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UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
UX Karma
Designing for the people we become
Lauren T. G. Colton | @LaurenTGC
Gravity Works Design & Development
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
The UX Karma Incentive
If you design for the average user, you’re doomed to fail.
If you want to see “not average”
just consider yourself.
Read more:
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Karma: Your actions now shape your future fate.
1.You are here
2.You’re part of a bigger system
3.You influence others
4.What you’ve done will influence you
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
“It would limit design options.”
“Our target users don’t have disabilities.”
“We don’t know how to make this universal.”
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Life happens
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Americans age 18-64 with significant vision loss
www.cdc.gov/nchs/nhis.htm
16.2
million
Injury-related ER visits in the US in 2011
http://www.cdc.gov/nchs/data/ahcd/nhamcs_emergency/2011_ed_web_tables.pdf
40.2
million
US smartphone owners have a cracked screen
http://motorola-blog.blogspot.com/2015/10/cracked-screens-and-broken-hearts-2015.html
30%
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
You won’t see your future self coming.
What people will change your life?
What layers of yourself will change?
How can you interact with the world?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Create Good Karma:
Flexibility
Signifiers
Error Management
Evolution
Governance
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Flexibility
Does the structure support
multiple contexts?
Read more:
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Is this design “universal”?
Flexibility
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Web Content Accessibility Guidelines (WCAG) 2.0
Flexibility
Perceivable, operable, understandable, and robust?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Don’t depend on a single physical ability.
Mobility
2.1.1
Sound
1.2.2
Sight
1.4.1, 1.4.3
Cognition
2.4.2, 3.2.4
Flexibility
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Don’t depend on a single channel
Laptop
1.3.1, 3.3.3
iPhone through VoiceOver
1.1.1, 4.2.1
Android tablet
1.3.2
With gestural input
2.2.5
Flexibility
A car dashboard
3.2.5
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Don’t depend on an ideal situation
Language
3.1.1, 3.1.2, 3.1.5
Fear
3.3.4
Anxiety
3.3.2
Embarrassment
1.4.2
Flexibility
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
An interface is flexible when:
The structure can be interpreted across contexts
The interface can be used across contexts
Flexibility
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Is this design “universal”?
Reduce the barriers to entry and completion
Flexibility
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Signifiers
Is your meaning aligned?
Read more:
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Can someone have a successful experience without
knowing what the element indicates?
Signifiers
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
A signifier offers perceived affordance when:
People can act on the element
They can guess the result of that action
Their interpretation matches the designer’s
Signifiers
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Signifiers
Let’s get metaphorical
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Signifiers
Can you see the pattern?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Signifiers
What is this?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Signifiers
Should you clarify?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Photo by John Maeda
Signifiers
Is the signal hidden
behind a manual?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Can someone have a successful experience without
knowing what the element indicates?
Translate signifiers if they afford something
essential.
Signifiers
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Error Management
Can they safely explore?
Read more:
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
If this error can’t be avoided, is it a permadeath?
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Error Therapy: safe spaces and closure.
Group actions into sequences
Error Management
Define next steps
Let them change their mind
Give explicit completion
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
2. A mistake
3. A lapse
1. A bad design decision
Error Management
The designer wasn’t perfect
The user lacked the knowledge or skill
A user’s memory or attention slipped
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Common or risky error?
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Visible system status
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Visible system status
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
“We will take your money
(and send herring)”
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Ctrl + Z
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Respectful error messages.
Use clear, plain language
Error Management
Be relevant
Explain the problem and solution
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Cause The directory where the Deployment Manager
is installed is not specified.
Solution Specify the directory where the Deployment
Manager is installed.
Details CLFRP0003E: Deployment Manager is
not selected!
http://ibm.co/1SRqkrf
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
If this error can’t be avoided, is it a permadeath?
Explain what happened, what can be done, and
how to live in their comfort zone
Error Management
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Evolution
Does past activity restrict future behavior?
Read more:
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Did we add or remove elements because of how
a person was identified by our system?
Evolution
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Evolution
Recommendations
are social mirrors
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Evolution
That might
not suit us
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
The shift could be abrupt,
It might be an active choice,
Evolution
or gradual.
or outside your control.
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Is this identification relevant?
Evolution
Is it necessary to the solution?
Or just a barrier for the user?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
We enable evolution when:
People aren’t constrained by your vision or their past
They can understand and shape the filters
Evolution
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Did we add or remove elements because of how
a person was identified by our system?
Let people find and adjust their attributes
Evolution
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Governance
Can you find and address issues?
Read more:
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Do we know what needs to happen, and who
can do it?
