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GAME DEVELOPEMENT PROCESS
BY ARIF YASSINE
Summary
• Game developement introduction
• Roles Departement
  – Publisher & Developers
  – Team developement
• Developement process
  – Conception
  – Pre Production
  – Production
  – Debug
Introduction
• Video game development is the process of
  creating a video game. Development is
  undertaken by a game developer, which may
  range from a single person to a large business…
• Game development is the software development
  process by which a video game is produced.
  Games are developed as a creative outlet and to
  generate profit
                                          Wikipedia
ROLES AND DEPARTEMENT
Publisher & Developers




• A video game publisher is a company who publish
  video games developed internally or by other Game
  developers studio
Publisher & Developers



 Developers                                          …


• video game developer is a software developer business or
  individual which creates video games. A developer may specialize in
  a certain video game console (such as Nintendo's Wii, Microsoft's
  Xbox 360, Sony's PlayStation 3), or may develop for a number of
  systems (including personal computers)
Publisher & Developers




    http://www.gamedevmap.com/
Teams Development

             Creative
                                      Producer
             directors


                                           Sound
Design       Artist      Programmer                      Tester
                                          Engineers


  Game       Graphist       Game Engine       Sound        Quality
  Design      2D/3D          Programers      Designers    ensurance

   Level                     Gameplay
             Animator                        Composer
  Design                    Programers
Roles definitions
• Producer: Development is overseen by internal and external producers.
  The producer working for the developer is known as the internal producer
  and manages the development team, schedules, reports progress, hires
  and assigns staff, and so on

• Creative Director: creative director in a videogame company is usually
  responsible for product development across a number of titles and is
  generally regarded as the prime design authority across the company's
  product range

• Game Design : A game designer is a person who designs gameplay,
  conceiving and designing the rules and structure of a game

• Level Design: A level designer is a person who creates levels, challenges or
  missions for computer and/or video games using a specific set of programs
Roles definitions
• Artist: A game artist is a visual artist who creates video game art. The art
  production is usually overseen by an art director or art lead, making sure
  their vision is followed.

• Programmer: A game programmer is a software engineer who primarily
  develops video games or related software (such as game development
  tools). The game's codebase development is handled by programmers.

• Sound engineers: are technical professionals responsible for sound effects
  and sound positioning. They sometimes oversee voice acting and other
  sound asset creation. Composers who create a game's musical score also
  comprise a game's sound team, though often this work is outsourced.

• Tester: The quality assurance is carried out by game testers. A game tester
  analyzes video games to document software defects as part of a quality
  control.
Teams Development

   Creative
                            Producer
   directors



Design         Game                Tester




     Artist                  Sound
                            Engineers


               Programers
GAME DEV PROCESS
Game Dev Process


                            Pré-
 Conception                                     Production            Debug              Launch
                         production

 Duration: 1 to         Duration: 3 to 6        Duration: 6
 3 months               month                   months to 2 years
                                                                          Duration: 3 to 8 months
- Pitch                 - FPP: First Playable                       - Test & identify
                        prototype                                   Bugs
- High Level Concept
                                                - Implementation
- Define Technology                             of Gameplay, Code                Code Freeze
  platform                                      source, Assets,
                                                levels etc
- Production Plan                                                                        Deployment
- Identify Contraints
Reference
• http://en.wikipedia.org/wiki/Video_game_development
• http://240plan.ovh.net/~pepitela/futurn/sections.php?op=viewarticle&ar
  tid=28
• http://digitalworlds.wordpress.com/2008/04/10/the-process-of-game-
  creation-the-game-design-document/
Chokran 

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Mgd game devprocess

  • 2. Summary • Game developement introduction • Roles Departement – Publisher & Developers – Team developement • Developement process – Conception – Pre Production – Production – Debug
  • 3. Introduction • Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from a single person to a large business… • Game development is the software development process by which a video game is produced. Games are developed as a creative outlet and to generate profit Wikipedia
  • 5. Publisher & Developers • A video game publisher is a company who publish video games developed internally or by other Game developers studio
  • 6. Publisher & Developers Developers … • video game developer is a software developer business or individual which creates video games. A developer may specialize in a certain video game console (such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3), or may develop for a number of systems (including personal computers)
  • 7. Publisher & Developers http://www.gamedevmap.com/
  • 8. Teams Development Creative Producer directors Sound Design Artist Programmer Tester Engineers Game Graphist Game Engine Sound Quality Design 2D/3D Programers Designers ensurance Level Gameplay Animator Composer Design Programers
  • 9. Roles definitions • Producer: Development is overseen by internal and external producers. The producer working for the developer is known as the internal producer and manages the development team, schedules, reports progress, hires and assigns staff, and so on • Creative Director: creative director in a videogame company is usually responsible for product development across a number of titles and is generally regarded as the prime design authority across the company's product range • Game Design : A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game • Level Design: A level designer is a person who creates levels, challenges or missions for computer and/or video games using a specific set of programs
  • 10. Roles definitions • Artist: A game artist is a visual artist who creates video game art. The art production is usually overseen by an art director or art lead, making sure their vision is followed. • Programmer: A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The game's codebase development is handled by programmers. • Sound engineers: are technical professionals responsible for sound effects and sound positioning. They sometimes oversee voice acting and other sound asset creation. Composers who create a game's musical score also comprise a game's sound team, though often this work is outsourced. • Tester: The quality assurance is carried out by game testers. A game tester analyzes video games to document software defects as part of a quality control.
  • 11. Teams Development Creative Producer directors Design Game Tester Artist Sound Engineers Programers
  • 13. Game Dev Process Pré- Conception Production Debug Launch production Duration: 1 to Duration: 3 to 6 Duration: 6 3 months month months to 2 years Duration: 3 to 8 months - Pitch - FPP: First Playable - Test & identify prototype Bugs - High Level Concept - Implementation - Define Technology of Gameplay, Code Code Freeze platform source, Assets, levels etc - Production Plan Deployment - Identify Contraints
  • 14. Reference • http://en.wikipedia.org/wiki/Video_game_development • http://240plan.ovh.net/~pepitela/futurn/sections.php?op=viewarticle&ar tid=28 • http://digitalworlds.wordpress.com/2008/04/10/the-process-of-game- creation-the-game-design-document/