5. Big change or IMPLOSION
First Technological Implosion Second Technological Implosion
• PC Ecosystem • Mobility Devices Ecosystem
• Client/server Ecosystem • Cloud Services Ecosystem
• LAN/WAN Ecosystem • Analytic tools/appliances for
• Internet/Web Ecosystem data management Ecosystem
• X86 Ecosystem • NO-SQL DBMS Ecosystem
• Relational DBMS Ecosystem • Social Commerce Ecosystem
5
6. What did CIOs say in 1982-1986
• Are all this technologies:
– Secure ?
– Strong enough ?
– Manageable in an IT environment ?
– Will IT loose control ?
– Should IT use them ?
Guess what they will say 2011 - 2012
(we are in a faster moving era) ?
6
14. Game Changer 1
CIO is responsible for :
– Provide fault-free IT support and
mitigate risks
– Support business functions and goals
– Reduce business costs (especially
IT costs)
– Increase business speed and
agility
– Support business process
innovation
MOST IMPORTANT:
– Support business model innovation
14
15. "Chief Business Technology Officer" (CBTO)
George Colony (Forrester) is advocating
to drop the name of CIO :
– CBTO are in charge of “all technology” in their
enterprises.
– people who work in technology departments exist
to drive one thing (business)
– signals everyone that the technology department is
serious about helping increase growth and profit
15
16. Game Changer 2
Consumerized IT
• “Personal” connectivity
• Personal Mobile Computing
• Cloud based applications
Knowledge Individuals
• Always connected
• Technology Savvy
• Multitasked
16
20. STKI’s Jewish “philosopher” of the year
• innovation and entrepreneurship
behavior of individuals making decisions and
innovations
• “I suddenly realized that all the brilliant
economists were interested in the
behavior of money/commodities,
while I was interested in the behavior
of people.” Prof. Peter Druker
20
21. Productivity Management
• Emphasis upon the results of:
managerial actions rather than the
supervision of activities (“scientific
management“ from Frederick Winslow Taylor).
• It shifted the entire focus of
management thought:
• to productivity-output
• away from work efforts-input
21
22. Prof. Drucker: Managing a Business
• Purpose of Business
– To Create Customers
• Functions of Business
– Marketing
– Innovation
• Profit is a result, not a
cause, of business
activity
23. Knowledge Individual
• In 1959, Prof. Drucker coined the term
“knowledge worker”
– Since then their share of the workforce has
steadily grown
– So has the range of technology tools aimed at
boosting their productivity
• In 2011 we can coin the term:
“knowledge individual”
23
24. “ knowledge individual ”
MIXES “home/work” 24 hours a day
Connected to: Applications used:
i. World information/news i. Personal Finance
ii. Education ii. Personal Productivity
iii. Entertainment iii. ENTERPRISE APPLICATIONS
iv. Family & friends iv. Data Storage
v. WORK v. Personal Entertainer
vi. Family Health
vii. others
25. Average time spent connected by
“knowledge individual”
Web surfing(URL based)
59%
In other words Aps
25
26. How does the knowledge individual
make decisions today:
Company sends
“future rewards”
26
27. Game Changer 3
• Death of Technology
Strategies
• Death of Multi-channel
Strategies
• Birth of Business Process
Strategies
• Birth of Multi-touchpoint
Strategies
27
30. Game Changer 4
• Curated Computing
– Vanilla solutions
– Simplifies support and upgrades
– Easy prioritizing of IT assets and
applications
30
31. CURATED COMPUTING
1. Allows everybody to find applications they need
(on premises or cloud)
2. CURATOR decides what technologies will enter
the roadmap and when.
3. Once you (user) are in….. You are there for the
whole ride
31
34. Game Changer 5
Storage & Bandwidth
– New networks
– New Technologies
– Reductions of price
34
35. Virtually free and unlimited
• Storage and bandwidth:
improving while dramatic
reductions of price .
• The marginal cost is falling to
practically zero.
