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Mobile Apps
Marketing & Strategy
           Joe Hayashi
     VP Product Management
          May 27, 2010

       joe.hayashi@palm.com
“Business” of Mobile Apps - Topics

• Why should I care about things like “strategy” and
  “marketing”, I just want to build my app?
    • Strategy stories
    • Marketing stories
•   Mobile App Strategies 101
•   App Marketing 101
•   Gateway Apps Summary (15 min)
•   Q&A
ST
                                                                    R   AT
                                                                           EG
Strategy - Playing to win                                                    Y




• OMG, I have a killer idea for XYZ
• You want to “win”
• What is winning?
  • Measurable Objectives - Market share, profits, world peace, fame
• What game are you playing?
  •   What are the rules of the game?
  •   What are the dynamics of the game?
  •   Are there others playing this game? What are they doing?
  •   Does it matter what others are doing and should that change what
      you do? Why, why not?
ST
                                                             R   AT
                                                                    EG
Strategy - Keep your eyes wide open                                   Y




• Business people LOVE to give advice
• Just because XYZ CEO used strategy A in market B
  doesn’t mean you should
• Specific strategies and tactics do not work in all situations
• Everyone follows the same advice, not everyone can
  “win”
• Copying your competitors (especially leaders) is almost
  never sufficient
ST
                                                          R   AT
                                                                 EG
Instant Messaging Land Grab- Excite                                Y




                    Joe Kraus, bnoopy.typepad.com
                    “Flossing and startups”




  “We explosively grew our way to irrelevance in the
  IM market.”

  Lesson: Set goals that can be measured in a way
  that matters - Meaningful depend on the dynamics
  of the game
Network Effects

• The more people who use something, the more valuable
  it becomes
• Examples
  •   Phone system
  •   Fax system
  •   Web search
  •   Operating systems, other platforms
  •   Facebook
  •   Instant Messaging
ST
                                                                                                          R   AT
                                                                                                                 EG
            Instant Messaging Wars Continued                                                                       Y
Land Grab




            • 1996 AOL ships “buddy list” feature
            • 1997 Standalone “AIM” application                                              Market share growth
                                                                                             at any cost
            • 1998 AOL buys ICQ, consolidates #1 position

            • 1999 MSN ships 1.0 of Messenger - interop wars                                 Network effects take
                                                                                             hold.
War!




                • Strategy Part #1 - Unauthorized interoperability
                • Strategy Part #2 - Bundle                                                  How the heck do
            • 1999 Jabber / XMMP                                                             you compete with
                • Documentented, open protocol -- too important for one company to control   that?
Pax MS




            • 2003 Windows XP                                                                Mature - Uh, can we
                • Bundling was a winning strategy in the long run                            make money at this?

            •   2005 Yahoo & MSN Interop announce
Flankers




                                                                                             IM is important, but
            •   2005 Gtalk, eBay buys Skype
                                                                                             what people really
            •   2005 Skype introduces video telephony                                        want is ....
            •   2006 Gtalk in Gmail
            •   2008 Facebook Chat
ST
                                                         R   AT
                                                                EG
Strategy Example - Yacht Racing                                   Y




      Not all strategies make sense for all players
ST
                                                               R   AT
                                                                      EG
Common Dynamics and Strategies                                          Y




• Early markets are a land grab
  • 1) Get the right product
  • 2) Grow as fast as you can


• All out war for #1
  • Use every possible advantage to get the pole position
  • Raise the most money
  • Hire the best people


• Why? Leadership becomes a self fulfilling prophecy
ST
                                                                             R   AT
                                                                                    EG
Common Dynamics and Strategies                                                        Y



• Mature markets are more complicated
  • 1) Get to #1
  • 2) Find profitable niches, dominate and defend them, figure out the cost
    of market share growth, attack #1 if it makes sense

 • Marketplace dynamics become very important
         Fair                                                    Unfair



“Treadmill” - Commodity products                   Network effects
in level marketplace                               Constraint dynamics - resources,
                                                   regulatory, access to customers

• Compete on price, value, first with features, scale, “better”
• Leaders have option to be fast followers
• Unfair leaders can milk markets
A comment on “better”

• For better to matter, it must be an order of magnitude
  better
• Examples & Counter examples
  • Sony Playstation 3 vs. Xbox 360
  • Nintendo Wii
Why is this so confusing?




