SlideShare a Scribd company logo
1 of 79
Download to read offline
LECTURE 7: INTRODUCTION
TO AUGMENTED REALITY
COMP 4010 – Virtual Reality
Semester 5 – 2017
Bruce Thomas, Mark Billinghurst
University of South Australia
September 7th 2017
Augmented Reality
1977 – Star Wars
Augmented Reality Definition
•Defining Characteristics [Azuma 97]
• Combines Real andVirtual Images
• Both can be seen at the same time
• Interactive in real-time
• The virtual content can be interacted with
• Registered in 3D
• Virtual objects appear fixed in space
Azuma, R. T. (1997). A survey of augmented reality. Presence, 6(4), 355-385.
CNN 2008 Election Demo
https://www.youtube.com/watch?v=v7fQ_EsMJMs
• Put AR pictures here
Augmented Reality Examples
HISTORY OF AR
Pepper’s Ghost (1862)
• Dates back to Giambattista della Porta (1584)
The Master Key (1901) – AR Glass
• "It consists of this pair of spectacles.
While you wear them every one you
meet will be marked upon the
forehead with a letter indicating his or
her character. The good will bear the
letter 'G,' the evil the letter 'E.' …
Thus you may determine by a single
look the true natures of all those you
encounter.”
L. Frank Baum
Early HUD (1958)
F16 – Head Up Display
First HMD
• Philco Headsight (1961) – Remote Camera Viewing
Sutherland HMD
• 1968: Sutherland / Sproull’s
first HMD system
• see-through
Sutherland Display
https://www.youtube.com/watch?v=eeVKAlYqKtg
USAirforce HMDs
1960 - 70’s: US Air Force HMDs (T. Furness III)
SuperCockpit Program
1970 - 80’s: US Air Force Super Cockpit (T. Furness III)
Modern Airforce HMDs
• Honeywell Integrated Helmet and Display Sighting System
(IHADSS) on AH-64 Apache attack helicopter in 1985
F35- HMD Demo (2014)
• https://www.youtube.com/watch?v=Ay6g66FbkmQ
First Industrial Use
• Early 1990’s: Boeing coined the term “AR.” Wire harness
assembly application begun (T. Caudell, D. Mizell).
Academic Research Beginning
• 1994: Motion stabilized display [Azuma]
• 1995: Fiducial tracking in video [Bajura / Neumann]
• 1996: UNC hybrid magnetic-vision tracker
Development of the Field
• 1996: MIT Wearable Computing efforts
• 1998: Dedicated conferences begin (ISMAR)
• Late 90’s: Collaboration, outdoor, interaction
• Late 90’s:Augmented sports broadcasts
Development of Tools
•1996 CyberCode (Rekimoto)
• First matrix code tracking
•1999 ARToolKit (Kato & Billinghurst)
• Open source tracking library
Tracking Demos
https://www.youtube.com/watch?v=TqGAqAFlGg0
ARToolKit
Cybercode
https://www.youtube.com/watch?v=cNFwEMkLK4A
Mobile/Wearable Systems
• 1995 Navicam (Rekimoto)
• Handheld AR
• 1997 Touring Machine (Feiner)
• Backpack AR
• GPS, see-through display
History Summary
•1960’s – 80’s: Early Experimentation
•1980’s – 90’s: Basic Research
• Tracking, displays
•1995 – 2005:Tools/Applications
• Interaction, usability, theory
•2005 - : Commercial Applications
• Games, Medical, Industry
2007 -AR Reaches Mainstream
• MIT Technology Review
• March 2007
• list of the 10 most exciting
technologies
• Economist
• Dec 6th 2007
• Reality, only better
2009 -AR in Magazines
• Esquire Magazine
• Dec 2009 issue
• 12 pages AR content
• Many Others
• Wired
• Colors
• Red Bull
• Etc
Esquire Demo
https://www.youtube.com/watch?v=LGwHQwgBzSI&t=1s
Google Searches forAR
