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Adopting a learning
 design approach to
 creating activities
          Gráinne Conole
LSRI Seminar, Nottingham University
        23rd October 2007
         e4innovation.com
Innovations in design

              Learning

               Outcomes



            Tasks   Assessment
 Course                           Student
                                 experience
 design   ...through activity
Innovations in design

                 Learning

                  Outcomes



               Tasks   Assessment
 Course                               Student
                                     experience
 design      ...through activity
How can we design learning activities which
 make effective use of tools and pedagogy?
Innovations in design
Represent
and share
                  Learning

                   Outcomes



                Tasks   Assessment
   Course                              Student
                                      experience
   design     ...through activity
 How can we design learning activities which
  make effective use of tools and pedagogy?
Innovations in design
Represent                            Create and
and share                             scaffold
                  Learning

                   Outcomes



                Tasks   Assessment
   Course                               Student
                                       experience
   design     ...through activity
 How can we design learning activities which
  make effective use of tools and pedagogy?
THE OU Learning Design project




           S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
THE OU Learning Design project




Adopting a learning
design methodology




                      S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
THE OU Learning Design project
                                 Formal means of
                                describing activities




Adopting a learning
design methodology




                      S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
THE OU Learning Design project
                                 Formal means of
                                describing activities

                                 Facilitates re-use of
                                  learning activities
Adopting a learning
design methodology




                      S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
THE OU Learning Design project
                                 Formal means of
                                describing activities

                                 Facilitates re-use of
                                  learning activities
Adopting a learning
design methodology            Provides scaffolding for
                                the design process




                      S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
THE OU Learning Design project
                                 Formal means of
                                describing activities

                                 Facilitates re-use of
                                  learning activities
Adopting a learning
design methodology            Provides scaffolding for
                                the design process

                            Enables a shared language
                                & representation
                      S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
Approaches to
learning design
From existing practice
    (case studies)




   Approaches to
  learning design
From existing practice
       (case studies)




       Approaches to
      learning design




       By scaffolding
(templates & contextual help)
Select             Distribute                  Define            Estimate      Define      Estimate       Define ratio
Teaching           learner time                maximum           preparation   reuse of    presentation   of cognitive
Methods            over TMs                    group size        time          materials   time           activities

 Select Teaching Methods for the Module
 Rollover to see definitions and links to examples
 Click on the Teaching Methods you want to use

   Lectures . . . . . . . . . . . . . . . . . . . . . . . . .        Could be data analysis and
   Tutorials . . . . . . . . . . . . . . . . . . . . . . . . .
   Seminars . . . . . . . . . . . . . . . . . . . . . . . .          modelling, such as
   Workshops . . . . . . . . . . . . . . . . . . . . . . .           spreadsheets, or simulations,
   Fieldwork . . . . . . . . . . . . . . . . .                       such as economic models…
   Study guides . . . . . . . . . . . . . . . . . . . . .
   Set readings . . . . . . . . . . . . . . . . . . . . .            ExamplesAudio-graphic systems
   Computer-based tools . . . . . . . . . . . . . .                          support online audio chat
   Web-based resources . . . . . . . . . . . . . .
   Online asynchronous conferencing . . . .
                                                                             with linked visual displays,
   Online synchronous audio conferencing .                                   allowing tutors to see what
   Tutor-marked assignment . . . . . . . . . . .                             students do with a diagram,
   Computer-marked assignment . . . . . . . .
                                                                             picture, etc.
    Additional teaching methods
                                                                             Examples
    Other?. . . . .



