This document provides an overview and revision of topics for a BTEC Creative Digital Media Production Unit 1 exam, including:
1. There are three learning aims focused on digital media sectors, audiences, and how audiences engage with media.
2. Topics to be covered include media sectors, regulatory bodies, production stages, platforms versus devices, audience theories, and research methods.
3. A revision placemat provides questions to test understanding of key topics like regulatory bodies, audience theories, distribution, and the difference between analogue and digital media.
2. Exam Unit Set Up
There for THREE learning aims to
this unit of work:
1. Learning Aim A: Understanding digital
media sectors, products & platforms.
2. Learning Aim B: Understanding
audiences for digital media products.
3. Learning Aim C: Explore how audiences
engage with media products.
3. TopicsToBeCovered
1. The different Media sectors
2. Regulatory bodies
3. Three stages of production
4. Difference between platforms and devices
5. Audience theories/ Audience types
6. Distribution & Exhibition
7. Interpretations of bar charts/graphs
8. Demographics
9. Stylistic Codes
10. Patterns of consumer behaviour
11. Subjective/Objective
12. Consumer generated content
13. Consumption
14. Representation
15. Cross-Media Synergy
16. Connotation & Denotation
17. Research methods (Primary, Secondary, Quantitative and
Qualitative)
18. Mise-en-scene
19. Narrative
20. Digital Media Technology Analogue/Digital Media
17. Audience Theories
• Passive audience
theory: When
audiences directly
receive and
wholly accept
ideas.
• Active audience
theory: When
audiences choose to
consume a product to
fulfil certain needs.
Q. Name the two type of audience
theories?
19. Hypodermic
Needle Theory
• This was one of the first media theories
used as an attempt to explain how
audiences consume media.
• It suggests that the audience, passively
(without knowing) have information
“injected” into them via mass media, and
influences how they can behave.
Q. What is Hypodermic Needle Theory?
21. Uses and Gratification
Theory
The Uses and Gratification Theory states
that we are active consumers of media.
Four reasons :
• Inform / Education
• Entertainment
• Social Interaction
• Personal Identity
Q1. What is Uses and Gratification Theory?
Q2. What are the four reasons we chose to
consume a media product?
30. Stylistic Codes
Q1.What is the purpose of stylistic codes?
Q2. What the stylistic codes?
Q3. Analyse the print out – what stylistic codes
have been used?
32. Stylistic Codes (as signs)
• Colour
• Camera Angles & Shots
• Composition & Navigation
• Mise-en-Scene
• Lighting
• Editing
• Sound
Stylistic codes are used to create ‘meaning’, they can;
• Create mood Atmosphere,
• Direct or alert the viewer,
• Indicate or signify something,
• Reflect, enhance, or change the time frame.
38. Refers to the way
Media makes links
across sectors to
co-promote
products.
Q. What is this known as?
39. Synergy
Often, digital media sectors do not
exist independently. They often
overlap and are connected. This is
referred to as synergy.
40. Connotation Vs
DenotationQ1.What is meant by Connotation?
Q2.What is meant by Denotation?
What do you
think these words
mean?
connotations denotations
44. Understanding
Audiences:
When facts and figures
are collected on things
like circulation (how
many are sold), website
‘hits’, box office figures,
ratings, sales.
Q. What is this known as?
45. Types of Research:
Q1. Research can be broken in to two
categories, what are they?
Q2.What do each contain?
46. Mise-en-Scène
In media, everything is constructed for a
reason. Every shot type, every font
choice, every colour has been chosen for
a particular effect THESE ARE SIGNS.
What is Mise-en-
Scene?
47. Mise-en-Scène
Is a French term meaning “what is
put into a scene or frame”.
¤ Setting
¤ Props
¤ Costume
¤ Performance
¤ Lighting
¤ Colour
Mise-en-Scène:
49. Mise-en-Scène: ‘Props’
¤ Props are the objects placed
within the setting.
¤ They serve to strengthen the
effect of the setting and makes
it more convincing.
Mise-en-Scène:
51. Mise-en-Scène:
‘Costume’
¤ Costumes helps create an actors
character.
¤ They can place a character within
a period of time or lifestyle.
¤ They can reveal things about the
character.
Mise-en-Scène:
53. Mise-en-Scène:
‘Performance’
¤ The way an actor moves could
indicate fear, panic, confidence,
certainty or friendliness.