Governance
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Commander’s Intent
Chip & Dan Heath
Governance
“You can lose the ability to execute the original
plan…but you never lose the responsibility of
executing the intent.”
A concise statement of an operation’s goal
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
“We want more sales”
Does the brand inspire trust?
Governance
Is the cart not responsive?
Are the product descriptions clear?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
R
A
T
S
I
Governance
esponsibility
uthority
ask
upport
nformed
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Do we know what needs to happen, and who
can do it?
Give access and authority for scheduled,
intent-based improvements
Governance
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Create Good Karma
Flexibility
Signifiers
Error Management
Evolution
Governance
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Let’s play a game: name this song
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Listeners & Tappers
Dr. Elizabeth Newton
Tappers expected: 50%
Listeners guessed: 3%
Are we tapping experiences our users can’t follow?
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
We’re tappers right now
We’ll stay listeners
It’s a huge responsibility
Design for a world where Future You could live
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
Resources
Heath, Chip, and Dan Heath.
2007. Made to Stick. New York:
Random House.
Hinton, Andrew. 2014.
Understanding Context.
Sebastopol: O’Reilly Media.
Maeda, John. 2006. The Laws of
Simplicity. Cambridge, Mass: MIT
Press.
Meyer, Eric A., and Sara Wachter-
Boettcher. 2016. Design for Real
Life. New York: A Book Apart.
Newton, Elizabeth. 1990. “Overconfidence
in the Communication of Intent,” Ph.D. diss.,
Stanford University. Unpublished.
Norman, Don. 2013. The Design of Everyday
Things. New York: Basic Books.
Rose, Todd. The End of Average. 2016. New
York: HarperOne.
Welchman, Lisa. 2015. Managing Chaos.
New York: Rosenfeld Media.
The brains and patience of Adam Colton,
Joe Sokohl, and the ever-brilliant GW team.
UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
What did you want to get out of this talk?
Too shy to ask? I bet you have interesting ideas.
Let’s chat: @LaurenTGC
Questions?

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UX Karma IAS 16

  • 1. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC UX Karma Designing for the people we become Lauren T. G. Colton | @LaurenTGC Gravity Works Design & Development
  • 2. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC The UX Karma Incentive If you design for the average user, you’re doomed to fail. If you want to see “not average” just consider yourself. Read more:
  • 3. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Karma: Your actions now shape your future fate. 1.You are here 2.You’re part of a bigger system 3.You influence others 4.What you’ve done will influence you
  • 4. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC
  • 5. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC “It would limit design options.” “Our target users don’t have disabilities.” “We don’t know how to make this universal.”
  • 6. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Life happens
  • 7. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Americans age 18-64 with significant vision loss www.cdc.gov/nchs/nhis.htm 16.2 million Injury-related ER visits in the US in 2011 http://www.cdc.gov/nchs/data/ahcd/nhamcs_emergency/2011_ed_web_tables.pdf 40.2 million US smartphone owners have a cracked screen http://motorola-blog.blogspot.com/2015/10/cracked-screens-and-broken-hearts-2015.html 30%
  • 8. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC You won’t see your future self coming. What people will change your life? What layers of yourself will change? How can you interact with the world?
  • 9. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Create Good Karma: Flexibility Signifiers Error Management Evolution Governance
  • 10. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Flexibility Does the structure support multiple contexts? Read more:
  • 11. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Is this design “universal”? Flexibility
  • 12. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Web Content Accessibility Guidelines (WCAG) 2.0 Flexibility Perceivable, operable, understandable, and robust?
  • 13. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Don’t depend on a single physical ability. Mobility 2.1.1 Sound 1.2.2 Sight 1.4.1, 1.4.3 Cognition 2.4.2, 3.2.4 Flexibility
  • 14. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Don’t depend on a single channel Laptop 1.3.1, 3.3.3 iPhone through VoiceOver 1.1.1, 4.2.1 Android tablet 1.3.2 With gestural input 2.2.5 Flexibility A car dashboard 3.2.5
  • 15. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Don’t depend on an ideal situation Language 3.1.1, 3.1.2, 3.1.5 Fear 3.3.4 Anxiety 3.3.2 Embarrassment 1.4.2 Flexibility
  • 16. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC An interface is flexible when: The structure can be interpreted across contexts The interface can be used across contexts Flexibility
  • 17. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Is this design “universal”? Reduce the barriers to entry and completion Flexibility
  • 18. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Signifiers Is your meaning aligned? Read more:
  • 19. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Can someone have a successful experience without knowing what the element indicates? Signifiers
  • 20. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC A signifier offers perceived affordance when: People can act on the element They can guess the result of that action Their interpretation matches the designer’s Signifiers
  • 21. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Signifiers Let’s get metaphorical
  • 22. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Signifiers Can you see the pattern?