2008 - Browser BasedAR
• Flash + camera + 3D graphics
• ARToolKit ported to Flash
• High impact
• High marketing value
• Large potential install base
• 1.6 Billion web users
• Ease of development
• Lots of developers, mature tools
• Low cost of entry
• Browser, web camera
Demo: GE Smart Grid
• https://www.youtube.com/watch?v=vJO_AZkCL9U
2005 - Mobile PhoneAR
•Mobile Phones
• camera
• processor
• display
•AR on Mobile Phones
• Simple graphics
• Optimized computer vision
• Collaborative Interaction
ARAdvertising (HIT Lab NZ 2007)
• Txt message to download AR application (200K)
• See virtual content popping out of real paper advert
• Tested May 2007 by Saatchi and Saatchi
Wellington Zoo Demo
https://www.youtube.com/watch?v=edTjuXcce_c
2008:LocationAware Phones
Nokia NavigatorMotorola Droid
2009 - Outdoor Information Overlay
• Mobile phone based
• Tag real world locations
• GPS + Compass input
• Overlay graphics on live video
• Applications
• Travel guide,Advertising, etc
• Wikitude, Layar, etc..
• iOS/Android, Public API released
Layar Demo (2007)
• https://www.youtube.com/watch?v=b64_16K2e08
Google Glass (2011 - )
Google Glass Demo
https://www.youtube.com/watch?v=fNATuCkRWFE
Epson Moverio BT-200
▪ Stereo see-through display ($700)
▪ 960 x 540 pixels, 23 degree FOV, 60Hz, 88g
▪ Android Powered, separate controller
▪ VGA camera, GPS, gyro, accelerometer
Hololens (2016)
• Integrated system – Windows
• Stereo see-through display
• Depth sensing tracking
• Voice and gesture interaction
View Through Hololens
https://www.youtube.com/watch?v=2c9eiVyO6gM
Smart Glasses Available
Mobile Camera AR Apps (2015 - )
• SnapChat - Lenses, World Lenses
• Cinco de Mayo lens > 225 million views
• Facebook - Camera Effects
• Google – Word Lens/Translate
ARKit/ARcore (2017)
• Visual Inertial Odometry (VIO) systems
• Mobile phone pose tracked by
• Camera (Visual), Accelerometer & Gyroscope (Intertial)
• Features
• Plane detection, lighting detection, hardware optimisation
• Links
• https://developer.apple.com/arkit/ https://developers.google.com/ar/
ARKit Demos
https://www.youtube.com/watch?v=6xDyVBsBtX8
• Weak AR
• Imprecise tracking
• No knowledge of environment
• Limited interactivity
• Handheld AR
• Strong AR
• Very accurate tracking
• Seamless integration into real world
• Natural interaction
• Head mounted AR
Strong vs. Weak AR
Augmented RealityToday
•KeyTechnologies Available
•Robust tracking (ComputerVision, GPS/sensors)
•Display (Handheld, HMDs)
•Input Devices (Kinect, etc)
•Developer tools (Vuforia,ARToolKit)
•Commercial Business Growing
•Gaming, GPS/Mobile, Online Advertisement
• >$600 Million USD in 2016
AR BusinessToday
• Marketing
• Web-based, mobile
• Mobile AR
• Geo-located information and service
• Driving demand for high end phones
• Gaming
• Mobile, Physical input (Kinect, PS Move)
• Upcoming areas
• Manufacturing, Medical, Military
AR Business Today
• Around $600 Million USD in 2014 (>$2B 2016)
• 70-80+% Games and Marketing
AR Commercial Landscape
Crossing the Chasm - 5-10 years
Market Projections
cf. 2014 computer game market = $84 Billion USD
Forecast Number of Users
Pokemon GO
Killer Combo: brand + social + mobile + geo-location + AR
Pokemon GO Effect
• Fastest App to reach $500 million in Revenue
