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Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality

"Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality" has been presented at 2019 IEEE VR Fourth Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality (KELVAR) on March 23, 2019.
https://sites.google.com/site/vrkelvar/

ABSTRACT
This paper presents a new concept of ‘Immersive Job Taste’ – interactive virtual reality demonstration of a workplace that aims to give a feeling of going through an average workday of a professional with elements of basic training. The main target audiences of Job Taste simulations are young job seekers who can be aided in selecting a career path at school or a welfare center, choosing the first or a new occupation, often after a period of being unemployed. The design methodology behind the Immersive Job Taste concept includes presentation of a workplace, typical tasks, feedback on performance, and advice on applying for jobs in the specific industry. We developed several scenarios and applied different virtual and augmented reality concepts to build prototypes for different types of devices. The prototypes were evaluated by several groups of primary users and experts. The results indicate a generally very positive attitude towards the concept. In this paper, we discuss the potential impact of applying the concept and directions for future work.

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Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality

  1. 1. Immersive Job Taste a Concept of Demonstrating Workplaces with Virtual Reality Mikhail Fominykh and Ekaterina Prasolova-Førland IMTEL, Department of Education and Lifelong learning, Norwegian University of Science and Technology, Norway Fourth Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality (KELVAR) Osaka, Japan | March 23-27, 2019 http://ieeevr.org/2019/
  2. 2. Immersive Job Taste Traditional career guidance Trainee programs and internships
  3. 3. Traditional career guidance Trainee programs and internships Rely on text- based information time-consuming, logistically difficult Immersive Job Taste
  4. 4. Traditional career guidance Trainee programs and internships Rely on text- based information time-consuming, logistically difficult Transfer of skillsConsume information Immersive Job Taste
  5. 5. Traditional career guidance Trainee programs and internships Rely on text- based information time-consuming, logistically difficult Transfer of skillsConsume information Immersive Job Taste concept VR
  6. 6. VR Immersive Job Taste concept convey experiences directly capture experiences in the workplace a ‘peek’ into a profession not covering all the details
  7. 7. VR Immersive Job Taste methodology convey experiences directly a ‘peek’ into a profession not covering all the details How to How to How toHow to capture experiences in the workplace a ‘peek’ into a profession not covering all the details
  8. 8. Immersive Job Taste methodology -> 3D How to capture experiences in the workplace
  9. 9. Task # Activity # Skill 1 Skill 2 … Skill X Points Task 1 Activity 1 Activity 2 … Activity X Task 2 … Task X Feedback message from job announcements a ‘peek’ into a profession not covering all the details
  10. 10. Task # Activity # Skill 1 Skill 2 … Skill X Points Task 1 Activity 1 Activity 2 … Activity X Task 2 … Task X Feedback message from interviews with employers a ‘peek’ into a profession not covering all the details
  11. 11. Task # Activity # Skill 1 Skill 2 … Skill X Points Task 1 Activity 1 Activity 2 … Activity X Task 2 … Task X Feedback message from employers and career counselors a ‘peek’ into a profession not covering all the details
  12. 12. Task # Activity # Skill 1 Skill 2 … Skill X Points Task 1 Activity 1 Activity 2 … Activity X Task 2 … Task X Feedback message from interviews with employers a ‘peek’ into a profession not covering all the details
  13. 13. ‘Virtual internship’ project summary Goal Simulation of workplaces in VR/AR/MR with gaming elements for a motivating and engaging career guidance Target audience Young unemployed (up to 25 years), high-school students Sense of mastery Allowing the user to explore and train in unfamiliar situations, in a safe setting, thus mastering the corresponding real-world situations Methodology Mapping the needs => prototypes => evaluation => design methodology Funding Project financed by the Norwegian Labor and Welfare Administration
  14. 14. Video of the app not included here
  15. 15. Both job seekers and counselors are very positive to the concept. The majority agreed or strongly agreed that such apps: 1. should be available for job seekers 2. could give a better confidence in performing work tasks and a better understanding of different professions Evaluation results
  16. 16. ‘High-level’ VR version was the absolute favorite Evaluation results Divided views on AR/Hololens ‘Low-level’ Cardboard versions less user friendly, but useful in certain contexts and more accessible (at home)
  17. 17. Realism • Representative of the industry found the simulation realistic and giving a good representation of typical working tasks Sense of mastery • Sense of mastery connected to choosing the right profession Capturing • Divided views on 360 video/graphics Gaming vs Instruction • Divided views on gaming elements Evaluation results
  18. 18. Job seekers Such apps should: Q2: be used for career guidance at schools Q1: be available at welfare centers.
  19. 19. Welfare Professionals Such apps should: Q2: be used for career guidance at schools Q1: be available at welfare centers.
  20. 20. FisheryVR
  21. 21. FisheryVR
  22. 22. FiskeVR
  23. 23. Video of the app not included here
  24. 24. Video of the app not included here
  25. 25. Future work Validating the Job Taste concept outside the lab, evaluating long-term effect
  26. 26. Future work Validating the Job Taste concept outside the lab, evaluating long-term effect Implementing additional professions and workplaces
  27. 27. Future work Validating the Job Taste concept outside the lab, evaluating long-term effect Further developing the Job Taste methodology Implementing additional professions and workplaces
  28. 28. Thank you for your attention! Mikhail Fominykh mikhail.fominykh@ntnu.no Ekaterina Prasolova-Førland ekaterip@ntnu.no IMTEL Lab Facebook: /IMTELlab Twitter: @IMTELlab

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  • paullefrere

    Mar. 24, 2019

"Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality" has been presented at 2019 IEEE VR Fourth Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality (KELVAR) on March 23, 2019. https://sites.google.com/site/vrkelvar/ ABSTRACT This paper presents a new concept of ‘Immersive Job Taste’ – interactive virtual reality demonstration of a workplace that aims to give a feeling of going through an average workday of a professional with elements of basic training. The main target audiences of Job Taste simulations are young job seekers who can be aided in selecting a career path at school or a welfare center, choosing the first or a new occupation, often after a period of being unemployed. The design methodology behind the Immersive Job Taste concept includes presentation of a workplace, typical tasks, feedback on performance, and advice on applying for jobs in the specific industry. We developed several scenarios and applied different virtual and augmented reality concepts to build prototypes for different types of devices. The prototypes were evaluated by several groups of primary users and experts. The results indicate a generally very positive attitude towards the concept. In this paper, we discuss the potential impact of applying the concept and directions for future work.

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