  • 23. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Signifiers What is this?
  • 24. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Signifiers Should you clarify?
  • 25. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Photo by John Maeda Signifiers Is the signal hidden behind a manual?
  • 26. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Can someone have a successful experience without knowing what the element indicates? Translate signifiers if they afford something essential. Signifiers
  • 27. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Error Management Can they safely explore? Read more:
  • 28. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC If this error can’t be avoided, is it a permadeath? Error Management
  • 29. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Error Therapy: safe spaces and closure. Group actions into sequences Error Management Define next steps Let them change their mind Give explicit completion
  • 30. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC 2. A mistake 3. A lapse 1. A bad design decision Error Management The designer wasn’t perfect The user lacked the knowledge or skill A user’s memory or attention slipped
  • 31. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Common or risky error? Error Management
  • 32. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Visible system status Error Management
  • 33. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Visible system status Error Management
  • 34. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC “We will take your money (and send herring)” Error Management
  • 35. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Ctrl + Z Error Management
  • 36. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Respectful error messages. Use clear, plain language Error Management Be relevant Explain the problem and solution
  • 37. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Cause The directory where the Deployment Manager is installed is not specified. Solution Specify the directory where the Deployment Manager is installed. Details CLFRP0003E: Deployment Manager is not selected! http://ibm.co/1SRqkrf Error Management
  • 38. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC If this error can’t be avoided, is it a permadeath? Explain what happened, what can be done, and how to live in their comfort zone Error Management
  • 39. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Evolution Does past activity restrict future behavior? Read more:
  • 40. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Did we add or remove elements because of how a person was identified by our system? Evolution
  • 41. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Evolution Recommendations are social mirrors
  • 42. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Evolution That might not suit us
  • 43. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC The shift could be abrupt, It might be an active choice, Evolution or gradual. or outside your control.
  • 44. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Is this identification relevant? Evolution Is it necessary to the solution? Or just a barrier for the user?
  • 45. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC We enable evolution when: People aren’t constrained by your vision or their past They can understand and shape the filters Evolution
  • 46. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Did we add or remove elements because of how a person was identified by our system? Let people find and adjust their attributes Evolution
  • 47. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Governance Can you find and address issues? Read more:
  • 48. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Do we know what needs to happen, and who can do it? Governance
  • 49. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Commander’s Intent Chip & Dan Heath Governance “You can lose the ability to execute the original plan…but you never lose the responsibility of executing the intent.” A concise statement of an operation’s goal
  • 50. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC “We want more sales” Does the brand inspire trust? Governance Is the cart not responsive? Are the product descriptions clear?
  • 51. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC R A T S I Governance esponsibility uthority ask upport nformed
  • 52. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Do we know what needs to happen, and who can do it? Give access and authority for scheduled, intent-based improvements Governance
  • 53. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Create Good Karma Flexibility Signifiers Error Management Evolution Governance
  • 54. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Let’s play a game: name this song
  • 55. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Listeners & Tappers Dr. Elizabeth Newton Tappers expected: 50% Listeners guessed: 3% Are we tapping experiences our users can’t follow?
  • 56. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC We’re tappers right now We’ll stay listeners It’s a huge responsibility Design for a world where Future You could live
  • 57. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC Resources Heath, Chip, and Dan Heath. 2007. Made to Stick. New York: Random House. Hinton, Andrew. 2014. Understanding Context. Sebastopol: O’Reilly Media. Maeda, John. 2006. The Laws of Simplicity. Cambridge, Mass: MIT Press. Meyer, Eric A., and Sara Wachter- Boettcher. 2016. Design for Real Life. New York: A Book Apart. Newton, Elizabeth. 1990. “Overconfidence in the Communication of Intent,” Ph.D. diss., Stanford University. Unpublished. Norman, Don. 2013. The Design of Everyday Things. New York: Basic Books. Rose, Todd. The End of Average. 2016. New York: HarperOne. Welchman, Lisa. 2015. Managing Chaos. New York: Rosenfeld Media. The brains and patience of Adam Colton, Joe Sokohl, and the ever-brilliant GW team.
  • 58. UX Karma: Designing for the people we become | IA Summit 2016 @LaurenTGC What did you want to get out of this talk? Too shy to ask? I bet you have interesting ideas. Let’s chat: @LaurenTGC Questions?