         Coming June 6th!
M
                                                                   AR
                                                                      KE
                                                                        TI
Marketing                                                                  NG




• What do we mean by marketing?
  • Wikipedia - Process for figuring out what the market wants,
    strategies for sales, communication to customers, and growing the
    business
  • AMA - the activity, set of institutions, and processes for creating,
    communicating, delivering, and exchanging offerings that have
    value for customers, clients, partners, and society at large
  • Marketing Mix - Product, Price, Place, Promotion
• Does marketing matter?
• What matters more - technology or marketing?
M
                                                                    AR
                                                                       KE
                                                                         TI
How big is the market for...                                                NG




 $15B
                           13.20


 $11B
                                                        9.60


  $8B

  $4B
            0.50                          0.12
  $0B
        US Hats, Caps   WW Swimwear   US Bathrobes   US Lingerie
M
                                                         AR
                                                             KE
                                                               TI
A little wager, circa 2007                                        NG




• What if I told you I had an idea that would let me, as a
  single company, sell an additional $300M in the “robe”
  market in 18 months?
• Can it be done?
• How is done?
  •   Marketing
  •   Technology
  •   Both
  •   None of the above
M
                   AR
                      KE
                        TI
                           NG




Introducing....
M
 AR
    KE
      TI
         NG
M
                                                                                    AR
                                                                                       KE
                                                                                            TI
More than $300M in robes                                                                      NG




• Product - “Warmth, comfort, but with utility”
   •   Snuggie vs. Slanket vs. Freedom Blanket vs. Robe
   •   Tag line “the blanket with sleeves”, position “be warm anywhere”
   •   One-size fits all
   •   Burgundy, Royal Blue, Sage Green
• Price - Only $15, two for $20 (great as a gift!)
• Promotion
   • Pictures of couples snuggling in snuggies on couches
   • “Blankets are OK but they can slip and slide plus your hands are trapped inside. The
     Snuggie keeps you totally warm and gives you the freedom to use your hands. Work
     the remote, use your laptop, or do some reading in total warmth and comfort.”
   • Any PR is good PR - It seems silly, but people love it. e.g. Weezer Snuggie.
• Placement
   • Direct to consumers via TV with promos
       • ...act now and we’ll send you a free reading light, 2 for 1, etc.
   • National retail, Internet
M
                                                                      AR
                                                                          KE
                                                                            TI
What can we learn from the Snuggie?                                            NG




• What is your product? Why do people value your product?
  • People have blankets and bathrobe, but they don’t have a Snuggie
  • New use cases for existing product can create whole new market
    opportunities
• Who is going to buy your product?
  • Understanding your customer doesn’t have to be hard or
    complicated, but it is critical to success.
• What is the sales dynamic?
  • Channel, sales process, scale, approach can be critical for success


• Don’t underestimate the importance of marketing,
  especially in mature markets
M
                                                               AR
                                                                  KE
                                                                    TI
Marketing Aphorisms                                                    NG




• Best marketing is invisible to the consumer
  • Word of mouth
  • Product sells itself
• But there is a lot of marketing work to make it invisible
  •   What’s in a name?
  •   It’s simple
  •   Value is apparent
  •   It solves a real need in (ideally) a unique way
  •   Customers can find it easily
• Marketing is something you experience
  • I bought that, how do I feel?
  • Body Shop, Peets, Stanford, Volkswagen
Mobile Apps Biz
ST A
                                                                       RA PP
                                                                         TE
Mobile Apps Stores - What’s going on?                                      G
                                                                            Y




• Platform vendors using apps as a marketing angle
  • Apps market the platform
  • More apps = more use cases -> network effects
• Control points owned by platform vendors
  • Monterey aquarium vs. open ocean
  • Merchandizing, distribution, fulfillment, transactions, policy,
    functionality may be cordoned off
• Key advantages
  • Simple for consumers
  • Safe - not to be underestimated
ST A
                                                                                RA PP
                                                                                  TE
Four main types of fish in the fish tank                                              G
                                                                                     Y


                                          “Creative” treadmill with
                                          leadership advantages for
  Entertainment   Games, toys, trifles
                                          franchises. “Hits business” - fad
                                          dynamics, many substitutes.
                                          Mobile is a distribution
     Service      Facebook, Dropbox,      opportunity for service, business
    endpoints     Yelp, OpenTable, etc.   model outside the app. Only area
                                          that is long term defensible.


     Utility /                            “Product” treadmill with
                  Tip Calculators,
                                          leadership advantages. Utility,
   Productivity   Translators, etc.
                                          need based dynamics.

