Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Making Things Public
1. Presentation Making things public Ideas Worth Spreading, Broadcast Yourself, Share Your Photos, Connecting People, Just do it!
2. Today Who we are Ideas Worth Spreading, Broadcast Yourself, Share Your Photos, Connecting People, Just do it! Making things public
3. Hi. My name is Juha, which – as I discovered –meanssouphere. We are Non-fiction, anoffice forculturalinnovationand a vehicleformakingthings public. We are based in Amsterdam on the southside of the Museumplein, next to the Stedelijk Museum, Rijksmuseum and Van Gogh Museum.
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17. Today Who we are Ideas Worth Spreading, Broadcast Yourself, Share Your Photos, Connecting People, Just do it! Making things public
18. What’s happening? The web is becoming more:- personal: personalisation (wishlists)- interactive: co-creation (Wikipedia)- democratic: long tail of choice (Amazon)- ubiquitous: always accessible (iPhone)
19. What’s in it for us? Cultural institutions can use the instruments to:- open up: create better access to their collections- engage: create (better) relationships with existing and new audiences- learn: new behaviours teach us what people actually do and want- make things really public: remove barriers and reveal expertise, insight and wonder
27. 1. Twitter is: An ambient social tool to communicate with friends, family and audience Highly viral: your message can reach thousands within minutes via forwarding Ubiquitous: you can access through sms, mail, via app, on the web
28. 1. Twitter - opportunities Become part of the fabric of someone’s daily routine: be present and findable Engage with your audience: respond, converse Create ambassadors: your audience will retweet
35. 2. Games are: On the one hand interactive multimedia scenarios played on different platforms And on the other hand they become part of real life, with applications like Foursquare and Soundwalk Games are merging with our daily routines, stimulating social engagement
36. 2. Games - Opportunities A playful instrument that can support and add to the exhibition and collection New environments and contexts for works and collections Incredibly popular medium that is one of the world’s most dynamic industries; we can learn from them how to create interactive worlds A simple social tool for engagement, like Foursquare and Soundwalk
41. 3. Augmented Reality is The immediate use of digital information as a layer on top of the real world It is adopted through the widespread use of the iPhone, Android and other smart phones
42. 3. AR - Opportunities Ubiquity: adds meaning to places New ways of looking: it opens new environments and contexts for collections Makes things visible: lost building or sculptures can be seen on site
43. Today Who we are Ideas Worth Spreading, Broadcast Yourself, Share Your Photos, Connecting People, Just do it! Making things public
44. Examples of cultural institutions A series of examples of museums, cultural institutions and other public vehicles that are deploying these various instruments to make things public.
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55. … and there are as many opportunities to invite the public to join your care for your collections.