• Only 63 days after launch, > $1 Billion in 6 months
• Over 500 million downloads, > 25 million DAU
• Nintendo stock price up by 50% (gain of $9 Billion USD)
Summary
• Augmented Reality has a long history going
back to the 1960’s
• Interest in AR has exploded over the last few
years and is being commercialized quickly
• AR is growing in a number of areas
• Mobile AR
• Web based AR
• Marketing experiences
SAMPLE AR APPLICATIONS
• Web based AR
• Flash, HTML 5 based AR
• Marketing, education
• Outdoor Mobile AR
• GPS, compass tracking
• Viewing Points of Interest in real world
• Eg: Junaio, Layar, Wikitude
• Handheld AR
• Vision based tracking
• Marketing, gaming
• Location Based Experiences
• HMD, fixed screens
• Museums, point of sale, advertising
Typical AR Experiences
AR Books – MarkerlessTracking
Example: Haunted Book/AR Book
• Camera hidden in lamp object
• AR content seamlessly integrated into real book
• Natural page turning/manipulation interaction
Scherrer, C., Pilet, J., Fua, P., & Lepetit, V. (2008, September). The haunted book. In Proceedings of the 7th
IEEE/ACM international Symposium on Mixed and Augmented Reality (pp. 163-164). IEEE Computer Society.
AR Book Demo
https://www.youtube.com/watch?v=XbsfamN78Tc
Gaming:Rock-em Sock-em
• Shared AR Demo
• Markerless tracking
Rockem Sockem Demo
https://www.youtube.com/watch?v=hXtq1qBMLIw
Sales and Marketing
• Connect with brands and branded objects
• Location Based Experiences
• Lynx Angels
• Web based
• Rayban glasses
• Mobile
• Ford Ka campaign
• Print based
• Red Bull Magazine
Pepsi AR Experience (2014)
• Video see-through AR in bus shelter
• Bus shelter appears under attack
Pepsi Demo
https://www.youtube.com/watch?v=Go9rf9GmYpM&t=7s
Assembly and Maintenance
© 1993 S. Feiner, B. MacIntyre, &
D. Seligmann, Columbia University
© 1996 S. Feiner, B. MacIntyre, &
A. Webster, Columbia University
Maintenance Systems
• Ngrain
• http://www.ngrain.com/
• Training authoring tool
• Model based AR tracking
• ScopeAR
• http://www.scopear.com/
• Remote assistance
• Image based tracking
Ngrain Example
https://www.youtube.com/watch?v=xthEaobGzs4
MedicalARTrials
ú Sauer et al. 2000 at
Siemens Corporate
Research, NJ
ú Stereo video see through
F. Sauer, Ali Khamene, S. Vogt: An Augmented Reality Navigation System with a
Single-Camera Tracker: System Design and Needle Biopsy Phantom Trial,
MICCAI 2002
Medical Demo
https://www.youtube.com/watch?v=kFQulgeYh7w
Interactive Museum Experiences
§ BlackMagic
§ Virtual America’s Cup
§ 410,000 people in six months
§ MagicPlanet
§ TeManawa science museum
§ Virtual Astronomy
§ Collaborative AR experience
§ ARVolcano
§ Interactive AR kiosk
§ Scienceworks museum, Melbourne
Digital Binocular Station
http://www.DigitalBinocularStation.com/
CityViewARApplication
• https://www.youtube.com/watch?v=fdgrXxJx4SE
Collaboration Example: Holoportation
• Augmented Reality + 3D capture + high bandwidth
• http://research.microsoft.com/en-us/projects/holoportation/
HoloPortation Video
https://www.youtube.com/watch?v=7d59O6cfaM0
Summary
•AR technology can be used to develop a
wide range of applications
•Promising application areas include
• Games
• Education
• Engineering
• Medicine
• Museums
• Etc..
www.empathiccomputing.org
@marknb00
mark.billinghurst@unisa.edu.au

