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Beat the Post-Launch Blues by Rob Davis (Playniac)
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Rob goes over some of the challenges developers face after you have completed a game.
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Beat the Post-Launch Blues by Rob Davis (Playniac)
1.
Beat the Post-Launch
Blues: Your Game is Out, What Now? Rob Davis Founder and Director, Playniac Mochi London, 15th Sept 2012
2.
3.
4.
“Your Game is
Out, What Now?
5.
“Your Game is
Out, What Now? Too late! You’re stuffed.
6.
Whatsername? The name is
important
7.
8.
9.
10.
11.
“Ideas cannot be
owned. They belong to whomever understands them.” Sol LeWitt (1928–2007) MASS MoCA show till 2033 http://www.massmoca.org/lewitt/
12.
Platforms There’s never been
more choice
13.
Technology
14.
Platforms • Web /
games portals (own site, Kongregate, Facebook, NewGrounds, Flash Game License) • Mobile (iOS App Store / Android Market / Windows 8 Store / BlackBerry App World) • PC (Mac App Store / Steam / Desura / IndieCity) • Cloud (OnLive / Gaikai) • Console (PSN / XBLA / WiiWare) • Piracy is a platform!
15.
Sales • Paid (digital
or physical) • Free with ads (‘Lite’) • Free with in-app payment + ads (‘Freemium’) • Subscription • Next…?
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
Analytics Know your users
32.
Analytics • Google Analytics •
Mochibot • Flurry • TestFlight • Chartboost • etc.
33.
34.
35.
36.
37.
Returning
All Load Login Login Select M1 Complete Select M2 Complete Select M3 Complete Select M4 Complete Select M5 Complete Select M6 Complete game success M1 M2 M3 M4 M5 M6
38.
36% returning players
Google Analytics
39.
43 mins average play
time per session Google Analytics
40.
57% play >10 mins
per session 29% play >30 mins per session Google Analytics
41.
35 30
Hours 25 20 15 10 5 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 Google Analytics
42.
People 1
2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Google Analytics
43.
Rob Davis Founder and
Director Playniac FOLLOW US!!! @playniac www.playracingsquirrels.com #RacingSquirrels
44.
Q&A Your questions
Download now