
2. Modularity
3. Automation
4. Variability
5. Cultural Transcoding
Lev Manovich, The Language of New Media (2001)
Five Principles:

1. Numerical Representation
2. Modularity
3. Automation
4. Variability
5. Cultural Transcoding
Lev Manovich, The Language of New Media (2001)
Five Principles:

1. Numerical Representation
2. Modularity
3. Automation
4. Variability
5. Cultural Transcoding
Lev Manovich, The Language of New Media (2001)
Five Principles:

1. Numerical Representation
2. Modularity
3. Automation
4. Variability
5. Cultural Transcoding
Lev Manovich, The Language of New Media (2001)
Spimes?




          http://www.dietsinreview.com
Everything is programmable




http://www.moma.org/interactives/exhibitions/2011/talktome/objects/146358/
Everything is New Media




                    http://www.flickr.com/photos/stuckincustoms/2786154526/
http://stuyspectator.com/2011/09/29/beauty-of-the-gadgets/moma-talk-to-me-by-dennis-rim/
http://www.flickr.com/photos/87106931@N00/1432715400/
László Moholy-Nagy, Composition A.XX (1924)
Max Bill, Junghans Clocks (1924)
                                   http://www.flickr.com/photos/renespitz/4391184667/
Technology & Culture
“the work of art is often identified with the
building, book, painting, or statue in its
existence apart from human experience. ...
the actual work of art is what the product
does with and in experience”

John Dewey - Art as Experience, 1934
                                       http://www.flickr.com/photos/was_guckst_du/5956728259/
“Even the most perfect reproduction of a work
of art is lacking in one element: its presence in
time and space, its unique existence at the
place where it happens to be.”

Walter Benjamin - The Work of Art in the Age of Mechanical Reproduction, 1936
Dada




Marcel Duchamp, Bicycle Wheel (1913, 1951) and Fountain (1917)
Fluxus




Cage vs. Duchamp: Toronto Musical Chess Match (1968)
Nam Jun Paik, TV Buddha (1974)
http://see-this-sound.at/files/499/original/original.jpg
Nam Jun Paik, Exposition of Music-Electronic Television (1963)
Nam Jun Paik, Exposition of Music-Electronic Television (1963)
Steve Mann, SeatSale: License to Sit (2001)
Steve Mann, SeatSale: License to Sit (2001)
Steve Mann, SeatSale: License to Sit (2001)
Steve Mann, SightLicense: License to Look (1998)
Eduardo Kac, GFP Bunny/Alba (2000)
Eduardo Kac, GFP Bunny/Alba (2000)
Post / Trans-humanism
“Your mind is downloaded out of your head
and somehow spread across a million
foglets. I get that. What I don't get is why. If
you're bored of your body, you could buy a
new one, or temp, or even go transient.
Why become dust?”

Warren Ellis, Transmetropolitan Issue #7 (1997)
Eduardo Kac, Time Capsule (1997)
Eduardo Kac, Natural History of the Enigma (2003 - 2009)
Eduardo Kac, Natural History of the Enigma (2003 - 2009)
Stelarc, Third Hand (1980)
Stelarc, Third Hand (1980)
Stelarc, Third Ear (2007)
Rafael Lozano-Hemmer, Body Movies (2001)
Rafael Lozano-Hemmer, Body Movies (2001)
Rafael Lozano-Hemmer, Body Movies (2001)
Interaction and
Computer Vision
“If culture, in the context of interactive media,
becomes something we ‘do,’ it’s the interface
that defines how we do it and how the ‘doing’
feels.”

David Rokeby, The Construction of Experience: Interface as Content (1998)
“Today digital art, —actually all art—, has
awareness. … Pieces listen to us, they see us,
they sense our presence and wait for us to
inspire them, and not the other way around.”

Rafael Lozano-Hemmer, A conversation between
Josè Luis Barrios and Rafael Lozano-Hemmer (2005)

                                                    http://www.visitpreston.com
“It is the vision of a computer, a cyborg, an
automatic missile. ... It is the vision of a digital
grid. Synthetic computer-generated imagery is
not an inferior representation of our reality, but
a realistic representation of a different reality.”

