SlideShare a Scribd company logo
1 of 22
Download to read offline
A COMPARATIVE STUDY OF SIMULATED
AUGMENTED REALITY DISPLAYS FOR
VEHICLE NAVIGATION
Richie Jose1, Gun Lee2, Mark Billinghurst2
1HIT Lab NZ, University of Canterbury
2Empathic Computing Lab, Univ. of South Australia
November 30th 2016
OzCHI 2016
AR for In-Car Navigation
Windshield Display (HUD)
Console Display (HDD)
Head Mounted
Display (HMD)
Interface Trade-Offs
•  Head Down Display
•  Doesn’t obstruct view
•  Clear virtual image
•  Eyes move off the road
•  Head Up Display
•  Large field of view
•  Reduces eye time off road
•  Obstruction of real world
•  Head Mounted Display
•  Information always in view
•  Blocks driver view
Comparative Studies
• Which AR interface is best for drivers?
•  HUD AR vs. HDD AR
•  Many studies
•  HUD users more time with eyes on road
•  Faster reaction time, fewer driver errors
•  HDD AR vs. HDD non-AR
•  AR HDD more understandable
•  HDD AR vs. HUD AR vs. HMD AR
•  No comparative studies
Simulated AR Driving Interface
•  DK-1 HMD, steering wheel
•  3D city model
•  Driving simulation
•  Simulated AR interface
•  direction, speed, gear
Simulated Interfaces
•  safs
Windshield - HUD
Console - HDD
Wearable Computer - HMD
Demo: AR HUD
Demo: AR HDD
Demo: AR HMD
Experiment Design
• Participants
•  18 participants (14 male) aged 20 - 35 years (Mean: 25.5 yrs)
• Participants drive path performing three tasks:
1.  Follow navigational instructions on the display
2.  Keep to the speed limit of 60km/h
3.  Look around for virtual characters in the scene
• Conditions
•  HUD vs. HDD vs. HMD
•  Within subjects design
Experimental Measures
• Objective
•  Number of navigational errors
•  Number of wrong turns make
•  Time driving over speed limit
•  Number of characters spotted (out of 20)
• Subjective
•  Questionnaire on comfort, usability and efficiency
•  Rank the three conditions based on user preference
Subjective Questionnaire
•  Likert scale - 1 (totally disagree) to 7 (totally agree)
Results
• Objective Results
•  HUD produced the fewest navigational errors
•  Participants exceeded the speed limit most in the HDD
• Subjective Results
•  HUD scored significantly better for most of the questions
•  HUD ranked as the most preferred and the HMD as the least
Navigational Error
•  Ratio of incorrect to correct turns
•  Significantly fewer wrong turn errors in HUD condition
Time Spent Speeding (> 62 km/hr)
•  Significantly more in HDD condition
•  No difference between HUD and HMD conditions
Number of Virtual Characters Spotted
•  Significant difference between HUD and HDD
•  No difference between other conditions
Qualitative Results
•  Significant difference between
•  display visibility (Q2) – HUD best
•  how distracting display was (Q3) – HUD best
•  ease of navigation (Q4) – HUD best
•  helps in multitasking (Q5) – HUD best
•  useful for navigating (Q6) – HUD better than HMD
•  comfortable using display (Q7) – HUD better than HMD
Ranking Results
• Rank displays in the order of preference
•  1 = the best to 3 = the worst
• Median Rankings
•  HUD display first (Median [IQR] = 1 [1-1.75])
•  HDD took the second place (2 [2-2.75])
•  HMD was ranked as the worst (3 [2-3])
• HUD ranked significantly better than HDD and
HMD, no difference between HDD and HMD
Participant Feedback
•  HUD
•  visibility as the main advantage
•  “simple and easily visible”
•  display fixed in the space is a positive feature
•  HDD
•  simple and familiar to use
•  disadvantage of not being within the primary task space
•  “(it) required me to look down and take eyes off the road”
•  HMD
•  display following the view was the main advantage
•  “easy to see even when ... not looking forward”
•  main problem was HMD position
•  “difficult to focus on the display and the real world at the same time”
Discussion
• User driving affected by the type of AR display
•  HDD required looking down, HMD require refocusing
• Reduction in errors in HDD compared to HMD
•  HMD requires people to mentally remap instructions
• HDD produces more speeding
•  Eyes off road, hard to notice warnings
• Limitations
•  Not true AR view – graphics not fixed to world
•  Display size was same – HUD/HMD could be much bigger
•  Interface layout was same
Conclusion
• One of first comparative study of AR HUD, HMD and
HDD navigation aids in a driving simulator
• HUD
•  better driving, fewer errors, preferred over HDD/HMD
• HMD
•  same errors as HDD, less speeding than HDD, ranked worst
• Future work
•  Stereo HMD, better interface design
•  World aligned AR cues
•  Real world implementation and testing
www.empathiccomputing.org
@marknb00
mark.billinghurst@unisa.edu.au

