Visit to a blind student's school🧑🦯🧑🦯(community medicine)
Explorers simulation day 4
1. Copy table on to page 34 of ISSN
Date # Title
9/29 34 Episode 4 Notes
Step#1- Update TOC
Morale Health Time
Start
Check #1
Negotiation Skill Roll
Bird +1
Seamanship Roll
Land Ho! +1
Scenario 2.1
Scenario 2.2
2. Your group is waiting?
• Then work on your notes for your
log
• Guided questions are on the
yellow sheets on your desk.
3. Are checks confusing you?
• 1st Roll- to see if you win or lose
• Lose-> Roll Again
• 2nd Roll- What happens now?-
LOOK AT THE TABLE
8. Step #1- TWO explorers make a Negotiation roll
Both Win: you have succeeded in convincing the
crew! Continue in your voyage
Lose: The Captain has flogged a crew for
insubordination. Morale point by - 1. Make a Morale
Check
9. Step #2- Every explorer make a SEAMANSHIP roll
Only 1 Win: That person receives the reward
More than 1 win: Everyone who one needs to roll
again- the person with the HIGHEST roll wins the
reward
11. 1. Get out your weapons in case the
natives are hostile.
2. Try to talk to whomever is in the
forest.
3. Ignore the natives and see what
they do.
12. #1
AS you slide your swords from their scabbards and your
knives from your belts, most of the natives run away. But
a few brave ones come out of the forest and look at your
curiously. One even steps forward and grabs a sword by
the blade! He cries out as blood drips into the sand.
Choose an explorer from your group to make a Medical
Expertise roll to bandage the wounded native.
• Win: succeeds and the native smiles gratefully. The
native offers the explorer a necklace with a polished
shark tooth.
• Lose: the native jerks his hand back and runs into the
forest. No other natives will approach the group.
13. #2
• If you decide to try to talk to the natives, choose
an explorer to make a Negotiation Skill roll. (If you
choose an Interpreter to make the roll, subtract 1
from the roll.)
• Win: the natives come out onto the beach. You
learn that these people call themselves “Taino.”
• Lose: the natives look at your fearfully until one of
the young men steps out of the trees and stands
before you.
14. #3
• If you ignore the natives to see what they will do,
the natives slowly come out from hiding. More
people emerge from the forest, and soon a large
group of natives is standing before you.
15. 1. Try to trade beads and other trinkets with
the natives.
2. Try to get them to tell you if there is gold
or gems nearby.
3. Invite them to come on board the ship.
16. #1
To trade with the natives, choose someone from
your group to make a Negotiation Skill roll.
• Win: the natives give you several hammocks, a
couple of bright, feathered parrots, and a necklace
with a gold nugget hanging from it. The Captain’s
eyes light up at this! Raise the crew’s Morale by 1
point.
• Lose: the natives grow nervous and retreat into the
forest.
17. #2
To get information about gold and precious gems,
choose two explorers from your group to make
Negotiation Skill rolls.
• BOTH WIN: the natives communicate that a large
island to the north has much gold and many gems.
Raise the crew’s Morale by 1 point.
• LOSE: the natives do not offer any useful
information.
18. 2
#3
If you decide to invite the natives on board the ship, choose
someone in your group to make a Negotiation Skill roll to help the
natives overcome their fear and take your offer.
• Win: a great number of natives are soon swimming out to your
ship and paddling toward it in dugout canoes. They bring many
gifts, such as fishbone spears, parrots, colorful feather hats, an d
food that you have never seen before – big orange balls with
green stems (pumpkins), slender vegetables from which they
strip the little yellow pieces to eat (corn), and large, round, red
fruits that are not too sweet but very juicy (tomatoes). Raise the
crew’s Morale by 1 point.
• Lose: the natives hold back and fearfully refuse to come to your
ship.