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App annie-2015-retrospective-en
Thomas Pham
•
8 years ago
How to conclude online experiments in python
Volodymyr Kazantsev
•
8 years ago
Customer segmentation - Games Analytics and Business Intelligence, Sep 2015
Volodymyr Kazantsev
•
8 years ago
Analyzing motivational factors of match 3 games
Vadim Loktionov
•
8 years ago
Game monetization - roadmap and ressources
Fabio Cujino
•
11 years ago
Benchmarks and metrics
GAMESbrief
•
11 years ago
Mobile App & Game Biz
Arab Affiliate Summit
•
8 years ago
【En】line business connect operational guidelines 20141215 (1)
Dhruv Suri
•
8 years ago
Concept Design of FamiFace
Adam Siu
•
13 years ago
Reinventing Monetization: As Presented at Gaming Insiders
Fuse Powered
•
8 years ago
How metrics shape decisions f2psummit
Pascal Zuta
•
11 years ago
Where the Whales live: the pyramid model of F2P design
Nicholas Lovell
•
10 years ago
Why Whales Sing: heavy spenders drive virality and retention
Jussi Laakkonen
•
10 years ago
App Store SEO tutorial
AppCodes
•
12 years ago
Designing Criminal Case for Retention and Virality
Serge Versille
•
10 years ago
Social game revenue potential, costs, and the keys to being successful in the market
Mike Turner
•
12 years ago
A Noob’S Guide To Android Application Development
Zi Yong Chua
•
15 years ago
Mobile 2.0: Design & Develop for the iPhone and Beyond
Brian Fling
•
15 years ago
japan social games
Dc Collier
•
14 years ago