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State of the Social Casino
Industry Q2/Q3 2016
Elad Kushnir SVP Business
Development, Playtika
eladk@playtika.com
Nov 1 2016
Social Casino global market leader
PLAYTIKA OVERVIEW
Founded
in
2010
6
Games
13
Platforms
1350
Employees
14 Global offices; Head Quartered in Herzeliya, Israel
PLAYTIKA OVERVIEW
PLAYTIKAS EVOLUTION
2016
Acquired by Giant Interactive
PLAYTIKA IN NUMBERS
$725M
Revenues
in 2015
12
Platforms
20M
MAU
60%
Rev from
Mobile
6M
DAU
Market Overview
7
SOCIAL CASINO
CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
8
= Social Casino
Free 2 Play
Business Model
CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
SOCIAL CASINO IN CONTEXT
SOCIAL CASINO MARKET SIZE
0.98
1.20 1.26 1.21
1.09
0.90
0.72
0.35
0.83
1.52
2.10
2.63
3.08
3.45
1.33 BN$
2.03 BN$
2.78 BN$
3.31…
3.72 BN$
3.98 BN$
4.17 BN$
2012 2013 2014 2015 2016E 2017E 2018E
0.00
0.50
1.00
1.50
2.00
2.50
3.00
3.50
4.00
4.50
FB Mobile Gross Revenues
Source: Eilers Research
INDUSTRY OVERVIEW: MARKET LEADERSHIP Q3 2016
+ hundreds more
Playtika 25.1%
Scientific Games 8.4%
Zynga 8.4%
IGT 6.7%
Aristocrat 6.3%
Tier 1 54.9%
Tier 2
28.1 %
Tier 3
17%
Source: Eilers Research
SOCIAL CASINO GENRES SHARE OF TOTAL MARKET
11
79%
13%
7%
1%
Slots Poker Bingo Other
Game Category Leading Product Leading Company
Slots Slotomania
Poker Zynga Poker
Bingo Bingo Blitz
Other NA NA
Source: Eilers Research
TOP 10 GAMES BY $ IS SOCIAL CASINO Q3 2016
# Game Publisher Q3 $
1 Slotomania $105M
2 Double Down $63M
3 Heart of Vegas $55M
4 House of Fun $45M
5 Big Fish Casino $43M
6 Jackpot Party Casino $40M
7 Caesars Casino $33M
8 DoubleU Casino $31M
9 Texas Holdem Poker $28M
10 Bingo Blitz $26M
13
TRENDS AND REALITIES
CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
MARKET PLAYERS
Casino Suppliers Games Companies Casino Operators
Proven Content Platform Experience Brand and Cross Promo
3 market entry strategies have emerged.
SLOT SUPPLIERS ARE “ALL IN”
15
M&A Strategic Partnerships Licensing
Growth from Niche Products
16
TotalPotentialUserBase
Total Potential Revenue
• Male Oriented
• Classic Content
• Truly Social Slots
• Regional Content
Niche Markets
Mass Markets
Focusing on growth within the game
Shift in Focus for Mature games
17
Loyalty Programs
Meta Game
Features
Monetization
Optimization
Slots Content
Game Economy
Optimization
Out of the Box
Marketing Tactics
FTD Conversion
Optimization
Customer Support
One of the biggest upsides is in existing user base. Only a fraction of users have ever paid.
CPI / ROI / WTF?
18
Many More
Clear Competitive Advantage / Data and Scale Lacking performance sustainability at scale
19
MERGERS AND ACQUISITIONS
CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
M&A Update Q2 / Q3
20
Scene 53
$4.4B $120M$3-10M
(Estimated)
Source: Eilers Research
M&A TRANSACTIONS 2010-2016
*Non Playtika Revenue is Estimated / Playtika Revenue is Actual
Year Target Acquirer Price
Jun-10 $18M-$48M
May-11 ~$130M
Nov-12 $40M
Dec-12 $500M
Dec-12 ~$100M
Feb-14 $165M
Feb-14 ~$85M
Jun-14 $100M
Oct -14 $100M
Nov-14 $885M
Source: Eilers Research
M&A TRANSACTIONS 2010-2016
*Non Playtika Revenue is Estimated / Playtika Revenue is Actual
Year Target Acquirer Price
March-15 ~$5M
March-15 $10M
Jun-15 $7.5M
July-15 $18M
Aug-15 $39.2M
Aug-15 DGN Games $27.5M
Sep-15 $60M-$110M
Nov-15 $26M
Feb-16 ~$2M
July-16 $4.4 BN
Aug-16 Scene53 ~$3M-$10M
Aug-16 $170M
TOTAL M&A TRANSACTIONS IN SOCIAL CASINO TO DATE
23
~$7 BN
THANK YOU!
Elad Kushnir
SVP Business Development
E: eladk@playtika.com

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State of the Social Casino Industry Q2/Q3 2016 | Elad Kushnir

  • 1.
