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Ux, l'innovation invisible waq
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Raphaël Yharrassarry
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Conférence sur l'UX Design et l'innovation lors de Web à Québec 2016
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En vedette
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UX & Accessibilité : les clés pour réussir
UX & Accessibilité : les clés pour réussir
Christophe Clouzeau
I had the pleasure of speaking at Interact London in October 2014. I presented an updated version of this talk, which I originally gave at IA Summit earlier in the spring. The talk is based on content from my book, Understanding Context. You can read more about it at http://contextbook.com. In this version, I have updated the way I'm talking about how language works as environment: instead of 'semantic affordance' I'm now calling it 'semantic function.' (Which is in keeping with how it's now being described in the book.)
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Doing Less with More "Indifference toward people and the reality in which they live is actually the one and only cardinal sin in design." - Dieter Rams. In the race to meet a deadline, a budget, or just to be "lean", teams are sinning daily. Pressures lead to shortcuts. And research? Well, it's often left by the wayside, seen as an adornment, a nice-to-have. But research is the foundation upon which we build our work. Yes, it takes more resources and time. But the more detailed your picture, the easier it is to see the patterns, the behaviours, and the essence of what will make your application invisible. Uncovering "the little things that matter" speeds up development and helps designers concentrate on making designs that are "less, but better." Creating with a thorough understanding of the customer, their wants and needs, their context and perceptions, their goals–that is the highest respect you can offer those you are serving. In this presentation we explore how relational intelligence and knowing your customers is a must if we are to improve people's lives with our products and experiences.
Doing Less with More - Invisible Design and User Research
Doing Less with More - Invisible Design and User Research
Bernadette Irizarry
As shrinking technology allows us to cheaply put hardware eyes, ears and touch sensors on everyday things, the data now readily available can offer a magnitude of information without the user even lifting a finger. Some are calling 2013 the “Year of the sensor”, and it giving passage to the Internet of Things and Big Data; aside from buzz terms we’ll talk about how these tools will offer the ability for more interactions to get out of the way.
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Location as Invisible Interface - ARE2011 Presentation
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Amber Case
What Do Digital Experiences Look Like in a Screenless World? Increasingly, consumers are foregoing screens and keyboards by using voice commands and gestures, and allowing wearables to do the work for them. What does this lack of screen time mean for marketers? How can we leverage this trend and avoid being left behind? http://www.atlantaima.org/blog/invisible-interaction-zero-ui-and-our-screenless-future/
Invisible Experience Design - AIMA
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Sean Wood
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UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
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UX Poland
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Design Is Invisible - euroIA 2014 - Brussels
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Understanding impact of aging workforce april, 2011 paullin
Understanding impact of aging workforce april, 2011 paullin
Cheryl Paullin
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SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
Esteban Contreras
Slides used during Re-Thinking the Organisation Webinar by Co-Learning.be -- Giving some insights to what level of self-organisation is useful
Webinar - Re-design the Organisation for Business Agility
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Usability and user experience case study
Usability and user experience the case of skype
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UX & Accessibilité : les clés pour réussir
UX & Accessibilité : les clés pour réussir
Language is Infrastructure for InteractConf London 2014
Language is Infrastructure for InteractConf London 2014
Doing Less with More - Invisible Design and User Research
Doing Less with More - Invisible Design and User Research
Invisible ux - how sensors can give users super powers
Invisible ux - how sensors can give users super powers
The Organizational Soa Roadmap
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Location as Invisible Interface - ARE2011 Presentation
Location as Invisible Interface - ARE2011 Presentation
Invisible Experience Design - AIMA
Invisible Experience Design - AIMA
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
Mfl pitch deck_v2.0_public
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UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
Design Is Invisible - euroIA 2014 - Brussels
Design Is Invisible - euroIA 2014 - Brussels
Understanding impact of aging workforce april, 2011 paullin
Understanding impact of aging workforce april, 2011 paullin
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
Webinar - Re-design the Organisation for Business Agility
Webinar - Re-design the Organisation for Business Agility
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Usability and user experience the case of skype
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Plus de Raphaël Yharrassarry
Conférence donnée dans le cadre de Wordcamp Biarritz 2023. Le RGESN est ce que ça vous parle ? non ? Ne vous inquiétez pas, le référentiel général d’éco-conception de service numérique est encore récent, mais il va prendre de l’importance dans les années à venir. Éco-concevoir les sites va devenir la norme notamment pour les services numériques publics. Alors comment éco-concevoir un site ? Est-ce qu’un site éco-conçu est nécessairement moche ? Comment se marient éco-conception et accessibilité ? Techniquement ça se passe comment ? Comment mesurer tous ça ? Je vais essayer de répondre à ces questions et de vous transmettre les bases pour éco-concevoir simplement vos sites WordPress mais pas que !
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iErgoIron man
13.
iErgo « L’innovation est la
capacité à créer de la valeur en apportant quelque chose de nouveau dans le domaine considéré tout en s’assurant que l’appropriation de cette nouveauté se fasse de manière optimale. » Dr Arnaud Groff
14.
iErgo
15.
iErgoHassenzahl - Model
of User Experience
16.
iErgo nouveau dans le
domaine considéré ” “
17.
iErgo2004 -2005
18.
iErgo
19.
iErgo2004 -2005
20.
iErgo2004 -2005
21.
iErgo
22.
iErgo Invariants
23.
iErgoHomme 21.6 cm
à 17.8 cm - Femme19.6 cm à 16.3 cm
24.
iErgoHomme 8.4 cm
à 6.6 cm - Femme 7.9 cm à 5.8 cm
25.
iErgoStar Trek
26.
iErgo l’appropriation de cette nouveauté
se fasse de manière optimale. ” “
27.
iErgoSource http://www.flickr.com/photos/costasphotos/8683166521
28.
iErgo Angry bird
29.
iErgo C’est l’expérience qui doit être mémorable, et
non l’interface.
30.
iErgo En termes d’interfaces
31.
iErgoApple.com
32.
iErgo
33.
iErgoJournal TV, France
2, 1980
34.
iErgoApple.com
35.
iErgo
36.
iErgo Loi de Hick
37.
iErgo Tempsderéponse Nombre de choix T
= b log2(n + 1)
38.
iErgotélécommande SONY pour
la Google Tv
39.
iErgo
40.
iErgo R&D Référence Concepteur Marketing
41.
iErgo Volume 27% P+/- 22% Pavé Num. 19% Navigation 14% 13 % 10
% 7 % 7 % 5 % 9 % 4 % 3 % 2 % Orange,Cédric Bertolus
42.
iErgoOrange
43.
iErgo
44.
iErgo
45.
iErgo
46.
iErgo “Montrez moi une innovation
?”
47.
iErgo Ux Designer, c’est un
métier ingrat, plus on travaille, plus c’est propres, moins ça se voit !
48.
iErgo Questions ?
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