Lev Manovich, The Language of New Media (2001)
David Rokeby, Body Language (1984 - 1986)
David Rokeby, Reflexions (1983)
David Rokeby, Reflexions (1983)
David Rokeby, Very Nervous System (1986 - 1990)
David Rokeby, Very Nervous System (1986 - 1990)
“The active ingredient of the work is its
interface. The interface is unusual because it is
invisible and very diffuse, occupying a large
volume of space, whereas most interfaces are
focussed and definite. Though diffuse, the
interface is vital and strongly textured through
time and space. The interface becomes a zone
of experience, of multi-dimensional encounter.
The language of encounter is initially unclear, but
evolves as one explores and experiences.”

David Rokeby on Very Nervous System
David Rokeby, Very Nervous System (1986 - 1990)
David Rokeby, Very Nervous System (1986 - 1990)
David Rokeby, International Language (2011)
Norman White, The Helpless Robot (1987 - 1996)
Norman White, Telephonic Arm Wrestling (1986)
Steve Mann, Wearable Computers (1980’s - 1990’s)
Steve Mann, EyeTap (1980’s - Present)
David Rokeby, The Giver of Names (1990 - Present)
David Rokeby, The Giver of Names (1990 - Present)
David Rokeby, The Giver of Names (1990 - Present)
David Rokeby, The Giver of Names (1990 - Present)
Design
BERG, Here and There (2009)
Acrossair, Nearest Tube (2009)
Microsoft Kinect
                   http://www.gamingupdate.com/news/kinect
Path
       http://www.wired.com/gadgetlab/2011/11/path-version-2-smart-journal/
A Brief History of New Media Art
Q&A

Thanks!                Further Resources

mattnl@normative.com   The Language of New Media (Lev Manovich)
@emenel                New Media in Art (Michael Rush)

                       InterAccess
                       ThingTank
                       MIT Media Lab

More Related Content

What's hot (20)

Pop art
Pop artPop art
Pop art
 
Minimalism
MinimalismMinimalism
Minimalism
 
Futurism
FuturismFuturism
Futurism
 
Pop Art
Pop ArtPop Art
Pop Art
 
Op art powerpoint 2
Op art powerpoint 2Op art powerpoint 2
Op art powerpoint 2
 
Michelangelo Buonarroti
Michelangelo BuonarrotiMichelangelo Buonarroti
Michelangelo Buonarroti
 
Walter Benjamin - Class Notes
Walter Benjamin - Class NotesWalter Benjamin - Class Notes
Walter Benjamin - Class Notes
 
Minimalism
MinimalismMinimalism
Minimalism
 
Impressionism
ImpressionismImpressionism
Impressionism
 
Impressionism
ImpressionismImpressionism
Impressionism
 
Modern Art
Modern ArtModern Art
Modern Art
 
Impressionism PowerPoint
Impressionism PowerPointImpressionism PowerPoint
Impressionism PowerPoint
 
Michelangelo
MichelangeloMichelangelo
Michelangelo
 
Impressionism
ImpressionismImpressionism
Impressionism
 
15 Conceptual Art
15 Conceptual Art15 Conceptual Art
15 Conceptual Art
 
Performance art md
Performance art mdPerformance art md
Performance art md
 
Surrealism
SurrealismSurrealism
Surrealism
 
Edouard Manet
Edouard ManetEdouard Manet
Edouard Manet
 
Impressionism
Impressionism Impressionism
Impressionism
 
A Lesson in Pop Art
A Lesson in Pop ArtA Lesson in Pop Art
A Lesson in Pop Art
 

Similar to A Brief History of New Media Art

New media, interactivity, and 21st century aesthetics - UX Australia 2013
New media, interactivity, and 21st century aesthetics - UX Australia 2013New media, interactivity, and 21st century aesthetics - UX Australia 2013
New media, interactivity, and 21st century aesthetics - UX Australia 2013Matt Nish-Lapidus
 
Asp New Media Art 2
Asp New Media Art 2Asp New Media Art 2
Asp New Media Art 2Lori Kent
 
Interaction 13 - The Dream of the 90s Is Alive
Interaction 13 - The Dream of the 90s Is AliveInteraction 13 - The Dream of the 90s Is Alive
Interaction 13 - The Dream of the 90s Is Alivejasonbrush
 
Cyborg Art
Cyborg ArtCyborg Art
Cyborg Artohjujube
 
Tom Stead Presentation-ISTE
Tom Stead Presentation-ISTETom Stead Presentation-ISTE
Tom Stead Presentation-ISTEWIRED staff
 
What is contemporary art
What is contemporary artWhat is contemporary art
What is contemporary artMuhammad Kamran
 