                                          “Creative” treadmill with
                  Children’s books,       leadership advantages for
  Other Content   travel guides           franchises, perhaps different
                                          timescale
ST A
                                                                                RA PP
                                                                                  TE
How are the fish behaving?                                                           G
                                                                                     Y



                           Many generations into the war. Land grab was
     Entertainment         over a while ago. Opportunity on newer
                           platforms. Cranking out titles. Franchise building.


                           Looking to achieve ubiquity on mobile platforms.
   Service endpoints       Competing on the dynamics of the broader
                           service space.


                           Land grab is over on some platforms. Leaders
  Utility / Productivity   hunkered down and fast following.


                           Platform dynamics changing / evolving around
    Other Content          content types. Land grab over. Not moving as
                           fast.
ST A
                                                                                RA PP
                                                                                  TE
If you are this fish                                                                 G
                                                                                     Y




     Entertainment         Hopefully you are a creative genius!




   Service endpoints       Good for you. Mobile is the new opportunity.



                           Hopefully you are a product genius! 2x better is
  Utility / Productivity   not enough. Go for 10x.


                           Hopefully you are a creative genius and interested
                           in building a franchise! And if your are nimble,
    Other Content          you can navigate format change opportunities to
                           your advantage.
M
                                                                 AR AP
                                                                   KE P
                                                                     TI
App Marketing 101 - Dynamics                                            N
                                                                         G




• Marketing within a constrained environment
  • Basically a level environment with leadership dynamics
  • Platform owner can stir the pot
• App developer leverage
  • You can go to new platforms, platforms are like new
    aquariums
  • If you have something unique, leverage it
  • In addition to total market size, look for the ratio of effective
    devices per app
     • Apple: ~500, Android: High 200s, Palm: > 500
M
                                                                                         AR AP
                                                                                           KE P
                                                                                             TI
App Marketing 101                                                                               N
                                                                                                 G

Build a great product, clear UVP, great name                   Must

Test all marketing                                             Must

High impact free / cheap - social media, Twitter, FB, blogs,
                                                               Must, subject to noise
Public Relations
“Sells itself” Lite / free version your app                    Good idea

“Sells itself” User advocacy                                   Good idea, but are you
                                                               ready?
Community leverage                                             How crowded

In app ads, swap links, app URLs                               $$ - ROI

Lifecycle Marketing                                            Must

Engage users - talk to them, be where they are, listen and     Must
respond
Iterate & go fast with the goal to be #1                       Must
Final thoughts

• Lots of opportunity, especially for broader services
• Mobile is going to be big
• App dynamics have been under pressure from the get go,
  will create new opportunities
• Inherent within every system are the seeds of its eventual
  passing

• Platform vendors looking to provide access to the ocean,
  while keeping the benefits of the app model
Further Reading

• One quick read
  • Marketing Warfare, Ries and Trout, http:/
                                            /amzn.to/bo5WDz


• One TV episode
  • Mad Men: The Wheel, http:/
                             /bit.ly/acVt19


• Strategy
  • Seeing What’s Next, Clay Christensen, http:/  /amzn.to/9MT376
  • Thinking Strategically, Dixit and Nalebuff, http:/
                                                     /amzn.to/dsrg4m
  • Competitive Strategy, Michael Porter, http:/ /amzn.to/dx3gPM


• Marketing
  • Marketing Management, Kotler and Keller, http:/
                                                  /amzn.to/d5zY2I
Q&A




joe.hayashi@palm.com

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Mobile Apps Marketing & Strategy: Strategies and Tactics for Success