More Related Content

What's hot

Comp4010 lecture3-AR Technology
Comp4010 lecture3-AR TechnologyComp4010 lecture3-AR Technology
Comp4010 lecture3-AR TechnologyMark Billinghurst
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XRMark Billinghurst
 
Augmented Reality
Augmented RealityAugmented Reality
Augmented RealityKaviyaraj R
 
Comp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and InteractionComp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and InteractionMark Billinghurst
 
Comp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and PrototypingComp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and PrototypingMark Billinghurst
 
Empathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseEmpathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseMark Billinghurst
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality pptDark Side
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerSim Blaustein
 
Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Mark Billinghurst
 
2013 Lecture 5: AR Tools and Interaction
2013 Lecture 5: AR Tools and Interaction 2013 Lecture 5: AR Tools and Interaction
2013 Lecture 5: AR Tools and Interaction Mark Billinghurst
 
Advanced Methods for User Evaluation in AR/VR Studies
Advanced Methods for User Evaluation in AR/VR StudiesAdvanced Methods for User Evaluation in AR/VR Studies
Advanced Methods for User Evaluation in AR/VR StudiesMark Billinghurst
 
Comp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsComp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsMark Billinghurst
 
Lecture 6 Interaction Design for VR
Lecture 6 Interaction Design for VRLecture 6 Interaction Design for VR
Lecture 6 Interaction Design for VRMark Billinghurst
 
A Survey of Augmented Reality
A Survey of Augmented RealityA Survey of Augmented Reality
A Survey of Augmented RealityMark Billinghurst
 
Developing AR and VR Experiences with Unity
Developing AR and VR Experiences with UnityDeveloping AR and VR Experiences with Unity
Developing AR and VR Experiences with UnityMark Billinghurst
 
Comp 4010 2021 Snap Tutorial 2
Comp 4010 2021 Snap Tutorial 2Comp 4010 2021 Snap Tutorial 2
Comp 4010 2021 Snap Tutorial 2Mark Billinghurst
 

What's hot (20)

Comp4010 lecture3-AR Technology
Comp4010 lecture3-AR TechnologyComp4010 lecture3-AR Technology
Comp4010 lecture3-AR Technology
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR
 
Augmented Reality
Augmented RealityAugmented Reality
Augmented Reality
 
Comp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and InteractionComp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and Interaction
 
Comp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and PrototypingComp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and Prototyping
 
Empathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseEmpathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole Metaverse
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
 
Lecture 9 AR Technology
Lecture 9 AR TechnologyLecture 9 AR Technology
Lecture 9 AR Technology
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality
 
2013 Lecture 5: AR Tools and Interaction
2013 Lecture 5: AR Tools and Interaction 2013 Lecture 5: AR Tools and Interaction
2013 Lecture 5: AR Tools and Interaction
 
Augumented reallity
Augumented reallityAugumented reallity
Augumented reallity
 
Advanced Methods for User Evaluation in AR/VR Studies
Advanced Methods for User Evaluation in AR/VR StudiesAdvanced Methods for User Evaluation in AR/VR Studies
Advanced Methods for User Evaluation in AR/VR Studies
 
Augmented Reality
Augmented RealityAugmented Reality
Augmented Reality
 
Comp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsComp4010 lecture11 VR Applications
Comp4010 lecture11 VR Applications
 
Lecture 6 Interaction Design for VR
Lecture 6 Interaction Design for VRLecture 6 Interaction Design for VR
Lecture 6 Interaction Design for VR
 
Lecture 4: VR Systems
Lecture 4: VR SystemsLecture 4: VR Systems
Lecture 4: VR Systems
 
A Survey of Augmented Reality
A Survey of Augmented RealityA Survey of Augmented Reality
A Survey of Augmented Reality
 
Developing AR and VR Experiences with Unity
Developing AR and VR Experiences with UnityDeveloping AR and VR Experiences with Unity
Developing AR and VR Experiences with Unity
 
Comp 4010 2021 Snap Tutorial 2
Comp 4010 2021 Snap Tutorial 2Comp 4010 2021 Snap Tutorial 2
Comp 4010 2021 Snap Tutorial 2
 

Viewers also liked

COMP 4010 Lecture 9 AR Interaction
COMP 4010 Lecture 9 AR InteractionCOMP 4010 Lecture 9 AR Interaction
COMP 4010 Lecture 9 AR InteractionMark Billinghurst
 
COMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile ARCOMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile ARMark Billinghurst
 
COMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR TechnologyCOMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR TechnologyMark Billinghurst
 
COMP 4010: Lecture 6 Example VR Applications
COMP 4010: Lecture 6 Example VR ApplicationsCOMP 4010: Lecture 6 Example VR Applications
COMP 4010: Lecture 6 Example VR ApplicationsMark Billinghurst
 
Fifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using ARFifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using ARMark Billinghurst
 
COMP 4010: Lecture 5 - Interaction Design for Virtual Reality
COMP 4010: Lecture 5 - Interaction Design for Virtual RealityCOMP 4010: Lecture 5 - Interaction Design for Virtual Reality
COMP 4010: Lecture 5 - Interaction Design for Virtual RealityMark Billinghurst
 
Create Your Own VR Experience
Create Your Own VR ExperienceCreate Your Own VR Experience
Create Your Own VR ExperienceMark Billinghurst
 
COMP 4010 Lecture 3 VR Input and Systems
COMP 4010 Lecture 3 VR Input and SystemsCOMP 4010 Lecture 3 VR Input and Systems
COMP 4010 Lecture 3 VR Input and SystemsMark Billinghurst
 
COMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VRCOMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VRMark Billinghurst
 
COMP 4010 - Lecture11 - AR Applications
COMP 4010 - Lecture11 - AR ApplicationsCOMP 4010 - Lecture11 - AR Applications
COMP 4010 - Lecture11 - AR ApplicationsMark Billinghurst
 
Collaborative Immersive Analytics
Collaborative Immersive AnalyticsCollaborative Immersive Analytics
Collaborative Immersive AnalyticsMark Billinghurst
 
Beyond Reality (2027): The Future of Virtual and Augmented Reality
Beyond Reality (2027): The Future of Virtual and Augmented RealityBeyond Reality (2027): The Future of Virtual and Augmented Reality
Beyond Reality (2027): The Future of Virtual and Augmented RealityMark Billinghurst
 
Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google CardboardMark Billinghurst
 
COMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual RealityCOMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual RealityMark Billinghurst
 
COMP 4010: Lecture2 VR Technology
COMP 4010: Lecture2 VR TechnologyCOMP 4010: Lecture2 VR Technology
COMP 4010: Lecture2 VR TechnologyMark Billinghurst
 
COMP 4010: Lecture 4 - 3D User Interfaces for VR
COMP 4010: Lecture 4 - 3D User Interfaces for VRCOMP 4010: Lecture 4 - 3D User Interfaces for VR
COMP 4010: Lecture 4 - 3D User Interfaces for VRMark Billinghurst
 
Using Interaction Design Methods for Creating AR and VR Interfaces
Using Interaction Design Methods for Creating AR and VR InterfacesUsing Interaction Design Methods for Creating AR and VR Interfaces
Using Interaction Design Methods for Creating AR and VR InterfacesMark Billinghurst
 

Viewers also liked (18)

COMP 4010 Lecture 9 AR Interaction
COMP 4010 Lecture 9 AR InteractionCOMP 4010 Lecture 9 AR Interaction
COMP 4010 Lecture 9 AR Interaction
 
COMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile ARCOMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile AR
 
COMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR TechnologyCOMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR Technology
 
COMP 4010: Lecture 6 Example VR Applications
COMP 4010: Lecture 6 Example VR ApplicationsCOMP 4010: Lecture 6 Example VR Applications
COMP 4010: Lecture 6 Example VR Applications
 
Easy Virtual Reality
Easy Virtual RealityEasy Virtual Reality
Easy Virtual Reality
 
Fifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using ARFifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using AR
 
COMP 4010: Lecture 5 - Interaction Design for Virtual Reality
COMP 4010: Lecture 5 - Interaction Design for Virtual RealityCOMP 4010: Lecture 5 - Interaction Design for Virtual Reality
COMP 4010: Lecture 5 - Interaction Design for Virtual Reality
 
Create Your Own VR Experience
Create Your Own VR ExperienceCreate Your Own VR Experience
Create Your Own VR Experience
 
COMP 4010 Lecture 3 VR Input and Systems
COMP 4010 Lecture 3 VR Input and SystemsCOMP 4010 Lecture 3 VR Input and Systems
COMP 4010 Lecture 3 VR Input and Systems
 
COMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VRCOMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VR
 
