1. An Educator's Guide to Unreal
Engine Learning Resources
Luis Cataldi, Education Evangelist, Epic Games
2. ~ Recent Updates to UE4’s Online Documentation
~ How Docs are Structured
~ Key Video Training Updates (Some New Goodies)
~ Live/Learning Streamed
~ UE4 News Sources
~ 3rd Party Learning Resources
~ Learn Tab, Wiki, AnswerHUB, Searching for Help
~ In Engine Help & Learning Resources
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3. Recent Updates to UE4’s Online Documentation
Improved metadata support
Skill level
Engine version
Tags
Sitemap filters
** Checkpoints (coming soon)
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4. Recent Updates to UE4’s Online Documentation
Latest Publication Worth Noting
Installing Unreal Engine - Link
Downloading Unreal Engine Source Code - Link
Building Unreal Engine from Source - Link
Hardware & Software Specifications - Link
Compiling Game Projects - Link
Level Design Quick Start - Link
GearVR Global Menu - Link
Using Cameras - Link
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5. Recent Updates to UE4’s Online Documentation
Additional Noteworthy Publication for Edu (New Content)
Programming Quick Start – Link
Introduction to C++ Programming in UE4 – Link
C++ Programming Tutorials – Link
Open World Tools - Link
Compiling Game Projects - Link
** Gameplay Framework Quick Reference – Link
Gameplay Guide - Link
Introduction to Blueprints – Link
Blueprints - How To - Link
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6. How Docs are Structured
** How our Docs Work (Types of Doc Pages) **
** Overview Page - Link
** Quick Start Pages – Link
** Users Guides - Link
** How To Pages - Link
** Reference Pages - Link
** Samples - Link
** Tutorials - Link
** APIs - Link
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7. Key Video Training Updates (Some New Goodies)
New Video Page - Link
New Introduction to Blueprints (v4.8) - Link
New Time Attack Racer with Blueprints (v4.8) – Link
** New Twin Stick Shooter (full game curriculum) (v4.8) - Link
New Unreal Motion Graphics (UMG) UI - Inventory Tutorial (v4.8) - Link
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8. Recent Updates to UE4’s Online Documentation
Release Notes - Link
● New Features
● Performance Improvements
● Platform Additions
● Bug Fixes
● Enhancements
● Changes
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9. Twitch Stream Types
Livestreams
● The Vineyard Challenge and Game Jam Results
● ARK: Survival Evolved Announces Mod Support
● VR and Unreal Engine - Link
● Creating "A Boy and His Kite” - Link
● Hiring and Recruiting at Epic
● Sales and Marketing
● Business and Legal - Link
● Sr. VFX Artist Bill Kladis Joins to Talk Particles!
● More…
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10. Twitch Stream Types
Live Training – Link
● Drag and Drop with UMG
● Creating a Match 3 Game
● Using Material Effects
● Creating a 2D Side-Scroller
● Materials and Particle Interactions
● Advanced AI
● Creating a 2D Side-Scroller
● Basics of AI
● Up and Running with Gear VR
● Extending the Editor
● Procedural Room Generation
● More…
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11. Twitch Stream Types
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Support streams
● Foliage
● Blender and UE4
● Blueprint Optimization - Link
● Audio and Blueprints
● Behavior Trees
● UMG
● Runtime Animation Retargeting
● Rendering Best Practices – Link
● Developing for VR – Link
● Mobile Development – Link
● More…
13. 3rd Party Learning Resources
Kitatus Studios – Ryan Shah – Link
Tesla Dev – Link
Rama - Link
Elhoussine Mehnik - Link
Hourences - Link
Romero Blueprints - Link
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14. The Learn Tab
Dozens of free levels, assets, animation, effects, and complete projects to
explore and learn from.
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You will find sample projects and free
content in the following projects:
● Content Examples
● The complete A Boy and His Kite
● Open World Demo Collection
● Water Planes
● Matinee environments and characters and content
● Stylized Rendering environments and content
● Realistic Rendering environments and content
● Sun Temple environments and content
● Particle Effects environments and content
● Silly Geo complete game project and content
● Multiplayer Shootout complete game project and content
● Platformer Game complete game project and content
● Swinging Ninja complete game project and content
● Vehicle Game complete game project and content
● Strategy Game complete game project and content
● SciFi Bunk environments and content
● Radial Impact complete game project and content
● And more…
16. AnswerHUB
About 15 Epic Technicians working on AnswerHUB
1. Community Driven
1. Use the search first
2. Someone has probably asked this question before
2. Categories Matter for Responsiveness
1. BUG Reports
2. C++
3. Blueprints
4. Rendering
5. Etc
3. Help!!
1. Answer issues you know
2. Build cred
3. People help you if you help too
4. It’s a community after all
4. People are visual
1. Submit a screenshot of the issue as best you can. It will help.
2. Use examples (base it on a known game)
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** Doc search hits AnswerHUB
17. The Learn Tab
The place to go for help.
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Better than Google because:
It searches all of Epic Documentation
It searches the Community Wiki
It searches AnswerHUB
…provides you better answers.
** it is actually a Google gadget. ☻
18. In-Editor Help - Link
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Rich Tooltips
Help Icon
Documentation Actor
Help Menu
F1 Help
Help Search
In-Editor Tutorials