The Lean Six Sigma catapult is a great learning tool for your problem solving, Statistical Process Control (SPC) and Design of Experiments (DOE) training.
4. 1
2
3
4
4 positions for lever
block with easy to hold
screw with wing nut
3. Catapult Settings: Lever Block
5. Open eye clamp to
hold the rubber band
3. Catapult Settings: Base Block
6. 5 positions for arm stop
with easy to hold screw1 2 3 4 5
4. Catapult Settings: Main Block
7. 5 positions in the arm with
easy to change nuts
5. Catapult Settings: Arm Block
Ball cup holder
Plastic ball cup holder
can be moved to lower
positions
1
2
3
4
5
8. 5 positions in the arm
can be used to locate
the ball cup holder.
1 position is needed for
the wing nut that holds
the rubber band
1 2 3 4 5
6. Catapult Settings: Arm Block Position To Throw the ball
Example shows setup
with a ball in position
#1 and rubber band in
position #3
9. 7. Initial Setup
2 shooters for
each team
1 ball
1 catapult
Fixed distance, about 5 to 8 feet
3 soldiers
10. 8. Teaching Problem Solving
1. Setup & practice 15 min
2. Round 1 10 min per team
3. Problem Solving 60 min
4. Round 2 10 min per team
5. Reflection 30 min
11. 9. Results
The Catapult Game’s
goal is to knock all 3
soldiers down every time
the shooter launches a
ball.
Results must be tracked
(in yellow) by teams and
by each shooter ( e.g.
shooter 1 and shooter 2
from team 1).
Points are assigned by
the number of soldiers
down. One point for
each solder knock down.
Each shooter tries 5 times at each round. The maximum number of points each
shooter can make at each round is 15 (3 soldiers multiplied by 5 times)
Example of scoring results for one team
12. Facilitator Manual
Need step-by-step instructions to guide a catapult simulation?
A facilitator manual for practical problem solving (A3) and for
design for experiments (DOE) using the catapult simulation
can be purchased at our website LSSdeploment.com