  This selection will be carried through the Module Plan.
  You can return to make a new selection, or write in an
  additional method at any point.
Select             Distribute                  Define            Estimate      Define      Estimate       Define ratio
Teaching           learner time                maximum           preparation   reuse of    presentation   of cognitive
Methods            over TMs                    group size        time          materials   time           activities

 Select Teaching Methods for the Module
 Rollover to see definitions and links to examples
 Click on the Teaching Methods you want to use

   Lectures . . . . . . . . . . . . . . . . . . . . . . . . .        Could be data analysis and
   Tutorials . . . . . . . . . . . . . . . . . . . . . . . . .
   Seminars . . . . . . . . . . . . . . . . . . . . . . . .          modelling, such as
   Workshops . . . . . . . . . . . . . . . . . . . . . . .           spreadsheets, or simulations,
   Fieldwork . . . . . . . . . . . . . . . . .                       such as economic models…
   Study guides . . . . . . . . . . . . . . . . . . . . .
   Set readings . . . . . . . . . . . . . . . . . . . . .            ExamplesAudio-graphic systems
   Computer-based tools . . . . . . . . . . . . . .                          support online audio chat
   Web-based resources . . . . . . . . . . . . . .
   Online asynchronous conferencing . . . .
                                                                             with linked visual displays,
   Online synchronous audio conferencing .                                   allowing tutors to see what
   Tutor-marked assignment . . . . . . . . . . .                             students do with a diagram,
   Computer-marked assignment . . . . . . . .
                                                                             picture, etc.
    Additional teaching methods
                                                                             Examples
    Other?. . . . .



  This selection will be carried through the Module Plan.
  You can return to make a new selection, or write in an
  additional method at any point.
Fact finding & user requirements
   Phase 1: User consultation, case studies
Phase 2: Interviews and focus groups/workshops
Fact finding & user requirements
   Phase 1: User consultation, case studies
Phase 2: Interviews and focus groups/workshops




 Tool and resource development
   Phase 1: Compendium, LD workshops
       Phase 2: Compendium LD, +
Fact finding & user requirements
   Phase 1: User consultation, case studies
Phase 2: Interviews and focus groups/workshops




 Tool and resource development
   Phase 1: Compendium, LD workshops
       Phase 2: Compendium LD, +
Phase 1:
User consultation and case studies
  Compendium and LD workshops
Design strategies
Design strategies
Learning outcomes:
What do you want the
 students to achieve?
Design strategies
Learning outcomes:
What do you want the            Pedagogy:
 students to achieve?   What pedagogical principles
                         do you want to emphasis?
Design strategies
Learning outcomes:
What do you want the                    Pedagogy:
 students to achieve?           What pedagogical principles
                                 do you want to emphasis?
              Activities:
          What do you want
          the students to do?
Design strategies
Learning outcomes:
What do you want the                    Pedagogy:
 students to achieve?           What pedagogical principles
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
                                    to assess and how?
Design strategies
Learning outcomes:
What do you want the                    Pedagogy:
 students to achieve?           What pedagogical principles
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
       Tools:                       to assess and how?
    What tools do
   you want to use?
Design strategies
Learning outcomes:
What do you want the                    Pedagogy:
 students to achieve?           What pedagogical principles
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
       Tools:                       to assess and how?
    What tools do
                                            Resources:
   you want to use?
                                          What resources do
                                          you want to use?
Design strategies
Learning outcomes:
What do you want the                    Pedagogy:
 students to achieve?           What pedagogical principles
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
       Tools:                       to assess and how?
    What tools do
                                            Resources:
   you want to use?
                                          What resources do
                   Problem:               you want to use?
             What specific problem
            do you want to address?
Issues
Issues
    Lack of transfer of
       good practice
(case studies or pedagogy)
Issues
    Lack of transfer of
       good practice
(case studies or pedagogy)     Tacit/messy
                             nature of design
Issues
      Lack of transfer of
         good practice
  (case studies or pedagogy)        Tacit/messy
                                  nature of design

    Production/
presentation trade off
Issues
      Lack of transfer of
         good practice
  (case studies or pedagogy)        Tacit/messy
                                  nature of design

    Production/
presentation trade off
                               Systems don’t reflect
                                   new models
Issues
      Lack of transfer of
         good practice
  (case studies or pedagogy)        Tacit/messy
                                  nature of design

    Production/
presentation trade off
                                Systems don’t reflect
                                    new models
         Changing skill sets:
       academics and students
Easy to use                Good support/
                                  documentation
  Towards a learning design
  tool… using Compendium
  as a prototype
                     Compendium
Easy linking to
diagrams, URLs,               Flexible and
word files etc                adaptable
Workspace
Standard
Compendium
   icon set