More Related Content

What's hot

Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?SilverTech
 
Novel Interfaces for AR Systems
Novel Interfaces for AR SystemsNovel Interfaces for AR Systems
Novel Interfaces for AR SystemsMark Billinghurst
 
Virtual and Augmented Reality
Virtual and Augmented RealityVirtual and Augmented Reality
Virtual and Augmented RealityAdil Khan
 
Wearable Computing and Human Computer Interfaces
Wearable Computing and Human Computer InterfacesWearable Computing and Human Computer Interfaces
Wearable Computing and Human Computer InterfacesJeffrey Funk
 
Comp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRComp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRMark Billinghurst
 
Comp4010 lecture6 Prototyping
Comp4010 lecture6 PrototypingComp4010 lecture6 Prototyping
Comp4010 lecture6 PrototypingMark Billinghurst
 
Research Directions in Transitional Interfaces
Research Directions in Transitional InterfacesResearch Directions in Transitional Interfaces
Research Directions in Transitional InterfacesMark Billinghurst
 
Lecture7 Example VR Applications
Lecture7 Example VR ApplicationsLecture7 Example VR Applications
Lecture7 Example VR ApplicationsMark Billinghurst
 
Mixed Reality in the Workspace
Mixed Reality in the WorkspaceMixed Reality in the Workspace
Mixed Reality in the WorkspaceMark Billinghurst
 
Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Mark Billinghurst
 
2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR PrototypingMark Billinghurst
 
Designing Augmented Reality Experiences
Designing Augmented Reality ExperiencesDesigning Augmented Reality Experiences
Designing Augmented Reality ExperiencesMark Billinghurst
 
Mobile Augmented Reality
Mobile Augmented RealityMobile Augmented Reality
Mobile Augmented RealityMarios Bikos
 

What's hot (20)

2013 Lecture3: AR Tracking
2013 Lecture3: AR Tracking 2013 Lecture3: AR Tracking
2013 Lecture3: AR Tracking
 
Lecture3 - VR Technology
Lecture3 - VR TechnologyLecture3 - VR Technology
Lecture3 - VR Technology
 
Augmented Reality
Augmented RealityAugmented Reality
Augmented Reality
 
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
 
Novel Interfaces for AR Systems
Novel Interfaces for AR SystemsNovel Interfaces for AR Systems
Novel Interfaces for AR Systems
 
Virtual and Augmented Reality
Virtual and Augmented RealityVirtual and Augmented Reality
Virtual and Augmented Reality
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Wearable Computing and Human Computer Interfaces
Wearable Computing and Human Computer InterfacesWearable Computing and Human Computer Interfaces
Wearable Computing and Human Computer Interfaces
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Comp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XRComp 4010 2021 Lecture1-Introduction to XR
Comp 4010 2021 Lecture1-Introduction to XR
 
Comp4010 lecture6 Prototyping
Comp4010 lecture6 PrototypingComp4010 lecture6 Prototyping
Comp4010 lecture6 Prototyping
 
Research Directions in Transitional Interfaces
Research Directions in Transitional InterfacesResearch Directions in Transitional Interfaces
Research Directions in Transitional Interfaces
 
Lecture7 Example VR Applications
Lecture7 Example VR ApplicationsLecture7 Example VR Applications
Lecture7 Example VR Applications
 
Mixed Reality in the Workspace
Mixed Reality in the WorkspaceMixed Reality in the Workspace
Mixed Reality in the Workspace
 
Oculus Rift
Oculus RiftOculus Rift
Oculus Rift
 
Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality
 
2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping
 
Designing Augmented Reality Experiences
Designing Augmented Reality ExperiencesDesigning Augmented Reality Experiences
Designing Augmented Reality Experiences
 
