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IGC2015 에서 강연한 자료입니다. 프로그래머와 게임 기획자(Game Designer) 양쪽을 모두 이해하는 입장에서 기획서를 다루는 조금 파격적인 방법론과 프로그래머와 소통하는 방법에 대해 설명합니다.
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