From the creator of the Infinite Thinking Machine and the co-founder of the Google Teacher Academy comes an epic multimedia event on how eLearning is quickly changing the way we think about school. Action packed scenes include: a romp through the eLearning universe, time traveling encounters with history's greatest minds, a personal quest to map how we learn, and the epic battle that digital generation students are waging. Walk away armed with the knowledge and tools to start your own revolution in learning. Warning: audience participation is required!
4. Turmoil has once again engulfed
the world of education.
Led by Jedi Mindwalker, the Rebels
continue to win isolated victories to
help students thrive in the post-
Internet age, but the National K-12
Empire refuses to give up without a
fight.
5. Now Rebel spies have learned that
the Empire’s most sinister agent,
Darth Code, has formed a massive
army of test drones to dismantle
the rebellion once and for all.
The fate of our very nation is at
stake…
8. The Socratic Method is a form of
inquiry and debate between
individuals with opposing viewpoints
based on asking and answering
questions to stimulate rational
thinking and to illuminate ideas.
Socrates
9. Plato’s Academy had no clear
distinction between teachers
and students, or even a formal
curriculum. The school did not
have any particular doctrine to
teach; rather, Plato posed
problems to be studied and
solved by the others.
Plato
10. Aristotle’s Lyceum focused on
cooperative research. His
students were assigned historical
or scientific research projects as
part of their studies. The school
was also student run, where the
students elected a new student
administrator to work with the
school leadership every ten days.
Aristotle
11. Does learning require a curriculum?
What drives my “Need to Know”?
How does a teacher illuminate ideas?
13. We don't need no education
We don’t need no thought control
No dark sarcasm in the classroom
Teachers leave them kids alone
Hey! Teachers! Leave them kids alone!
All in all it's just another brick in the wall.
All in all you're just another brick in the wall.
Thought Control
14. • K-12 Education is defined by institutions (govt, districts,
schools) rather than the learners.
• School structures are designed for management of large
groups of “students”, not individual learners.
• Schools are organized for adults, not kids.
Education ≠ Learning
15. The "education" experience defined by school
Our 3 Educations
1
2
3 Our own personal “education”
• formal - out of school activities
• informal - hobbies and personal passions
The "education" we get on how to succeed and
survive in school
16. Many of history’s great minds made #3 their focus.
They were fueled by a “need to know”.
Albert Einstein Bill Gates
Thomas Edison
Ansel Adams
Louis Armstrong Benjamin Franklin
Great minds need to know
Ada Lovelace
Jane Goodall
Maya Angelou
Jane Austen
James Baldwin
Ray Bradbury
Abraham Lincoln
Walt Disney
Frederick Douglass
Agatha Christie
25. Online learning… expands school learning time that allows for
more flexible and individualized learning through the
application of new technologies.
Distance education… is an efficient learning environment that
focuses the teacher’s attention on the specific performance
of individual students, guiding them as needed to achieve
success.
The student teacher relationship is immediate and personal.
“Getting Students More Learning Time Online”
Center for American Progress, 2009
eLearning = personalization
26. But eLearning is just learning
The thing our grand-children will “find
quaintest and most old-timey about us is
the distinction we insisted on making
between the so-called real and the
virtual… between the there and the
not-there."
William Gibson
visionary writer
IT Conversations
7/15/2008
27. Learning Management Systems reflect 20th
century paradigms
LMS’s don’t change learning… it still requires a great teacher!
eLearning will not change everything
28. Our brains are not wired for any particular subject-area.
Our abilities are expandable.
Can “brain science” help?
29. Brain science: fad or breakthrough?
Prof. Dan Willingham, Cognitive Psychologist
30. Why does learning need to be managed?
Do I need to know how my mind
really works?
Does my learning style matter?
37. 1990
NEED TO KNOW:
How does a 17 year-old learn to build her own car?
2000
2010
Read books in
the library
Take an auto
shop class
Take apart a car
& reverse engineer it
Watch a Quicktime
VR movie on the
Web
Play a “car
design” game
Download open
source designs to
iPad
Do a hands-on
“simulation”
INFORMATION BASIC KNOWLEDGE APPLIED KNOWLEDGE
Take apart a car
& reverse engineer it
Take apart a car
& reverse engineer it
39. Game mechanics are the elements of a game that enable the
players to have a fun and engaging experience. The pleasure
is in the struggle AND the eventual solving of the problem,
not in getting the answer right or in continuous failure.
Teachers need to understand game mechanics!
Why are video games
so popular?
They are always at the
Zone of Proximal Development!
40. Player 2 = Sudoku Master
Player 1 = Sudoku Noob
CHALLENGE:
How to be satisfied by Sudoku?
1
7
5
47. Learning to Learn All Over Again
Chris Fitzgerald Walsh
Education Jedi
Editor's Notes
GATHER/OBSERVE
- hear "news", ideas, tools that I hear about via Twitter, email, casual convo, conf calls, meetings, presentations, iGoogle news feed, Daily Show, books, etc..
- personal exploration based on a "need" I have: work need (prep for a meeting, a project/product), personal need (family, home, health, travel, sports), a personal desire to know more (exploration)
- sometimes leads right to idea generation or action (5%), but usually leads to select
SELECT
- get engaged enough to decide it's worth exploring more: make a note in my notebook, send myself an email reminder, or just try and file it away in memory (weakest link)
- probably 10% or less of what I hear
RESEARCH
- While sometimes I can instantly "research" them, I usually explore them later - usually at home, late at night.
- Read book
- Probably following-up on about 50% of what I decided was important, what I selected
ACTION
- do something with my new info: annotate it (Delicious), make something (preso, workshop, video, tech), share it with others (prof= twitter, personal=FB), think about it/reflect, idea generation (sometimes with peers/spouse, sometimes in notebook), decide I need to know more (more gathering with indep research or increasingly from human network which is faster and better quality)
- percentages for each
Total time for all this, compared to school? Where did learning occur? If I'm paying attention to the process, then Throughout! Always learning about learning.
GATHER/OBSERVE
- hear "news", ideas, tools that I hear about via Twitter, email, casual convo, conf calls, meetings, presentations, iGoogle news feed, Daily Show, books, etc..
- personal exploration based on a "need" I have: work need (prep for a meeting, a project/product), personal need (family, home, health, travel, sports), a personal desire to know more (exploration)
- sometimes leads right to idea generation or action (5%), but usually leads to select
SELECT
- get engaged enough to decide it's worth exploring more: make a note in my notebook, send myself an email reminder, or just try and file it away in memory (weakest link)
- probably 10% or less of what I hear
RESEARCH
- While sometimes I can instantly "research" them, I usually explore them later - usually at home, late at night.
- Read book
- Probably following-up on about 50% of what I decided was important, what I selected
ACTION
- do something with my new info: annotate it (Delicious), make something (preso, workshop, video, tech), share it with others (prof= twitter, personal=FB), think about it/reflect, idea generation (sometimes with peers/spouse, sometimes in notebook), decide I need to know more (more gathering with indep research or increasingly from human network which is faster and better quality)
- percentages for each
Total time for all this, compared to school? Where did learning occur? If I'm paying attention to the process, then Throughout! Always learning about learning.