Mobile Augmented Reality
Mobile Augmented RealityMobile Augmented Reality
Mobile Augmented Reality
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 

Viewers also liked

Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google CardboardMark Billinghurst
 
COMP 4010 Lecture12 Research Directions in AR
COMP 4010 Lecture12 Research Directions in ARCOMP 4010 Lecture12 Research Directions in AR
COMP 4010 Lecture12 Research Directions in ARMark Billinghurst
 
COMP 4010: Lecture11 AR Interaction
COMP 4010: Lecture11 AR InteractionCOMP 4010: Lecture11 AR Interaction
COMP 4010: Lecture11 AR InteractionMark Billinghurst
 
Virtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesVirtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesMark Billinghurst
 
COMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR TrackingCOMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR TrackingMark Billinghurst
 
Fifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using ARFifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using ARMark Billinghurst
 
VSMM 2016 Keynote: Using AR and VR to create Empathic Experiences
VSMM 2016 Keynote: Using AR and VR to create Empathic ExperiencesVSMM 2016 Keynote: Using AR and VR to create Empathic Experiences
VSMM 2016 Keynote: Using AR and VR to create Empathic ExperiencesMark Billinghurst
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented RealityMark Billinghurst
 
COMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR DisplaysCOMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR DisplaysMark Billinghurst
 
2016 AR Summer School Lecture3
2016 AR Summer School Lecture32016 AR Summer School Lecture3
2016 AR Summer School Lecture3Mark Billinghurst
 
COMP 4026 Lecture4: Processing and Advanced Interface Technology
COMP 4026 Lecture4: Processing and Advanced Interface TechnologyCOMP 4026 Lecture4: Processing and Advanced Interface Technology
COMP 4026 Lecture4: Processing and Advanced Interface TechnologyMark Billinghurst
 
2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR Interfaces2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR InterfacesMark Billinghurst
 
COMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input DevicesCOMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input DevicesMark Billinghurst
 
COMP 4010 Lecture7 3D User Interfaces for Virtual Reality
COMP 4010 Lecture7 3D User Interfaces for Virtual RealityCOMP 4010 Lecture7 3D User Interfaces for Virtual Reality
COMP 4010 Lecture7 3D User Interfaces for Virtual RealityMark Billinghurst
 
2016 AR Summer School - Lecture4
2016 AR Summer School - Lecture42016 AR Summer School - Lecture4
2016 AR Summer School - Lecture4Mark Billinghurst
 
2016 AR Summer School - Lecture1
2016 AR Summer School - Lecture12016 AR Summer School - Lecture1
2016 AR Summer School - Lecture1Mark Billinghurst
 

Viewers also liked (20)

Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google Cardboard
 
COMP 4010 Lecture12 Research Directions in AR
COMP 4010 Lecture12 Research Directions in ARCOMP 4010 Lecture12 Research Directions in AR
COMP 4010 Lecture12 Research Directions in AR
 
COMP 4010: Lecture11 AR Interaction
COMP 4010: Lecture11 AR InteractionCOMP 4010: Lecture11 AR Interaction
COMP 4010: Lecture11 AR Interaction
 
Easy Virtual Reality
Easy Virtual RealityEasy Virtual Reality
Easy Virtual Reality
 
AR-VR Workshop
AR-VR WorkshopAR-VR Workshop
AR-VR Workshop
 
Virtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesVirtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the Possibilities
 
COMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR TrackingCOMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR Tracking
 
Fifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using ARFifty Shades of Augmented Reality: Creating Connection Using AR
Fifty Shades of Augmented Reality: Creating Connection Using AR
 
VSMM 2016 Keynote: Using AR and VR to create Empathic Experiences
VSMM 2016 Keynote: Using AR and VR to create Empathic ExperiencesVSMM 2016 Keynote: Using AR and VR to create Empathic Experiences
VSMM 2016 Keynote: Using AR and VR to create Empathic Experiences
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented Reality
 
COMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR DisplaysCOMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR Displays
 
2016 AR Summer School Lecture3
2016 AR Summer School Lecture32016 AR Summer School Lecture3
2016 AR Summer School Lecture3
 
Ismar 2016 Presentation
Ismar 2016 PresentationIsmar 2016 Presentation
Ismar 2016 Presentation
 