COMP 4010 - Lecture11 - AR Applications
COMP 4010 - Lecture11 - AR ApplicationsCOMP 4010 - Lecture11 - AR Applications
COMP 4010 - Lecture11 - AR Applications
 
Collaborative Immersive Analytics
Collaborative Immersive AnalyticsCollaborative Immersive Analytics
Collaborative Immersive Analytics
 
Beyond Reality (2027): The Future of Virtual and Augmented Reality
Beyond Reality (2027): The Future of Virtual and Augmented RealityBeyond Reality (2027): The Future of Virtual and Augmented Reality
Beyond Reality (2027): The Future of Virtual and Augmented Reality
 
Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google Cardboard
 
COMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual RealityCOMP 4010 - Lecture1 Introduction to Virtual Reality
COMP 4010 - Lecture1 Introduction to Virtual Reality
 
COMP 4010: Lecture2 VR Technology
COMP 4010: Lecture2 VR TechnologyCOMP 4010: Lecture2 VR Technology
COMP 4010: Lecture2 VR Technology
 
COMP 4010: Lecture 4 - 3D User Interfaces for VR
COMP 4010: Lecture 4 - 3D User Interfaces for VRCOMP 4010: Lecture 4 - 3D User Interfaces for VR
COMP 4010: Lecture 4 - 3D User Interfaces for VR
 
Using Interaction Design Methods for Creating AR and VR Interfaces
Using Interaction Design Methods for Creating AR and VR InterfacesUsing Interaction Design Methods for Creating AR and VR Interfaces
Using Interaction Design Methods for Creating AR and VR Interfaces
 

Similar to COMP 4010 - Lecture 7: Introduction to Augmented Reality

Lecture 8 Introduction to Augmented Reality
Lecture 8 Introduction to Augmented RealityLecture 8 Introduction to Augmented Reality
Lecture 8 Introduction to Augmented RealityMark Billinghurst
 
COMP 4010 - Lecture 7: Introduction to Augmented Reality
COMP 4010 - Lecture 7: Introduction to Augmented RealityCOMP 4010 - Lecture 7: Introduction to Augmented Reality
COMP 4010 - Lecture 7: Introduction to Augmented RealityMark Billinghurst
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented RealityMark Billinghurst
 
2016 AR Summer School - Lecture1
2016 AR Summer School - Lecture12016 AR Summer School - Lecture1
2016 AR Summer School - Lecture1Mark Billinghurst
 
2013 426 Lecture 1: Introduction to Augmented Reality
2013 426 Lecture 1: Introduction to Augmented Reality2013 426 Lecture 1: Introduction to Augmented Reality
2013 426 Lecture 1: Introduction to Augmented RealityMark Billinghurst
 
COSC 426 Lecture 1: Introduction to Augmented Reality
COSC 426 Lecture 1: Introduction to Augmented RealityCOSC 426 Lecture 1: Introduction to Augmented Reality
COSC 426 Lecture 1: Introduction to Augmented RealityMark Billinghurst
 
Comp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-PerceptionComp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-PerceptionMark Billinghurst
 
COSC 426 Lect. 1 - Introduction to AR
COSC 426 Lect. 1 - Introduction to ARCOSC 426 Lect. 1 - Introduction to AR
COSC 426 Lect. 1 - Introduction to ARMark Billinghurst
 
Augmented Reality: The Next 20 Years
Augmented Reality: The Next 20 YearsAugmented Reality: The Next 20 Years
Augmented Reality: The Next 20 YearsMark Billinghurst
 
426 lecture1: Introduction to AR
426 lecture1: Introduction to AR426 lecture1: Introduction to AR
426 lecture1: Introduction to ARMark Billinghurst
 
Augmented Reality: The Next 20 Years (AWE Asia 2015)
Augmented Reality: The Next 20 Years (AWE Asia 2015)Augmented Reality: The Next 20 Years (AWE Asia 2015)
Augmented Reality: The Next 20 Years (AWE Asia 2015)Mark Billinghurst
 
Comp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRComp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRMark Billinghurst
 
Augmented reality [1]
Augmented reality [1]Augmented reality [1]
Augmented reality [1]Tylar Robison
 
