This document discusses using game design as a way for students to be assessed. It provides examples of different types of games students could create, including video games, board games, roleplaying games, and text adventure games. The document also provides suggestions for how teachers can assess student-created games, such as deciding assessment criteria in advance, balancing assessment of the game and learning objectives, assessing multiple subjects from one game, and ensuring enough assessment to compensate for project time. Overall, the document promotes game design as an engaging way for students to be assessed while learning.
11. Designing Games gives…
4. The ability to create
multi-disciplinary learning
opportunities
12. Designing Games gives…
5. Students the ability to
work collaboratively on a
real life project
13. TYPES OF GAMES
Students can create a wide variety of games!
14. Main Types of Games for Student
Creation
-Video Games
-Board Games
-Roleplaying Games
-Text Adventure Games
15. Video Games
-Can be used for a wide variety of
subject matters
-Without complicated coding, may be
difficult to cover difficult concepts
-Allow integration of technology
outcomes
19. Kodu Game Labs
www.kodugamelab.com
www.kodugamelab.com/resources/
20. The kind of game you can
make using Kodu Game Lab
21. Board Games
-Can be used for a wide variety of
subject matters
-Low tech option works for many
students and teachers
-Sometimes lends itself to overly
simplified presentation
22. Roleplaying Games
-Low tech with good focus on story
-Can be complicated, especially if
teacher isn’t familiar with them
-Good option for students