1. AgileUX / LeanUXA day in the life of anAGILE UX Practitioner Jean Claude GROSJEAN Agile Coach Trainer UX Specialist www.qualitystreet.fr / www.agile-ux.com
2. #2 Jean Claude GROSJEAN – Valtech Paris jcgrosjean@qualitystreet.fr Jean-claude.grosjean@valtech.fr
3. #3 Agile and UX: Lots in common Goals Cognitive processes UX Expertise Requirements Interface design User Research Prototyping Human Factor Personas & User roles Feedback & Tests Collaboration Simplicity AGILEMindset Communication Change Adaptation Transparency Visibility Business Value Velocity
4. # 1 Helping to define the product Vision… « Fits in a shirtpocket, syncsseamlesslywith PC, fast and easy to use, no more than $299 » A direction A purpose
10. # 2 Creating Personas collaboratively… A persona is a user-archetype A fictional representation of target users you can use to help guide decisions about product, features, navigation, visual design (Ericsson Life in 2020)
11. #11 « Personas » Workshops Look for differences(Goals, Behaviors, Attitudes…) Introduce the AGILE PERSONA Use Storytelling… (www.qualitystreet.fr)
12. #12 Poster & Template Use and communicate (www.qualitystreet.fr)
13. # 3 Sharing with the team the design principles Sitting within the agile Team A daily activity Various opportunities to learn !
15. # 4 Building the Information Architecture The right thing at the right place Information architecture Jesse James Garret’s Elements of User Experience
16. High Level… structuring ! Categorizing… Prioritizing… Modeling… And creating a navigation system Information architecture workshop
17. # 5 Prototyping… working on Interface design Paper… Whiteboard… and Balsamiq All you need to work effectively !
18. Wireframes… Just enough ! Rapid and valuable prototyping in order to foster collaboration and elicit rapid feedback
19. # 6 Facilitating Specification workshops Collaborative workshop(s) at each sprint To refine the Product Backlog To Prepare the next sprint