35
38. Growth: Digital Highway
Availability of cellular and line high-speed broadband
Broadband related growth (innovation)
and availability of several (>2) aquatic lines to Italy
will bewill push differentiator in 2010-2012
the big INNOVATION 2011-2014
39. Digital Terrestrial Television (DTT)
spectrum released by TV’s switch to digital broadcasting
• Below 700MHs for unlicensed use by the public
– White-space devices will be able to zip data along at 400-800Mbps
and have ranges of several kilometers
• 700MHz bands for mobile-phone operators
– Old TV signals travel for many kilometers, carry a lot of
information, unaffected by weather and go through walls to
penetrate buildings.
40. We get free services on the “web”
Will industry dynamics shift ?
Will there still be free services in
the internet in 2012?
Will prices of internet use continue
to be low, unlimited,
non-differentiated?
40
41. We get free services on the “web”
Will industry dynamics shift ?
41
42. Why is my “ISP” slowing me
down?
• UK's broadband providers are to give clearer information about how
they slow down users' connections to maintain their network
performance
• ISPs vary the speed of broadband connections depending on the time
of day or volume of traffic on their network
• Tasks that are not speed critical, downloading files or sending emails,
are delayed slightly to ensure that other services, such as streaming
video, run smoothly
• ISPs will offer "managed services" - effectively giving an
exemption from traffic management to website and online
applications that are willing to pay for it.
42
43. Days of “unlimited broadband”
may be numbered…….
• AT&T says it will implement a:
– 150GB monthly cap: on landline DSL
– 250GB cap: high speed internet
– charge fees of $10 for every 50GB of data
– U-Verse TV service won't count towards the
GB cap
43
47. Internet Operating System
• Internet is the “infrastructure”
• WEB (WWW) is the first generation internet OS
What is next?
• Smartphones as Internet OS clients?
• What is the OS?
48. Mobile Appliances as “internet OS client”
(from GPS or cell antennas)
(from Google)
(from Waze)
(from Google Streets)
48
53. Cloudy IT: the hybrid world
ISPs will become strategic
Developers are now doing most of their
By 2014 :
development work for public cloud versions.
80% of Israeli companies
But will have private cloud versions 2015
Will run hybrid clouds
53
58. Game Changer 8
• Web 2 + 3
• Social Capital Management
• Social Networks
• Crowd Sourcing
• Facebook
58
59. Social Capital
Prof. Robert Putnam defines Social Capital:
“the social networks and the norms of
trustworthiness and reciprocity that arise
from them.”
59
63. Peer Influence Analysis
• two groups of influential consumers online:
– use blogs, forums, and review sites to share complete
opinions about brands and products online (creating
"influence posts") (13.8% of online consumers create 80% of influence
post)*
– use sites like Facebook, LinkedIn and Twitter to connect
their friends to influential content from companies and
consumers (creating "influence impressions") (6.2% of online
consumers create 80% of influence impressions)* * from blog of Josh Bernoff and Augie Ray
63
64. Peer Influence Analysis
• two groups of influential consumers online:
– use blogs, forums, and review sites to share complete
opinions about brands and products online (creating
"influence posts") (13.8% of online consumers create 80% of influence
post)*
– use sites like Facebook, LinkedIn and Twitter to connect
their friends to influential content from companies and
consumers (creating "influence impressions") (6.2% of online
consumers create 80% of influence impressions)* * from blog of Josh Bernoff and Augie Ray
64
67. Social networking for retail shops
• U.S. Patent and Trademark Office
published a new patent application
entitled “Social Networking in
Shopping Environments”
67
68. Social Media can be used :
marketing
opportunity Product
management
awareness
internal
sales
workplace product
development
product sales
knowledge management
base
training
peer-to-peer
service support delivery
68
75. Game Changer 9
GAMIFICATION
(new man machine
or user/interface)
75
76. Gamification
• use of game play mechanics for non-game applications
• encourage people to adopt and engage in desired
behaviors in connection with the applications
76
78. Farmville Game on Facebook
• It‟s free but you can buy goods to enhance the
experience:
– 1,200,000 tractors „sold‟ every single day
• A team of 35 Developers release new virtual items
into FarmVille twice a week
• 285 Million+ users without any advertising per day
• Parent company Zynga makes est. $2,500M / Year
and has 1200+ employees
78
81. Motion Gaming: Business Trend?
• Will motion gaming
business application
trend continue in
2011 or will users
grow tired of the
motion-gaming
novelty?