  • 2. State of the Social Casino Industry Q2/Q3 2016 Elad Kushnir SVP Business Development, Playtika eladk@playtika.com Nov 1 2016
  • 3. Social Casino global market leader PLAYTIKA OVERVIEW Founded in 2010 6 Games 13 Platforms 1350 Employees
  • 4. 14 Global offices; Head Quartered in Herzeliya, Israel PLAYTIKA OVERVIEW
  • 6. PLAYTIKA IN NUMBERS $725M Revenues in 2015 12 Platforms 20M MAU 60% Rev from Mobile 6M DAU
  • 7. Market Overview 7 SOCIAL CASINO CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
  • 8. 8 = Social Casino Free 2 Play Business Model CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015 SOCIAL CASINO IN CONTEXT
  • 9. SOCIAL CASINO MARKET SIZE 0.98 1.20 1.26 1.21 1.09 0.90 0.72 0.35 0.83 1.52 2.10 2.63 3.08 3.45 1.33 BN$ 2.03 BN$ 2.78 BN$ 3.31… 3.72 BN$ 3.98 BN$ 4.17 BN$ 2012 2013 2014 2015 2016E 2017E 2018E 0.00 0.50 1.00 1.50 2.00 2.50 3.00 3.50 4.00 4.50 FB Mobile Gross Revenues Source: Eilers Research
  • 10. INDUSTRY OVERVIEW: MARKET LEADERSHIP Q3 2016 + hundreds more Playtika 25.1% Scientific Games 8.4% Zynga 8.4% IGT 6.7% Aristocrat 6.3% Tier 1 54.9% Tier 2 28.1 % Tier 3 17% Source: Eilers Research
  • 11. SOCIAL CASINO GENRES SHARE OF TOTAL MARKET 11 79% 13% 7% 1% Slots Poker Bingo Other Game Category Leading Product Leading Company Slots Slotomania Poker Zynga Poker Bingo Bingo Blitz Other NA NA
  • 12. Source: Eilers Research TOP 10 GAMES BY $ IS SOCIAL CASINO Q3 2016 # Game Publisher Q3 $ 1 Slotomania $105M 2 Double Down $63M 3 Heart of Vegas $55M 4 House of Fun $45M 5 Big Fish Casino $43M 6 Jackpot Party Casino $40M 7 Caesars Casino $33M 8 DoubleU Casino $31M 9 Texas Holdem Poker $28M 10 Bingo Blitz $26M
  • 13. 13 TRENDS AND REALITIES CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
  • 14. MARKET PLAYERS Casino Suppliers Games Companies Casino Operators Proven Content Platform Experience Brand and Cross Promo
  • 15. 3 market entry strategies have emerged. SLOT SUPPLIERS ARE “ALL IN” 15 M&A Strategic Partnerships Licensing
  • 16. Growth from Niche Products 16 TotalPotentialUserBase Total Potential Revenue • Male Oriented • Classic Content • Truly Social Slots • Regional Content Niche Markets Mass Markets
  • 17. Focusing on growth within the game Shift in Focus for Mature games 17 Loyalty Programs Meta Game Features Monetization Optimization Slots Content Game Economy Optimization Out of the Box Marketing Tactics FTD Conversion Optimization Customer Support One of the biggest upsides is in existing user base. Only a fraction of users have ever paid.
  • 18. CPI / ROI / WTF? 18 Many More Clear Competitive Advantage / Data and Scale Lacking performance sustainability at scale
  • 19. 19 MERGERS AND ACQUISITIONS CASUAL CONNECT TEL AVIV, OCTOBER 19-21 2015
  • 20. M&A Update Q2 / Q3 20 Scene 53 $4.4B $120M$3-10M (Estimated)
  • 21. Source: Eilers Research M&A TRANSACTIONS 2010-2016 *Non Playtika Revenue is Estimated / Playtika Revenue is Actual Year Target Acquirer Price Jun-10 $18M-$48M May-11 ~$130M Nov-12 $40M Dec-12 $500M Dec-12 ~$100M Feb-14 $165M Feb-14 ~$85M Jun-14 $100M Oct -14 $100M Nov-14 $885M
  • 22. Source: Eilers Research M&A TRANSACTIONS 2010-2016 *Non Playtika Revenue is Estimated / Playtika Revenue is Actual Year Target Acquirer Price March-15 ~$5M March-15 $10M Jun-15 $7.5M July-15 $18M Aug-15 $39.2M Aug-15 DGN Games $27.5M Sep-15 $60M-$110M Nov-15 $26M Feb-16 ~$2M July-16 $4.4 BN Aug-16 Scene53 ~$3M-$10M Aug-16 $170M
  • 23. TOTAL M&A TRANSACTIONS IN SOCIAL CASINO TO DATE 23 ~$7 BN
  • 24. THANK YOU! Elad Kushnir SVP Business Development E: eladk@playtika.com