Workspace
Standard
Compendium
   icon set



  Tailored icon
 set for learning
      design


Workspace
Examples
Examples




Templates
Examples




             Help




Templates
Examples




             Help




Templates
Examples




             Help




                    Choices
Templates
Examples




             Help




                              Learning activity

                    Choices
Templates
Collaborative wiki activity -
  analysis of a pop song




    Bernd Rüshchoff
Collaborative wiki activity -
  analysis of a pop song




    Bernd Rüshchoff
Collaborative wiki activity -
  analysis of a pop song




    Bernd Rüshchoff
Collaborative wiki activity -
  analysis of a pop song




    Bernd Rüshchoff
Collaborative wiki activity -
  analysis of a pop song




    Bernd Rüshchoff
CyberDeutsch
Tools for interaction
 and collaboration




 Regine Hampel
 Ursula Stickler
CyberDeutsch
Tools for interaction
 and collaboration




 Regine Hampel
 Ursula Stickler
Providing
structured
 guidance
Activity versus course
Activity versus course




Individual learning activities
Activity versus course




Individual learning activities
Activity versus course




Individual learning activities   Course level information
Workshop Evaluation
Easy to use and groups quickly generated activities

Using tool in a group helped them reach consensus

Different granularities of use

The process helped surface hither to hidden complexity

LD icon set worked well

Process helped users understand different aspects of design

Focus on activity rather than content
Phase 2:
Interviews and focus groups/workshops
           Compendium LD, +
Current focus

VLE team: Integration with Moodle

Adaptation of Compendium

 Inclusion of tailored and adaptive help

 Identification of appropriate help - tools and
 examples

Fact finding interviews & focus groups/workshop
Fact finding
10 - 15 interviews

Focus groups/workshops

 Support: external resources and case studies

 Tools comparison (Compendium, LAMs, JISC, etc)

 Innovation: Focus on other approaches to design and
 technology innovation - web 2.0

In-depth course team evaluations
Interviews
Interviews
Process
Interviews
Process

          Support
Interviews
Process

          Support

                    Representation
Interviews
Process

          Support

                    Representation

                                 Barriers
Interviews
Process

          Support

                    Representation

                                 Barriers

                                            Evaluation
Interviews
Process                    Constraints                       ‘From the heart’

                                              Tacit nature
                 Support

The ‘big’ idea
                               Representation                   Sum greater than parts


                                Interactive
                                  design            Barriers
         Shared vision

                                                                  Evaluation
                                              Serendipity
                    Link to
                  assessment
Complementary studies
Complementary studies
  PB-LXP project
   Work-based
     learning



   Thorpe, Conole,
  Edmunds, DeLaat
Complementary studies
  PB-LXP project
   Work-based
     learning

                              Learning across
   Thorpe, Conole,
                                formal and
  Edmunds, DeLaat            informal settings


                              Sharples and Scanlon,
                       Ainsworth, Benford, Conole, Crook,
                     Jones, Littleton, Mulholland, O’Malley
Educational view
Overview, Pedagogical model,
  assessment, constraints
Educational view
Overview, Pedagogical model,
  assessment, constraints




Process-based view
    Steps/stages involved,
      Schema/Inventory
Educational view
 Overview, Pedagogical model,
   assessment, constraints




  Process-based view
      Steps/stages involved,
        Schema/Inventory




      Technical view
Technical blueprint, rule-based and
       runtime of data flow
Teacher poses an open questions to prompt debate

Students use handheld devices linked to projector to generate
initial responses, which are clustered and displayed along
different dimensions

Software selects teams, whose answers differ along
dimensions and sets them the challenge to move closer in
agreement through inquiry and debate

Each team chooses methods of inquiry (‘debate with expert’,
‘run experiment outdoors’)

Software on mobiles provides tools and materials to structure
their investigation as they move between locations and to
transmit results to team website
Teacher poses an open questions to prompt debate

Students use handheld devices linked to projector to generate
initial responses, which are clustered and displayed along
different dimensions

