The document provides an overview of a gamified media workshop presented by Yu-kai Chou. Chou is an early pioneer and expert in gamification, having studied and applied gamification principles for 14 years. In the workshop, Chou discusses key concepts around gamification including the Octalysis framework of 8 core drives, examples of gamified experiences, and the future of gamified storytelling, interactivity, and immersiveness. The workshop aims to help participants apply gamification strategies and mechanics to engage audiences through desired behaviors and actions.
3. Early Pioneer of Gamification for 14 years
Serial Entrepreneur in Gamification
Founder of Octalysis Prime, President of The
Octalysis Group
Regular Keynote Speaker/Lecturer at Stanford
University, Google, LEGO,Accenture, BCG,TEDx
Work featured in Forbes,Wall Street Journal, PBS
Rated #1 in “Top 100 Gamification Gurus” in 2014
and “Gamification Guru of theYear” in 2015
@yukaichou / #octalysis / yukai@yukaichou.com
20. Emotional Persuasion
“People want what they can’t have,
they chase what moves away from them,
and they only value that which they pay for.”
“Attention will be given when information
novelty is high and will drift away when
information novelty is low.”
– Oren Klaff
72. Group Exercise
1. Think about all the Desired Actions you want
your audience to do
2.Identify what platform, context to reach
them
3.Use the Octalysis to brainstorm around the
Desired Actions and identify the Core Drives
4.Share with your group your solution and
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