ARIN2600 2009 L6 Space
ARIN2600 2009  L6  SpaceARIN2600 2009  L6  Space
ARIN2600 2009 L6 SpaceChris Chesher
 
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...Bruce Damer
 
Intro to CAA 2012 session "Visualization as a Method in Art History"
Intro to CAA 2012 session "Visualization as a Method in Art History"Intro to CAA 2012 session "Visualization as a Method in Art History"
Intro to CAA 2012 session "Visualization as a Method in Art History"Lev Manovich
 
FutureEverything - The City as Living Lab or Play Space
FutureEverything - The City as Living Lab or Play SpaceFutureEverything - The City as Living Lab or Play Space
FutureEverything - The City as Living Lab or Play SpaceDrew Hemment
 
KhK winter semester 2018: Screenology block
KhK winter semester 2018: Screenology blockKhK winter semester 2018: Screenology block
KhK winter semester 2018: Screenology blockRosa ɯǝukɯɐn
 
Philosophy and Social Media 2: The Origins of Social Media
Philosophy and Social Media 2: The Origins of Social MediaPhilosophy and Social Media 2: The Origins of Social Media
Philosophy and Social Media 2: The Origins of Social MediaTimothy Rayner
 
Digital artintroductionv3
Digital artintroductionv3Digital artintroductionv3
Digital artintroductionv3JenSouthern
 
Creativity in the Remix (2011)
Creativity in the Remix (2011)Creativity in the Remix (2011)
Creativity in the Remix (2011)Nelson Zagalo
 
Audio Visualise
Audio VisualiseAudio Visualise
Audio VisualiseNic Finch
 
Week1 Interactivity
Week1 InteractivityWeek1 Interactivity
Week1 InteractivityCMoz
 

Similar to A Brief History of New Media Art (20)

New media, interactivity, and 21st century aesthetics - UX Australia 2013
New media, interactivity, and 21st century aesthetics - UX Australia 2013New media, interactivity, and 21st century aesthetics - UX Australia 2013
New media, interactivity, and 21st century aesthetics - UX Australia 2013
 
Asp New Media Art 2
Asp New Media Art 2Asp New Media Art 2
Asp New Media Art 2
 
Interaction 13 - The Dream of the 90s Is Alive
Interaction 13 - The Dream of the 90s Is AliveInteraction 13 - The Dream of the 90s Is Alive
Interaction 13 - The Dream of the 90s Is Alive
 
Cyborg Art
Cyborg ArtCyborg Art
Cyborg Art
 
Global Art Manifesto
Global Art ManifestoGlobal Art Manifesto
Global Art Manifesto
 
Tom Stead Presentation-ISTE
Tom Stead Presentation-ISTETom Stead Presentation-ISTE
Tom Stead Presentation-ISTE
 
What is contemporary art
What is contemporary artWhat is contemporary art
What is contemporary art
 
ARIN2600 2009 L6 Space
ARIN2600 2009  L6  SpaceARIN2600 2009  L6  Space
ARIN2600 2009 L6 Space
 
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...
 
Intro to CAA 2012 session "Visualization as a Method in Art History"
Intro to CAA 2012 session "Visualization as a Method in Art History"Intro to CAA 2012 session "Visualization as a Method in Art History"
Intro to CAA 2012 session "Visualization as a Method in Art History"
 
FutureEverything - The City as Living Lab or Play Space
FutureEverything - The City as Living Lab or Play SpaceFutureEverything - The City as Living Lab or Play Space
FutureEverything - The City as Living Lab or Play Space
 
KhK winter semester 2018: Screenology block
KhK winter semester 2018: Screenology blockKhK winter semester 2018: Screenology block
KhK winter semester 2018: Screenology block
 
Philosophy and Social Media 2: The Origins of Social Media
Philosophy and Social Media 2: The Origins of Social MediaPhilosophy and Social Media 2: The Origins of Social Media
Philosophy and Social Media 2: The Origins of Social Media
 
Digital artintroductionv3
Digital artintroductionv3Digital artintroductionv3
Digital artintroductionv3
 
Creativity in the Remix (2011)
Creativity in the Remix (2011)Creativity in the Remix (2011)
Creativity in the Remix (2011)
 
Audio Visualise
Audio VisualiseAudio Visualise
Audio Visualise
 
Timeline of Media Memes
Timeline of Media MemesTimeline of Media Memes
Timeline of Media Memes
 