COMP 4026 Lecture4: Processing and Advanced Interface Technology
COMP 4026 Lecture4: Processing and Advanced Interface TechnologyCOMP 4026 Lecture4: Processing and Advanced Interface Technology
COMP 4026 Lecture4: Processing and Advanced Interface Technology
 
2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR Interfaces2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR Interfaces
 
COMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input DevicesCOMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input Devices
 
AR in Education
AR in EducationAR in Education
AR in Education
 
COMP 4010 Lecture7 3D User Interfaces for Virtual Reality
COMP 4010 Lecture7 3D User Interfaces for Virtual RealityCOMP 4010 Lecture7 3D User Interfaces for Virtual Reality
COMP 4010 Lecture7 3D User Interfaces for Virtual Reality
 
2016 AR Summer School - Lecture4
2016 AR Summer School - Lecture42016 AR Summer School - Lecture4
2016 AR Summer School - Lecture4
 
2016 AR Summer School - Lecture1
2016 AR Summer School - Lecture12016 AR Summer School - Lecture1
2016 AR Summer School - Lecture1
 

Similar to Using AR for Vehicle Navigation

Google Self Car Driving Technology
Google Self Car Driving TechnologyGoogle Self Car Driving Technology
Google Self Car Driving TechnologyPuru Dutt Sharma
 
Rabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_hole
Rabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_holeRabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_hole
Rabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_holeAvtex
 
State of responsive web design in 2019 and beyond
State of responsive web design in 2019 and beyondState of responsive web design in 2019 and beyond
State of responsive web design in 2019 and beyondKamil Biedrzycki
 
Cognitive ergonomics Presentation
Cognitive ergonomics PresentationCognitive ergonomics Presentation
Cognitive ergonomics Presentationhazelkidney12
 
Development of Routing for Car Navigation Systems
Development of Routing for Car Navigation SystemsDevelopment of Routing for Car Navigation Systems
Development of Routing for Car Navigation SystemsAtsushi Koike
 
Transit Operations - The Basics
Transit Operations - The BasicsTransit Operations - The Basics
Transit Operations - The BasicsPaul Supawanich
 
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...DevClub_lv
 
UX Process Document
UX Process Document UX Process Document
UX Process Document Joe Jancsics
 
Fast & Cheap UX Research
Fast & Cheap UX ResearchFast & Cheap UX Research
Fast & Cheap UX ResearchJodi Bollaert
 
mSite exam presentation - GDG Sonargaon
mSite exam presentation - GDG SonargaonmSite exam presentation - GDG Sonargaon
mSite exam presentation - GDG SonargaonIstiaque Reza
 
Webinar Recording "Best Practices in RWD - Responsive Web Design"
Webinar Recording "Best Practices in RWD - Responsive Web Design"Webinar Recording "Best Practices in RWD - Responsive Web Design"
Webinar Recording "Best Practices in RWD - Responsive Web Design"Sachin Katariya
 
Designing and Theming Drupal for Mobile Devices
Designing and Theming Drupal for Mobile DevicesDesigning and Theming Drupal for Mobile Devices
Designing and Theming Drupal for Mobile DevicesDavid Lanier
 

Similar to Using AR for Vehicle Navigation (17)

Google Self Car Driving Technology
Google Self Car Driving TechnologyGoogle Self Car Driving Technology
Google Self Car Driving Technology
 
Blink. (UI/UX process)
Blink. (UI/UX process)Blink. (UI/UX process)
Blink. (UI/UX process)
 
Rabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_hole
Rabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_holeRabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_hole
Rabbit Hole® – A User Experience Case StudyCx ux engage_2014_rabbit_hole
 
iTREC - Travel Time and Delay Software
iTREC - Travel Time and Delay SoftwareiTREC - Travel Time and Delay Software
iTREC - Travel Time and Delay Software
 
Hud
Hud Hud
Hud
 
State of responsive web design in 2019 and beyond
State of responsive web design in 2019 and beyondState of responsive web design in 2019 and beyond
State of responsive web design in 2019 and beyond
 
Cognitive ergonomics Presentation
Cognitive ergonomics PresentationCognitive ergonomics Presentation
Cognitive ergonomics Presentation
 
Automobile display
Automobile displayAutomobile display
Automobile display
 
Development of Routing for Car Navigation Systems
Development of Routing for Car Navigation SystemsDevelopment of Routing for Car Navigation Systems
Development of Routing for Car Navigation Systems
 
Transit Operations - The Basics
Transit Operations - The BasicsTransit Operations - The Basics
Transit Operations - The Basics
 
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...
 