Software selects teams, whose answers differ along
dimensions and sets them the challenge to move closer in
agreement through inquiry and debate

Each team chooses methods of inquiry (‘debate with expert’,
‘run experiment outdoors’)

Software on mobiles provides tools and materials to structure
their investigation as they move between locations and to
transmit results to team website
Why is it useful?
Why is it useful?
Means of eliciting designs and a vocabulary
    for describing learning activities
Why is it useful?
Means of eliciting designs and a vocabulary
    for describing learning activities

                           Facilitates representation
                             and re-use of designs
Why is it useful?
   Means of eliciting designs and a vocabulary
       for describing learning activities

                                 Facilitates representation
                                   and re-use of designs
Guides individuals through
process of creating activities
Why is it useful?
   Means of eliciting designs and a vocabulary
       for describing learning activities

                                 Facilitates representation
                                   and re-use of designs
Guides individuals through
process of creating activities

                                 Creates an audit trail
                                  of design decisions
Why is it useful?
   Means of eliciting designs and a vocabulary
       for describing learning activities

                                 Facilitates representation
                                   and re-use of designs
Guides individuals through
process of creating activities

                                 Creates an audit trail
Highlights policy                 of design decisions
  implications
Why is it useful?
   Means of eliciting designs and a vocabulary
       for describing learning activities

                                 Facilitates representation
                                   and re-use of designs
Guides individuals through
process of creating activities

                                 Creates an audit trail
Highlights policy                 of design decisions
  implications
                       Could also guide learners
                          through activities
Issues
Issues
Adopting a Learning Design mindset
Issues
Adopting a Learning Design mindset


                         Degree of control
                       between tool and user
Issues
       Adopting a Learning Design mindset


                                Degree of control
                              between tool and user
    Integration of help
at the right time and level
Issues
       Adopting a Learning Design mindset


                                   Degree of control
                                 between tool and user
    Integration of help
at the right time and level

                              Forms of representation
                              and levels of granularity
Issues
          Adopting a Learning Design mindset


                                      Degree of control
                                    between tool and user
       Integration of help
   at the right time and level

                                 Forms of representation
Sustainable user-generated       and levels of granularity
        activities
Issues
          Adopting a Learning Design mindset


                                       Degree of control
                                     between tool and user
       Integration of help
   at the right time and level

                                  Forms of representation
Sustainable user-generated        and levels of granularity
        activities
                             Roll out and support:
                             research vs. practice
Learning Design
Conole, G. and Weller, M. (forthcoming), Using learning design as a framework for the
design and reuse of OER, OpenLearning Conference, Milton Keynes

Conole, G., Brasher, A., Cross, S., Weller, M. and Nixon, S. , (forthcoming), A learning design
methodology to foster adn support creativity in design

Conole, G. forthcoming), ‘Using Compendium as a tool to support the design of learning
activities’, in A. Okada, S. Buckingham Shum and T. Sherborne (Eds) Knowledge cartography
– software tools and mapping techniques

Conole, G. (forthcoming), ‘Capturing practice: the role of mediating artefacts in learning
design’ in L. Lockyer, S. Bennett, S. Agostinho and B. Harper (Eds) Handbook of Research on
Learning Design and Learning Objects: Issues, Applications and Technologies

Conole, G. and Weller, M. (2007), The OU learning design project, 2nd LAMS conference,
July 2007, Greenwich

Conole, G., Thorpe, M., Weller, M., Nixon, S. and Wilson, . (2007), Capturing practice and
scaffolding learning design, EDEN conference, June 2007, Naples

