Personal Information
Organization / Workplace
Brisbane, Australia, Queensland Australia
Occupation
President, Australian Council for Computers in Education
Industry
Education
Website
www.zagami.info
Tags
gaming
ar augmented reality
secondlife
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education
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4001eps ict pedagogy
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research
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games "learning analytics"
education educational technologies technology edut
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acce board report 2011
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qsite
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Presentations
(109)Likes
(31)Learning analytics FAQs
Rebecca Ferguson
•
9 years ago
QSITE 2013 Conference RALfie project
Lindy (McKeown) Orwin
•
10 years ago
Challenge Based Learning
Jennifer Dorman
•
14 years ago
Let The Games Begin
Lucas Gillispie
•
12 years ago
ARGs for K12
center4edupunx
•
11 years ago
Introduction to week 5
center4edupunx
•
11 years ago
Intro to Games Based Learning Course
center4edupunx
•
11 years ago
Week 2 - Engage in the Meta
center4edupunx
•
11 years ago
Intro to Week 4 Epistemic Games
center4edupunx
•
11 years ago
Week 3 Intro to Gamification
center4edupunx
•
11 years ago
Chasing Wonder and the Future of Engagement
Nicole Lazzaro
•
13 years ago
Intro to Games Based Learning - Week 1
center4edupunx
•
11 years ago
Gamification 101: Design the Player Journey
Amy Jo Kim
•
13 years ago
EUROVERSITY at VCEI Launch
Robin Teigland
•
12 years ago
Do fear and exaggeration increase risk?
Larry Magid
•
12 years ago
How to read academic research (beginner's guide)
Russell James
•
12 years ago
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
13 years ago
Social Interaction Design For Augmented Reality: Patterns and Principles for Playing Well With Others
Joe Lamantia
•
13 years ago
Augmented Reality (AR) in Education
Steve Yuen
•
13 years ago
Digital Citizenship Symposium
Alec Couros
•
13 years ago
Instructional Design Today: What We Really Need to Know as Practitioners, Researchers, and Designers
Karl Kapp
•
13 years ago
Exploring the Metaverse: Virtual Worlds and Games for Learning
Jo Kay
•
14 years ago
Write good papers
Daniel Lemire
•
14 years ago
Learning in 3 d for vwbpe
Karl Kapp
•
14 years ago
Current Toolbox and Pedagogies - October 09
point2five
•
14 years ago
Video Games & Virtual Worlds
Mark Bell
•
15 years ago
School Design: Be the Change...
esltechnology
•
17 years ago
What Makes a GreatTeacher
m nagaRAJU
•
16 years ago
What Teachers Make
Ethos3
•
15 years ago
Second Life for Education
iconolith
•
17 years ago
Personal Information
Organization / Workplace
Brisbane, Australia, Queensland Australia
Occupation
President, Australian Council for Computers in Education
Industry
Education
Website
www.zagami.info
Tags
gaming
ar augmented reality
secondlife
games
education
digital technologies curriculum
ict
4001eps ict pedagogy
inspiration teaching
future
2013edn
research
secondary worlds
curriculum
play
digital technologies
educational technology
ducation
serious play games gaming education
games "learning analytics"
education educational technologies technology edut
ar ade ios
australian curriculum computing digital technologi
ict digital technologies future australian curricu
arts eeg brain
computing
ttf teaching teachers future
ttf
acce board report 2011
ict pedagogy 4001eps
ar augmented reality digital storytelling
ict pedagogy
qsite
neural interfaces emotiv eeg
augmented reality ar
der
tpack education technology
secondlife atea teachereducation
twitter practicum createworld
secondlife arts auc createworld
moodle
digitalportfolios portfolios acec
acce qsite
twitter
acec
practicum
qsite agm 2010
qsite keynote
technology
See more