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Coding isn’t just for computer whizzes, says Mitch Resnick of MIT
Media Lab — it’s for everyone. In a fun, demo-filled talk Resnick
outlines the benefits of teaching kids to code, so they can do more
than just “read” new technologies — but also create them. (Filmed
at TEDxBeaconStreet.)
Source: ScratchED
Source:
Philbin C.
A. (2014).
Raspberry
pi
adventures
.
CIENCIAS SOCIALES: ARTE
Velazquez Las meninas_by Kerim Friedman_ CC_BY_NC_SATitle: Velazquez Las meninasAuthor: “Kerim
Picasso guernica_by Robert Huffstutter_CC_BY_NCTitle: Picasso guernicaAuthor: “Robert Huffstutter”
Persistencia de la memoria_by mundospropios_CC_BY_NC_SATitle: persistencia de la
memoriaAuthor: “mundospropios”
http://scratch.mit.edu/projects/50160766/
http://scratch.mit.edu/projects/50042404/
http://scratch.mit.edu/projects/50041896/
Remix: movement from MaliC. Images: wikimedia commons
http://scratch.mit.edu/projects/49976826/
Thanks to(Source):Yasushi Harada, Yoshiro Miyata, Tomohiro Ueshiba, Kazushiro Abe
https://scratch.mit.edu/projects/52434694/
• Animal Cell by Stephen Elford
• https://www.youtube.com/watch?v=aQyeHoHUO68
• WOH by Eric Walker
@Josemsaezlopez
http://www.researchgate.net/profile/Jose_Manuel
_Saez_Lopez
• Brennan, K., & Resnick, M. (2012). Using artifact-based interviews to study the development of
computational thinking in interactive media design. American Educational Research Association
meeting, Vancouver, BC, Canada. Retrieved:
http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf
• Brennan, K. (2012): Best of both worlds: Issues of structure and agency in computational creation, in and
out of school. Thesis Defense. Retrieved:
http://web.media.mit.edu/~kbrennan/files/dissertation/Brennan_Dissertation.pdf
• Miyata, Y. (2013). Nurturing creative mindsets in the global community. Lego foundation, 44-48
• Miyata, Y., Ueshiba, T. & Harada, Y. (2012), ‘Cultivating Constructive Mindset in World Museum,
collaboration across cultures and generations’, paper presented to the Constructionism 2012, Athens,
Greece
• Miyata, Y., Sáez, J.M., Leo, L., Wongtrakoon, S., Harada, Y., Ueshiba, T. (2013). Expanding creative
mindset in world museum collaboration. Scratch connecting worlds, Citilab Cornella, Barcelona.
http://www.scratch2013bcn.org/node/164
• Papert, S. (1993). The Children's Machine: Rethinking School in the Age of the Computer. New York Basic
Books. Retrieved: https://creative-computing.appspot.com/assets/lib/Papert-1993.pdf
• Resnick, M. ,Maloney, J., Hernández,A.M., Rusk, N., Eastmond, E., Brennan, K., Millner, A., Rosenbaum,
E., Silver, J., Silverman, B. and Kafai, Y. (2009) Scratch: Programming for All, Communications of the ACM,
vol. 52, no. 11.Retrieved: http://web.media.mit.edu/~mres/papers/Scratch-CACM-final.pdf
• Sáez, J.M. & Miyata, Y. (2013). Integrating Scratch in primary Education. Scratch Connecting Worlds,
Citilab Cornella, Barcelona. http://scratch2013bcn.org/node/173
• World Friends Project (2012), accessed: May 2013, available from: http://wmuseum.hiroba.sist.chukyo-
u.ac.jp/Friends3a.html
• World Lunchbox Project (2012), accessed: May 2013, available from: http://wmuse-
um.hiroba.sist.chukyou.ac.jp/Lunchbox1.html
• World Museum Project (2013), accessed: May 2013, available from: http://sns.hiroba.sist.chukyou.ac.jp/

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Jueves con TIC. Ludificación y programacion en Primaria. Scratch y minecraft.

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  • 2. Coding isn’t just for computer whizzes, says Mitch Resnick of MIT Media Lab — it’s for everyone. In a fun, demo-filled talk Resnick outlines the benefits of teaching kids to code, so they can do more than just “read” new technologies — but also create them. (Filmed at TEDxBeaconStreet.)
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  • 10. Velazquez Las meninas_by Kerim Friedman_ CC_BY_NC_SATitle: Velazquez Las meninasAuthor: “Kerim
  • 11. Picasso guernica_by Robert Huffstutter_CC_BY_NCTitle: Picasso guernicaAuthor: “Robert Huffstutter”
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  • 13. Persistencia de la memoria_by mundospropios_CC_BY_NC_SATitle: persistencia de la memoriaAuthor: “mundospropios”
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  • 18. Remix: movement from MaliC. Images: wikimedia commons http://scratch.mit.edu/projects/49976826/
  • 19. Thanks to(Source):Yasushi Harada, Yoshiro Miyata, Tomohiro Ueshiba, Kazushiro Abe
  • 20.
  • 22. • Animal Cell by Stephen Elford
  • 24. • WOH by Eric Walker
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  • 47. • Brennan, K., & Resnick, M. (2012). Using artifact-based interviews to study the development of computational thinking in interactive media design. American Educational Research Association meeting, Vancouver, BC, Canada. Retrieved: http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf • Brennan, K. (2012): Best of both worlds: Issues of structure and agency in computational creation, in and out of school. Thesis Defense. Retrieved: http://web.media.mit.edu/~kbrennan/files/dissertation/Brennan_Dissertation.pdf • Miyata, Y. (2013). Nurturing creative mindsets in the global community. Lego foundation, 44-48 • Miyata, Y., Ueshiba, T. & Harada, Y. (2012), ‘Cultivating Constructive Mindset in World Museum, collaboration across cultures and generations’, paper presented to the Constructionism 2012, Athens, Greece • Miyata, Y., Sáez, J.M., Leo, L., Wongtrakoon, S., Harada, Y., Ueshiba, T. (2013). Expanding creative mindset in world museum collaboration. Scratch connecting worlds, Citilab Cornella, Barcelona. http://www.scratch2013bcn.org/node/164 • Papert, S. (1993). The Children's Machine: Rethinking School in the Age of the Computer. New York Basic Books. Retrieved: https://creative-computing.appspot.com/assets/lib/Papert-1993.pdf • Resnick, M. ,Maloney, J., Hernández,A.M., Rusk, N., Eastmond, E., Brennan, K., Millner, A., Rosenbaum, E., Silver, J., Silverman, B. and Kafai, Y. (2009) Scratch: Programming for All, Communications of the ACM, vol. 52, no. 11.Retrieved: http://web.media.mit.edu/~mres/papers/Scratch-CACM-final.pdf • Sáez, J.M. & Miyata, Y. (2013). Integrating Scratch in primary Education. Scratch Connecting Worlds, Citilab Cornella, Barcelona. http://scratch2013bcn.org/node/173 • World Friends Project (2012), accessed: May 2013, available from: http://wmuseum.hiroba.sist.chukyo- u.ac.jp/Friends3a.html • World Lunchbox Project (2012), accessed: May 2013, available from: http://wmuse- um.hiroba.sist.chukyou.ac.jp/Lunchbox1.html • World Museum Project (2013), accessed: May 2013, available from: http://sns.hiroba.sist.chukyou.ac.jp/

Editor's Notes

  1. Uso de mensajes y botones
  2. Colaboración con alumnos en Japón