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LSRI Seminar Nottingham

  • 1. Adopting a learning design approach to creating activities Gráinne Conole LSRI Seminar, Nottingham University 23rd October 2007 e4innovation.com
  • 2. Innovations in design Learning Outcomes Tasks Assessment Course Student experience design ...through activity
  • 3. Innovations in design Learning Outcomes Tasks Assessment Course Student experience design ...through activity How can we design learning activities which make effective use of tools and pedagogy?
  • 4. Innovations in design Represent and share Learning Outcomes Tasks Assessment Course Student experience design ...through activity How can we design learning activities which make effective use of tools and pedagogy?
  • 5. Innovations in design Represent Create and and share scaffold Learning Outcomes Tasks Assessment Course Student experience design ...through activity How can we design learning activities which make effective use of tools and pedagogy?
  • 6. THE OU Learning Design project S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
  • 7. THE OU Learning Design project Adopting a learning design methodology S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
  • 8. THE OU Learning Design project Formal means of describing activities Adopting a learning design methodology S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
  • 9. THE OU Learning Design project Formal means of describing activities Facilitates re-use of learning activities Adopting a learning design methodology S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
  • 10. THE OU Learning Design project Formal means of describing activities Facilitates re-use of learning activities Adopting a learning design methodology Provides scaffolding for the design process S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
  • 11. THE OU Learning Design project Formal means of describing activities Facilitates re-use of learning activities Adopting a learning design methodology Provides scaffolding for the design process Enables a shared language & representation S. Nixon, M. Weller, A. Brasher, S. Cross, P. Wilson
  • 12.
  • 14. From existing practice (case studies) Approaches to learning design
  • 15. From existing practice (case studies) Approaches to learning design By scaffolding (templates & contextual help)
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23. Select Distribute Define Estimate Define Estimate Define ratio Teaching learner time maximum preparation reuse of presentation of cognitive Methods over TMs group size time materials time activities Select Teaching Methods for the Module Rollover to see definitions and links to examples Click on the Teaching Methods you want to use Lectures . . . . . . . . . . . . . . . . . . . . . . . . . Could be data analysis and Tutorials . . . . . . . . . . . . . . . . . . . . . . . . . Seminars . . . . . . . . . . . . . . . . . . . . . . . . modelling, such as Workshops . . . . . . . . . . . . . . . . . . . . . . . spreadsheets, or simulations, Fieldwork . . . . . . . . . . . . . . . . . such as economic models… Study guides . . . . . . . . . . . . . . . . . . . . . Set readings . . . . . . . . . . . . . . . . . . . . . ExamplesAudio-graphic systems Computer-based tools . . . . . . . . . . . . . . support online audio chat Web-based resources . . . . . . . . . . . . . . Online asynchronous conferencing . . . . with linked visual displays, Online synchronous audio conferencing . allowing tutors to see what Tutor-marked assignment . . . . . . . . . . . students do with a diagram, Computer-marked assignment . . . . . . . . picture, etc. Additional teaching methods Examples Other?. . . . . This selection will be carried through the Module Plan. You can return to make a new selection, or write in an additional method at any point.
  • 24. Select Distribute Define Estimate Define Estimate Define ratio Teaching learner time maximum preparation reuse of presentation of cognitive Methods over TMs group size time materials time activities Select Teaching Methods for the Module Rollover to see definitions and links to examples Click on the Teaching Methods you want to use Lectures . . . . . . . . . . . . . . . . . . . . . . . . . Could be data analysis and Tutorials . . . . . . . . . . . . . . . . . . . . . . . . . Seminars . . . . . . . . . . . . . . . . . . . . . . . . modelling, such as Workshops . . . . . . . . . . . . . . . . . . . . . . . spreadsheets, or simulations, Fieldwork . . . . . . . . . . . . . . . . . such as economic models… Study guides . . . . . . . . . . . . . . . . . . . . . Set readings . . . . . . . . . . . . . . . . . . . . . ExamplesAudio-graphic systems Computer-based tools . . . . . . . . . . . . . . support online audio chat Web-based resources . . . . . . . . . . . . . . Online asynchronous conferencing . . . . with linked visual displays, Online synchronous audio conferencing . allowing tutors to see what Tutor-marked assignment . . . . . . . . . . . students do with a diagram, Computer-marked assignment . . . . . . . . picture, etc. Additional teaching methods Examples Other?. . . . . This selection will be carried through the Module Plan. You can return to make a new selection, or write in an additional method at any point.
