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Bring It On 
Game Design as a Mechanic for Assessment 
All images used from the public domain
WHO AM I? 
Caryn Swark 
swarkc@holyspirit.ab.ca 
www.gamifymyclass.blogspot.com
WHY GAMES?
What makes games good for learning?
http://pixelearning.wordpress.com/2012/08/14/why-are-games-good-for-learning/
Designing Games gives… 
1. The Opportunity for 
Instant Feedback
Designing Games gives… 
2. The opportunity to learn 
from mistakes (failure is 
not the end)
Designing Games gives… 
3. The chance to deeply 
engage students in 
learning
Designing Games gives… 
4. The ability to create 
multi-disciplinary learning 
opportunities
Designing Games gives… 
5. Students the ability to 
work collaboratively on a 
real life project
TYPES OF GAMES 
Students can create a wide variety of games!
Main Types of Games for Student 
Creation 
-Video Games 
-Board Games 
-Roleplaying Games 
-Text Adventure Games
Video Games 
-Can be used for a wide variety of 
subject matters 
-Without complicated coding, may be 
difficult to cover difficult concepts 
-Allow integration of technology 
outcomes
Gamestar Mechanic 
www.gamestarmechanic.com 
http://tinyurl.com/7fqnn4o
http://gamestarmechanic.com/game/shared/208 
067/c649934b5b6274a9b76b6407f9e54cbb 
Sample Game: Slavery 
and Child Labour
Sploder 
www.sploder.com
Kodu Game Labs 
www.kodugamelab.com 
www.kodugamelab.com/resources/
The kind of game you can 
make using Kodu Game Lab
Board Games 
-Can be used for a wide variety of 
subject matters 
-Low tech option works for many 
students and teachers 
-Sometimes lends itself to overly 
simplified presentation
Roleplaying Games 
-Low tech with good focus on story 
-Can be complicated, especially if 
teacher isn’t familiar with them 
-Good option for students
Happy Birthday, Robot 
$9.99 for digital download at http://tinyurl.com/lunpn3r
Text Adventures 
-Can be very difficult to create, but 
fun to play and good offline 
opportunities 
-Worth exploring for those interested 
in coding
Playfic 
www.playfic.com 
www.playfic.com/games/cooper/tutorial
Create Text Adventures 
www.textadventures.co.uk
ASSESSING GAMES 
How do I assign grades and marks to a game?
1. Decide (and communicate) in 
advance what you’re assessing
2. Try to balance assessing the 
game itself and learning 
objectives
3. Wherever possible, assess 
multiple subjects from one game
4. Make sure you’re assessing 
enough to compensate for the 
time spent teaching the project
5. Remember that your initial 
investment will pay off in 
assessments throughout the year
QUESTIONS? COMMENTS? 
swarkc@holyspirit.ab.ca @missrithenay www.gamifymyclass.blogspot.ca

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Game Design Assessment Mechanic