UX Process Document
UX Process Document UX Process Document
UX Process Document
 
15215334 pss7
15215334 pss715215334 pss7
15215334 pss7
 
Fast & Cheap UX Research
Fast & Cheap UX ResearchFast & Cheap UX Research
Fast & Cheap UX Research
 
mSite exam presentation - GDG Sonargaon
mSite exam presentation - GDG SonargaonmSite exam presentation - GDG Sonargaon
mSite exam presentation - GDG Sonargaon
 
Webinar Recording "Best Practices in RWD - Responsive Web Design"
Webinar Recording "Best Practices in RWD - Responsive Web Design"Webinar Recording "Best Practices in RWD - Responsive Web Design"
Webinar Recording "Best Practices in RWD - Responsive Web Design"
 
Designing and Theming Drupal for Mobile Devices
Designing and Theming Drupal for Mobile DevicesDesigning and Theming Drupal for Mobile Devices
Designing and Theming Drupal for Mobile Devices
 

More from Mark Billinghurst

Future Research Directions for Augmented Reality
Future Research Directions for Augmented RealityFuture Research Directions for Augmented Reality
Future Research Directions for Augmented RealityMark Billinghurst
 
Evaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesEvaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesMark Billinghurst
 
Empathic Computing: Delivering the Potential of the Metaverse
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the MetaverseMark Billinghurst
 
Empathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseEmpathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseMark Billinghurst
 
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationTalk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationMark Billinghurst
 
Empathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseEmpathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseMark Billinghurst
 
2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VRMark Billinghurst
 
2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR SystemsMark Billinghurst
 
2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR InteractionMark Billinghurst
 
2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR Technology2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR TechnologyMark Billinghurst
 
2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: Perception2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: PerceptionMark Billinghurst
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XRMark Billinghurst
 
Empathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsEmpathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsMark Billinghurst
 
Empathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseEmpathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseMark Billinghurst
 
Comp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research DirectionsComp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research DirectionsMark Billinghurst
 
Comp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsComp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsMark Billinghurst
 
Comp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsComp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsMark Billinghurst
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignMark Billinghurst
 

More from Mark Billinghurst (20)

Future Research Directions for Augmented Reality
Future Research Directions for Augmented RealityFuture Research Directions for Augmented Reality
Future Research Directions for Augmented Reality
 
Evaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesEvaluation Methods for Social XR Experiences
Evaluation Methods for Social XR Experiences
 
Empathic Computing: Delivering the Potential of the Metaverse
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the Metaverse
 
Empathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseEmpathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the Metaverse
 
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationTalk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
 
Empathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseEmpathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader Metaverse
 
2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR
 
2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems
 
ISS2022 Keynote
ISS2022 KeynoteISS2022 Keynote
ISS2022 Keynote
 
2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction
 
2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR Technology2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR Technology
 
2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: Perception2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: Perception
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR
 
Empathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsEmpathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive Analytics
 
Metaverse Learning
Metaverse LearningMetaverse Learning
Metaverse Learning
 
Empathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseEmpathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole Metaverse
 
Comp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research DirectionsComp4010 Lecture13 More Research Directions
Comp4010 Lecture13 More Research Directions
 
Comp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsComp4010 lecture11 VR Applications
Comp4010 lecture11 VR Applications
 
Comp4010 lecture11 VR Applications
Comp4010 lecture11 VR ApplicationsComp4010 lecture11 VR Applications
Comp4010 lecture11 VR Applications
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface Design
 

Recently uploaded

Bird eye's view on Camunda open source ecosystem
Bird eye's view on Camunda open source ecosystemBird eye's view on Camunda open source ecosystem
Bird eye's view on Camunda open source ecosystemAsko Soukka
 
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...Aggregage
 
Things you didn't know you can use in your Salesforce
Things you didn't know you can use in your SalesforceThings you didn't know you can use in your Salesforce
Things you didn't know you can use in your SalesforceMartin Humpolec
 