  • 25.
  • 26. Fact finding & user requirements Phase 1: User consultation, case studies Phase 2: Interviews and focus groups/workshops
  • 27. Fact finding & user requirements Phase 1: User consultation, case studies Phase 2: Interviews and focus groups/workshops Tool and resource development Phase 1: Compendium, LD workshops Phase 2: Compendium LD, +
  • 28. Fact finding & user requirements Phase 1: User consultation, case studies Phase 2: Interviews and focus groups/workshops Tool and resource development Phase 1: Compendium, LD workshops Phase 2: Compendium LD, +
  • 29. Phase 1: User consultation and case studies Compendium and LD workshops
  • 30.
  • 32. Design strategies Learning outcomes: What do you want the students to achieve?
  • 33. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis?
  • 34. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis? Activities: What do you want the students to do?
  • 35. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want to assess and how?
  • 36. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want Tools: to assess and how? What tools do you want to use?
  • 37. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want Tools: to assess and how? What tools do Resources: you want to use? What resources do you want to use?
  • 38. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want Tools: to assess and how? What tools do Resources: you want to use? What resources do Problem: you want to use? What specific problem do you want to address?
  • 40. Issues Lack of transfer of good practice (case studies or pedagogy)
  • 41. Issues Lack of transfer of good practice (case studies or pedagogy) Tacit/messy nature of design
  • 42. Issues Lack of transfer of good practice (case studies or pedagogy) Tacit/messy nature of design Production/ presentation trade off
  • 43. Issues Lack of transfer of good practice (case studies or pedagogy) Tacit/messy nature of design Production/ presentation trade off Systems don’t reflect new models
  • 44. Issues Lack of transfer of good practice (case studies or pedagogy) Tacit/messy nature of design Production/ presentation trade off Systems don’t reflect new models Changing skill sets: academics and students
  • 45. Easy to use Good support/ documentation Towards a learning design tool… using Compendium as a prototype Compendium Easy linking to diagrams, URLs, Flexible and word files etc adaptable
  • 46.
  • 48. Standard Compendium icon set Workspace
  • 49. Standard Compendium icon set Tailored icon set for learning design Workspace
  • 50.
  • 51.
  • 54. Examples Help Templates
  • 55. Examples Help Templates
  • 56. Examples Help Choices Templates
  • 57. Examples Help Learning activity Choices Templates
  • 58.
  • 59. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
  • 60. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
  • 61. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
  • 62. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
  • 63. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
  • 64.
  • 65. CyberDeutsch Tools for interaction and collaboration Regine Hampel Ursula Stickler
  • 66. CyberDeutsch Tools for interaction and collaboration Regine Hampel Ursula Stickler
  • 69. Activity versus course Individual learning activities
  • 70. Activity versus course Individual learning activities
  • 71. Activity versus course Individual learning activities Course level information
  • 72. Workshop Evaluation Easy to use and groups quickly generated activities Using tool in a group helped them reach consensus Different granularities of use The process helped surface hither to hidden complexity LD icon set worked well Process helped users understand different aspects of design Focus on activity rather than content
  • 73. Phase 2: Interviews and focus groups/workshops Compendium LD, +
  • 74. Current focus VLE team: Integration with Moodle Adaptation of Compendium Inclusion of tailored and adaptive help Identification of appropriate help - tools and examples Fact finding interviews & focus groups/workshop
  • 75. Fact finding 10 - 15 interviews Focus groups/workshops Support: external resources and case studies Tools comparison (Compendium, LAMs, JISC, etc) Innovation: Focus on other approaches to design and technology innovation - web 2.0 In-depth course team evaluations
  • 79. Interviews Process Support Representation
  • 80. Interviews Process Support Representation Barriers
  • 81. Interviews Process Support Representation Barriers Evaluation
  • 82. Interviews Process Constraints ‘From the heart’ Tacit nature Support The ‘big’ idea Representation Sum greater than parts Interactive design Barriers Shared vision Evaluation Serendipity Link to assessment
  • 83.
  • 84.
  • 85.
  • 86.
