Event: Heads Up London - Wearable and Smart Glasses Meetup
Date: May 19th, 2014
Location: DigitasLBi - London, UK
Description:
It seems that most wearables are fighting for a place either on our wrist or on our face. But what does this mean from a behaviour point of view and which kind of interfaces would probably make existing products more acceptable/usable?
5. Camera Phone Predator Alert Act
!
To require mobile phones containing digital cameras to make a sound when a photograph is taken.
!
https://www.govtrack.us/congress/bills/111/hr414/text
6. The Magic Two-Second Rule!
If you can’t get to a tool within two seconds,
your use of it goes down exponentially.
!
Thad Starner!
http://www.wired.com/2013/12/wearable-computers/2/
7. 1. Big sensory filters
2. Cognitive distraction issues
3. Data complexity issues
10. Simplicity !
“[…] To increase a user’s ability, designers of
persuasive experiences must make the behavior
easier to do. […] persuasive design relies heavily on
the power of simplicity.”
!
BJ Fogg!
http://bjfogg.com/fbm_files/page4_1.pdf
11. Social Deviance !
[…] social deviance is going against the norm,
breaking the rules of society. If a target behavior
requires me to be socially deviant, then that behavior
is no longer simple.
!
BJ Fogg!
http://bjfogg.com/fbm_files/page4_1.pdf
12.
13. “Wearables are in the
Homebrew Computer Club era
and it will probably take 4 years
for the kinds of Microsofts and
Apples to rise in this segment.”!
!
Aza Raskin
VP Innovation @ Jawbone