SAGE Dissemination Workshop, Sousse, Tunesia, April 2017
Ralf Klamma, Mohammad Abduh Arifin
Advanced Community Information Systems (ACIS)RWTH Aachen University, Germany
klamma@dbis.rwth-aachen.de
1. Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
1 This slide deck is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Gamification of Community
Information Systems
Ralf Klamma, Mohammad Abduh Arifin
Advanced Community Information Systems (ACIS)
RWTH Aachen University, Germany
klamma@dbis.rwth-aachen.de
3. Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
3
RWTH Aachen University
• 1,250 spin-off businesses have created
around 30,000 jobs in the greater Aachen
region over the past 20 years.
• IDEA League
• Germany’s Excellence Initiative:
2 clusters of excellence, a graduate school
and the institutional strategy “RWTH
Aachen 2020: Meeting Global Challenges”
• 260 institutes in 9 faculties as Europe’s
leading institutions for science and research
• Currently around 43,700 students are enrolled
in over 150 academic programs
• Over 7,900 of them are international students
hailing from 120 different countries
4. Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
4
Responsive
Open
Community
Information
Systems
Community
Visualization
and
Simulation
Community
Analytics
Community
Support
WebAnalytics
WebEngineering
Advanced Community Information
Systems (ACIS) Group @ RWTH Aachen
DevOpsUse
7. Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
7
Goals of the Study
■ Develop and evaluate a gamification framwork that
– Can gamify a community application with less effort than
existing frameworks
– Enables all members of a CoP to gamify the community
application
– Can gamify any community application generated by the
Community Application Editor (CAE)
■ Integrate the gamification framework with the CAE