How to Effectively Monitor SD-WAN and SASE Environments with ThousandEyes
How to Effectively Monitor SD-WAN and SASE Environments with ThousandEyesHow to Effectively Monitor SD-WAN and SASE Environments with ThousandEyes
How to Effectively Monitor SD-WAN and SASE Environments with ThousandEyesThousandEyes
 
Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024D Cloud Solutions
 
UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1DianaGray10
 
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdfUiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdfDianaGray10
 
Cloud Revolution: Exploring the New Wave of Serverless Spatial Data
Cloud Revolution: Exploring the New Wave of Serverless Spatial DataCloud Revolution: Exploring the New Wave of Serverless Spatial Data
Cloud Revolution: Exploring the New Wave of Serverless Spatial DataSafe Software
 
UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6DianaGray10
 
Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024SkyPlanner
 
Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)Commit University
 
20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf
20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf
20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdfJamie (Taka) Wang
 
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCostKubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCostMatt Ray
 
Introduction to Quantum Computing
Introduction to Quantum ComputingIntroduction to Quantum Computing
Introduction to Quantum ComputingGDSC PJATK
 
Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1DianaGray10
 
Cybersecurity Workshop #1.pptx
Cybersecurity Workshop #1.pptxCybersecurity Workshop #1.pptx
Cybersecurity Workshop #1.pptxGDSC PJATK
 
Empowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership BlueprintEmpowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership BlueprintMahmoud Rabie
 
Nanopower In Semiconductor Industry.pdf
Nanopower  In Semiconductor Industry.pdfNanopower  In Semiconductor Industry.pdf
Nanopower In Semiconductor Industry.pdfPedro Manuel
 
Digital magic. A small project for controlling smart light bulbs.
Digital magic. A small project for controlling smart light bulbs.Digital magic. A small project for controlling smart light bulbs.
Digital magic. A small project for controlling smart light bulbs.francesco barbera
 
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...UbiTrack UK
 

Recently uploaded (20)

Bird eye's view on Camunda open source ecosystem
Bird eye's view on Camunda open source ecosystemBird eye's view on Camunda open source ecosystem
Bird eye's view on Camunda open source ecosystem
 
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
 
Things you didn't know you can use in your Salesforce
Things you didn't know you can use in your SalesforceThings you didn't know you can use in your Salesforce
Things you didn't know you can use in your Salesforce
 
How to Effectively Monitor SD-WAN and SASE Environments with ThousandEyes
How to Effectively Monitor SD-WAN and SASE Environments with ThousandEyesHow to Effectively Monitor SD-WAN and SASE Environments with ThousandEyes
How to Effectively Monitor SD-WAN and SASE Environments with ThousandEyes
 
Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024
 
UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1
 
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdfUiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
 
Cloud Revolution: Exploring the New Wave of Serverless Spatial Data
Cloud Revolution: Exploring the New Wave of Serverless Spatial DataCloud Revolution: Exploring the New Wave of Serverless Spatial Data
Cloud Revolution: Exploring the New Wave of Serverless Spatial Data
 
UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6
 
Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024
 
Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)
 
20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf
20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf
20200723_insight_release_plan_v6.pdf20200723_insight_release_plan_v6.pdf
 
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCostKubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
 
Introduction to Quantum Computing
Introduction to Quantum ComputingIntroduction to Quantum Computing
Introduction to Quantum Computing
 
Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1
 
Cybersecurity Workshop #1.pptx
Cybersecurity Workshop #1.pptxCybersecurity Workshop #1.pptx
Cybersecurity Workshop #1.pptx
 
Empowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership BlueprintEmpowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership Blueprint
 
Nanopower In Semiconductor Industry.pdf
Nanopower  In Semiconductor Industry.pdfNanopower  In Semiconductor Industry.pdf
Nanopower In Semiconductor Industry.pdf
 
Digital magic. A small project for controlling smart light bulbs.
Digital magic. A small project for controlling smart light bulbs.Digital magic. A small project for controlling smart light bulbs.
Digital magic. A small project for controlling smart light bulbs.
 