81
91. First Rate Enterprises do analytic
simulations of opposed ideas
-”The test of a first-rate intelligence
is the ability to hold two opposed
ideas in the mind at the same time, and
still retain the ability to function”-
F. Scott Fitzgerald
91
93. Industry in a Box- Appliances
Analytical Data Warehouse
Appliances
– NCR Teradata
– Oracle Exadata
– IBM Netezza
– EMC Greenplum
– HP + Microsoft
93
95. When will we have “Industrial Information” Machines ?
It takes time not only for people to adopt
technologies into their daily routines but also
for technologists to figure out how to make
things
33 years
The Austin 7 was produced
from 1922 through to 1939
The Karl Benz Patent Motorwagen 1885,. by the Austin Motor Company.
95
106. Active App developer base estimates (4Q2010)
http://www.zdnet.com/blog/btl/can-hp-make-webos-relevant/44245?tag=mantle_skin;conten t
107. Or one for each machine?
PCs Tablets Smart phones Cell phones
Mac
108. Mobile Applications also changing
Your mobile application and Less like that:
should look more like
that:
Don’t look at mobile devices as an “extended PC”
It is a totally different device that will offer added value that a PC doesn’t
115. The growth of m(obile)-commerce
– The percent of consumers who say they‟ve used an
online retailer‟s site from a mobile phone nearly tripled
to 28% from 10% in 2008
– Younger consumers more readily engage with m-
commerce than older ones
115
117. Are You Ready for the New
Peer-to-Peer Economy?
transactions happen between individuals
or a group of individuals and not only
between corporations and individuals.
196,802 soho ( up to 9
companies employees)
118. Simple business app
Square handles security and meets
all PCI security standards to ensure
payments are safe and secure.
118
119. 2011: A Crossroads For NFC Mobile Payments
Near Field Communications
• Rather than pay with a piece
of plastic you will tap your
phone to pay the bill.
• Technological changes need to
happen, and companies are
already working on them.
• Apple, Google, Qualcomm and
Microsoft/Nokia have already
working prototypes
123. Zopa is the world's first social finance company.
• A way for people to lend and borrow directly with each other, online.
• They have expanded across the world.
• In each country Zopa is a little different.
123
126. New generation core systems
• Core business software reflect:
– Business Processes
– Business environment (now Social Commerce will be part)
– Regulation
– Available Technology
• Business Processes are really a combination of two things:
– Industry (even micro-industry) related
– Management/entrepreneur business model related
• Core business applications:
• Have a life of about 30 years
• Now we are in CORE v2 in Israel
• New generation core will include:
– mobile, internet and e-bizz core applications
– “multichannel” (touch point management) systems
126
139. So the game changers till now:
SPEED & VERTICAL SENSORS SOFTWARE
SCALE SOLUTIONS New kinds of data Hybrid Cloud
applications
processing power, Vertical domain
storage sizes, expertise in r
bandwidth and microvertical core
real-time data solutions
Appliances
Analytics Enterprise 3.0 Always connected
New tools and
appliance
139
145. Computerworld this weekend
IT innovation is about “understanding” the
intersection between technologies and business
models and their processes.
145
147. ICT in the business sector
Finland 9.8 ISRAEL 15.92
Sweden 8.7 Share of Finland 14.78
ISRAEL 8.3
Ireland 8.3
ICT Gross Korea 13.69
Ireland 12.14
Denmark
France
7.0
6.5
Value Hungary 10.95
Sweden 10.78
Added in
Hungary 6.3
United Kingdom 10.67
Netherlands 6.3
Netherlands 9.20
Italy 6.3
Korea 6.2 business United States 8.70
Japan 6.1
Norway 8.34
Norway 5.9 sector Denmark 7.93
Germany 5.6 France 7.92
United States 5.5 product Japan 7.90
Canada 5.4 Belgium 7.65
Austria 5.4 Share Canada 7.62
Australia 5.0 Czech Republic 7.54
United Kingdom 4.9 of ICT Italy 7.48
Belgium 4.9 Australia 7.08
Czech Republic 4.7 jobs Portugal 7.07
Spain
Mexico
3.9
3.6
in business Germany 6.92
Austria 6.81
Portugal 2.6
sector Spain 6.75
Mexico 5.00