  • 88. Complementary studies PB-LXP project Work-based learning Thorpe, Conole, Edmunds, DeLaat
  • 89. Complementary studies PB-LXP project Work-based learning Learning across Thorpe, Conole, formal and Edmunds, DeLaat informal settings Sharples and Scanlon, Ainsworth, Benford, Conole, Crook, Jones, Littleton, Mulholland, O’Malley
  • 90.
  • 91. Educational view Overview, Pedagogical model, assessment, constraints
  • 92. Educational view Overview, Pedagogical model, assessment, constraints Process-based view Steps/stages involved, Schema/Inventory
  • 93. Educational view Overview, Pedagogical model, assessment, constraints Process-based view Steps/stages involved, Schema/Inventory Technical view Technical blueprint, rule-based and runtime of data flow
  • 94. Teacher poses an open questions to prompt debate Students use handheld devices linked to projector to generate initial responses, which are clustered and displayed along different dimensions Software selects teams, whose answers differ along dimensions and sets them the challenge to move closer in agreement through inquiry and debate Each team chooses methods of inquiry (‘debate with expert’, ‘run experiment outdoors’) Software on mobiles provides tools and materials to structure their investigation as they move between locations and to transmit results to team website
  • 95. Teacher poses an open questions to prompt debate Students use handheld devices linked to projector to generate initial responses, which are clustered and displayed along different dimensions Software selects teams, whose answers differ along dimensions and sets them the challenge to move closer in agreement through inquiry and debate Each team chooses methods of inquiry (‘debate with expert’, ‘run experiment outdoors’) Software on mobiles provides tools and materials to structure their investigation as they move between locations and to transmit results to team website
  • 96. Why is it useful?
  • 97. Why is it useful? Means of eliciting designs and a vocabulary for describing learning activities
  • 98. Why is it useful? Means of eliciting designs and a vocabulary for describing learning activities Facilitates representation and re-use of designs
  • 99. Why is it useful? Means of eliciting designs and a vocabulary for describing learning activities Facilitates representation and re-use of designs Guides individuals through process of creating activities
  • 100. Why is it useful? Means of eliciting designs and a vocabulary for describing learning activities Facilitates representation and re-use of designs Guides individuals through process of creating activities Creates an audit trail of design decisions
  • 101. Why is it useful? Means of eliciting designs and a vocabulary for describing learning activities Facilitates representation and re-use of designs Guides individuals through process of creating activities Creates an audit trail Highlights policy of design decisions implications
  • 102. Why is it useful? Means of eliciting designs and a vocabulary for describing learning activities Facilitates representation and re-use of designs Guides individuals through process of creating activities Creates an audit trail Highlights policy of design decisions implications Could also guide learners through activities
  • 103. Issues
  • 104. Issues Adopting a Learning Design mindset
  • 105. Issues Adopting a Learning Design mindset Degree of control between tool and user
  • 106. Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level
  • 107. Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level Forms of representation and levels of granularity
  • 108. Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level Forms of representation Sustainable user-generated and levels of granularity activities
  • 109. Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level Forms of representation Sustainable user-generated and levels of granularity activities Roll out and support: research vs. practice
  • 110. Learning Design Conole, G. and Weller, M. (forthcoming), Using learning design as a framework for the design and reuse of OER, OpenLearning Conference, Milton Keynes Conole, G., Brasher, A., Cross, S., Weller, M. and Nixon, S. , (forthcoming), A learning design methodology to foster adn support creativity in design Conole, G. forthcoming), ‘Using Compendium as a tool to support the design of learning activities’, in A. Okada, S. Buckingham Shum and T. Sherborne (Eds) Knowledge cartography – software tools and mapping techniques Conole, G. (forthcoming), ‘Capturing practice: the role of mediating artefacts in learning design’ in L. Lockyer, S. Bennett, S. Agostinho and B. Harper (Eds) Handbook of Research on Learning Design and Learning Objects: Issues, Applications and Technologies Conole, G. and Weller, M. (2007), The OU learning design project, 2nd LAMS conference, July 2007, Greenwich Conole, G., Thorpe, M., Weller, M., Nixon, S. and Wilson, . (2007), Capturing practice and scaffolding learning design, EDEN conference, June 2007, Naples