Personal Information
Organization / Workplace
Lille Area, France France
Occupation
Digital Entertainment
Industry
Technology / Software / Internet
About
International marketing and business development leader in interactive and online entertainment.
Aligning business and marketing strategy to drive business performance.
Expertise in using analytics to influence sales, online strategy, brand / product / service life cycles.
Direct experience in EMEA publishing and distribution of mobile apps, console and online games.
- Presentations
- Documents
- Infographics
Tracking player psychological profile in game - emmanuel guardiola
Mary Chan
•
9 years ago
Why Whales Sing: heavy spenders drive virality and retention
Jussi Laakkonen
•
10 years ago
Eric Seufert - 5 Mobile Gaming Trends 2015 - PwC Outlook Conference October 2014
Eric Seufert
•
9 years ago
Sonamine casual connect july 2011 beyond metrics - predictives
Sonamine
•
12 years ago
World of tanks analysis
Jonne Ojennus
•
10 years ago
Dessecting World of Tanks
Teut Weidemann
•
9 years ago
Web2day - Crowdfunding fact and trends
ICO Partners
•
9 years ago
Acquiring valuable customers - A Guild Wars 2 Case Study
Steve Fowler
•
9 years ago
Introduction au programme de PARIS 2.0 sur le branded entertainment #entertain_me
PSST (opinions et tendances 2.0) par jeremy dumont
•
10 years ago
How UI Impacts Engagement and Monetization in F2P Mobile Games - Apps World 2013
Brian Sapp
•
11 years ago
The Game Life Cycle & Game Analytics: What metrics matter when?
HoneyTracks analytics for apps and games
•
12 years ago
Game Monetization Analytics: How to use game metrics effectively
HoneyTracks analytics for apps and games
•
12 years ago
PPC Funnel Testing
Sergey Sundukovskiy
•
11 years ago
Conférence Ad4Screen CMD 20 Novembre 2012
Ad4Screen
•
11 years ago
Social Gaming in Latin America (Social Gaming Summit 2011)
Diego Meller
•
12 years ago
A3 & Kaizen: Here's How
Claudio Perrone
•
12 years ago