A look at emerging trends in content. This is the latest version which was delivered at Content Strategy Philly, May 24th, 2016. Premiered at Content Camp + PodCamp Philly on September 19th, 2015.
4. In 1999, I shot a
feature film.
It took 3 years to finish, cost over
$10,000 to complete, and only made it
into two film festivals (one of which I had
to pay for).
5. In 2013 I shot a web
series.
It took two years, cost me nothing*, and
was distributed on two global platforms.
20. Spoken Reasons has over 1.8 million subscribers on YouTube.
If only 5% of them agreed to give him $1 a month, he’d make over $1 million a year.
21. “The era of the media barons and gatekeepers
will, from a wider perspective, appear to be a
weird anomaly, an off-period in the conversation
between artist and audience.”
John Paxton
33. Other ways to make money.
• Teach
• Live events
• Concerts
• Speaking engagements
• Crowdsourced patronage
• Schwag (until 3D printing takes that away from us)
35. A diversity of gatekeepers?
The new paradigm may not make it easier to make money, but it might make it more
equitable.
36. Why things might get better.
• Lower production/distribution costs mean fewer people to satisfy
means fewer racists/sexists/homophobes to satisfy.
• Lower production/distribution costs means a greater potential
diversity of voices allowed to tell their story.
• That’s the theory, anyway…
42. We no longer have to produce
22 episodes “just cause.”
Content can grow or shrink (or be funded or marketed to) the size that is appropriate
for the content and the audience.
43. Look at what’s happened to…
• The album
• The television season
• The web series
• The podcast
• The novel
• The comic
• The blog post
44. The collapsing of forms.
Is there really any difference between a movie, a tv show, and a web series? Does it matter?
47. Freed from arbitrary constraints, we’re finding that we really like
short, controlled bursts of entertainment.
Sometimes all at once.
48. This has implications
• Time gets weird
• Time-shifting social viewing
• We start to understand things as being part of a greater whole
(including ourselves)
• Business models change to value the long tail catalogue and not the
instant, current hit.
49.
50. There is no new normal for content
(shorter, longer, etc.), there is only
what resonates and what does not.
And the bar for how many people it needs to resonate with is often very low (and
always tied to how expensive the content was to produce).
75. Games are the future of everything
Not just as a medium, but as a way of understanding the world.
76. I am NOT talking about gamification…
• I’m talking about tagging reality.
• Content as a property of physical things.
• (Internet of Things)
• Games have been doing this for years.
• Also, games are the original content-as-platform.
• Game narratives versus movie narratives
• Also, people are making tons of content simply by playing games.
77.
78. We’ve passed the “browse” event horizon
There is too much content to browse it all. We must now search, sort, filter, and recommend.
79. We live in an infinite stream of content…
…and see a snapshot made just for us.
80. Our identities are tied up with our fandom.
What we like becomes a proxy for what we’re like.
81. As a result, Consumption Management becomes a new industry.
Help me consume better.