Personal Information
Organization / Workplace
Miami/Fort Lauderdale Area United States
Occupation
Founding Principal at HVHF Sciences LLC & Member at NPSTC's Technology and Broadband Committee
Website
N/A
About
PROFESSIONAL VISION
My scientific expertise is centered around designing technology and socio-technical systems so that they are usable, intuitive and utilitarian under a variety of situations.
I specialize in designing hyper-intuitive user-interfaces and seamlessly integrating humans with their ecologies be at work, home or on the road. This has resulted in my working on a variety of hardware and software encompassing communication, computing, vehicular HMIs, wearables, and home automation technologies. Furthermore, at the macrolevel I develop solutions on how Internet of Things (IoT), cloud computing and data analytics can make a smart human agent or end-user smarter, engaged and pro...
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human factors
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transportation
aviation
error
healthcare
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driving
automotive
cars
small business
entrepreneurship
apco
tetra
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critical communication
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lmr
mission critical technology
high velocity human factors
hvhf
product design
social science
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See more
- Presentations
- Documents
- Infographics
Envisioning the Future with Teams Bogged in the Past - anthonydpaul - UXD Chicago Meetup 2017
Anthony D. Paul
•
6 years ago
Conversational User Interfaces, Past and Future
Crispin Reedy
•
6 years ago
Fundamental principles of Usability and User Centred Design
BART RADKA
•
11 years ago
Black & Veatch Smart Integrated Infrastructure
Black & Veatch
•
8 years ago
Live Webinar: Your Tactical Plan for Content Marketing on LinkedIn
LinkedIn
•
8 years ago
Understanding Interoperability through Mobile Phones
Rajiv Ranjan
•
13 years ago
Winning Big in UX: Changing the problem-solving culture in organizations.
Jay Morgan
•
13 years ago
Culture mapping: Space and place
Dave Gray
•
9 years ago
What Is Ethnography
Sam Ladner
•
14 years ago
How ethnography helps product design
Sam Ladner
•
13 years ago
What Insights are?
Antonis Kocheilas
•
10 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
Driverless Cars - Implications for Travel Behavior
Center for Transportation Research - UT Austin
•
10 years ago