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
 

Using AR for Vehicle Navigation

  • 1. A COMPARATIVE STUDY OF SIMULATED AUGMENTED REALITY DISPLAYS FOR VEHICLE NAVIGATION Richie Jose1, Gun Lee2, Mark Billinghurst2 1HIT Lab NZ, University of Canterbury 2Empathic Computing Lab, Univ. of South Australia November 30th 2016 OzCHI 2016
  • 2. AR for In-Car Navigation Windshield Display (HUD) Console Display (HDD) Head Mounted Display (HMD)
  • 3. Interface Trade-Offs •  Head Down Display •  Doesn’t obstruct view •  Clear virtual image •  Eyes move off the road •  Head Up Display •  Large field of view •  Reduces eye time off road •  Obstruction of real world •  Head Mounted Display •  Information always in view •  Blocks driver view
  • 4. Comparative Studies • Which AR interface is best for drivers? •  HUD AR vs. HDD AR •  Many studies •  HUD users more time with eyes on road •  Faster reaction time, fewer driver errors •  HDD AR vs. HDD non-AR •  AR HDD more understandable •  HDD AR vs. HUD AR vs. HMD AR •  No comparative studies
  • 5. Simulated AR Driving Interface •  DK-1 HMD, steering wheel •  3D city model •  Driving simulation •  Simulated AR interface •  direction, speed, gear
  • 6. Simulated Interfaces •  safs Windshield - HUD Console - HDD Wearable Computer - HMD
  • 10. Experiment Design • Participants •  18 participants (14 male) aged 20 - 35 years (Mean: 25.5 yrs) • Participants drive path performing three tasks: 1.  Follow navigational instructions on the display 2.  Keep to the speed limit of 60km/h 3.  Look around for virtual characters in the scene • Conditions •  HUD vs. HDD vs. HMD •  Within subjects design
  • 11. Experimental Measures • Objective •  Number of navigational errors •  Number of wrong turns make •  Time driving over speed limit •  Number of characters spotted (out of 20) • Subjective •  Questionnaire on comfort, usability and efficiency •  Rank the three conditions based on user preference
  • 12. Subjective Questionnaire •  Likert scale - 1 (totally disagree) to 7 (totally agree)
  • 13. Results • Objective Results •  HUD produced the fewest navigational errors •  Participants exceeded the speed limit most in the HDD • Subjective Results •  HUD scored significantly better for most of the questions •  HUD ranked as the most preferred and the HMD as the least
  • 14. Navigational Error •  Ratio of incorrect to correct turns •  Significantly fewer wrong turn errors in HUD condition
  • 15. Time Spent Speeding (> 62 km/hr) •  Significantly more in HDD condition •  No difference between HUD and HMD conditions
  • 16. Number of Virtual Characters Spotted •  Significant difference between HUD and HDD •  No difference between other conditions
  • 17. Qualitative Results •  Significant difference between •  display visibility (Q2) – HUD best •  how distracting display was (Q3) – HUD best •  ease of navigation (Q4) – HUD best •  helps in multitasking (Q5) – HUD best •  useful for navigating (Q6) – HUD better than HMD •  comfortable using display (Q7) – HUD better than HMD
  • 18. Ranking Results • Rank displays in the order of preference •  1 = the best to 3 = the worst • Median Rankings •  HUD display first (Median [IQR] = 1 [1-1.75]) •  HDD took the second place (2 [2-2.75]) •  HMD was ranked as the worst (3 [2-3]) • HUD ranked significantly better than HDD and HMD, no difference between HDD and HMD
  • 19. Participant Feedback •  HUD •  visibility as the main advantage •  “simple and easily visible” •  display fixed in the space is a positive feature •  HDD •  simple and familiar to use •  disadvantage of not being within the primary task space •  “(it) required me to look down and take eyes off the road” •  HMD •  display following the view was the main advantage •  “easy to see even when ... not looking forward” •  main problem was HMD position •  “difficult to focus on the display and the real world at the same time”
  • 20. Discussion • User driving affected by the type of AR display •  HDD required looking down, HMD require refocusing • Reduction in errors in HDD compared to HMD •  HMD requires people to mentally remap instructions • HDD produces more speeding •  Eyes off road, hard to notice warnings • Limitations •  Not true AR view – graphics not fixed to world •  Display size was same – HUD/HMD could be much bigger •  Interface layout was same
  • 21. Conclusion • One of first comparative study of AR HUD, HMD and HDD navigation aids in a driving simulator • HUD •  better driving, fewer errors, preferred over HDD/HMD • HMD •  same errors as HDD, less speeding than HDD, ranked worst • Future work •  Stereo HMD, better interface design •  World aligned AR cues •  Real world implementation and testing