Personal Information
Organization / Workplace
São Paulo Area, Brazil Brazil
Occupation
Senior System Analyst at BRQ
Industry
Telecom / Mobile
About
Application developer in Java and C/C++ in a wide variety of types like file processing, interprocess communication and remote communication.
Very good knowledge in Android application development.
Database knowledge in Oracle, MySQL and PostgreSQL, including interaction with programming languages.
Very good knowledge of SVN, Mercurial and Git.
Specialties: C++ and Java programming, Web Services, system integration
- Presentations
- Documents
- Infographics
Are you Well-Architected?
Amazon Web Services
•
5 years ago
GAM303_Migrating Battleborn and the Spark Platform to Amazon GameLift for Multiplayer Game Servers
Amazon Web Services
•
6 years ago
Build and Deploy Your Mobile Games
Amazon Web Services
•
9 years ago
A Step Towards Data Orientation
Electronic Arts / DICE
•
13 years ago
glTF 2.0 Reference Guide
The Khronos Group Inc.
•
6 years ago
Rendering Battlefield 4 with Mantle
Electronic Arts / DICE
•
10 years ago
Forward+ (EUROGRAPHICS 2012)
Takahiro Harada
•
9 years ago
Player Traversal Mechanics in the Vast World of Horizon Zero Dawn
Guerrilla
•
7 years ago
High Dynamic Range color grading and display in Frostbite
Electronic Arts / DICE
•
7 years ago
Pitfalls of Object Oriented Programming by SONY
Anaya Medias Swiss
•
10 years ago
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS Games
Electronic Arts / DICE
•
14 years ago
PlatinumGames and Hansoft - the Road to Agility
Hansoft AB
•
9 years ago
9 anti-patterns for node.js teams
Jeff Harrell
•
9 years ago
Physically Based and Unified Volumetric Rendering in Frostbite
Electronic Arts / DICE
•
8 years ago
(DEV204) Building High-Performance Native Cloud Apps In C++
Amazon Web Services
•
8 years ago
Deferred rendering in Dying Light
Maciej Jamrozik
•
7 years ago
try! Swift - Advanced Graphics with Core Animation
Tim Oliver
•
8 years ago
GS-4106 The AMD GCN Architecture - A Crash Course, by Layla Mah
AMD Developer Central
•
10 years ago
OpenGL NVIDIA Command-List: Approaching Zero Driver Overhead
Tristan Lorach
•
9 years ago
FlameWorks GTC 2014
Simon Green
•
10 years ago