¤ Facial expressions can create:
fear, anger, happiness or sadness.
Mise-en-Scène:
57. Narrative
Q1.What is meant by the term narrative?
Q2.Name the three structures of narrative
you have studied?
Q3. Name the two character types
(characterisation)
59. Digital Media Technology:
Analogue/Digital Media
What is the difference between
analogue & digital?
Refers to media that is digitally
created/produced and saved
digitally – e.g computer games,
TV & Radio broadcasts.
Is a traditional media that
refers to physical data – e.g
vinyl records, old televisions
(without Freeview boxes).
Ofcom is the independent regulator and authority for the UK communications industries.
Ofcom is regulated by the Communications Act 2003. The act says that Ofcom’s general duties should be to further the interests of citizens and of consumers
#1 (Wide Range of programming) To ensue the UK has a wide range of high-quality radio programmes that appeal to a range of tastes and interests and situations
#2 (People are protected abusive) People who listen to the radio are protected from harmful or offensive material (swearing, racism, sexism)
#3 (People privacy is protected) People are protected from being treated unfairly in radio programmes and from having their privacy invaded
The Advertising Standards Authority (ASA) is the UK’s independent regulator of advertising
All media sectors (advertising)
Misleading, discrimination (disability, sexual orientation, gender, religion) , sex, exploiting children, animals.
The Pan-European Game Information (PEGI) age rating system
was established to help European parents make informed decisions on buying computer games
Age rating – Front
Descriptors - Back
‘The British Board of Film Classification’ (BBFC) is the regulator for the film industry.
Their role is to classify (age rating):
Films
DVDs
BBFC has the right to censor some films – this means they control what materials audiences are exposed to. If the BBFC deem the material harmful, offensive or sensitive it can be cut or removed.
AGE RATINGS:
U = Universal for all
PG = Parental Guidance
12A = The 12A requires an adult to accompany any child under 12 seeing a 12A film at the cinema.
12 = The 12 means they cannot watch unless they over the age of 12.
15 = No-one under 15 is allowed to see a 15 film at the cinema or buy/rent a 15 rated video.
18 = Films rated 18 are for adults. No-one under 18 is allowed to see an 18 film at the cinema or buy / rent an 18 rated video.
R18 = The R18 category is a special and legally-restricted classification primarily for explicit works of consenting sex or strong fetish material involving adults.
The Press Complaints Commission (PCC) is a voluntary regulatory body for British printed newspapers and magazines, consisting of representatives of the major publishers.
IPSO – Independent press standards organisation
Working on complaints made by individuals or organisations
1 Accuracy
2 Opportunity to reply
3 Privacy
4 Harassment
5 Intrusion into grief or shock6 Children7 Children in sex cases
8 Hospitals
9 Reporting of Crime
10 Clandestine devices
11 Victims of sexual assault
12 Discrimination
13 Financial journalism
14 Confidential sources
15 Witness payments in criminal trials
16 Payment to criminals
There are four!!!
CONSUMPTION
Q3 - consumption
Grade given relating to income / job
Allow you to understand your target market – price.
Stylistic codes are used to create ‘meaning’, they can;
Create mood Atmosphere,
Direct or alert the viewer,
Indicate or signify something,
Reflect, enhance, or change the time frame.
Q2. Colour
Camera Angles & Shots
Composition & Navigation
Mise-en-Scene
Lighting
Editing
Sound
Genre choices
Scheduling when products are consumed
Regularity
Platform
Price
PRO & CONS?
Content that is created by media consumers (YOU)
Tweets,
Shared links,
YouTube
Social Media Tweets,
Images uploaded to any website etc
The way in which people, places or events are re-presented to audiences
Women
Men
Children
Teens
Elderly
Ethnic groups
SYNERGY -
How could this use synergy?
What is the advantage of synergy? – Increased sales, advertising/promotion, Increased revenue to produce another film/game etc
The film skyfall promotes the soundtrack, which promotes DVD/game, which in-turn promotes TV or the computer.
PRO & CONS?
What is mise en scene
What makes up MES?
Narrative is how the STORY is constructed and how the audience understands the meaning of the film.
There are three Narrative Structures;
Circular
Episodic
Linear
Protagonist
Antagonist