How much do you know about comic books? What can comic books teach us about user experience design? Join us as we learn more about the comic book industry and what it can teach us about good (and bad) user experiences. We’ll look at how the comic book industry has changed over the years by deconstructing the evolution of the comic book cover, how the art of telling stories through juxtaposed images and words has changed over the years, as well as some of the user experience failures of the industry from the 90’s until now. Along the way, we’ll discuss some lessons learned from the comic book industry. In the end, you’ll walk away knowing some cool things about the comic book medium. Heck, you might just end up reading a few! ;)
22. Terry Moore
When you put words and
pictures together and allow
them each to do what they
do best, you get something
that is more powerful than
just words and pictures
alone.*
*paraphrased
180. “The biggest problem with comic
books is that even now, even after all
the amazing progress we’ve made as
an industry over the last 20 years,
the vast majority of people have no
idea whatsoever about how much the
comics medium has to offer.”
- Eric Stephenson
2014 ComicsPRO Annual
Membership Meeting