Augmented reality mkt3730
Augmented reality mkt3730Augmented reality mkt3730
Augmented reality mkt3730Jamie Schram
 
Augmented reality [2]final copy2
Augmented reality [2]final copy2Augmented reality [2]final copy2
Augmented reality [2]final copy2Tylar Robison
 
Augmented reality final copy
Augmented reality final copyAugmented reality final copy
Augmented reality final copyTylar Robison
 
Mobile Augmented Reality
Mobile Augmented RealityMobile Augmented Reality
Mobile Augmented RealityMarios Bikos
 
CHI 2015: The Glass Class - Designing Wearable Interfaces
CHI 2015: The Glass Class - Designing Wearable InterfacesCHI 2015: The Glass Class - Designing Wearable Interfaces
CHI 2015: The Glass Class - Designing Wearable InterfacesMark Billinghurst
 
Geopaparazzi, state of the art
Geopaparazzi, state of the artGeopaparazzi, state of the art
Geopaparazzi, state of the artHirofumi Hayashi
 

Similar to COMP 4010 - Lecture 7: Introduction to Augmented Reality (20)

Lecture 8 Introduction to Augmented Reality
Lecture 8 Introduction to Augmented RealityLecture 8 Introduction to Augmented Reality
Lecture 8 Introduction to Augmented Reality
 
COMP 4010 - Lecture 7: Introduction to Augmented Reality
COMP 4010 - Lecture 7: Introduction to Augmented RealityCOMP 4010 - Lecture 7: Introduction to Augmented Reality
COMP 4010 - Lecture 7: Introduction to Augmented Reality
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented Reality
 
2016 AR Summer School - Lecture1
2016 AR Summer School - Lecture12016 AR Summer School - Lecture1
2016 AR Summer School - Lecture1
 
2013 426 Lecture 1: Introduction to Augmented Reality
2013 426 Lecture 1: Introduction to Augmented Reality2013 426 Lecture 1: Introduction to Augmented Reality
2013 426 Lecture 1: Introduction to Augmented Reality
 
COSC 426 Lecture 1: Introduction to Augmented Reality
COSC 426 Lecture 1: Introduction to Augmented RealityCOSC 426 Lecture 1: Introduction to Augmented Reality
COSC 426 Lecture 1: Introduction to Augmented Reality
 
Comp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-PerceptionComp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-Perception
 
COSC 426 Lect. 1 - Introduction to AR
COSC 426 Lect. 1 - Introduction to ARCOSC 426 Lect. 1 - Introduction to AR
COSC 426 Lect. 1 - Introduction to AR
 
Augmented Reality: The Next 20 Years
Augmented Reality: The Next 20 YearsAugmented Reality: The Next 20 Years
Augmented Reality: The Next 20 Years
 
426 lecture1: Introduction to AR
426 lecture1: Introduction to AR426 lecture1: Introduction to AR
426 lecture1: Introduction to AR
 
Augmented Reality: The Next 20 Years (AWE Asia 2015)
Augmented Reality: The Next 20 Years (AWE Asia 2015)Augmented Reality: The Next 20 Years (AWE Asia 2015)
Augmented Reality: The Next 20 Years (AWE Asia 2015)
 
Comp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRComp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XR
 
CAMAR2009
CAMAR2009CAMAR2009
CAMAR2009
 
Augmented reality [1]
Augmented reality [1]Augmented reality [1]
Augmented reality [1]
 
Augmented reality mkt3730
Augmented reality mkt3730Augmented reality mkt3730
Augmented reality mkt3730
 
Augmented reality [2]final copy2
Augmented reality [2]final copy2Augmented reality [2]final copy2
Augmented reality [2]final copy2
 
Augmented reality final copy
Augmented reality final copyAugmented reality final copy
Augmented reality final copy
 
Mobile Augmented Reality
Mobile Augmented RealityMobile Augmented Reality
Mobile Augmented Reality
 
CHI 2015: The Glass Class - Designing Wearable Interfaces
CHI 2015: The Glass Class - Designing Wearable InterfacesCHI 2015: The Glass Class - Designing Wearable Interfaces
CHI 2015: The Glass Class - Designing Wearable Interfaces
 