  • 1. Mobile Apps Marketing & Strategy Joe Hayashi VP Product Management May 27, 2010 joe.hayashi@palm.com
  • 2. “Business” of Mobile Apps - Topics • Why should I care about things like “strategy” and “marketing”, I just want to build my app? • Strategy stories • Marketing stories • Mobile App Strategies 101 • App Marketing 101 • Gateway Apps Summary (15 min) • Q&A
  • 3. ST R AT EG Strategy - Playing to win Y • OMG, I have a killer idea for XYZ • You want to “win” • What is winning? • Measurable Objectives - Market share, profits, world peace, fame • What game are you playing? • What are the rules of the game? • What are the dynamics of the game? • Are there others playing this game? What are they doing? • Does it matter what others are doing and should that change what you do? Why, why not?
  • 4. ST R AT EG Strategy - Keep your eyes wide open Y • Business people LOVE to give advice • Just because XYZ CEO used strategy A in market B doesn’t mean you should • Specific strategies and tactics do not work in all situations • Everyone follows the same advice, not everyone can “win” • Copying your competitors (especially leaders) is almost never sufficient
  • 5. ST R AT EG Instant Messaging Land Grab- Excite Y Joe Kraus, bnoopy.typepad.com “Flossing and startups” “We explosively grew our way to irrelevance in the IM market.” Lesson: Set goals that can be measured in a way that matters - Meaningful depend on the dynamics of the game
  • 6. Network Effects • The more people who use something, the more valuable it becomes • Examples • Phone system • Fax system • Web search • Operating systems, other platforms • Facebook • Instant Messaging
  • 7. ST R AT EG Instant Messaging Wars Continued Y Land Grab • 1996 AOL ships “buddy list” feature • 1997 Standalone “AIM” application Market share growth at any cost • 1998 AOL buys ICQ, consolidates #1 position • 1999 MSN ships 1.0 of Messenger - interop wars Network effects take hold. War! • Strategy Part #1 - Unauthorized interoperability • Strategy Part #2 - Bundle How the heck do • 1999 Jabber / XMMP you compete with • Documentented, open protocol -- too important for one company to control that? Pax MS • 2003 Windows XP Mature - Uh, can we • Bundling was a winning strategy in the long run make money at this? • 2005 Yahoo & MSN Interop announce Flankers IM is important, but • 2005 Gtalk, eBay buys Skype what people really • 2005 Skype introduces video telephony want is .... • 2006 Gtalk in Gmail • 2008 Facebook Chat
  • 8. ST R AT EG Strategy Example - Yacht Racing Y Not all strategies make sense for all players
  • 9. ST R AT EG Common Dynamics and Strategies Y • Early markets are a land grab • 1) Get the right product • 2) Grow as fast as you can • All out war for #1 • Use every possible advantage to get the pole position • Raise the most money • Hire the best people • Why? Leadership becomes a self fulfilling prophecy
  • 10. ST R AT EG Common Dynamics and Strategies Y • Mature markets are more complicated • 1) Get to #1 • 2) Find profitable niches, dominate and defend them, figure out the cost of market share growth, attack #1 if it makes sense • Marketplace dynamics become very important Fair Unfair “Treadmill” - Commodity products Network effects in level marketplace Constraint dynamics - resources, regulatory, access to customers • Compete on price, value, first with features, scale, “better” • Leaders have option to be fast followers • Unfair leaders can milk markets
  • 11. A comment on “better” • For better to matter, it must be an order of magnitude better • Examples & Counter examples • Sony Playstation 3 vs. Xbox 360 • Nintendo Wii
  • 12. Why is this so confusing? Coming June 6th!
  • 13. M AR KE TI Marketing NG • What do we mean by marketing? • Wikipedia - Process for figuring out what the market wants, strategies for sales, communication to customers, and growing the business • AMA - the activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large • Marketing Mix - Product, Price, Place, Promotion • Does marketing matter? • What matters more - technology or marketing?
  • 14. M AR KE TI How big is the market for... NG $15B 13.20 $11B 9.60 $8B $4B 0.50 0.12 $0B US Hats, Caps WW Swimwear US Bathrobes US Lingerie
  • 15. M AR KE TI A little wager, circa 2007 NG • What if I told you I had an idea that would let me, as a single company, sell an additional $300M in the “robe” market in 18 months? • Can it be done? • How is done? • Marketing • Technology • Both • None of the above
  • 16. M AR KE TI NG Introducing....
  • 17. M AR KE TI NG
  • 18. M AR KE TI More than $300M in robes NG • Product - “Warmth, comfort, but with utility” • Snuggie vs. Slanket vs. Freedom Blanket vs. Robe • Tag line “the blanket with sleeves”, position “be warm anywhere” • One-size fits all • Burgundy, Royal Blue, Sage Green • Price - Only $15, two for $20 (great as a gift!) • Promotion • Pictures of couples snuggling in snuggies on couches • “Blankets are OK but they can slip and slide plus your hands are trapped inside. The Snuggie keeps you totally warm and gives you the freedom to use your hands. Work the remote, use your laptop, or do some reading in total warmth and comfort.” • Any PR is good PR - It seems silly, but people love it. e.g. Weezer Snuggie. • Placement • Direct to consumers via TV with promos • ...act now and we’ll send you a free reading light, 2 for 1, etc. • National retail, Internet
