This study explored using EEG signals to adaptively adjust the difficulty level of a virtual reality training task in real-time based on a participant's cognitive load. Participants completed a target selection task across increasing difficulty levels while EEG data was collected. Results showed reaction times remained consistent while brain activity, indicating cognitive effort, increased at higher levels. This suggests adaptive VR training can elevate cognitive load without harming performance. Future work will make tasks more complex and predictive of user abilities. Integrating EEG into VR headsets may improve such adaptive systems.
4. Mentor
● EEG + Desktop ITS learning system
● Teaching Reverse Polish Notation
● Maintain the learner in a positive mental state
● Select next learning activity that fits their current state
● using the workload and the engagement indexes
● understand = ask Q, confused = more examples
● Group with the mental state-based adaptive learning
● higher learning outcomes (23% higher score)
● better learning satisfaction (20% higher survey score)
Chaouachi, M., Jraidi, I., & Frasson, C. (2015, June). MENTOR: a physiologically controlled
tutoring system. In International Conference on User Modeling, Adaptation, and
Personalization (pp. 56-67). Springer, Cham