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GAMES FOR GOOD
Social Gamification
Prepared By
Manu Melwin Joy
Assistant Professor
SCMS School of Technology and Management
Kerala, India.
Phone – 9744551114
Mail – manu_melwinjoy@yahoo.com
Kindly restrict the use of slides for personal purpose.
Please seek permission to reproduce the same in public forms and presentations.
Games for Good
• Games for Good is a non-
profit charitable
organization which raises
funds and products from
within the entertainment
industry and donates them
to child-centric partners.
Games for Good
• Started in 1998 by a
group of volunteers,
GfG was led by
industry veteran
Lynne Killey.
Games for Good
• It raises money and
requests that game
publishers donate video and
computer games to them for
re-distribution to children's
charities. It hosts dinners,
silent auctions and parties.
Games for Good
• In just a few years, the
small undertaking had
grown too large for a
volunteer staff to handle
and the effort was left
dormant.
Games for Good
• In the following years several
other game industry charities
took up the effort of supporting
individual children's charities in
meaningful and productive
ways, but none utilizing the
repository model of supporting
other charities.
Games for Good
• The IEMA has been donating
the games to children's
hospitals and local area
charities and schools when
long-time friends Lynne Killey
(the founder of GfG) and Hal
Halpin (the president of the
IEMA) decided to restart the
organizations.
Games for Good
• Now re-launched, Games for Good
is being run by the IEMA's staff. In
addition to asking game publishers
and developers to provide the three
finished copies of each PC game
they make, GfG is also asking for
them to commit to providing three
finished copies of all games they
create on all platforms AND to help
them with sponsorship funds.
Games for Good - Social gamification - Manu Melwin Joy

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Games for Good - Social gamification - Manu Melwin Joy

  • 1. GAMES FOR GOOD Social Gamification
  • 2. Prepared By Manu Melwin Joy Assistant Professor SCMS School of Technology and Management Kerala, India. Phone – 9744551114 Mail – manu_melwinjoy@yahoo.com Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.
  • 3. Games for Good • Games for Good is a non- profit charitable organization which raises funds and products from within the entertainment industry and donates them to child-centric partners.
  • 4. Games for Good • Started in 1998 by a group of volunteers, GfG was led by industry veteran Lynne Killey.
  • 5. Games for Good • It raises money and requests that game publishers donate video and computer games to them for re-distribution to children's charities. It hosts dinners, silent auctions and parties.
  • 6. Games for Good • In just a few years, the small undertaking had grown too large for a volunteer staff to handle and the effort was left dormant.
  • 7. Games for Good • In the following years several other game industry charities took up the effort of supporting individual children's charities in meaningful and productive ways, but none utilizing the repository model of supporting other charities.
  • 8. Games for Good • The IEMA has been donating the games to children's hospitals and local area charities and schools when long-time friends Lynne Killey (the founder of GfG) and Hal Halpin (the president of the IEMA) decided to restart the organizations.
  • 9. Games for Good • Now re-launched, Games for Good is being run by the IEMA's staff. In addition to asking game publishers and developers to provide the three finished copies of each PC game they make, GfG is also asking for them to commit to providing three finished copies of all games they create on all platforms AND to help them with sponsorship funds.