  • 19. M AR KE TI What can we learn from the Snuggie? NG • What is your product? Why do people value your product? • People have blankets and bathrobe, but they don’t have a Snuggie • New use cases for existing product can create whole new market opportunities • Who is going to buy your product? • Understanding your customer doesn’t have to be hard or complicated, but it is critical to success. • What is the sales dynamic? • Channel, sales process, scale, approach can be critical for success • Don’t underestimate the importance of marketing, especially in mature markets
  • 20. M AR KE TI Marketing Aphorisms NG • Best marketing is invisible to the consumer • Word of mouth • Product sells itself • But there is a lot of marketing work to make it invisible • What’s in a name? • It’s simple • Value is apparent • It solves a real need in (ideally) a unique way • Customers can find it easily • Marketing is something you experience • I bought that, how do I feel? • Body Shop, Peets, Stanford, Volkswagen
  • 22. ST A RA PP TE Mobile Apps Stores - What’s going on? G Y • Platform vendors using apps as a marketing angle • Apps market the platform • More apps = more use cases -> network effects • Control points owned by platform vendors • Monterey aquarium vs. open ocean • Merchandizing, distribution, fulfillment, transactions, policy, functionality may be cordoned off • Key advantages • Simple for consumers • Safe - not to be underestimated
  • 23. ST A RA PP TE Four main types of fish in the fish tank G Y “Creative” treadmill with leadership advantages for Entertainment Games, toys, trifles franchises. “Hits business” - fad dynamics, many substitutes. Mobile is a distribution Service Facebook, Dropbox, opportunity for service, business endpoints Yelp, OpenTable, etc. model outside the app. Only area that is long term defensible. Utility / “Product” treadmill with Tip Calculators, leadership advantages. Utility, Productivity Translators, etc. need based dynamics. “Creative” treadmill with Children’s books, leadership advantages for Other Content travel guides franchises, perhaps different timescale
  • 24. ST A RA PP TE How are the fish behaving? G Y Many generations into the war. Land grab was Entertainment over a while ago. Opportunity on newer platforms. Cranking out titles. Franchise building. Looking to achieve ubiquity on mobile platforms. Service endpoints Competing on the dynamics of the broader service space. Land grab is over on some platforms. Leaders Utility / Productivity hunkered down and fast following. Platform dynamics changing / evolving around Other Content content types. Land grab over. Not moving as fast.
  • 25. ST A RA PP TE If you are this fish G Y Entertainment Hopefully you are a creative genius! Service endpoints Good for you. Mobile is the new opportunity. Hopefully you are a product genius! 2x better is Utility / Productivity not enough. Go for 10x. Hopefully you are a creative genius and interested in building a franchise! And if your are nimble, Other Content you can navigate format change opportunities to your advantage.
  • 26. M AR AP KE P TI App Marketing 101 - Dynamics N G • Marketing within a constrained environment • Basically a level environment with leadership dynamics • Platform owner can stir the pot • App developer leverage • You can go to new platforms, platforms are like new aquariums • If you have something unique, leverage it • In addition to total market size, look for the ratio of effective devices per app • Apple: ~500, Android: High 200s, Palm: > 500
  • 27. M AR AP KE P TI App Marketing 101 N G Build a great product, clear UVP, great name Must Test all marketing Must High impact free / cheap - social media, Twitter, FB, blogs, Must, subject to noise Public Relations “Sells itself” Lite / free version your app Good idea “Sells itself” User advocacy Good idea, but are you ready? Community leverage How crowded In app ads, swap links, app URLs $$ - ROI Lifecycle Marketing Must Engage users - talk to them, be where they are, listen and Must respond Iterate & go fast with the goal to be #1 Must
  • 28. Final thoughts • Lots of opportunity, especially for broader services • Mobile is going to be big • App dynamics have been under pressure from the get go, will create new opportunities • Inherent within every system are the seeds of its eventual passing • Platform vendors looking to provide access to the ocean, while keeping the benefits of the app model
  • 29. Further Reading • One quick read • Marketing Warfare, Ries and Trout, http:/ /amzn.to/bo5WDz • One TV episode • Mad Men: The Wheel, http:/ /bit.ly/acVt19 • Strategy • Seeing What’s Next, Clay Christensen, http:/ /amzn.to/9MT376 • Thinking Strategically, Dixit and Nalebuff, http:/ /amzn.to/dsrg4m • Competitive Strategy, Michael Porter, http:/ /amzn.to/dx3gPM • Marketing • Marketing Management, Kotler and Keller, http:/ /amzn.to/d5zY2I