Geopaparazzi, state of the art
Geopaparazzi, state of the artGeopaparazzi, state of the art
Geopaparazzi, state of the art
 

More from Mark Billinghurst

Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsMark Billinghurst
 
IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024Mark Billinghurst
 
Future Research Directions for Augmented Reality
Future Research Directions for Augmented RealityFuture Research Directions for Augmented Reality
Future Research Directions for Augmented RealityMark Billinghurst
 
Evaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesEvaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesMark Billinghurst
 
Empathic Computing: Delivering the Potential of the Metaverse
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the MetaverseMark Billinghurst
 
Empathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseEmpathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseMark Billinghurst
 
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationTalk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationMark Billinghurst
 
Empathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseEmpathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseMark Billinghurst
 
2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VRMark Billinghurst
 
2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR SystemsMark Billinghurst
 
Novel Interfaces for AR Systems
Novel Interfaces for AR SystemsNovel Interfaces for AR Systems
Novel Interfaces for AR SystemsMark Billinghurst
 
2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR PrototypingMark Billinghurst
 
2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR InteractionMark Billinghurst
 
Empathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsEmpathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsMark Billinghurst
 
Research Directions in Transitional Interfaces
Research Directions in Transitional InterfacesResearch Directions in Transitional Interfaces
Research Directions in Transitional InterfacesMark Billinghurst
 
Comp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research DirectionsComp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research DirectionsMark Billinghurst
 
Comp4010 Lecture12 Research Directions
Comp4010 Lecture12 Research DirectionsComp4010 Lecture12 Research Directions
Comp4010 Lecture12 Research DirectionsMark Billinghurst
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignMark Billinghurst
 

More from Mark Billinghurst (20)

Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR Systems
 
IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024
 
Future Research Directions for Augmented Reality
Future Research Directions for Augmented RealityFuture Research Directions for Augmented Reality
Future Research Directions for Augmented Reality
 
Evaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesEvaluation Methods for Social XR Experiences
Evaluation Methods for Social XR Experiences
 
Empathic Computing: Delivering the Potential of the Metaverse
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the Metaverse
 
Empathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseEmpathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the Metaverse
 
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationTalk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
 
Empathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseEmpathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader Metaverse
 
2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR
 
2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems
 
ISS2022 Keynote
ISS2022 KeynoteISS2022 Keynote
ISS2022 Keynote
 
Novel Interfaces for AR Systems
Novel Interfaces for AR SystemsNovel Interfaces for AR Systems
Novel Interfaces for AR Systems
 
2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping
 
2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction
 
Empathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsEmpathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive Analytics
 
Metaverse Learning
Metaverse LearningMetaverse Learning
Metaverse Learning
 
Research Directions in Transitional Interfaces
Research Directions in Transitional InterfacesResearch Directions in Transitional Interfaces
Research Directions in Transitional Interfaces
 
Comp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research DirectionsComp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research Directions
 
Comp4010 Lecture12 Research Directions
Comp4010 Lecture12 Research DirectionsComp4010 Lecture12 Research Directions
Comp4010 Lecture12 Research Directions
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface Design
 

Recently uploaded

How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.Curtis Poe
 
From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .Alan Dix
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningLars Bell
 
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek SchlawackFwdays
 
Scanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsScanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsRizwan Syed
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsPixlogix Infotech
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyAlfredo García Lavilla
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Enterprise Knowledge
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionDilum Bandara
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Scott Keck-Warren
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr BaganFwdays
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsSergiu Bodiu
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):comworks
 
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdfHyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdfPrecisely
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfAlex Barbosa Coqueiro
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationSlibray Presentation
 
Artificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxArtificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxhariprasad279825
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DaySri Ambati
 

Recently uploaded (20)

How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.
 
From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine Tuning
 
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
 
DMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special EditionDMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special Edition
 
Scanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsScanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL Certs
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and Cons
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easy
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An Introduction
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platforms
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):
 
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdfHyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdf
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck Presentation
 
Artificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxArtificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptx
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
 

COMP 4010 - Lecture 7: Introduction to Augmented Reality