Week1 Interactivity
Week1 InteractivityWeek1 Interactivity
Week1 Interactivity
 
Research #1
Research #1Research #1
Research #1
 
Networks
NetworksNetworks
Networks
 

More from Matt Nish-Lapidus

Reframe IA: Design for the Network
Reframe IA: Design for the NetworkReframe IA: Design for the Network
Reframe IA: Design for the NetworkMatt Nish-Lapidus
 
Ritual In Design (Interation'12)
Ritual In Design (Interation'12)Ritual In Design (Interation'12)
Ritual In Design (Interation'12)Matt Nish-Lapidus
 
What you missed when you skipped design school - Visual Thinking
What you missed when you skipped design school - Visual ThinkingWhat you missed when you skipped design school - Visual Thinking
What you missed when you skipped design school - Visual ThinkingMatt Nish-Lapidus
 
What you missed when you skipped design school - Theory and Criticism
What you missed when you skipped design school - Theory and CriticismWhat you missed when you skipped design school - Theory and Criticism
What you missed when you skipped design school - Theory and CriticismMatt Nish-Lapidus
 

More from Matt Nish-Lapidus (6)

The Programmable World
The Programmable WorldThe Programmable World
The Programmable World
 
Reframe IA: Design for the Network
Reframe IA: Design for the NetworkReframe IA: Design for the Network
Reframe IA: Design for the Network
 
Ritual In Design (Interation'12)
Ritual In Design (Interation'12)Ritual In Design (Interation'12)
Ritual In Design (Interation'12)
 
What you missed when you skipped design school - Visual Thinking
What you missed when you skipped design school - Visual ThinkingWhat you missed when you skipped design school - Visual Thinking
What you missed when you skipped design school - Visual Thinking
 
What you missed when you skipped design school - Theory and Criticism
What you missed when you skipped design school - Theory and CriticismWhat you missed when you skipped design school - Theory and Criticism
What you missed when you skipped design school - Theory and Criticism
 
Ritual In Design
Ritual In DesignRitual In Design
Ritual In Design
 

Recently uploaded

Embroidery design from embroidery magazine
Embroidery design from embroidery magazineEmbroidery design from embroidery magazine
Embroidery design from embroidery magazineRivanEleraki
 
UI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design SuccessUI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design SuccessThink 360 Studio
 
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLMath Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLkenzukiri
 
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Ted Drake
 
Create Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comCreate Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comjakyjhon00
 
How to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTHow to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTThink 360 Studio
 
The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024Alan Dix
 
Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...khushisharma298853
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara RakovskaAMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara RakovskaBarusRa
 
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdfUnlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdfIBM
 
Designing for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsDesigning for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsBlock Party
 
LRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfLRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfHctorFranciscoSnchez1
 
UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024mikailaoh
 
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Ed Orozco
 
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxWCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxHasan S
 
Models of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa LetšosaModels of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa Letšosaannemarleenolthof1
 
Construction Documents Checklist before Construction
Construction Documents Checklist before ConstructionConstruction Documents Checklist before Construction
Construction Documents Checklist before ConstructionResDraft
 
High-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillHigh-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillCre8iveskill
 

Recently uploaded (18)

Embroidery design from embroidery magazine
Embroidery design from embroidery magazineEmbroidery design from embroidery magazine
Embroidery design from embroidery magazine
 
UI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design SuccessUI UX Process for SaaS Product Design Success
UI UX Process for SaaS Product Design Success
 
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLMath Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
 
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
 
Create Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comCreate Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.com
 
How to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTHow to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPT
 
The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024
 
Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara RakovskaAMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
AMBER GRAIN EMBROIDERY | Growing folklore elements | Barbara Rakovska
 
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdfUnlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
Unlocking Conversion_ The Art of Turning Visitors into Loyal Customers.pdf
 
Designing for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsDesigning for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teams
 
LRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfLRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdf
 
UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024
 
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
 
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxWCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
 
Models of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa LetšosaModels of Disability - an overview by Marno Retief & Rantoa Letšosa
Models of Disability - an overview by Marno Retief & Rantoa Letšosa
 
Construction Documents Checklist before Construction
Construction Documents Checklist before ConstructionConstruction Documents Checklist before Construction
Construction Documents Checklist before Construction
 
High-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillHigh-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkill
 

A Brief History of New Media Art